android: the phone, on the real core — the mockup shell, playback, the media card, the catalog, the resolver, Save, the dev flavour
The same Tauri 2 project builds for Android: mobile.html as a third Vite
entry (src/mobile/, the mockup on real data), tauri.android.conf.json, the
mobile stubs (updater, lyric alignment, vocal separation), rustls reqwest
on Android, the AAudio buffer, and a hand-driven detour build
(src-tauri/android/{env,build,deploy,dev}.sh) while Developer Mode is off.
ANDROID.md is the recipe.
Playback: the media-session plugin crate (lock-screen card, MediaStyle
notification, audio focus, headset buttons, a foreground service that
promotes itself first — Android 14 kills the app otherwise), session
restore across reload and restart, solid chrome after measuring the
backdrop-filter lag.
The catalog: Search is the desktop's top bar (the top-result rule, artist
cards), the artist page and the record page are the desktop's, Home is the
desktop's landing page, Gaps per followed shelf. Playing goes through the
desktop's own source rules, moved verbatim from state.svelte.js into
src/lib/sources.js so both apps share one resolver; the phone readies the
next three tracks and crosses boundaries gapless. Save fetches a record or
a track into the library by the download rules; Transfers shows the
burst. The raw Soulseek search stays, offered on request, a peer's copy
streaming with the lane rising as the bytes arrive. Community is the
Soulseek side (rooms, chat, buddies); the private layer waits.
The opener and storage plugins (social links, the picked library folder,
all-files access), the volume normalization switch, and the harness:
tests/mobile/smoke.mjs walks the mock (a fake network behind
src/lib/events.js) and the real phone over CDP, perf.mjs measures frames.
This commit is contained in:
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@@ -0,0 +1,26 @@
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<script>
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/* A cover from the thumbnail cache, or the resting disc while it is not
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here yet. `eager` asks for it at once (a record page, the mini bar);
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otherwise it is requested when the element is about to be seen. */
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import Icon from "../components/Icon.svelte";
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import { art, visible, wantArt } from "./art.svelte.js";
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let { path = null, eager = false, size = 26 } = $props();
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$effect(() => {
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if (eager && path) wantArt(path);
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});
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const url = $derived(path ? art[path] : "");
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</script>
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{#if eager}
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{#if url}<img src={url} alt="" />{:else}<Icon name="disc" size={size} />{/if}
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{:else}
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<span class="cv" use:visible={path}>
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{#if url}<img src={url} alt="" />{:else}<Icon name="disc" size={size} />{/if}
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</span>
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{/if}
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<style>
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.cv { display: contents; }
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</style>
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@@ -0,0 +1,211 @@
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<script>
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/* Bottom sheets — the phone's answer to the desktop's right-click menus
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and toolbar popovers. Only rows that do something are here; what a
|
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row cannot do yet is not a dead row, it is absent. Facts about a file
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are key/value rows, not buttons. */
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import Icon from "../components/Icon.svelte";
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import Cover from "./Cover.svelte";
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import * as api from "../lib/api.js";
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import { nav, closeHalf, push, top, patch, go, back, openHalf, openSheet } from "./nav.svelte.js";
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import { player, playNext, enqueue, setSleep, sleepLabel } from "./player.svelte.js";
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import { streamSong, saveSong } from "./resolve.svelte.js";
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import { slsk, refreshRooms, disconnect, openThread, addBuddy, removeBuddy, leaveRoom } from "./slsk.svelte.js";
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import { albumById, albumsBy, tracksOf, loadLibrary } from "./lib.svelte.js";
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import { fmtOf, albumFmt, fmtBytes, basename, dirname, longDur } from "./util.js";
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const SORTS = [["added", "Recently added"], ["az", "A–Z"], ["artist", "By artist"], ["year", "By year"]];
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/* the last sheet is kept through its slide down */
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let shown = $state(null);
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$effect(() => { if (nav.half) shown = nav.half; });
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const kind = $derived.by(() => {
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const h = shown;
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if (!h) return null;
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if (h.kind !== "more") return h.kind;
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const t = top();
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if (t.n === "album") return "album-more";
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if (t.n === "library") return "library-more";
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return "home-more";
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});
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/* an album sheet that arrived without its tracks (the page's overflow, a
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long press on a card) reads them itself */
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let resolved = $state(null);
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$effect(() => {
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const want = kind === "album-more" ? albumById(top().c.id)
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: kind === "album" && shown?.arg?.album && !shown.arg.tracks && shown.arg.album.id != null ? shown.arg.album
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: null;
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if (!want) { resolved = null; return; }
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let live = true;
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resolved = { album: want, tracks: [] };
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tracksOf(want.id).then((t) => { if (live) resolved = { album: want, tracks: t || [] }; }, () => {});
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return () => { live = false; };
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});
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const albumArg = $derived(
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kind === "album" ? (shown?.arg?.tracks ? shown.arg : resolved)
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: kind === "album-more" ? resolved
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: null,
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);
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const trackArg = $derived(kind === "track" ? shown?.arg : null);
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const onThisAlbum = $derived((id) => top().n === "album" && top().c.id === id);
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const after = $derived(Math.max(0, player.queue.length - player.qi - 1));
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/* a catalog track (no file on this phone): the resolver plays it, Save
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fetches it — the desktop's row buttons, on the sheet */
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const isCatalog = (t) => !!t && !t.path && !!t.catalog;
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let saveNote = $state("");
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async function saveTrack(track, album) {
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saveNote = "…";
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try {
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const r = await saveSong(track.artist || album?.artist, track.title);
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saveNote = r ? `Saving from ${r.username}` : "No sources";
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} catch (e) { saveNote = "Failed"; player.error = String(e); }
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setTimeout(() => { saveNote = ""; closeHalf(); }, 1400);
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}
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function playCatalog(track, album) {
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closeHalf();
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streamSong(track.artist || album?.artist, track.title, {
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trackId: track.catalog?.trackId ?? null, albumId: track.catalog?.albumId ?? album?.catalogId ?? null,
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album: album?.title || null, cover: track.catalog?.cover ?? album?.art_path ?? null, expectSecs: track.duration_secs ?? null,
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}).catch((e) => { player.error = String(e); });
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}
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function act(fn) {
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return () => { closeHalf(); if (fn) fn(); };
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}
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async function rescan() {
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try { await api.rescanLibrary(); await loadLibrary(); } catch (e) { player.error = String(e); }
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}
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</script>
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{#snippet row(icon, t, m, fn)}
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<button class="row" onclick={fn}>
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<span class="lead"><Icon name={icon} size={20} /></span>
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<span class="b"><span class="t">{t}</span>{#if m}<span class="m">{m}</span>{/if}</span>
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</button>
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{/snippet}
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<div class="halfsheet" class:up={!!nav.half}>
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<div class="grab"></div>
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<div class="hs-body">
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{#if kind === "track" && trackArg}
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{@const album = trackArg.album}
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{@const track = trackArg.track}
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<div class="sheet-head">
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<span class="art">{#if isCatalog(track) && (track.catalog?.cover || album?.art_path)}<img src={track.catalog?.cover || album?.art_path} alt="" />{:else}<Cover path={album?.art_path} eager size={22} />{/if}</span>
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<span class="b"><span class="t">{track.title}</span><span class="m">{track.artist || album?.artist} · {album?.title}</span></span>
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</div>
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<div class="sheet-rows">
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{#if isCatalog(track)}
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{@render row("play", "Play", "streams from the best source", () => playCatalog(track, album))}
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{@render row(saveNote.startsWith("Saving") ? "check" : "download", saveNote || "Save to library", saveNote ? "" : "the best copy by your download rules", () => { if (!saveNote) saveTrack(track, album); })}
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<div class="sheet-hair"></div>
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{#if album?.catalogId != null}
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{@render row("disc", "Go to record", album.title, act(() => push("catalogAlbum", { id: album.catalogId, artist: album.artist, title: album.title })))}
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{/if}
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{#if album?.artist || track.artist}
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{@render row("users", "Go to artist", track.artist || album.artist, act(() => push("artist", { name: track.artist || album.artist })))}
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{/if}
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{:else}
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{@render row("play", "Play next", "", act(() => playNext([{ t: track, album }])))}
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{@render row("list-plus", "Add to queue", after ? after + " after this" : "", act(() => enqueue([{ t: track, album }])))}
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<div class="sheet-hair"></div>
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{#if album?.id != null && !onThisAlbum(album.id)}
