// Round thirty-one: what the phone says when things go wrong. Thirty rounds // built the happy path; this one is the other. 59 sites in src/mobile/ put a // raw Rust string into a field a person reads (53 of them into player.error, // which the red toast drew verbatim — "could not reach server: io: failed to // lookup address information" under the password box, in a lift). One // translator, src/mobile/trouble.js, routed through the places that already // DRAW an error, fixes all of them at once and keeps the raw string in the // stores. Five screens that drew a failed read as an empty answer are told to // stop, two spinners with no end are given one, and rescan_library gets a // guard: it ran prune_missing() FIRST, so one tap with the library folder // unreachable emptied the whole index and returned Ok(()). The mock grows a // weather system (fail / answer / offline / clear) so the walk can drive every // one of these for the first time. const fs = require('fs'); const root = process.env.SS_ROOT || 'F:/Coding/SoulStream/'; const scratch = 'C:/Users/Kyle/AppData/Local/Temp/claude/F--Coding-SoulStream/5488514a-11e8-482a-b0a0-20cb511ee110/scratchpad/'; const ins = (name) => fs.readFileSync(scratch + name, 'utf8').replace(/\s+$/, ''); let p, s; const load = (file) => { p = file; s = fs.readFileSync(root + p, 'utf8'); }; const save = () => fs.writeFileSync(root + p, s); const once = (a) => { const i = s.indexOf(a); if (i < 0) throw new Error('missing in ' + p + ': ' + a.slice(0, 90)); if (s.indexOf(a, i + 1) >= 0) throw new Error('ambiguous in ' + p + ': ' + a.slice(0, 90)); return i; }; const rep = (a, b) => { once(a); s = s.replace(a, () => b); }; const NL = String.fromCharCode(10); /* The shell.css block is an APPEND with no anchor, and several reps below re-emit their own anchors, so a second run would double-write where `once` cannot see it and only throw further down, leaving half a tree. The file this round CREATES is the one thing that cannot be half-there. */ if (fs.existsSync(root + 'src/mobile/trouble.js')) { throw new Error('round 31 is already applied in ' + root + ' — reset the tree rather than re-running'); } // ── the translator ──────────────────────────────────────────────────── fs.writeFileSync(root + 'src/mobile/trouble.js', ins('ins-r31-trouble.txt') + NL); // ── the look: the error toast gets the notice's shape ───────────────── load('src/mobile/shell.css'); s = s.replace(/\s*$/, NL) + NL + ins('ins-r31-css.txt') + NL; save(); // ── the toast, once, for all 59 sinks ───────────────────────────────── load('src/mobile/Mobile.svelte'); rep(`import { notice, clearNote } from "./notice.svelte.js";`, `import { notice, clearNote } from "./notice.svelte.js"; import { say, signedOut } from "./trouble.js";`); rep(`import { slsk, bindSlsk, connectStored, unreadTotal } from "./slsk.svelte.js";`, `import { slsk, bindSlsk, connectStored, refreshRooms, unreadTotal } from "./slsk.svelte.js";`); rep(` const announce = $derived([player.error || lib.error, notice.text, notice.action?.label].filter(Boolean).join(". "));`, ` const announce = $derived([say(player.error || lib.error), notice.text, notice.action?.label].filter(Boolean).join(". "));`); /* NOT the boot block: round 34 rewrites those five lines wholesale (the first-run tour reads the config there), and an effect is the better home anyway — lib.error is set again by every later reload, You → Rescan library included. */ rep(` /* ── the card gets the cover once the thumbnail has landed ───────── */`, ` /* ── a library read that failed gets a Try again ────────────────── The library is the one thing every screen stands on, and a rejected read left the app empty with a Rust string over it. The retry is wired HERE, where the toast is drawn, rather than in lib.svelte.js: that store reaching for the player store would close an import loop — player.svelte.js already reads lib. */ $effect(() => { const e = lib.error; if (!e) return; untrack(() => { player.retry = { for: e, fn: () => { player.error = ""; lib.error = ""; player.retry = null; void loadLibrary(); } }; }); }); /* ── the card gets the cover once the thumbnail has landed ───────── */`); rep(` {#if player.error || lib.error}
