**Everything about how it looks can only be judged from the phone**, and the gradient ground adds to that list rather than shortening it. `verify-icon.sh` proves the adaptive icon's `` resolves to a drawable carrying concept 04's six stops and its geometry; it cannot see a pixel. So: the home screen under the launcher's mask, the app drawer, recents, another app's share sheet — reading for **banding** on the OLED above all, since that is the one thing the vector form cannot dither its way out of, then the glow's weight under the Pixel's circle and how the falcon sits on a lit ground rather than a flat one — and then Wallpaper & style → Themed icons on, which swaps both layers for the monochrome one over a background the wallpaper picks: the one slot this ground never reaches, on the list so that a round about the background can be seen not to have moved it. **One consequence of this round is reachable without the launcher**, and it is the quickest of them to check. `MediaHub.appIcon()` in the media-session plugin draws whatever `getApplicationIcon()` returns into a 512 px bitmap and hands it to the lock-screen card as its large icon, for every track whose cover has not been decoded yet — so the card and the shade carry this ground now as well. Play a track with no cover and look at the card. Nothing else in the app reads the launcher icon, and the walk never reads the card's icon — only its `android.title` and the session's playback state — so no step changes meaning either way.