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{@render row("disc", "Go to album", album.title, act(() => push("album", { id: album.id })))}
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{/if}
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{#if album?.artist || track.artist}
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{@render row("users", "Go to artist", track.artist || album.artist, act(() => push("artist", { name: track.artist || album.artist })))}
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{/if}
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{/if}
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</div>
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{#if !isCatalog(track)}
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<div class="sheet-info">
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<div class="kv"><span class="k">Format</span><span class="v">{fmtOf(track) || "—"}</span></div>
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{#if track.size}<div class="kv"><span class="k">Size</span><span class="v">{fmtBytes(track.size)}</span></div>{/if}
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<div class="kv"><span class="k">File</span><span class="v mono">{basename(track.path)}</span></div>
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<div class="kv"><span class="k">Folder</span><span class="v mono dim">{dirname(track.path)}</span></div>
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</div>
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{/if}
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{:else if (kind === "album" || kind === "album-more") && albumArg}
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{@const album = albumArg.album}
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{@const tracks = albumArg.tracks || []}
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<div class="sheet-head">
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<span class="art"><Cover path={album.art_path} eager size={22} /></span>
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<span class="b"><span class="t">{album.title}</span><span class="m">{album.artist} · {album.year ?? "—"} · {tracks.length || album.track_count} tracks</span></span>
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</div>
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<div class="sheet-rows">
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{@render row("play", "Play next", "", act(() => playNext(tracks.map((t) => ({ t, album })))))}
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{@render row("list-plus", "Add to queue", tracks.length + " tracks", act(() => enqueue(tracks.map((t) => ({ t, album })))))}
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<div class="sheet-hair"></div>
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{@render row("users", "Go to artist", album.artist, act(() => push("artist", { name: album.artist })))}
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</div>
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<div class="sheet-info">
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<div class="kv"><span class="k">Format</span><span class="v">{albumFmt(tracks) || "—"}</span></div>
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<div class="kv"><span class="k">Length</span><span class="v">{longDur(tracks.reduce((n, t) => n + (t.duration_secs || 0), 0))}</span></div>
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{#if tracks[0]?.path}<div class="kv"><span class="k">Folder</span><span class="v mono dim">{dirname(tracks[0].path)}</span></div>{/if}
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</div>
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{:else if kind === "librarysort"}
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<div class="sheet-title">Sort & view</div>
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<div class="sheet-sec">Order</div>
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<div class="chips" style="padding-bottom:12px">
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{#each SORTS as [k, l] (k)}
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<button class="chip" class:on={(top().c.sort || "added") === k} class:quiet={(top().c.sort || "added") !== k} onclick={() => patch({ sort: k, tab: "albums" })}>{l}</button>
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{/each}
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</div>
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<div class="sheet-sec">View</div>
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<div class="chips" style="padding-bottom:12px">
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{#each [["grid", "Grid"], ["list", "List"]] as [k, l] (k)}
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<button class="chip" class:on={(top().c.view || "grid") === k} class:quiet={(top().c.view || "grid") !== k} onclick={() => patch({ view: k, tab: "albums" })}>{l}</button>
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{/each}
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</div>
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<div style="padding: 4px var(--pad) 16px"><button class="btn btn-fill wide" onclick={closeHalf}>Done</button></div>
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{:else if kind === "library-more"}
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<div class="sheet-title">Library</div>
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<div class="sheet-rows">
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{@render row("layers", "Sort and view", "", () => openHalf("librarysort"))}
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{@render row("playlist", "Playlists", "", act(() => patch({ tab: "playlists" })))}
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<div class="sheet-hair"></div>
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{@render row("refresh", "Rescan library", "looks for new files in the folder", act(rescan))}
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</div>
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{:else if kind === "home-more"}
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<div class="sheet-title">SoulStream</div>
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<div class="sheet-rows">
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{#if player.track}
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{@render row("list-plus", "Queue", after + " after this", act(() => { nav.face = "queue"; openSheet(null); }))}
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{/if}
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{@render row("clock", "Sleep timer", sleepLabel(), () => openHalf("sleep"))}
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{@render row("settings", "Settings", "", act(() => go("you")))}
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</div>
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{:else if kind === "community"}
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<div class="sheet-title">Community</div>
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<div class="sheet-rows">
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{@render row("refresh", "Refresh the rooms", slsk.rooms.length + " on the server", act(refreshRooms))}
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{@render row("x", "Sign out", slsk.username, act(disconnect))}
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</div>
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<div class="sec-note" style="padding-bottom:16px">Spaces, holdings and the sealed inbox wait for the private layer on the phone.</div>
|
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{:else if kind === "roomusers" && shown?.arg?.name}
|
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{@const room = slsk.joined[shown.arg.name]}
|
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<div class="sheet-title">#{shown.arg.name} <span class="t-sub">· {room?.users.length ?? 0} here</span></div>
|
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<div class="sheet-rows">
|
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{#each (room?.users ?? []).slice(0, 120) as u (u.username)}
|
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{@const buddy = slsk.buddies.includes(u.username)}
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<button class="row" onclick={act(() => { openThread(u.username); push("thread", { username: u.username }); })} oncontextmenu={(e) => { e.preventDefault(); (buddy ? removeBuddy : addBuddy)(u.username).catch(() => {}); }}>
|
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<span class="lead"><span class="dot" class:off={u.status === 0} class:warn={u.status === 1}></span></span>
|
||||
<span class="b"><span class="t">{u.username}{#if buddy} <span class="tag hi">BUDDY</span>{/if}</span><span class="m">{u.file_count ? u.file_count.toLocaleString() + " files" : ""}</span></span>
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</button>
|
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{/each}
|
||||
</div>
|
||||
<div style="padding: 6px var(--pad) 16px"><button class="btn btn-ghost wide" onclick={act(() => { leaveRoom(shown.arg.name).catch(() => {}); back(); })}>Leave #{shown.arg.name}</button></div>
|
||||
{:else if kind === "sleep"}
|
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<div class="sheet-title">Sleep timer</div>
|
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<div class="sheet-sec">Pause after</div>
|
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<div class="chips" style="padding-bottom:16px">
|
||||
{#each [[0, "Off"], [15, "15 min"], [30, "30 min"], [45, "45 min"], [60, "1 hour"], [90, "1½ hours"]] as [m, l] (m)}
|
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<button class="chip" class:on={m === 0 ? !player.sleepAt : Math.abs((player.sleepAt - Date.now()) / 60000 - m) < 1} class:quiet={!(m === 0 ? !player.sleepAt : Math.abs((player.sleepAt - Date.now()) / 60000 - m) < 1)} onclick={act(() => setSleep(m))}>{l}</button>
|
||||
{/each}
|
||||
</div>
|
||||
{#if player.sleepAt}<div class="sec-note" style="padding-bottom:14px">Playback pauses in {sleepLabel().replace(" left", "")}.</div>{/if}
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
@@ -0,0 +1,109 @@
|
||||
<script>
|
||||
/* The waveform lane — the app's one position control, at whatever height
|
||||
a surface can spare. One <i> per bar on the desktop's 2-on-6 pitch,
|
||||
shaped by src/lib/waveshape.js, the played part mixed with the accent.
|
||||
The bars are updated in place: the count only changes with the width,
|
||||
so a phase change lands as a CSS transition on nodes that exist.
|
||||
|
||||
The stream's RISE: a partial waveform folds only the peaks that have
|
||||
arrived across only the covered bars (the rail's rule), and the covered
|
||||
bars are released one per RISE_CADENCE_MS, never behind the playhead,
|
||||
so a fast peer cannot machine-gun the lane. */
|
||||
import { waveLevels, BAR_PITCH, BAR_W, PENDING_ALPHA, RISE_CADENCE_MS } from "../lib/waveshape.js";
|
||||
|
||||
let {
|
||||
height = 16,
|
||||
peaks = [],
|
||||
heldPeaks = [],
|
||||
/** hold | loading | rising | arriving | ready */
|
||||
phase = "ready",
|
||||
/** how much of the track the peaks describe, 0..1 (a stream) */
|
||||
coverage = 1,
|
||||
/** 0..1 */
|
||||
played = 0,
|
||||
/** nothing to draw at all (no track) */
|
||||
pending = false,
|
||||
/** fn(fraction) — makes the lane a scrubber */
|
||||
onseek = null,
|
||||
class: cls = "",
|
||||
} = $props();
|
||||
|
||||
let width = $state(0);
|
||||
let el;
|
||||
const bars = $derived(Math.max(10, Math.floor((width + BAR_PITCH - BAR_W) / BAR_PITCH)));
|
||||
const covered = $derived(phase === "rising" ? Math.max(1, Math.min(bars, Math.floor(bars * coverage))) : bars);
|
||||
const levels = $derived.by(() => {
|
||||
if (pending) return null;
|
||||
if (phase === "hold") return heldPeaks?.length ? waveLevels(heldPeaks, bars) : null;
|
||||
if (phase === "loading") return null;
|
||||
if (!peaks?.length) return null;
|
||||
if (phase === "rising") {
|
||||
const lv = waveLevels(peaks, covered);
|
||||
while (lv.length < bars) lv.push(null);
|
||||
return lv;
|
||||
}
|
||||
return waveLevels(peaks, bars);
|
||||
});
|
||||
const loading = $derived(!pending && phase === "loading");
|
||||
const dimAll = $derived(pending || loading || !levels);
|
||||
const playedBars = $derived(played * bars);
|
||||
|
||||
/* the release cadence, only while rising */
|
||||
let revealed = $state(0);
|
||||
let riseTimer = null;
|
||||
$effect(() => {
|
||||
if (phase !== "rising") { clearInterval(riseTimer); riseTimer = null; revealed = Infinity; return; }
|
||||
revealed = 0;
|
||||
riseTimer = setInterval(() => { revealed += 1; }, RISE_CADENCE_MS);
|
||||
return () => { clearInterval(riseTimer); riseTimer = null; };
|
||||
});
|
||||
const shown = $derived(phase === "rising" ? Math.min(covered, Math.max(revealed, Math.ceil(playedBars))) : Infinity);
|
||||
|
||||
function heightOf(i) {
|
||||
const lv = levels ? levels[i] : null;
|
||||
if (lv == null || i >= shown) return 0;
|
||||
return lv * 100;
|
||||
}
|
||||
function dimOf(i) {
|
||||
return dimAll || (levels ? levels[i] == null : true) || i >= shown;
|
||||
}
|
||||
function fillOf(i) {
|
||||
if (dimOf(i) || phase === "hold") return 0;
|
||||
return Math.max(0, Math.min(1, playedBars - i));
|
||||
}
|
||||
|
||||
/* drag-to-seek: the lane measures itself */
|
||||
let down = false;
|
||||
function at(e) {
|
||||
const b = el.getBoundingClientRect();
|
||||
if (!b.width) return;
|
||||
onseek?.(Math.max(0, Math.min(1, (e.clientX - b.left) / b.width)));
|
||||
}
|
||||
function pd(e) {
|
||||
if (!onseek) return;
|
||||
down = true;
|
||||
try { el.setPointerCapture(e.pointerId); } catch { /* fine */ }
|
||||
at(e);
|
||||
}
|
||||
function pm(e) { if (down) at(e); }
|
||||
function pu() { down = false; }
|
||||
</script>
|
||||
|
||||
<span
|
||||
class="lane {cls}"
|
||||
class:pending
|
||||
class:loading
|
||||
class:rising={phase === "rising"}
|
||||
class:arriving={phase === "arriving"}
|
||||
style="height:{height}px; --bars:{bars}"
|
||||
bind:this={el}
|
||||
bind:clientWidth={width}
|
||||
onpointerdown={pd}
|
||||
onpointermove={pm}
|
||||
onpointerup={pu}
|
||||
onpointercancel={pu}
|
||||
>
|
||||
{#each Array(bars) as _, i (i)}
|
||||
<i style="--i:{i}; height:{heightOf(i)}%; --fill:{fillOf(i).toFixed(3)}; opacity:{dimOf(i) ? PENDING_ALPHA : 1}"></i>
|
||||
{/each}
|
||||
</span>
|
||||
@@ -0,0 +1,282 @@
|
||||
<script>
|
||||
/* SoulStream on a phone — the shell.