{ player.error = ""; lib.error = ""; }} role="button" tabindex="0" onkeydown={() => {}} aria-label="Dismiss this message">{player.error || lib.error}
{/if}`, ` {#if player.error || lib.error} {@const msg = player.error || lib.error}
{ player.error = ""; lib.error = ""; player.retry = null; }} role="button" tabindex="0" onkeydown={() => {}} aria-label="Dismiss this message"> {say(msg)} {#if signedOut(msg)} {:else if player.retry?.for === msg} {/if}
{/if}`); rep(`patch, contacts, loadContacts };`, `patch, contacts, loadContacts, say, refreshRooms };`); save(); // ── the store keeps the raw string; the retry knows which one it is for ── load('src/mobile/player.svelte.js'); rep(` error: "", });`, ` error: "", /* the toast's one action, tied to the message it belongs to: { for: , fn } — so a later, different error can never inherit the last one's Try again */ retry: null, });`); save(); // ── the room list is fire-and-forget over the wire: give it an end ──── load('src/mobile/slsk.svelte.js'); rep(` /** the room or the person whose screen is open, so its unread stays 0 */ openChat: null, });`, ` /** the room or the person whose screen is open, so its unread stays 0 */ openChat: null, /** The server's room list is FIRE-AND-FORGET over the wire: the client * sends \`room_list\` and there is no reply channel and no timeout * (crates/soulseek-client/src/lib.rs), so a server that never answers * left "Asking the server for its rooms…" up for ever. The wait is ours. * \`roomsWaitMs\` is a plain field so the walk can shorten it rather than * the harness needing a back door — which does mean the mechanism is * proved at 1.2 s and the shipped 12 s is a judgement, not a measurement. */ roomsWaitMs: 12000, roomsLate: false, });`); rep(`export function refreshRooms() { api.slskRoomList().catch(() => {}); }`, `let roomsTimer = null; export function refreshRooms() { slsk.roomsLate = false; clearTimeout(roomsTimer); roomsTimer = setTimeout(() => { if (!slsk.rooms.length) slsk.roomsLate = true; }, slsk.roomsWaitMs); /* a refused request is a late list at once — there is nothing to wait for */ api.slskRoomList().catch(() => { clearTimeout(roomsTimer); slsk.roomsLate = true; }); }`); /* the handler's BODY, not its `await on("soulseek:room-list",` line: round 32 drops the await from every one of those subscriptions, and this line is the same either way round */ rep(` slsk.rooms = (rooms || []).slice().sort((a, b) => (b.users || 0) - (a.users || 0));`, ` clearTimeout(roomsTimer); slsk.roomsLate = false; slsk.rooms = (rooms || []).slice().sort((a, b) => (b.users || 0) - (a.users || 0));`); save(); // ── a lyrics lookup that FAILED is not a track with no words ────────── load('src/mobile/lyrics.svelte.js'); rep(` reduced: null, // { from, to } once one has been made for this track });`, ` reduced: null, // { from, to } once one has been made for this track /* the lookup itself failed, as opposed to finding nothing: the face has said the wrong one of those since it was written */ failed: "", });`); rep(`candidates: null, searching: false });`, `candidates: null, searching: false, failed: "" });`); rep(` } catch { if (g === gen) Object.assign(lyr, { status: "none", lines: [], plain: "" }); }`, ` } catch (e) { if (g === gen) Object.assign(lyr, { status: "none", lines: [], plain: "", failed: String(e) }); }`); save(); // ── a failed transfer says why in English ───────────────────────────── load('src/mobile/transfers.svelte.js'); rep(`import { listen } from "../lib/events.js"; export const transfers = $state({`, `import { listen } from "../lib/events.js"; import { say } from "./trouble.js"; export const transfers = $state({`); rep(' case "failed": return d.error ? `failed · ${d.error}` : "failed";', ' case "failed": return d.error ? `failed · ${say(d.error)}` : "failed";'); save(); // ── the resolver's failures carry a Try again ───────────────────────── load('src/mobile/resolve.svelte.js'); rep(` player.status = "buffering"; player.phase = "loading"; player.error = ""; }`, ` player.status = "buffering"; player.phase = "loading"; player.error = ""; player.retry = null; }`); rep(`function fail(msg) { resolver.error = msg; player.error = msg;`, `function fail(msg, retry = null) { resolver.error = msg; player.error = msg; /* a Try again on the toast, tied to THIS message: the ladder is worth another run when the network simply had nothing this time. Signed out it is not, and the toast offers Community there instead. */ player.retry = retry ? { for: msg, fn: () => { void retry().catch((e) => { player.error = String(e); }); } } : null;`); rep(' if (!cands.length) { fail(`No streamable sources found for “${title}”`); return; }', ' if (!cands.length) { fail(`No streamable sources found for “${title}”`, () => streamSong(artist, title, o)); return; }'); rep(' if (!folders.length) { fail(`No streamable sources found for “${album.title}”`); return; }', ' if (!folders.length) { fail(`No streamable sources found for “${album.title}”`, () => streamCatalogAlbum(album, at)); return; }'); save(); // ── the lyrics face: a failure says so, and BOTH quiet branches get the ⋯ // (Paste lyrics was unreachable exactly when you wanted it) ───────── load('src/mobile/Sheet.svelte'); rep(` {:else}
No lyrics found for this track.
{/if}`, ` {:else if lyr.failed}
Couldn't look up the words — the lookup didn't answer.
{:else}
No lyrics found for this track.
{/if}`); save(); // ── Tracks: a failed read was drawn as an empty library ─────────────── load('src/mobile/screens/Tracks.svelte'); /* every import below anchors on the line ABOVE the util.js one, never on it: round 33 rewrites `} from "../util.js";` in four of these files. */ rep(` import { openHalf, patch } from "../nav.svelte.js";`, ` import { openHalf, patch } from "../nav.svelte.js"; import { say } from "../trouble.js";`); rep(` api.libraryTrackIndex().then( (rows) => { index = rows || []; }, (e) => { index = []; failed = String(e); }, ); });`, ` api.libraryTrackIndex().then( (rows) => { index = rows || []; failed = ""; }, (e) => { index = []; failed = String(e); }, ); }); /* a rejected read used to draw "0 tracks · 0:00 · unable to open database file" and "No tracks match." under it — a failure dressed as an empty library. Putting the index back to null re-runs the effect above. */ function reread() { failed = ""; index = null; }`); rep(` {#if index === null}Reading the index…{:else}{index.length} tracks · {longDur(total)}{/if} {#if list.length > CAP} · showing {CAP} of {list.length}{/if} {#if failed} · {failed}{/if}`, ` {#if index === null}Reading the index…{:else if failed}The index could not be read.{:else}{index.length} tracks · {longDur(total)}{/if} {#if !failed && list.length > CAP} · showing {CAP} of {list.length}{/if}`); rep(`{#if index && !list.length}
No tracks match.
{/if}`, `{#if failed}
Couldn't read the library index.{say(failed)}
{:else if index && !list.length}
No tracks match.
