Nothing here changes what the phone does, and the walks are untouched on
purpose: they are the guard, not the subject. Out go nine imports no file
ever names again, two things nothing in src, tests, crates or src-tauri
has ever referenced — `forgetAccount` in the Soulseek store, whose Sign
out row calls `disconnect`, and `isLossless` in util.js — and two CSS
rules no markup can reach, `.cardpad` and `.iconbtn.liked`; `stamp` and
`fmtCount` had each been written twice word for word, so both bodies move
into util.js unchanged and four screens gain a name on an import line they
already had. The byte is in player.svelte.js, where the play-history key
joins artist and title on a NUL that was written into the source as the
character itself rather than as the escape catalog.svelte.js already uses
— that made the file non-text, so every grep of it since has answered
"Binary file matches" and shown nothing. One line is added rather than
removed: `.mini .mini-lane { width: auto }` reads exactly like the strays
and is the only thing keeping the lane from coming out 32px wider than the
strip it was cut for, so it now says so — and `.feat`, declared twice in
shell.css with different values, is left alone, because untangling that
moves pixels and this round may not. A tenth dead import is missing from
that first list on purpose: Sheet.svelte's `import * as api` is a namespace
import, the one shape Rollup cannot shake, so its reason was the bundle
rather than drift and it went out with the round before.
Fifty-nine places put a raw Rust string into a field a person reads, and
the red toast drew it verbatim — a phone in a lift showed "could not reach
server: io: failed to lookup address information" under the password box.
One translator, src/mobile/trouble.js, called where an error is DRAWN
rather than where it is caught: the stores keep what Rust said and only
the sentence on screen is ours, so every sink is fixed at once. Five
screens that drew a failed read as an empty answer stop lying — Tracks no
longer reports a broken database as an empty library, a playlist that
could not be read is not an empty playlist, the lyrics face says a lookup
failed instead of "no lyrics" and finally carries the ⋯ that reaches Paste
lyrics, Gaps says why it could not reach the catalogue, and Search signed
out says so where it used to render nothing at all. The room list, which
is fire-and-forget over the wire, gets a twelve-second end and a Try
again.
rescan_library ran prune_missing() first, which deletes every track row
whose file does not exist — so one tap on You → Rescan library with the
folder unreachable emptied the whole index and returned Ok(()). It now
makes the root if it is merely not there yet and refuses if it cannot be
read, and You draws the path with what to do about it.
The mock grew a weather system so the walk can drive all of this: fail,
answer, offline and clear, checked before dispatch so a plugin command
arms like any other. Nine mock steps and one on the phone — the first
steps in thirty rounds that ever made a command reject or saw the client
signed out — and the last of them puts the weather away and leaves the app
as it found it.
Every control on the phone has a name now, in the app's own words, and the
desktop's word where it already has one; the nav is a tab set whose badge
count is part of the tab's name — "You, 3 transfers" rather than a stray 3
read out before it. The two sheets are dialogs with somewhere sensible for
the focus to land, and the half sheet's grab handle is finally a real
Close — the first dismissal a screen reader could reach, because the scrim
never was one. A sheet that is down is inert rather than sitting
off-screen in the accessibility tree with the hidden mini bar and the nav
under it, and one live region is mounted for the life of the app so that
an undo offer is actually announced; switches say on or off, chips say
pressed, and the waveform is a slider where it can seek. Nothing visible
changed. The walk counts the controls with no name, with a junk name, in a
hidden layer, or with unsaid state — all four held at zero on ten screens,
and the nameless count on a room and on both prompts besides, which is
where the six fields named here actually live.
The raw results take the Soulseek hub's filters — a free slot only, FLAC
or MP3 320+ — as chips above the folders. The lyrics sheet has the
desktop's paste door: plain text, or LRC with timestamps, kept for the
track.
The desktop Library summary's hours on the phone's count line; a By format
order from the file stats (lossless by depth and rate first, then by
bitrate, the badge as the card's line); the empty Search page's Jump back
in — the last records played — as the desktop's empty search shows them.
The playlist repair (Find a local match: the library searched by the
row's name, a pick relinks it through playlist_relink_item; an unknown
row takes the track's identity). A peer's sheet on the raw results (play
or save the folder, browse their files, message, buddy) and the Browse
screen — the hub's Browse tab: a user's whole share with sizes and totals,
a folder played or saved whole; a share can hold thousands of folders, so
it filters and renders 80 at a time. "Look up a user" on Community →
Buddies. The sheets the phone lacked: a queue row's (Play now, Move to
next, Remove from queue), a catalog song's, a catalog card's and the
record page's own, a raw file's (in the results and in Browse), a room
name's, a buddy's, the now-playing Save (the desktop's Save menu for a
streamed track or record). The artwork viewer with pinch zoom, one layer
the back gesture peels. Search's recent searches and its spelling
suggestion from the names this phone knows. You → Streaming, Downloads,
Sharing, Lyrics, Album artwork, and Clear play history; a record's
Re-fetch the cover. The lyrics tools on the sheet's face: the offset
nudged and kept per track, another LRCLIB candidate chosen, the lookup
forgotten and done again (lyrics.svelte.js, shared by the face and the
lyrics sheet).
The harness: every CDP call times out and the reload step re-attaches
(a WebView that stopped answering hung a walk for ten minutes); the
audio check counts SoulStream's own tracks' underruns from the mixer dump
instead of the thread-wide counters that any app's notification moves —
the afternoon's "dropouts" were other apps' sounds, and the browse of a
49,544-file share measured at zero; __settle resets every tab to its root
through the nav; an adb step kind; the walks cover all of the above on
the mock and on the phone.
The same Tauri 2 project builds for Android: mobile.html as a third Vite
entry (src/mobile/, the mockup on real data), tauri.android.conf.json, the
mobile stubs (updater, lyric alignment, vocal separation), rustls reqwest
on Android, the AAudio buffer, and a hand-driven detour build
(src-tauri/android/{env,build,deploy,dev}.sh) while Developer Mode is off.
ANDROID.md is the recipe.
Playback: the media-session plugin crate (lock-screen card, MediaStyle
notification, audio focus, headset buttons, a foreground service that
promotes itself first — Android 14 kills the app otherwise), session
restore across reload and restart, solid chrome after measuring the
backdrop-filter lag.
The catalog: Search is the desktop's top bar (the top-result rule, artist
cards), the artist page and the record page are the desktop's, Home is the
desktop's landing page, Gaps per followed shelf. Playing goes through the
desktop's own source rules, moved verbatim from state.svelte.js into
src/lib/sources.js so both apps share one resolver; the phone readies the
next three tracks and crosses boundaries gapless. Save fetches a record or
a track into the library by the download rules; Transfers shows the
burst. The raw Soulseek search stays, offered on request, a peer's copy
streaming with the lane rising as the bytes arrive. Community is the
Soulseek side (rooms, chat, buddies); the private layer waits.
The opener and storage plugins (social links, the picked library folder,
all-files access), the volume normalization switch, and the harness:
tests/mobile/smoke.mjs walks the mock (a fake network behind
src/lib/events.js) and the real phone over CDP, perf.mjs measures frames.