|
||||
|
||||
research/mobile-mockup's phone layout, wired to the real Rust core
|
||||
over the same IPC the desktop uses: the library from library.db,
|
||||
covers from the thumbnail cache, playback on the audio thread, the
|
||||
lane from the app's own waveform decode. The page ground is the
|
||||
artwork in play, blurred; the accent follows it, per screen (a record
|
||||
page wears the record's colour). Five destinations; Home and Library
|
||||
are real, Search and Community say what they will be. */
|
||||
import { onMount, tick, untrack } from "svelte";
|
||||
import * as api from "../lib/api.js";
|
||||
import Icon from "../components/Icon.svelte";
|
||||
import Lane from "./Lane.svelte";
|
||||
import Cover from "./Cover.svelte";
|
||||
import Sheet from "./Sheet.svelte";
|
||||
import HalfSheet from "./HalfSheet.svelte";
|
||||
import Home from "./screens/Home.svelte";
|
||||
import Search from "./screens/Search.svelte";
|
||||
import Library from "./screens/Library.svelte";
|
||||
import Album from "./screens/Album.svelte";
|
||||
import Artist from "./screens/Artist.svelte";
|
||||
import CatalogAlbum from "./screens/CatalogAlbum.svelte";
|
||||
import Playlist from "./screens/Playlist.svelte";
|
||||
import Community from "./screens/Community.svelte";
|
||||
import Room from "./screens/Room.svelte";
|
||||
import Thread from "./screens/Thread.svelte";
|
||||
import You from "./screens/You.svelte";
|
||||
import Transfers from "./screens/Transfers.svelte";
|
||||
import { transfers, bindTransfers } from "./transfers.svelte.js";
|
||||
import { bindHome } from "./home.svelte.js";
|
||||
import Stub from "./screens/Stub.svelte";
|
||||
import { lib, loadLibrary, refreshRecents, albumById, albumsBy, watchLibrary } from "./lib.svelte.js";
|
||||
import { art, wantArt, accentFor, applyAccent } from "./art.svelte.js";
|
||||
import { player, hooks, bindEvents, restoreSession, next, prev, toggle, seekSecs, playQueueAt } from "./player.svelte.js";
|
||||
import { nav, TABS, top, isRoot, bootNav, go, push, back, patch, openSheet, closeSheet, openHalf, closeHalf } from "./nav.svelte.js";
|
||||
import { loadPrefs } from "./prefs.svelte.js";
|
||||
import { catalog, artistKey } from "./catalog.svelte.js";
|
||||
import { bindMedia, syncMedia } from "./media.svelte.js";
|
||||
import { slsk, bindSlsk, connectStored } from "./slsk.svelte.js";
|
||||
import { net, bindNet } from "./net.svelte.js";
|
||||
import { resolver, streamSong, streamCatalogAlbum } from "./resolve.svelte.js";
|
||||
import * as sources from "../lib/sources.js";
|
||||
import { greeting, drag } from "./util.js";
|
||||
|
||||
let screenEl = $state(null);
|
||||
let miniArt = $state(null);
|
||||
let scrolled = $state(0);
|
||||
|
||||
const entry = $derived(top());
|
||||
const root = $derived(isRoot());
|
||||
|
||||
/* what the glass bar says, and which artwork the page wears */
|
||||
const meta = $derived.by(() => {
|
||||
const e = entry;
|
||||
switch (e.n) {
|
||||
case "home": return { title: greeting(), kicker: "Home" };
|
||||
case "search": return { title: "Search", kicker: "Search" };
|
||||
case "library": return { title: "Your library", kicker: "Library" };
|
||||
case "community": return { title: "Community", kicker: slsk.connection === "online" ? "online as " + slsk.username : "Soulseek" };
|
||||
case "room": return { title: "#" + e.c.name, kicker: "Room", flush: true };
|
||||
case "thread": return { title: e.c.username, kicker: "Chat", flush: true };
|
||||
case "you": return { title: "You", kicker: "You" };
|
||||
case "transfers": return { title: "Transfers", kicker: "Downloads" };
|
||||
case "album": {
|
||||
const a = albumById(e.c.id);
|
||||
return { title: a?.title ?? "", kicker: a?.artist ?? "", amb: a?.art_path ?? null, flush: true };
|
||||
}
|
||||
case "artist": {
|
||||
const as = albumsBy(e.c.name);
|
||||
const cat = catalog.artists[artistKey(e.c.name)]?.page;
|
||||
const p = cat?.banner || cat?.artist?.picture
|
||||
|| as.find((a) => a.artist_art_path)?.artist_art_path || as[0]?.art_path || null;
|
||||
return { title: e.c.name, kicker: "Artist", amb: p, hero: true };
|
||||
}
|
||||
case "catalogAlbum": {
|
||||
const p = catalog.albums[e.c.id]?.page;
|
||||
return { title: p?.album?.title ?? e.c.title ?? "", kicker: p?.album?.artist ?? e.c.artist ?? "", amb: p?.album?.cover ?? null, flush: true };
|
||||
}
|
||||
case "playlist": {
|
||||
const p = lib.playlists.find((x) => x.id === e.c.id);
|
||||
return { title: p?.name ?? "Playlist", kicker: "Playlist", flush: true };
|
||||
}
|
||||
default: return { title: e.n, kicker: "" };
|
||||
}
|
||||
});
|
||||
const groundPath = $derived(meta.amb ?? player.album?.art_path ?? null);
|
||||
const trigger = $derived(meta.hero ? 210 : 52);
|
||||
const barOn = $derived(!root || scrolled > trigger);
|
||||
const titled = $derived(scrolled > trigger);
|
||||
const playing = $derived(player.status === "playing" || player.status === "buffering");
|
||||
const played = $derived(player.duration ? Math.min(1, player.position / player.duration) : 0);
|
||||
|
||||
/* ── the ground: two layers, the incoming one fades up over the old ── */
|
||||
let ambA = $state(null);
|
||||
let ambB = $state(null);
|
||||
let lit = $state("b");
|
||||
let ambCur = null;
|
||||
$effect(() => {
|
||||
const p = groundPath;
|
||||
const url = p ? art[p] : null;
|
||||
if (p && url === undefined) { wantArt(p); return; }
|
||||
if (!url || url === ambCur) return;
|
||||
ambCur = url;
|
||||
untrack(() => {
|
||||
if (lit === "a") { ambB = url; requestAnimationFrame(() => { lit = "b"; }); }
|
||||
else { ambA = url; requestAnimationFrame(() => { lit = "a"; }); }
|
||||
});
|
||||
});
|
||||
|
||||
/* ── the card gets the cover once the thumbnail has landed ───────── */
|
||||
$effect(() => {
|
||||
const k = player.album?.art_path;
|
||||
const u = k ? art[k] : "";
|
||||
if (u) syncMedia();
|
||||
});
|
||||
|
||||
/* ── the accent follows the same artwork ─────────────────────────── */
|
||||
let accentReq = 0;
|
||||
$effect(() => {
|
||||
const p = groundPath;
|
||||
/* a streamed cover lands late: read it here so the accent follows */
|
||||
void (p ? art[p] : null);
|
||||
const req = ++accentReq;
|
||||
accentFor(p).then((c) => { if (req === accentReq) applyAccent(c); });
|
||||
});
|
||||
|
||||
/* ── a new screen: scroll to where it was (a pop) or the top (a push) ── */
|
||||
$effect(() => {
|
||||
void nav.seq;
|
||||
scrolled = 0;
|
||||
tick().then(() => {
|
||||
if (!screenEl) return;
|
||||
const s = untrack(() => top().scroll) || 0;
|
||||
screenEl.scrollTop = s;
|
||||
scrolled = s;
|
||||
});
|
||||
});
|
||||
|
||||
/* ── the mini bar's gestures: swipe to skip, drag up to open ─────── */
|
||||
let miniMoved = false;
|
||||
const miniDrag = {
|
||||
start: () => { miniMoved = false; },
|
||||
move: (dx, dy, el) => {
|
||||
if (Math.abs(dx) > 8 || Math.abs(dy) > 8) miniMoved = true;
|
||||
if (Math.abs(dx) > Math.abs(dy)) el.style.transform = `translateX(${dx * 0.6}px)`;
|
||||
else if (dy < 0) el.style.transform = `translateY(${Math.max(dy, -44) * 0.6}px)`;
|
||||
},
|
||||
end: (dx, dy, el) => {
|
||||
el.style.transform = "";
|
||||
if (Math.abs(dx) > 56 && Math.abs(dx) > Math.abs(dy)) { if (dx < 0) next(); else prev(); }
|
||||
else if (dy < -34) openSheet(miniArt);
|
||||
},
|
||||
};
|
||||
function onMiniTap() {
|
||||
if (miniMoved) { miniMoved = false; return; }
|
||||
openSheet(miniArt);
|
||||
}
|
||||
|
||||
onMount(() => {
|
||||
loadPrefs();
|
||||
bootNav();
|
||||
let unlisten = null;
|
||||
bindEvents()
|
||||
.then((u) => { unlisten = u; }, (e) => { player.error = String(e); })
|
||||
.then(() => restoreSession())
|
||||
.catch(() => {});
|
||||
hooks.recentsDirty = refreshRecents;
|
||||
bindMedia();
|
||||
loadLibrary();
|
||||
/* the network: subscribe first, then the saved account signs in on its own */
|
||||
bindSlsk().then(() => connectStored()).catch(() => {});
|
||||
bindNet();
|
||||
watchLibrary();
|
||||
bindTransfers();
|
||||
bindHome();
|
||||
/* the probe handle — the desktop has __soulstream for the same reason:
|
||||
tests/mobile/smoke.mjs drives the real app through it */
|
||||
window.__ss = { nav, top, go, push, back, openSheet, closeSheet, openHalf, closeHalf, player, lib, art, slsk, net, resolver, streamSong, streamCatalogAlbum, sources, api, transfers, next, prev, toggle, seekSecs, playQueueAt, patch };
|
||||
return () => { if (unlisten) unlisten(); };
|
||||
});
|
||||
</script>
|
||||
|
||||
<div class="app" class:has-mini={!!player.track}>
|
||||
<!-- the ground: the artwork in play, blurred, under everything -->
|
||||
<div class="app-bg" aria-hidden="true">
|
||||
<div class="amb" class:on={lit === "a"} style:background-image={ambA ? `url("${ambA}")` : null}></div>
|
||||
<div class="amb" class:on={lit === "b"} style:background-image={ambB ? `url("${ambB}")` : null}></div>
|
||||
<div class="amb-tint"></div>
|
||||
<div class="grain"></div>
|
||||
</div>
|
||||
|
||||
<div class="pane">
|
||||
<div class="viewport">
|
||||
{#key nav.seq}
|
||||
<div
|
||||
class="screen tr-{nav.tr} stagger"
|
||||
class:under-bar={!root && !meta.hero && !meta.flush}
|
||||
class:has-hero={meta.hero}
|
||||
bind:this={screenEl}
|
||||
onscroll={(e) => { scrolled = e.currentTarget.scrollTop; }}
|
||||
>
|
||||
{#if entry.n === "home"}
|
||||
<Home {screenEl} />
|
||||
{:else if entry.n === "search"}
|
||||
<Search {entry} {screenEl} />
|
||||
{:else if entry.n === "library"}
|
||||
<Library {entry} {screenEl} />
|
||||
{:else if entry.n === "album"}
|
||||
<Album id={entry.c.id} {screenEl} />
|
||||
{:else if entry.n === "artist"}
|
||||
<Artist name={entry.c.name} seed={entry.c.seed ?? null} {screenEl} />
|
||||
{:else if entry.n === "catalogAlbum"}
|
||||
<CatalogAlbum id={entry.c.id} artist={entry.c.artist} title={entry.c.title} {screenEl} />
|
||||
{:else if entry.n === "playlist"}
|
||||
<Playlist id={entry.c.id} />
|
||||
{:else if entry.n === "community"}
|
||||
<Community {entry} {screenEl} />
|
||||
{:else if entry.n === "room"}
|
||||
<Room name={entry.c.name} {screenEl} />
|
||||
{:else if entry.n === "thread"}
|
||||
<Thread username={entry.c.username} {screenEl} />
|
||||
{:else if entry.n === "you"}
|
||||
<You />
|
||||
{:else if entry.n === "transfers"}
|
||||
<Transfers />
|
||||
{:else}
|
||||
<Stub kind={entry.n} />
|
||||
{/if}
|
||||
</div>
|
||||
{/key}
|
||||
</div>
|
||||
|
||||
<!-- the glass bar: GlassBar.svelte's recipe; anonymous until the
|
||||
page's own large title has scrolled under it -->
|
||||
<div class="gbar" class:on={barOn} class:titled>
|
||||
<button class="iconbtn" style:visibility={root ? "hidden" : "visible"} onclick={back} aria-label="Back"><Icon name="chevron-left" size={24} /></button>
|
||||
<span class="gb-t">{meta.title}{#if meta.kicker && meta.kicker !== meta.title}<small>{meta.kicker}</small>{/if}</span>
|
||||
<button class="iconbtn muted" onclick={() => openHalf("more")} aria-label="More"><Icon name="more" size={21} /></button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{#if player.track}
|
||||
<div class="mini" class:hidden={nav.sheet} use:drag={miniDrag} onclick={onMiniTap} oncontextmenu={(e) => { e.preventDefault(); openHalf("track", { album: player.album, track: player.track }); }} role="button" tabindex="0" onkeydown={() => {}} aria-label="Now playing">
|
||||
<span class="art" bind:this={miniArt}><Cover path={player.album?.art_path} eager size={20} /></span>
|
||||
<span class="b">
|
||||
<span class="t">{player.track.title}</span>
|
||||
{#if resolver.active && !player.track.stream}
|
||||
<span class="m live">Finding the best source…</span>
|
||||
{:else if player.track.stream && (player.phase === "hold" || player.phase === "loading")}
|
||||
<span class="m live">Finding {player.track.stream.username}’s copy…</span>
|
||||
{:else if player.track.stream}
|
||||
<span class="m live">{player.track.artist || player.album?.artist || ""} · streaming from {player.track.stream.username}</span>
|
||||
{:else}
|
||||
<span class="m">{player.track.artist || player.album?.artist || ""}</span>
|
||||
{/if}
|
||||
</span>
|
||||
<button class="iconbtn sm" onclick={(e) => { e.stopPropagation(); prev(); }} aria-label="Previous"><Icon name="skip-back" size={19} /></button>
|
||||
<button class="iconbtn sm" onclick={(e) => { e.stopPropagation(); toggle(); }} aria-label={playing ? "Pause" : "Play"}><Icon name={playing ? "pause" : "play"} size={21} /></button>
|
||||
<button class="iconbtn sm" onclick={(e) => { e.stopPropagation(); next(); }} aria-label="Next"><Icon name="skip-forward" size={19} /></button>
|
||||
<Lane class="mini-lane" height={16} peaks={player.peaks} heldPeaks={player.heldPeaks} phase={player.phase} coverage={player.coverage} {played} />
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<nav class="nav" class:gone={nav.sheet}>
|
||||
{#each TABS as [id, icon, label] (id)}
|
||||
<button class:on={nav.tab === id} onclick={() => go(id)}>
|
||||
<span class="pill"></span>
|
||||
<span class="gl"><Icon name={icon} size={22} /></span>
|
||||
<span class="lb">{label}</span>
|
||||
</button>
|
||||
{/each}
|
||||
</nav>
|
||||
|
||||
<div class="scrim" class:on={!!nav.half} onclick={closeHalf} role="presentation"></div>
|
||||
<HalfSheet />
|
||||
<Sheet />
|
||||
|
||||
{#if player.error || lib.error}
|
||||
<div class="toast" onclick={() => { player.error = ""; lib.error = ""; }} role="status">{player.error || lib.error}</div>
|
||||
{/if}
|
||||
</div>
|
||||
@@ -0,0 +1,25 @@
|
||||
<script>
|
||||
/* The release card — Home.svelte's .release at phone scale. A tap opens
|
||||
the record; a long press (the WebView's contextmenu) offers its sheet. */
|
||||
import Icon from "../components/Icon.svelte";
|
||||
import { art, visible } from "./art.svelte.js";
|
||||
|
||||
/* `path` is a library cover (through the thumbnail cache); `url` a
|
||||
catalog cover, shown straight from the network */
|
||||
let { title, sub = "", path = null, url = null, badge = null, w2 = false, onclick, onmore = null } = $props();
|
||||
const src = $derived(url || (path ? art[path] : ""));
|
||||
function hold(e) {
|
||||
if (!onmore) return;
|
||||
e.preventDefault();
|
||||
onmore();
|
||||
}
|
||||
</script>
|
||||
|
||||
<button class="release" class:w2 {onclick} oncontextmenu={hold} use:visible={path}>
|
||||
<span class="cover-wrap">
|
||||
{#if badge}<span class="ed-badge">{badge}</span>{/if}
|
||||
{#if src}<img src={src} alt="" loading="lazy" />{:else}<span class="ph"><Icon name="disc" size={26} /></span>{/if}
|
||||
</span>
|
||||
<span class="title">{title}</span>
|
||||
<span class="sub">{sub}</span>
|
||||
</button>
|
||||
@@ -0,0 +1,275 @@
|
||||
<script>
|
||||
/* The player sheet. Three FACES — art, lyrics, queue — of one screen
|
||||
rather than three destinations, because on a phone the thing you are
|
||||
listening to should never be somewhere you navigate away to.