{/if}`); save(); // ── a playlist that could not be READ is not an empty playlist ──────── load('src/mobile/screens/Playlist.svelte'); rep(` import { pls, bulk, cancelBulk, dismissBulk, coverFor, isSetlist, queueable, unresolvedCount, missingCount, totalSecs, playFrom, shufflePlay, rowClick } from "../playlists.svelte.js";`, ` import { pls, bulk, cancelBulk, dismissBulk, coverFor, isSetlist, queueable, unresolvedCount, missingCount, totalSecs, playFrom, shufflePlay, rowClick } from "../playlists.svelte.js"; import { say } from "../trouble.js";`); rep(` let items = $state([]); let loaded = $state(false); let gen = 0; $effect(() => { const p = pl; if (!p) return; void p.revision; const g = ++gen; api.playlistItems(p.id).then( (r) => { if (g === gen) { items = r || []; loaded = true; } }, (e) => { if (g === gen) { loaded = true; player.error = String(e); } }, ); });`, ` let items = $state([]); let loaded = $state(false); /* a rejected read used to leave items empty and loaded true, so the page said "This playlist is empty." about a playlist it had not read */ let loadErr = $state(""); let again = $state(0); let gen = 0; $effect(() => { const p = pl; if (!p) return; void p.revision; void again; const g = ++gen; api.playlistItems(p.id).then( (r) => { if (g === gen) { items = r || []; loaded = true; loadErr = ""; } }, (e) => { if (g === gen) { loaded = true; loadErr = String(e); } }, ); });`); rep(` {#if loaded && !items.length}
This playlist is empty.`, ` {#if loaded && loadErr}
Couldn't read this playlist.{say(loadErr)}
{:else if loaded && !items.length}
This playlist is empty.`); save(); // ── the catalog record: the reason in English, and a way to ask again ── load('src/mobile/screens/CatalogAlbum.svelte'); rep(` import { releaseFamilies, editionLabel, splitDescription } from "../../lib/editions.js";`, ` import { releaseFamilies, editionLabel, splitDescription } from "../../lib/editions.js"; import { say } from "../trouble.js";`); rep(`
The catalog did not answer.{entry.error}
{/if}`, `
The catalog did not answer.{say(entry.error)}
{/if}`); save(); // ── the artist page: "had nothing to add" was also said about a failure ── load('src/mobile/screens/Artist.svelte'); rep(`
Nothing here yet.No records by {shownName} on this phone, and the catalog had nothing to add.
`, `
Nothing here yet.No records by {shownName} on this phone, and the catalog {entry?.status === "error" ? "didn't answer" : "had nothing to add"}.
`); save(); // ── Gaps: the empty catch that could be tapped for ever ─────────────── load('src/mobile/screens/Library.svelte'); rep(` let gapLoading = $state({});`, ` let gapLoading = $state({}); /* the lookup's catch was empty, so a failed reach put the line back to "See what's missing" and it could be tapped for ever with no reason */ let gapErr = $state({});`); rep(` gapLoading = { ...gapLoading, [key]: true }; try {`, ` gapLoading = { ...gapLoading, [key]: true }; gapErr = { ...gapErr, [key]: "" }; try {`); rep(` } catch { /* the line stays collapsed; nothing is invented */ }`, ` } catch (e) { gapErr = { ...gapErr, [key]: String(e) }; }`); rep(` {#if gapLoading[key]}Checking the catalogue…{:else if count != null}{count} more released{:else}See what's missing{/if}`, ` {#if gapLoading[key]}Checking the catalogue…{:else if gapErr[key]}Couldn't reach the catalogue — tap to try again{:else if count != null}{count} more released{:else}See what's missing{/if}`); save(); // ── Home: slot.error has been set since it was written and never read ── load('src/mobile/screens/Home.svelte'); rep(` const slots = $derived(home.order.map((id) => home.slots[id]).filter(Boolean));`, ` const slots = $derived(home.order.map((id) => home.slots[id]).filter(Boolean)); /* every follow's slot came back empty-handed. home.svelte.js has always set slot.error on a failed catalog page and nothing has ever read it, so offline with follows Home drew empty rails and said nothing at all. */ const catalogDown = $derived(lib.follows.length > 0 && slots.length > 0 && slots.every((s) => s.error));`); /* the rail below the lead, not the empty-library stub above it: round 34 rewrites that stub's copy and puts its own note inside it */ rep(`{#if feedRest.length}

New from your artists`, `{#if catalogDown}
Couldn't reach the catalog, so there's nothing new from your artists here. What the library holds is below.
