Kyle: "this is going to be a soulseek menu now — essentially the soulseek
app in our app." Approved against research/soulseek-search/hub2.html, a
one-to-one mock in the real frame, then built in three layers.
THE AREA. Search and Downloads leave the sidebar; one Soulseek entry
(globe) opens src/views/Soulseek.svelte, whose tab row is SoulseekQt's own
anatomy: Transfers, Search, Browse, Rooms, Chat, Users. The old view ids
stay routable — App.svelte aliases "search" and "downloads" to the hub and
the component syncs its tab off them — so the title bar's download ring,
"get on soulseek" hand-offs, history entries and restored sessions all
land on the right tab. The glass bar rides the hub with the connection
line on its right (online as X · sharing N files), the page takes Home's
below-the-bar inset, and the bar arrows join the chrome spec (16px glyphs)
alongside the sidebar toggle's disc. The replaced Search.svelte and
Downloads.svelte are deleted; Transfers carries their data forward in Qt's
own columns (User/File/Progress/Status/ETA/Speed/Size/Place, cancel and
play/reveal/add on the rows, clear-complete and open-folder in the
toolbar, live speed totals in the footer) and Search re-skins the peer
search as the Qt table: results regrouped user -> folder -> file,
slot/queue chips, format filter chips that actually filter, fold-out
files with stream-and-download on hover.
THE WIRE. soulseek-proto learns the rest of the protocol: rooms 13-17
(say/join/leave/user-joined/user-left), private messages 22/23, the
watch/status/stats family 5/6/7/36, the room list 64, and the peer-side
browse pair 4/5 with Directory::read to decode what our own responder
already encoded. Parsers are tolerant where the wire is baroque — roster
sections consume their own declared counts even when they disagree with
the name list, RoomList ignores the private-room tail, truncated stats
default instead of failing the frame. Codec tests ride along, including a
browse round-trip against our own encoder.
soulseek-client turns those into Events (RoomList/RoomJoined/RoomMessage/
PrivateMessage/UserWatched/...), auto-acks every private message the
moment it lands — unacked DMs are redelivered on every login — and grows
a spawn-shaped browse(): the returned future owns an Arc of the internals
so the caller drops the client lock before awaiting the 45s worst case.
THE APP. The event pump forwards everything as soulseek:* events; new
commands cover join/leave/say/message/room-list/browse plus a buddy list
persisted in config and re-watched on every login so status and stats
stream while connected. The frontend slsk store drains it all into the
four tabs: Rooms (joined + popular lists, live roster column, per-user
colored feed, say box — the server echoes our own lines so nothing is
appended locally), Chat (recency-sorted conversations, unread badges, DM
bubbles — our half appended locally since DMs are NOT echoed), Users
(add/remove buddies, status chips, one-click Browse/Chat cross-wiring),
and Browse (type a name, walk their tree, stream or download any file).
And the sharing side finally taps the shoulder: UploadToast announces the
first event of every new upload in the shared toast slot, folding a
same-user burst into one counting pill ("nikac is taking 12 files")
instead of twelve entrances.
Live-verified against the real network: the server handed 703 rooms after
login, and a browse of a live peer returned 3,796 directories / 34,773
files in 929ms with full paths, sizes and attributes. Join/say and DMs
are wired but deliberately unexercised — the first hello in a real room
is Kyle's to say, not a probe's.
Everything the import grew over the last week, landing in one go — the
window, the picker, the audition pen, apply, and the review that stands
between them.
The fold is the new part. A release filed as a container of parts arrived
as N albums, because the scan groups audio by its immediate parent and the
container holds none of its own: Analord's eleven volumes were eleven
records, and six more releases split the same way. Records now fold into
the release above them, and apply is handed an explicit part list — never a
recursive walk, which is what let one stray file swallow 288 descendants
and duplicate 9 GB.
Where releases live is read off the collection rather than assumed, so a
genre-nested library moves the answer instead of breaking; below a dominant
majority at one depth the pass refuses entirely, because no folding beats
wrong folding. Three vetoes independent of depth catch a misread level.
Every fold is listed in the review with a way out.
research/import/fold-audit.mjs imports the shipping module, so the audited
code is the running code: 9 folds, 0 swallows across four library shapes,
and none of the 148 artist folders touched. It was that harness that killed
the tempting version of this rule — matching a part against its container
folded 40 artist folders, Mac Demarco's 8 albums into one, because album
folders carry the artist's name.
The regression test found a live bug on the way: parts number from 01 each,
so flattening two discs collided, and "same name, same size" read the
second file as already-imported and dropped it while still counting it.
That reuse now also requires that this run has not already written the
path.
Also here: the picker's accent crossfades between records instead of
cutting through the app's blue (ownership moved to the window, which
survives the per-record re-key), the fullscreen viewer wears the album's
accent instead of the one it left behind in the portal, Skip defers a
record without deciding it, and Keep mine is gone — with the cards picked
field by field it was Next under another name.
Preview modal audio, five rounds:
- True track-change crossfade: scheduleSettle no longer silences the
outgoing clip at t=0; preview_load's equal-power fade owns both ramps,
gated on the incoming voice's first Playing event (audible_marks), with
failure/overstay fallbacks. CROSSFADE_MS = 340 — locked to the reel's
card-slide so audio and visuals land together.
- Two-neighbour lease prefetch + a 15-min on-disk clip byte-cache
(recent_clips): steps in BOTH directions crossfade in ~15 ms; revisits
never re-download.
- Adaptive settle (isolated steps fire immediately, bursts coalesce) and
anticipatory auto-advance (step at clip end minus 400 ms) so auto-play
crossfades over the tail instead of gapping.
- Session resume memory: revisited tracks continue where they left off
(decoder-level start offset via play_local_from/resume_at); finished
tracks restart from the top.
- Open/close crossfades with the MAIN player: fade-pause with the
desired-paused latch landing at ramp end, fade-resume from the paused
position; MAIN_FADE_GEN guards; focus handshake relaxation documented
in focusBridge.
Volume normalization (Settings > Playback, default on):
- Dependency-free BS.1770/EBU R128 meter in the player crate (K-weighting,
400 ms gated blocks, incremental) + analyzer that reads the same growing
file playback streams from — first plays are measured at download speed.
- Gain layered under user volume; audible start GATED on a preliminary
measurement (10 s of audio or 800 ms budget) so the level is right from
the first sample and never changes mid-track; prelim boosts capped 3 dB,
peak-aware clipping guard, persistent loudness-cache.json.
- Gapless boundaries get their own sample-accurate gain via
SetNextNormGainDb, fed by preload analysis.
Debug overlay (Ctrl+Shift+D): process-tree CPU / PDH GPU / working-set +
private-commit RAM / network rates / FPS / current-track download progress
read from the backend's own StreamProgress / live normalization state /
preview session phase. Polls only while visible.
131 JS + player + app tests green; every path verified live over CDP.
The previous .git directory was found gutted (only info/ remained), so
history is unrecoverable locally. This commit restores version control
with the tree exactly as it stands: the working app, the preview-tracks
launcher on the artist hero, the scrollable-track-previews design bundle
(docs + approved mockups), and the Phase 0 validation artifacts.