|
||||
|
||||
Two arrivals. Tapping the mini bar is a container transform: the
|
||||
artwork you tapped IS the big artwork, so it flies there and the sheet
|
||||
materialises around it (FLIP on the spatial spring). Anything else
|
||||
slides up. Drag the head or the art down to put it away; swipe them
|
||||
sideways to skip; drag the lane to seek. */
|
||||
import { tick } from "svelte";
|
||||
import Icon from "../components/Icon.svelte";
|
||||
import Lane from "./Lane.svelte";
|
||||
import Cover from "./Cover.svelte";
|
||||
import * as api from "../lib/api.js";
|
||||
import { art } from "./art.svelte.js";
|
||||
import { albumsBy } from "./lib.svelte.js";
|
||||
import { player, next, prev, toggle, seekFrac, seekSecs, playQueueAt, toggleShuffle, cycleRepeat } from "./player.svelte.js";
|
||||
import { nav, closeSheet, morphSource, openHalf, push } from "./nav.svelte.js";
|
||||
import { mmss, drag } from "./util.js";
|
||||
|
||||
let frameEl = $state(null);
|
||||
let faceEl = $state(null);
|
||||
let shown = $state(false);
|
||||
let morphing = $state(false);
|
||||
let morphTimer = null;
|
||||
|
||||
const cover = $derived(player.album?.art_path ? art[player.album.art_path] : "");
|
||||
const face = $derived(nav.face);
|
||||
const small = $derived(face !== "art");
|
||||
const nextEntry = $derived(player.queue[player.qi + 1] ?? null);
|
||||
const crossing = $derived(!!nextEntry && nextEntry.album?.title !== player.album?.title);
|
||||
const played = $derived(player.duration ? Math.min(1, player.position / player.duration) : 0);
|
||||
const remaining = $derived(Math.max(0, (player.duration ?? 0) - player.position));
|
||||
const playing = $derived(player.status === "playing" || player.status === "buffering");
|
||||
const artistName = $derived(player.track?.artist || player.album?.artist || "");
|
||||
/* the artist page stands on the library and fills in from the catalog,
|
||||
so any name opens it */
|
||||
const artistInLibrary = $derived(!!artistName);
|
||||
|
||||
/* ── arrival ─────────────────────────────────────────────────────── */
|
||||
$effect(() => {
|
||||
if (!nav.sheet) {
|
||||
shown = false;
|
||||
morphing = false;
|
||||
clearTimeout(morphTimer);
|
||||
return;
|
||||
}
|
||||
if (nav.morph && morphSource.rect) {
|
||||
morphing = true;
|
||||
shown = false;
|
||||
tick().then(() => requestAnimationFrame(() => {
|
||||
shown = true;
|
||||
const dur = flip(morphSource.rect);
|
||||
clearTimeout(morphTimer);
|
||||
/* once the art has landed the sheet is an ordinary sheet
|
||||
again: drags spring back and a close slides down */
|
||||
morphTimer = setTimeout(() => { morphing = false; }, dur + 40);
|
||||
}));
|
||||
} else {
|
||||
morphing = false;
|
||||
shown = true;
|
||||
}
|
||||
});
|
||||
|
||||
function flip(a) {
|
||||
const to = frameEl;
|
||||
const css = getComputedStyle(document.documentElement);
|
||||
const dur = parseFloat(css.getPropertyValue("--spd-spatial-default")) || 480;
|
||||
if (!a || !to || typeof to.animate !== "function") return 0;
|
||||
const b = to.getBoundingClientRect();
|
||||
if (!a.width || !b.width) return 0;
|
||||
const s = a.width / b.width;
|
||||
const dx = a.left + a.width / 2 - (b.left + b.width / 2);
|
||||
const dy = a.top + a.height / 2 - (b.top + b.height / 2);
|
||||
const ease = css.getPropertyValue("--sp-spatial-default").trim() || "ease-out";
|
||||
to.animate(
|
||||
[{ transform: `translate(${dx}px,${dy}px) scale(${s})` }, { transform: "none" }],
|
||||
{ duration: dur, easing: ease, fill: "both" },
|
||||
);
|
||||
return dur;
|
||||
}
|
||||
|
||||
const sheetDrag = {
|
||||
from: (t) => !!(t.closest(".np-head") || t.closest(".np-art")),
|
||||
move: (dx, dy, el) => { if (dy > 0) el.style.transform = `translateY(${dy}px)`; },
|
||||
end: (dx, dy, el) => {
|
||||
el.style.transform = "";
|
||||
if (dy > 110) closeSheet();
|
||||
else if (Math.abs(dx) > 70 && Math.abs(dx) > Math.abs(dy)) { if (dx < 0) next(); else prev(); }
|
||||
},
|
||||
};
|
||||
|
||||
function goArtist() {
|
||||
if (!artistInLibrary) return;
|
||||
closeSheet();
|
||||
push("artist", { name: artistName });
|
||||
}
|
||||
function goAlbum() {
|
||||
const a = player.album;
|
||||
if (!a) return;
|
||||
if (a.id != null) { closeSheet(); push("album", { id: a.id }); return; }
|
||||
if (a.catalogId != null) { closeSheet(); push("catalogAlbum", { id: a.catalogId, artist: a.artist, title: a.title }); }
|
||||
}
|
||||
function more() {
|
||||
if (player.track) openHalf("track", { album: player.album, track: player.track });
|
||||
}
|
||||
|
||||
/* ── lyrics: the app's own pipeline, per track ───────────────────── */
|
||||
let lyr = $state({ key: null, status: "none", lines: [], plain: "", offset: 0 });
|
||||
$effect(() => {
|
||||
if (face !== "lyrics" || !player.track) return;
|
||||
const t = player.track;
|
||||
const key = t.path;
|
||||
if (lyr.key === key) return;
|
||||
lyr = { key, status: "loading", lines: [], plain: "", offset: 0 };
|
||||
api.lyricsGet({
|
||||
title: t.title,
|
||||
artist: t.artist || player.album?.artist || "",
|
||||
album: player.album?.title ?? null,
|
||||
durationSecs: t.duration_secs ?? null,
|
||||
path: t.path,
|
||||
}).then(
|
||||
(p) => {
|
||||
if (lyr.key !== key) return;
|
||||
lyr = {
|
||||
key,
|
||||
status: p?.status || "none",
|
||||
lines: p?.synced || [],
|
||||
plain: p?.plain || "",
|
||||
offset: (p?.offset_ms || 0) + (p?.auto_offset_ms || 0),
|
||||
};
|
||||
},
|
||||
() => { if (lyr.key === key) lyr = { key, status: "none", lines: [], plain: "", offset: 0 }; },
|
||||
);
|
||||
});
|
||||
const nowMs = $derived(player.position * 1000);
|
||||
const activeIdx = $derived.by(() => {
|
||||
let i = -1;
|
||||
for (let k = 0; k < lyr.lines.length; k++) {
|
||||
if (lyr.lines[k].time_ms + lyr.offset <= nowMs) i = k;
|
||||
else break;
|
||||
}
|
||||
return i;
|
||||
});
|
||||
/* the active line stays in view */
|
||||
$effect(() => {
|
||||
const i = activeIdx;
|
||||
const host = faceEl;
|
||||
if (i < 0 || !host || face !== "lyrics") return;
|
||||
const el = host.querySelector(`[data-ln="${i}"]`);
|
||||
if (el && typeof el.scrollIntoView === "function") el.scrollIntoView({ block: "center", behavior: "smooth" });
|
||||
});
|
||||
function lineSeek(l) { seekSecs(Math.max(0, (l.time_ms + lyr.offset) / 1000)); }
|
||||
</script>
|
||||
|
||||
<div class="sheet" class:up={shown} class:morphing use:drag={sheetDrag}>
|
||||
{#if player.album}
|
||||
<div class="sheet-bg" aria-hidden="true">
|
||||
<div class="amb on" style:background-image={cover ? `url("${cover}")` : null}></div>
|
||||
<div class="amb-tint"></div>
|
||||
<div class="grain"></div>
|
||||
</div>
|
||||
<div class="np">
|
||||
<div class="np-head">
|
||||
<button class="iconbtn" onclick={closeSheet} aria-label="Close"><Icon name="chevron-down" size={24} /></button>
|
||||
<button class="np-ctx" onclick={goAlbum} aria-label="Go to the record">
|
||||
<div class="k">{player.track?.stream ? "Streaming from " + player.track.stream.username : "Playing from " + (player.from && player.from !== player.album.title ? "playlist" : "album")}</div>
|
||||
<div class="v">{player.from || player.album.title}</div>
|
||||
</button>
|
||||
<button class="iconbtn" onclick={more} aria-label="More"><Icon name="more" size={22} /></button>
|
||||
</div>
|
||||
|
||||
<div class="np-art" class:small>
|
||||
<div class="np-frame" bind:this={frameEl}><Cover path={player.album.art_path} eager size={64} /></div>
|
||||
</div>
|
||||
|
||||
{#if !small}
|
||||
<div class="np-spacer">
|
||||
{#if nextEntry}
|
||||
<button class="np-next" onclick={() => playQueueAt(player.qi + 1)}>
|
||||
<Icon name="skip-forward" size={13} />
|
||||
<span><b>Next</b> {nextEntry.t.title}{#if crossing}<i> · {nextEntry.album?.artist}</i>{/if}</span>
|
||||
<Icon name="chevron-right" size={14} />
|
||||
</button>
|
||||
{/if}
|
||||
</div>
|
||||
{:else}
|
||||
<div class="np-face" bind:this={faceEl}>
|
||||
{#if face === "lyrics"}
|
||||
<div class="lyr">
|
||||
{#if lyr.status === "loading"}
|
||||
<div class="lyr-note">Looking for the words…</div>
|
||||
{:else if lyr.lines.length}
|
||||
{#each lyr.lines as l, i (i)}
|
||||
{#if !l.text.trim()}
|
||||
<div class="lyr-gap"></div>
|
||||
{:else}
|
||||
<button class="ln" class:past={i < activeIdx} class:now={i === activeIdx} class:words={i === activeIdx && l.words?.length} data-ln={i} onclick={() => lineSeek(l)}>
|
||||
{#if i === activeIdx && l.words?.length}
|
||||