{/if} {#if feedRest.length}

New from your artists`); save(); // ── You: the rescan can refuse now, and it says which folder ────────── load('src/mobile/screens/You.svelte'); rep(` let scanning = $state(false);`, ` let scanning = $state(false); /* the library root the backend could not reach, out of its refusal */ let folderGone = $state("");`); rep(` async function rescan() { if (scanning) return; scanning = true; try { await api.rescanLibrary(); await loadLibrary(); } catch (e) { player.error = String(e); } scanning = false; }`, ` async function rescan() { if (scanning) return; scanning = true; folderGone = ""; try { await api.rescanLibrary(); await loadLibrary(); } catch (e) { /* the backend refuses a rescan whose root it cannot reach (src-tauri/src/pipeline.rs): the prune inside it would otherwise delete every row whose file it could not see, which is the whole library when the card is out */ const msg = String(e); const TAG = "library-folder-missing:"; const at = msg.indexOf(TAG); if (at >= 0) folderGone = msg.slice(at + TAG.length).trim(); player.error = msg; } scanning = false; }`); rep(` `, ` {#if folderGone}
The library folder isn't there{folderGone}
Nothing was forgotten — the rescan refused rather than dropping every record it could not see. Reconnect the storage, or pick the folder again above.
{/if}`); save(); // ── Community: the most visible raw-Rust site on the phone ──────────── load('src/mobile/screens/Community.svelte'); rep(` import { taste, loadTaste, setInterest, askSimilar } from "../taste.svelte.js";`, ` import { taste, loadTaste, setInterest, askSimilar } from "../taste.svelte.js"; import { say } from "../trouble.js";`); rep(`{#if slsk.loginError}{/if}`, `{#if slsk.loginError}{/if}`); rep(`
The server did not answer.{taste.error}
`, `
The server did not answer.{say(taste.error)}
`); rep(` {#if !slsk.rooms.length}
Asking the server for its rooms…
`, ` {#if !slsk.rooms.length} {#if slsk.roomsLate}
The server hasn't sent its room list.
{:else}
Asking the server for its rooms…
{/if}`); save(); // ── Search: signed out, the network section rendered NOTHING ────────── load('src/mobile/screens/Search.svelte'); rep(` import { latestOf } from "../disco.js";`, ` import { latestOf } from "../disco.js"; import { say } from "../trouble.js";`); rep(` import { push, openHalf, patch } from "../nav.svelte.js";`, ` import { push, go, openHalf, patch } from "../nav.svelte.js";`); rep(` {#if catErr}
{catErr}
{/if}`, ` {#if catErr}
{say(catErr)}
{/if}`); rep(` {#if net.error}
{net.error}
{/if}`, ` {#if net.error}
{say(net.error)}
{/if}`); rep(` {/each} {/if} {/if} {/if}
`, ` {/each} {/if} {:else}
Not signed in, so nothing here can play from the network yet — sign in on Community.
{/if} {/if}
`); save(); // ── the harness: the weather doors ──────────────────────────────────── load('src/lib/mockLibrary.js'); rep(`export function mockInvoke(cmd, args) { if (!enabled) return undefined;`, `export function mockInvoke(cmd, args) { if (!enabled) return undefined; /* the weather, BEFORE any dispatch, so a plugin: command and a catalog command arm exactly the same way (see the doors below) */ const forecast = weather(cmd); if (forecast) return forecast;`); rep(`if (enabled && typeof window !== "undefined") window.__ssMock = { emit: mockEmit };`, ins('ins-r31-mock.txt')); save(); // ── the walks ───────────────────────────────────────────────────────── load('tests/mobile/smoke.mjs'); rep(` contactsLoaded: (function () { try { return __ss.contacts.loaded ? 'yes' : (__ss.contacts.error ? 'err' : 'no'); } catch (e) { return ''; } })(),`, ` contactsLoaded: (function () { try { return __ss.contacts.loaded ? 'yes' : (__ss.contacts.error ? 'err' : 'no'); } catch (e) { return ''; } })(), ` + ins('ins-r31-probe.txt')); /* the array's end, which is where round 34 appends too — both re-emit it, so either order works and whichever lands second simply runs last */ rep(`]; const MOCK_EXPECT = {`, ins('ins-r31-steps.txt') + NL + `]; const MOCK_EXPECT = {`); rep(` "sleep-set": (i) => !i.half.includes("up"),`, ` "sleep-set": (i) => !i.half.includes("up"), ` + ins('ins-r31-expect.txt')); rep(` { do: \`document.querySelectorAll('.nav button')[0].click()\`, name: "end", wait: 800 },`, ins('ins-r31-phone-steps.txt') + NL + ` { do: \`document.querySelectorAll('.nav button')[0].click()\`, name: "end", wait: 800 },`); rep(` end: (i) => /^(Good |Still)/.test(i.title),`, ins('ins-r31-phone-expect.txt') + NL + ` end: (i) => /^(Good |Still)/.test(i.title),`); save(); // ── the one-tap library wipe ────────────────────────────────────────── load('src-tauri/src/pipeline.rs'); rep(`pub async fn rescan_library(app: tauri::AppHandle) -> Result<(), String> { let state = app.state::();`, `pub async fn rescan_library(app: tauri::AppHandle) -> Result<(), String> { // The prune below deletes every track row whose file does not exist, and // then every album left with none — so a root that has gone away (an // unmounted card, a revoked SAF grant, a drive letter that moved) used to // empty the WHOLE index on one tap and return Ok(()). Make the folder if // it is merely not there yet, so a fresh install still works, and refuse // if it cannot be made or read. Same idiom as connect_and_login's. let root = downloads_dir(&app); if std::fs::create_dir_all(&root).is_err() || !root.is_dir() { return Err(format!("library-folder-missing: {}", root.display())); } let state = app.state::();`); rep(` let root = downloads_dir(&app); sweep_stale_partials(&root);`, ` sweep_stale_partials(&root);`); save(); // ── the doc ─────────────────────────────────────────────────────────── load('ANDROID.md'); rep(`## The downloads in the shade`, ins('ins-r31-doc.txt') + NL + NL + `## The downloads in the shade`); /* its own sentence, not a clause inside the walk's chain: round 34 rewrites that chain's tail ("all at 915×411) and back, asserts …") wholesale */ rep(`any exception or console error. The mock answers every command the phone`, `any exception or console error. The block at the end of the mock walk is the weather: a library index that will not read and its Try again, the client taken offline, a refused password and a server that cannot be reached, Search with nowhere to search, a room list that never arrives, and a rescan that refuses because the folder is gone — then all of it cleared and the app left as it was found. The mock answers every command the phone`); rep(`page after a confirmed delete was found). A mock step can also set the`, `page after a confirmed delete was found). The mock is also the weather: \`__ssMock.fail(cmd, message)\` arms a command to reject with that exact string, \`answer(cmd, value)\` arms one to resolve with a value the walk names (an empty list, a null page), \`offline(on)\` takes the client down — everything the backend funnels through \`with_client()\` answers "not connected to Soulseek", the two connects answer the server string, and \`soulseek:state\` goes out — and \`clear()\` puts all of it back. They reject with a plain string because that is what Tauri rejects with. Nine mock steps drive them, and the phone walk carries one safe step of its own (\`trouble-words\`: eleven real backend strings through \`__ss.say\` on the device, every output asserted free of Rust). A mock step can also set the`); save(); console.log('round 31 wired');