{#each l.words as w, k (k)}<span class:fill={w.time_ms + lyr.offset <= nowMs}>{w.text}</span>{k < l.words.length - 1 ? " " : ""}{/each}
|
||||
{:else}
|
||||
{l.text}
|
||||
{/if}
|
||||
</button>
|
||||
{/if}
|
||||
{/each}
|
||||
{:else if lyr.plain}
|
||||
<div class="lyr-plain">{lyr.plain}</div>
|
||||
<div class="lyr-note">Plain lyrics — nothing timed for this recording.</div>
|
||||
{:else if lyr.status === "instrumental"}
|
||||
<div class="lyr-note">Instrumental.</div>
|
||||
{:else}
|
||||
<div class="lyr-note">No lyrics found for this track.</div>
|
||||
{/if}
|
||||
</div>
|
||||
{:else}
|
||||
<div class="q-face">
|
||||
<div class="sec" style="padding-top:8px">
|
||||
<h2>Up next <em>· from {player.from || player.album.title}</em></h2>
|
||||
<button class="all" class:on={player.shuffle} onclick={toggleShuffle} aria-label="Shuffle"><Icon name="shuffle" size={14} /></button>
|
||||
</div>
|
||||
{#each player.queue.slice(player.qi + 1, player.qi + 41) as e, k (player.qi + 1 + k)}
|
||||
{@const prevAlbum = k === 0 ? player.album?.title : player.queue[player.qi + k]?.album?.title}
|
||||
{#if e.album?.title !== prevAlbum}
|
||||
<div class="q-break">{e.album?.artist} · {e.album?.title}</div>
|
||||
{/if}
|
||||
<button class="row" onclick={() => playQueueAt(player.qi + 1 + k)} oncontextmenu={(ev) => { ev.preventDefault(); openHalf("track", { album: e.album, track: e.t }); }}>
|
||||
<span class="art"><Cover path={e.album?.art_path} size={18} /></span>
|
||||
<span class="b"><span class="t">{e.t.title}</span><span class="m">{e.t.artist || e.album?.artist}</span></span>
|
||||
<span class="r">{mmss(e.t.duration_secs)}</span>
|
||||
</button>
|
||||
{/each}
|
||||
{#if player.qi + 1 >= player.queue.length}
|
||||
<div class="stub"><b>End of the queue</b>Nothing after this.</div>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<div class="np-meta">
|
||||
<div class="b">
|
||||
<div class="np-t">{player.track?.title}</div>
|
||||
{#if artistInLibrary}
|
||||
<button class="np-a" onclick={goArtist}>{artistName}</button>
|
||||
{:else}
|
||||
<span class="np-a">{artistName}</span>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="np-scrub">
|
||||
<Lane height={38} peaks={player.peaks} heldPeaks={player.heldPeaks} phase={player.phase} coverage={player.coverage} played={played} onseek={seekFrac} />
|
||||
<div class="times"><span>{mmss(player.position)}</span><span>-{mmss(remaining)}</span></div>
|
||||
</div>
|
||||
|
||||
<div class="np-transport">
|
||||
<button class="iconbtn" class:on={player.shuffle} class:muted={!player.shuffle} onclick={toggleShuffle} aria-label="Shuffle"><Icon name="shuffle" size={21} /></button>
|
||||
<button class="iconbtn" onclick={prev} aria-label="Previous"><Icon name="skip-back" size={30} /></button>
|
||||
<button class="disc lg" onclick={toggle} aria-label={playing ? "Pause" : "Play"}><Icon name={playing ? "pause" : "play"} size={27} /></button>
|
||||
<button class="iconbtn" onclick={next} aria-label="Next"><Icon name="skip-forward" size={30} /></button>
|
||||
<button class="iconbtn" class:on={player.repeat > 0} class:muted={!player.repeat} onclick={cycleRepeat} aria-label="Repeat"><Icon name={player.repeat === 2 ? "repeat-one" : "repeat"} size={21} /></button>
|
||||
</div>
|
||||
|
||||
<div class="np-foot">
|
||||
<div class="np-faces">
|
||||
{#each [["art", "disc", "Art"], ["lyrics", "lyrics", "Lyrics"], ["queue", "playlist", "Queue"]] as [f, ic, lb] (f)}
|
||||
<button class="fbtn" class:on={face === f} onclick={() => (nav.face = f)}><Icon name={ic} size={17} /><span>{lb}</span></button>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
@@ -0,0 +1,124 @@
|
||||
/* Artwork on the phone: the thumbnail cache behind a gate, and the accent
|
||||
each cover yields.
|
||||
|
||||
Three decodes in flight at most, newest request first — the cover that
|
||||
just scrolled into view is the one the eye is on (the desktop's library
|
||||
art gate, LIFO, same reason). A cover is asked for when its card is about
|
||||
to be seen (the `visible` action) or at once when something needs it now
|
||||
(the ground, the accent, the mini bar). */
|
||||
import * as api from "../lib/api.js";
|
||||
import { accentFromImage } from "../lib/color.js";
|
||||
|
||||
/** art_path -> data URL; "" once a fetch failed, so it is never retried */
|
||||
export const art = $state({});
|
||||
|
||||
export const DEFAULT_ACCENT = { accent: "#1f9ad6", hover: "#41b7ee" };
|
||||
|
||||
const pending = new Map(); // path -> { promise, resolve }
|
||||
const waiting = []; // LIFO
|
||||
let inFlight = 0;
|
||||
|
||||
/** The data URL for a cover, fetching it if needed. `urgent` moves it to
|
||||
* the front of the line. Resolves "" when there is nothing to show. */
|
||||
export function loadArt(path, urgent = false) {
|
||||
if (!path) return Promise.resolve("");
|
||||
if (art[path] !== undefined) return Promise.resolve(art[path]);
|
||||
/* a streamed record's cover comes out of the file's own tags once enough
|
||||
of it is here (player.svelte.js sets it); nothing to fetch, and a miss
|
||||
must not be remembered */
|
||||
if (isStreamKey(path)) return Promise.resolve("");
|
||||
const p = pending.get(path);
|
||||
if (p) {
|
||||
if (urgent) {
|
||||
const i = waiting.indexOf(path);
|
||||
if (i >= 0) { waiting.splice(i, 1); waiting.push(path); }
|
||||
}
|
||||
return p.promise;
|
||||
}
|
||||
let resolve;
|
||||
const promise = new Promise((r) => { resolve = r; });
|
||||
pending.set(path, { promise, resolve });
|
||||
waiting.push(path);
|
||||
pump();
|
||||
return promise;
|
||||
}
|
||||
|
||||
/* a library cover comes from the thumbnail cache; a catalog picture (an
|
||||
https URL) comes through the desktop's art proxy, which caches it and
|
||||
hands back a data URL — so the ground and the accent can read it too */
|
||||
function fetchArt(p) {
|
||||
return /^https?:\/\//.test(p) ? api.catalogArt(p) : api.albumArt(p, 360);
|
||||
}
|
||||
|
||||
function pump() {
|
||||
while (inFlight < 3 && waiting.length) {
|
||||
const p = waiting.pop();
|
||||
inFlight++;
|
||||
fetchArt(p)
|
||||
.then((u) => u || "", () => "")
|
||||
.then((u) => {
|
||||
art[p] = u;
|
||||
const w = pending.get(p);
|
||||
pending.delete(p);
|
||||
if (w) w.resolve(u);
|
||||
})
|
||||
.finally(() => { inFlight--; pump(); });
|
||||
}
|
||||
}
|
||||
|
||||
export function wantArt(path) { void loadArt(path); }
|
||||
|
||||
/** use:visible={path} — ask for a cover when its card is about to be seen. */
|
||||
export function visible(node, path) {
|
||||
let io = null;
|
||||
const arm = (p) => {
|
||||
if (io) { io.disconnect(); io = null; }
|
||||
if (!p || art[p] !== undefined) return;
|
||||
io = new IntersectionObserver(
|
||||
(entries) => {
|
||||
if (entries.some((e) => e.isIntersecting)) {
|
||||
wantArt(p);
|
||||
io.disconnect();
|
||||
io = null;
|
||||
}
|
||||
},
|
||||
{ rootMargin: "320px" },
|
||||
);
|
||||
io.observe(node);
|
||||
};
|
||||
arm(path);
|
||||
return {
|
||||
update(p) { arm(p); },
|
||||
destroy() { if (io) io.disconnect(); },
|
||||
};
|
||||
}
|
||||
|
||||
/* ── the accent ─────────────────────────────────────────────────────────
|
||||
src/lib/color.js, the desktop's own extraction, on the same 360px thumb
|
||||
the cards show. Cached per cover: a record's colour never changes. */
|
||||
const accents = new Map(); // path -> Promise<{ accent, hover }>
|
||||
|
||||
export const isStreamKey = (path) => typeof path === "string" && path.startsWith("stream:");
|
||||
|
||||
export function accentFor(path) {
|
||||
if (!path) return Promise.resolve(DEFAULT_ACCENT);
|
||||
if (isStreamKey(path) && !art[path]) return Promise.resolve(DEFAULT_ACCENT);
|
||||
if (!accents.has(path)) {
|
||||
accents.set(
|
||||
path,
|
||||
loadArt(path, true)
|
||||
.then((u) => (u ? accentFromImage(u) : null))
|
||||
.then((c) => (c ? { accent: c.accent, hover: c.hover } : DEFAULT_ACCENT))
|
||||
.catch(() => DEFAULT_ACCENT),
|
||||
);
|
||||
}
|
||||
return accents.get(path);
|
||||
}
|
||||
|
||||
/** Set the app's accent. The registered property + the transition on html
|
||||
* (mobile.css) crossfade it on the compositor. */
|
||||
export function applyAccent(c) {
|
||||
const s = document.documentElement.style;
|
||||
s.setProperty("--accent", c.accent);
|
||||
s.setProperty("--accent-hover", c.hover);
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
/* The catalog on the phone: the desktop's lookups (Deezer through the
|
||||
metadata crate, the art proxy for pictures), cached for the session.
|
||||
|
||||
An artist page opens cold — the library's own shell, instantly — and the
|
||||
lookup fills the rest in: the picture, Popular, the discography. The
|
||||
identity rule is the desktop's (`openArtistByName`): among the search's
|
||||
exact-name matches, the most-followed wins, so a shared name resolves to
|
||||
the canonical artist and never to a namesake the search listed first. */
|
||||
import * as api from "../lib/api.js";
|
||||
|
||||
export const catalog = $state({
|
||||
/** lowercase name → { status: loading | ready | none | error, id, seed, page, error } */
|
||||
artists: {},
|
||||
/** catalog album id → { status, page, error } */
|
||||
albums: {},
|
||||
/** artist id → { status, related, profile, bio } — fans also like, the
|
||||
* Last.fm profile (listeners, plays, tags), the bio; once per artist */
|
||||
extras: {},
|
||||
/** artist id → { status, listeners, plays, tags } — the profile alone,
|
||||
* for the search hero */
|
||||
profiles: {},
|
||||
/** lowercase name → CatalogArtist | null — a portrait for a byline */
|
||||
seeds: {},
|
||||
/** "artist\u0000title" → { status, info: { description, genre, label, source } } */
|
||||
albumInfo: {},
|
||||
});
|
||||
|
||||
export function artistKey(name) {
|
||||
return String(name || "").trim().toLowerCase();
|
||||
}
|
||||
|
||||
/** The most-followed exact match for a name, or the best the search has. */
|
||||
async function bestArtistFor(name) {
|
||||
const k = artistKey(name);
|
||||
const res = await api.catalogSearch(name);
|
||||
const artists = res?.artists ?? [];
|
||||
const exact = artists.filter((a) => artistKey(a.name) === k);
|
||||
const pool = exact.length ? exact : artists;
|
||||
return pool.reduce((top, a) => ((a.fans ?? 0) > (top?.fans ?? -1) ? a : top), null);
|
||||
}
|
||||
|
||||
/** Open an artist by name — or by the search's own row (`seed`, a
|
||||
* CatalogArtist with its id), which skips the identity search: the row
|
||||
* IS the identity, namesake-safe, and its portrait is on screen at once. */
|
||||
export function lookupArtist(name, seed = null) {
|
||||
const k = artistKey(name);
|
||||
if (!k) return;
|
||||
const cur = catalog.artists[k];
|
||||
if (cur && cur.status !== "error") return;
|
||||
catalog.artists[k] = { status: "loading", id: seed?.id ?? null, seed: seed ?? null, page: null };
|
||||
(async () => {
|
||||
try {
|
||||
const best = seed?.id != null ? seed : await bestArtistFor(name);
|
||||
if (!best) { catalog.artists[k] = { status: "none", id: null, seed: null, page: null }; return; }
|
||||
catalog.artists[k] = { status: "loading", id: best.id, seed: best, page: null };
|
||||
const page = await api.catalogArtist(best.id);
|
||||
catalog.artists[k] = { status: "ready", id: best.id, seed: best, page };
|
||||
} catch (e) {
|
||||
/* transport failures stay retryable — the next visit asks again */
|
||||
catalog.artists[k] = { status: "error", id: null, seed: null, page: null, error: String(e) };
|
||||
}
|
||||
})();
|
||||
}
|
||||
|
||||
/** Fans also like, the Last.fm profile and the bio — the desktop's
|
||||
* ArtistExtras, asked once per artist after the page is on screen. */
|
||||
export function loadExtras(id, name) {
|
||||
if (id == null || catalog.extras[id]) return;
|
||||
catalog.extras[id] = { status: "loading", related: [], profile: null, bio: "", socials: [] };
|
||||
Promise.all([
|
||||
api.catalogRelated(id).catch(() => []),
|
||||
api.catalogArtistProfile(id).catch(() => null),
|
||||
api.catalogArtistBio(id, name).catch(() => null),
|
||||
/* the socials are a deferred MusicBrainz pass on the desktop too:
|
||||
rate-limited upstream, asked after the page is on screen */
|
||||
api.catalogArtistSocials(id).catch(() => []),
|
||||
]).then(([r, p, b, l]) => {
|
||||
const text = typeof b === "string" ? b : (b?.text ?? b?.bio ?? "");
|
||||
catalog.extras[id] = { status: "ready", related: r ?? [], profile: p ?? null, bio: text ?? "", socials: Array.isArray(l) ? l : [] };
|
||||
if (p) catalog.profiles[id] = { status: "ready", ...p };
|
||||
});
|
||||
}
|
||||
|
||||
/** The profile alone: the search hero's tags and totals. */
|
||||
export function loadProfile(id) {
|
||||
if (id == null || catalog.profiles[id]) return;
|
||||
catalog.profiles[id] = { status: "loading" };
|
||||
api.catalogArtistProfile(id).then(
|
||||
(p) => { catalog.profiles[id] = { status: "ready", ...(p || {}) }; },
|
||||
() => { catalog.profiles[id] = { status: "error" }; },
|
||||
);
|
||||
}
|
||||
|
||||
/** A portrait for a byline — the same identity rule, search only. */
|
||||
export function seedFor(name) {
|
||||
const k = artistKey(name);
|
||||
if (!k || k in catalog.seeds) return;
|
||||
catalog.seeds[k] = null;
|
||||
const known = catalog.artists[k]?.seed;
|
||||
if (known) { catalog.seeds[k] = known; return; }
|
||||
bestArtistFor(name).then((a) => { catalog.seeds[k] = a || null; }, () => {});
|
||||
}
|
||||
|
||||
export const infoKey = (artist, title) => String(artist || "").toLowerCase() + "\u0000" + String(title || "").toLowerCase();
|
||||
/** About this record: Wikipedia's words, the genre and the label, through
|
||||
* the desktop's own lookup. Once per record. */
|
||||
export function loadAlbumInfo(artist, title) {
|
||||
const k = infoKey(artist, title);
|
||||
if (!artist || !title || catalog.albumInfo[k]) return;
|
||||
catalog.albumInfo[k] = { status: "loading", info: null };
|
||||
api.catalogAlbumInfo(null, artist, title).then(
|
||||
(info) => { catalog.albumInfo[k] = { status: "ready", info: info || null }; },
|
||||
() => { catalog.albumInfo[k] = { status: "error", info: null }; },
|
||||
);
|
||||
}
|
||||
|
||||
export function lookupAlbum(id) {
|
||||
if (id == null) return;
|
||||
const cur = catalog.albums[id];
|
||||
if (cur && cur.status !== "error") return;
|
||||
catalog.albums[id] = { status: "loading", page: null };
|
||||
api.catalogAlbum(id).then(
|
||||
(page) => { catalog.albums[id] = { status: "ready", page }; },
|
||||
(e) => { catalog.albums[id] = { status: "error", page: null, error: String(e) }; },
|
||||
);
|
||||
}
|
||||
|
||||
/** Deezer answers a missing artist photo with a grey silhouette IMAGE under
|
||||
* the hash of the empty string (the metadata crate's
|
||||
* DEEZER_EMPTY_PICTURE_HASH), which reads as a light disc against the dark
|
||||
* UI. Treat it as no picture, so the app's own placeholder shows. */
|
||||
const DEEZER_EMPTY_PICTURE_HASH = "d41d8cd98f00b204e9800998ecf8427e";
|
||||
export function picture(url) {
|
||||
if (!url) return null;
|
||||
const u = String(url);
|
||||
return u.includes(DEEZER_EMPTY_PICTURE_HASH) || /\/images\/[a-z]+\/\//.test(u) ? null : u;
|
||||
}
|
||||
|
||||
/** "1.2M fans", the desktop's stat chip */
|
||||
export function fans(n) {
|
||||
if (!n) return "";
|
||||
if (n >= 1_000_000) return (n / 1_000_000).toFixed(1).replace(/\.0$/, "") + "M fans";
|
||||
if (n >= 1000) return Math.round(n / 1000) + "k fans";
|
||||
return n + " fans";
|
||||
}
|
||||
|
||||
export function yearOf(date) {
|
||||
const m = /^(\d{4})/.exec(String(date || ""));
|
||||
return m ? m[1] : "";
|
||||
}
|
||||
|
||||
/** Titles compared loosely: case, punctuation and bracketed suffixes
|
||||
* ("(Remastered)") do not make a different record. */
|
||||
export function looseTitle(s) {
|
||||
return String(s || "")
|
||||
.toLowerCase()
|
||||
.replace(/\s*[([].*?[)\]]\s*/g, " ")
|
||||
.replace(/[^\p{L}\p{N}]+/gu, " ")
|
||||
.trim();
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
/* The discography as the desktop files it (CatalogArtist.svelte's tabs):
|
||||
one category per release, the categories' order and labels from the
|
||||
shared TAB_DEFS, editions folded into families by editions.js. The
|
||||
desktop also weighs MusicBrainz type hints and each record's own
|
||||
description before the title heuristics; the phone files on what the
|
||||
catalog page carries — the edition link, the announced date, the
|
||||
mixtape flag, then the same title rules the library uses. */
|
||||
import { categoryForLocal, TAB_DEFS } from "../lib/localReleaseType.js";
|
||||
import { releaseFamilies } from "../lib/editions.js";
|
||||
|
||||
const today = () => new Date().toISOString().slice(0, 10);
|
||||
|
||||
/** An announced full-length: dated, and the date is still ahead. */
|
||||
export const isUpcoming = (a) =>
|
||||
(a.record_type || "").toLowerCase() === "album"
|
||||
&& typeof a.release_date === "string" && a.release_date.length >= 10
|
||||
&& a.release_date.slice(0, 10) > today();
|
||||
|
||||
function ownCategory(album) {
|
||||
if (isUpcoming(album)) return "upcoming";
|
||||
if (album.is_mixtape) return "mixtape";
|
||||
return categoryForLocal(album);
|
||||
}
|
||||
|
||||
/** A linked edition files WITH its base release (one hop). */
|
||||
export function categoryFor(album, albums) {
|
||||
if (album.edition_group != null && album.id !== album.edition_group) {
|
||||
const base = (albums || []).find((o) => o.id === album.edition_group);
|
||||
if (base) return ownCategory(base);
|
||||
}
|
||||
return ownCategory(album);
|
||||
}
|
||||
|
||||
/** [{ key, label, items: families }] — only the tabs with something in them. */
|
||||
export function discoTabs(albums) {
|
||||
const list = albums || [];
|
||||
const by = {};
|
||||
for (const def of TAB_DEFS) by[def.key] = [];
|
||||
for (const a of list) (by[categoryFor(a, list)] ?? by.other).push(a);
|
||||
return TAB_DEFS
|
||||
.map((def) => ({ key: def.key, label: def.label, items: releaseFamilies(def.cats.flatMap((c) => by[c] || []), def.key) }))
|
||||
.filter((t) => t.items.length > 0);
|
||||
}
|
||||
|
||||
/** "1997–present" / "1997–2013": the released records' span. */
|
||||
export function activeYears(albums) {
|
||||
const years = (albums || [])
|
||||
.filter((a) => !isUpcoming(a))
|
||||
.map((a) => Number(String(a.release_date || "").slice(0, 4)))
|
||||
.filter((y) => Number.isFinite(y) && y > 1900);
|
||||
if (!years.length) return null;
|
||||
const first = Math.min(...years);
|
||||
const last = Math.max(...years);
|
||||
const nowYear = new Date().getFullYear();
|
||||
return last >= nowYear - 1 ? `${first}–present` : `${first}–${last}`;
|
||||
}
|
||||
|
||||
/** The newest dated record. */
|
||||
export function latestOf(albums) {
|
||||
let best = null;
|
||||
for (const a of albums || []) {
|
||||
if (!a.release_date) continue;
|
||||
if (!best || a.release_date > best.release_date) best = a;
|
||||
}
|
||||
return best;
|
||||
}
|
||||
|
||||
/** One column per year across the whole span, gaps included — null under
|
||||
* three years, when it would say nothing. */
|
||||
export function timelineOf(albums) {
|
||||
const byYear = new Map();
|
||||
for (const a of albums || []) {
|
||||
const y = String(a.release_date || "").slice(0, 4);
|
||||
if (y) byYear.set(y, (byYear.get(y) ?? 0) + 1);
|
||||
}
|
||||
const years = [...byYear.keys()].sort();
|
||||
if (years.length < 3) return null;
|
||||
const first = Number(years[0]);
|
||||
const last = Number(years[years.length - 1]);
|
||||
const peak = Math.max(...byYear.values());
|
||||
const cols = [];
|
||||
for (let y = first; y <= last; y++) {
|
||||
const n = byYear.get(String(y)) ?? 0;
|
||||
cols.push({ year: y, n, h: n ? Math.max(8, Math.round((n / peak) * 44)) : 2 });
|
||||
}
|
||||
return { cols, first, last, total: (albums || []).length };
|
||||
}
|
||||
|
||||
/** The desktop's social chips: a label per link kind. */
|
||||
export const SOCIAL_LABEL = {
|
||||
website: "Website", wikipedia: "Wikipedia", bandcamp: "Bandcamp", soundcloud: "SoundCloud",
|
||||
youtube: "YouTube", instagram: "Instagram", twitter: "X", x: "X", facebook: "Facebook", tiktok: "TikTok",
|
||||
spotify: "Spotify", apple: "Apple Music", discogs: "Discogs", lastfm: "Last.fm", musicbrainz: "MusicBrainz",
|
||||
};
|
||||
@@ -0,0 +1,148 @@
|
||||
/* Home's material on the phone — the desktop's homeStore: one slot per
|
||||
followed artist (their catalog page's records, the MusicBrainz-only
|
||||
ones, six related artists), the news across all of them, warmed the
|
||||
same way (home_warm fills the backend caches this walk reads). The rows
|
||||
themselves — the feed, the back catalogue, the recommendations, the
|
||||
set to complete — are derived in Home.svelte from these slots with the
|
||||
desktop's own rules, copied. */
|
||||
import * as api from "../lib/api.js";
|
||||
import { listen } from "../lib/events.js";
|
||||
import { lib, refreshFollows } from "./lib.svelte.js";
|
||||
|
||||
export const home = $state({
|
||||
started: false,
|
||||
/** artistId → { id, name, picture, albums, mb, related, error } */
|
||||
slots: {},
|
||||
order: [],
|
||||
/** [{ artist, title, url, source, date (unix secs) }] newest first */
|
||||
news: [],
|
||||
newsLoaded: false,
|
||||
loading: false,
|
||||
});
|
||||
|
||||
async function loadArtist(f) {
|
||||
const slot = { id: f.artist_id, name: f.name, picture: f.portrait ?? null, albums: [], mb: [], related: [] };
|
||||
try {
|
||||
const page = await api.catalogArtist(f.artist_id);
|
||||
slot.name = page?.artist?.name ?? f.name;
|
||||
slot.picture = page?.artist?.picture ?? slot.picture;
|
||||
slot.albums = (page?.albums ?? []).filter((a) => !a.appears_on);
|
||||
} catch { slot.error = true; }
|
||||
try {
|
||||
const identity = await api.catalogArtistIdentity(f.artist_id, slot.name);
|
||||
slot.mb = identity?.albums ?? [];
|
||||
} catch { /* the Deezer page stands alone */ }
|
||||
try {
|
||||
slot.related = ((await api.catalogRelated(f.artist_id)) ?? []).slice(0, 6);
|
||||
} catch { /* fine */ }
|
||||
home.slots[f.artist_id] = slot;
|
||||
}
|
||||
|
||||
let loadSeq = 0;
|
||||
/** Bring the landing page's material in. Safe to call again: warm caches
|
||||
* make a re-walk cost milliseconds. `force` re-reads every slot. */
|
||||
export async function loadHome(force = false) {
|
||||
if (home.started && !force) return;
|
||||
home.started = true;
|
||||
const my = ++loadSeq;
|
||||
home.loading = true;
|
||||
void api.homeWarm().catch(() => {});
|
||||
await refreshFollows();
|
||||
const follows = lib.follows;
|
||||
home.order = follows.map((f) => f.artist_id);
|
||||
for (const f of follows) {
|
||||
if (my !== loadSeq) return;
|
||||
if (force || !home.slots[f.artist_id]) await loadArtist(f);
|
||||
}
|
||||
if ((!home.newsLoaded || force) && follows.length) {
|
||||
try {
|
||||
const byArtist = await api.homeArtistNews(follows.map((f) => f.name));
|
||||
if (my !== loadSeq) return;
|
||||
home.news = Object.entries(byArtist || {})
|
||||
.flatMap(([artist, items]) => (items ?? []).map((n) => ({ ...n, artist })))
|
||||
.sort((a, b) => b.date - a.date);
|
||||
home.newsLoaded = true;
|
||||
} catch { /* the page reads fine without news */ }
|
||||
}
|
||||
if (my === loadSeq) home.loading = false;
|
||||
}
|
||||
|
||||
let bound = false;
|
||||
/** A follow made anywhere (the artist page, the desktop's copy of the
|
||||
* library) re-walks the slots. */
|
||||
export async function bindHome() {
|
||||
if (bound) return;
|
||||
bound = true;
|
||||
try { await listen("soulseek:follows-changed", () => { void loadHome(true); }); } catch { /* not a phone */ }
|
||||
}
|
||||
|
||||
/* ── the desktop's date words ─────────────────────────────────────── */
|
||||
const DAY = 86400000;
|
||||
export const daysFrom = (d) => Math.floor((Date.now() - new Date(d).getTime()) / DAY);
|
||||
export const future = (d) => !!d && new Date(d).getTime() > Date.now();
|
||||
export function age(d) {
|
||||
if (!d) return "";
|
||||
const a = daysFrom(d);
|
||||
if (a <= 0) return "today";
|
||||
if (a === 1) return "yesterday";
|
||||
if (a < 7) return a + "d ago";
|
||||
if (a < 31) return Math.round(a / 7) + "w ago";
|
||||
if (a < 365) return Math.round(a / 30.4) + "mo ago";
|
||||
return (a / 365).toFixed(a < 730 ? 1 : 0) + "y ago";
|
||||
}
|
||||
export function ageShort(ts) {
|
||||
const h = (Date.now() - ts * 1000) / 3600000;
|
||||
if (h < 1) return "just now";
|
||||
if (h < 24) return Math.round(h) + "h ago";
|
||||
const a = Math.floor(h / 24);
|
||||
if (a === 1) return "yesterday";
|
||||
if (a < 7) return a + "d ago";
|
||||
return Math.round(a / 7) + "w ago";
|
||||
}
|
||||
export function inDays(d) {
|
||||
const n = -daysFrom(d);
|
||||
return n === 1 ? "tomorrow" : "in " + n + " days";
|
||||
}
|
||||
export function upcomingLabel(album) {
|
||||
const value = album.release_date;
|
||||
if (!value) return "Upcoming · Date TBA";
|
||||
if (value.length === 4) return `Expected ${value} · Date TBA`;
|
||||
if (value.length < 10) {
|
||||
const month = new Date(`${value.slice(0, 7)}-01T00:00:00`).toLocaleDateString(undefined, { month: "short", year: "numeric" });
|
||||
return `Expected ${month} · Date TBA`;
|
||||
}
|
||||
const date = new Date(`${value.slice(0, 10)}T00:00:00`);
|
||||
return `Releases ${date.toLocaleDateString(undefined, { month: "short", day: "numeric", year: "numeric" })}`;
|
||||
}
|
||||
const KIND = { album: "Album", ep: "EP", single: "Single" };
|
||||
export const kindLabel = (t) => KIND[t] || "Album";
|
||||
export const RANK = { album: 3, ep: 2, single: 1 };
|
||||
export const baseTitle = (t) => String(t).replace(/\s*[([].*$/, "").trim().toLowerCase();
|
||||
|
||||
/** The feed: every follow's records inside the window, upcoming first, the
|
||||
* editions of one work folded to the best-ranked / newest / longer-titled
|
||||
* one — the desktop's assembleFeed, verbatim. */
|
||||
export function assembleFeed(slots, windowDays) {
|
||||
const out = [];
|
||||
for (const slot of slots) {
|
||||
const kept = [];
|
||||
const seen = [...(slot.albums ?? []), ...((slot.mb ?? []).map((a) => ({ ...a, mbOnly: true })))];
|
||||
for (const r of seen) {
|
||||
if (!r.release_date || !r.cover) continue;
|
||||
const upcoming = future(r.release_date);
|
||||
if (!upcoming && daysFrom(r.release_date) > windowDays) continue;
|
||||
const cand = { ...r, artistName: slot.name, artistId: slot.id, upcoming };
|
||||
const rival = kept.find((k) => k.cover === cand.cover || baseTitle(k.title) === baseTitle(cand.title));
|
||||
if (!rival) { kept.push(cand); continue; }
|
||||
const rr = RANK[rival.record_type] || 0;
|
||||
const cr = RANK[cand.record_type] || 0;
|
||||
if (cr > rr || (cr === rr && String(cand.release_date) > String(rival.release_date))) {
|
||||
kept[kept.indexOf(rival)] = cand;
|
||||
} else if (cr === rr && cand.release_date === rival.release_date && cand.title.length > rival.title.length) {
|
||||
rival.title = cand.title;
|
||||
}
|
||||
}
|
||||
out.push(...kept);
|
||||
}
|
||||
return out.sort((x, y) => (y.upcoming ? 1 : 0) - (x.upcoming ? 1 : 0) || String(y.release_date).localeCompare(String(x.release_date)));
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
/* The library, as the phone reads it: albums from library.db, the recents
|
||||
from the play history, follows and playlists. One store, loaded once at
|
||||
launch; the pieces that change (recents) are re-read when they do. */
|
||||
import * as api from "../lib/api.js";
|
||||
import { listen } from "../lib/events.js";
|
||||
|
||||
export const lib = $state({
|
||||
albums: [],
|
||||
recents: [], // library rows only, with an album_id
|
||||
follows: [],
|
||||
playlists: [],
|
||||
version: "",
|
||||
username: null,
|
||||
loaded: false,
|
||||
error: "",
|
||||
});
|
||||
|
||||
const tracksCache = new Map(); // album id -> Promise<Track[]>
|
||||
|
||||
/** An album's tracks, cached for the session (a record's rows do not
|
||||
* change under the phone). */
|
||||
export function tracksOf(id) {
|
||||
if (!tracksCache.has(id)) {
|
||||
tracksCache.set(
|
||||
id,
|
||||
api.albumTracks(id).catch((e) => { tracksCache.delete(id); throw e; }),
|
||||
);
|
||||
}
|
||||
return tracksCache.get(id);
|
||||
}
|
||||
|
||||
export function albumById(id) {
|
||||
return lib.albums.find((a) => a.id === id) || null;
|
||||
}
|
||||
|
||||
/** Newest first — "recently added" everywhere. */
|
||||
export function newest() {
|
||||
return lib.albums.slice().sort((a, b) => b.added_at - a.added_at);
|
||||
}
|
||||
|
||||
/** An artist's records, newest year first. */
|
||||
export function albumsBy(artist) {
|
||||
const k = String(artist || "").toLowerCase();
|
||||
return lib.albums
|
||||
.filter((a) => a.artist.toLowerCase() === k)
|
||||
.sort((x, y) => (y.year || 0) - (x.year || 0) || y.added_at - x.added_at);
|
||||
}
|
||||
|
||||
/** Every artist in the library, biggest first, with the portrait the
|
||||
* library already holds (artist_art_path) when it has one. Casing splits in
|
||||
* the tags ("King Gizzard & The/the Lizard Wizard") merge here. */
|
||||
export function artists() {
|
||||
const m = new Map();
|
||||
for (const a of lib.albums) {
|
||||
const k = a.artist.toLowerCase();
|
||||
let e = m.get(k);
|
||||
if (!e) { e = { name: a.artist, albums: 0, tracks: 0, art: null, cover: null }; m.set(k, e); }
|
||||
e.albums++;
|
||||
e.tracks += a.track_count || 0;
|
||||
if (!e.art && a.artist_art_path) e.art = a.artist_art_path;
|
||||
if (!e.cover && a.art_path) e.cover = a.art_path;
|
||||
}
|
||||
return [...m.values()].sort((x, y) => y.albums - x.albums || y.tracks - x.tracks || x.name.localeCompare(y.name));
|
||||
}
|
||||
|
||||
export function isFollowed(name) {
|
||||
const k = String(name || "").toLowerCase();
|
||||
return lib.follows.some((f) => f.name.toLowerCase() === k);
|
||||
}
|
||||
export function followedEntry(name) {
|
||||
const k = String(name || "").toLowerCase();
|
||||
return lib.follows.find((f) => f.name.toLowerCase() === k) || null;
|
||||
}
|
||||
export async function refreshFollows() {
|
||||
try { lib.follows = (await api.followedArtists()) || []; } catch { /* keep what we had */ }
|
||||
}
|
||||
/** Follow or unfollow, by the catalog identity; the list is re-read. */
|
||||
export async function toggleFollow(artistId, name, portrait = null) {
|
||||
const cur = followedEntry(name);
|
||||
if (cur) await api.unfollowArtist(cur.artist_id);
|
||||
else await api.followArtist(artistId, name, portrait ?? null);
|
||||
await refreshFollows();
|
||||
}
|
||||
|
||||
export async function refreshRecents() {
|
||||
try {
|
||||
const rows = await api.recentAlbums(14);
|
||||
lib.recents = (rows || []).filter((r) => r.kind === "library" && r.album_id != null);
|
||||
} catch {
|
||||
/* the rail simply stays as it was */
|
||||
}
|
||||
}
|
||||
|
||||
/** A download the pipeline just filed, a rescan, an import: the backend
|
||||
* says so (soulseek:library-changed) and the albums are re-read. */
|
||||
let watching = false;
|
||||
export async function watchLibrary() {
|
||||
if (watching) return;
|
||||
watching = true;
|
||||
let timer = null;
|
||||
try {
|
||||
await listen("soulseek:library-changed", () => {
|
||||
clearTimeout(timer);
|
||||
timer = setTimeout(async () => {
|
||||
try { lib.albums = await api.libraryAlbums(); } catch { /* keep */ }
|
||||
await refreshRecents();
|
||||
}, 600);
|
||||
});
|
||||
} catch { /* not a phone */ }
|
||||
}
|
||||
|
||||
export async function loadLibrary() {
|
||||
try {
|
||||
const st = await api.appStatus();
|
||||
lib.version = st?.version ?? "";
|
||||
lib.username = st?.connected_as ?? null;
|
||||
} catch (e) { lib.error = String(e); }
|
||||
try { lib.albums = await api.libraryAlbums(); } catch (e) { lib.error = String(e); }
|
||||
await refreshRecents();
|
||||
try { lib.follows = (await api.followedArtists()) || []; } catch { lib.follows = []; }
|
||||
try { lib.playlists = (await api.listPlaylists()) || []; } catch { lib.playlists = []; }
|
||||
lib.loaded = true;
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
/* The phone's media session: the lock-screen card, the shade's transport,
|
||||
the headset buttons, audio focus. The card is a mirror of the bar — fed
|
||||
on every change of track or transport, topped up now and then so its
|
||||
progress does not drift — and its buttons come back as actions the
|
||||
player carries out. Everything real lives in the plugin
|
||||
(crates/tauri-plugin-media-session); this is the wiring. */
|
||||
import { invoke, addPluginListener } from "@tauri-apps/api/core";
|
||||
import { player, hooks, toggle, next, prev, seekSecs } from "./player.svelte.js";
|
||||
import { art } from "./art.svelte.js";
|
||||
|
||||
let lastArtKey = null;
|
||||
let timer = null;
|
||||
let bound = false;
|
||||
|
||||
async function push() {
|
||||
timer = null;
|
||||
const t = player.track;
|
||||
if (!t) {
|
||||
lastArtKey = null;
|
||||
await invoke("plugin:media-session|clear").catch(() => {});
|
||||
return;
|
||||
}
|
||||
const key = player.album?.art_path || null;
|
||||
const url = key ? art[key] : "";
|
||||
const state = {
|
||||
title: t.title,
|
||||
artist: t.artist || player.album?.artist || "",
|
||||
album: player.album?.title || "",
|
||||
playing: player.status === "playing" || player.status === "buffering",
|
||||
position: player.position,
|
||||
duration: player.duration,
|
||||
artKey: key,
|
||||
art: null,
|
||||
hasNext: player.qi + 1 < player.queue.length || player.repeat > 0,
|
||||
hasPrev: true,
|
||||
};
|
||||
/* the cover's bytes ride along once per record, and only once they exist */
|
||||
if (key && key !== lastArtKey && url && url.startsWith("data:image")) {
|
||||
state.art = url.slice(url.indexOf(",") + 1);
|
||||
lastArtKey = key;
|
||||
}
|
||||
await invoke("plugin:media-session|update", { state }).catch(() => {});
|
||||
}
|
||||
|
||||
/** Coalesce a burst of changes (track, then status, then position) into one card update. */
|
||||
export function syncMedia() {
|
||||
if (timer) clearTimeout(timer);
|
||||
timer = setTimeout(push, 60);
|
||||
}
|
||||
|
||||
/** Wire the card to the player. Harmless where there is no plugin. */
|
||||
export async function bindMedia() {
|
||||
if (bound) return;
|
||||
bound = true;
|
||||
hooks.mediaSync = syncMedia;
|
||||
try {
|
||||
await addPluginListener("media-session", "action", (p) => {
|
||||
const playing = player.status === "playing" || player.status === "buffering";
|
||||
switch (p?.action) {
|
||||
case "play": if (!playing) toggle(); break;
|
||||
case "pause": if (playing) toggle(); break;
|
||||
case "toggle": toggle(); break;
|
||||
case "next": next(); break;
|
||||
case "prev": prev(); break;
|
||||
case "seek": if (typeof p.position === "number" && p.position >= 0) seekSecs(p.position); break;
|
||||
case "stop": if (playing) toggle(); break;
|
||||
}
|
||||
});
|
||||
} catch {
|
||||
/* not a phone */
|
||||
}
|
||||
/* the card interpolates its progress from the last update; a top-up
|
||||
every half minute keeps a long track honest */
|
||||
setInterval(() => { if (player.track) syncMedia(); }, 30_000);
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
/* ═══════════════════════════════════════════════════════════════════════════
|
||||
SoulStream on Android — foundations.
|
||||
|
||||
The palette is the desktop palette, unchanged (global.css / the mockup's
|
||||
tokens.css): same greys, same accent, same surface ladder. What is new is
|
||||
spatial — radii open up, type goes up a step, every tappable thing is 48dp
|
||||
— and the material: the page ground is the artwork in play, blurred.
|
||||
Text is authored in px; the Android WebView applies the system font scale
|
||||
to CSS px on its own, so there is no sp arithmetic here.
|
||||
═══════════════════════════════════════════════════════════════════════════ */
|
||||
|
||||
/* the desktop's face, from the same files */
|
||||
@font-face { font-family: "Nunito"; font-style: normal; font-weight: 400; font-display: swap; src: url("/assets/fonts/nunito-400.woff2") format("woff2"); }
|
||||
@font-face { font-family: "Nunito"; font-style: normal; font-weight: 600; font-display: swap; src: url("/assets/fonts/nunito-600.woff2") format("woff2"); }
|
||||
@font-face { font-family: "Nunito"; font-style: normal; font-weight: 700; font-display: swap; src: url("/assets/fonts/nunito-700.woff2") format("woff2"); }
|
||||
|
||||
/* Typed registration so the per-artwork accent can TRANSITION. The desktop
|
||||
crossfades its accent on a rAF loop (state.svelte.js); on the phone the
|
||||
compositor does it — see the transition on html below. */
|
||||
@property --accent { syntax: "<color>"; inherits: true; initial-value: #1f9ad6; }
|
||||
@property --accent-hover { syntax: "<color>"; inherits: true; initial-value: #41b7ee; }
|
||||
|
||||
:root {
|
||||
--bg-base: #121212;
|
||||
--bg-elevated: #181818;
|
||||
--bg-highlight: #242424;
|
||||
--bg-press: #2a2a2a;
|
||||
--text-primary: #ffffff;
|
||||
--text-secondary: #b3b3b3;
|
||||
--text-muted: #7a7a7a;
|
||||
--accent: #1f9ad6;
|
||||
--accent-hover: #41b7ee;
|
||||
--accent-soft: color-mix(in srgb, var(--accent) 15%, transparent);
|
||||
--border: #2a2a2a;
|
||||
|
||||
/* the surface ladder: the same three alphas the desktop's glass mode
|
||||
uses, because the ground under a surface is the ambience here */
|
||||
--surface: rgba(255, 255, 255, 0.03);
|
||||
--hover: rgba(255, 255, 255, 0.08);
|
||||
--press: rgba(255, 255, 255, 0.11);
|
||||
--hairline: rgba(255, 255, 255, 0.1);
|
||||
--ring: inset 0 0 0 1px rgba(255, 255, 255, 0.06);
|
||||
--well: rgba(0, 0, 0, 0.18);
|
||||
|
||||
--r-art: 10px;
|
||||
--r-card: 14px;
|
||||
--r-sheet: 26px;
|
||||
--r-pill: 999px;
|
||||
--pad: 18px;
|
||||
--gap: 10px;
|
||||
|
||||
--nav-h: 60px;
|
||||
--mini-h: 70px; /* a 62dp row over a 16dp lane strip */
|
||||
--bar-h: 52px; /* the glass bar */
|
||||
--tap: 48px;
|
||||
|
||||
/* Android's own insets: the status bar above, the gesture handle below. */
|
||||
--inset-top: env(safe-area-inset-top, 0px);
|
||||
--inset-bottom: env(safe-area-inset-bottom, 0px);
|
||||
--top-h: calc(var(--bar-h) + var(--inset-top));
|
||||
|
||||
/* ── motion: real springs, sampled ────────────────────────────────────
|
||||
Material 3 Expressive specifies motion as springs; CSS takes a sampled
|
||||
curve through linear(). These are the mockup's generated tokens
|
||||
(research/mobile-mockup/tools/springs.mjs): the spatial ones overshoot
|
||||
because real objects do, the effects ones never do. */
|
||||
--sp-spatial-fast: linear(0, 0.0512, 0.176, 0.3375, 0.5079, 0.6679, 0.8057, 0.9155, 0.9963, 1.0502, 1.081, 1.0937, 1.0931, 1.0838, 1.0696, 1.0535, 1.0378, 1.0237, 1.0121, 1.0033, 0.9971, 0.9933, 0.9915, 0.991, 0.9916, 0.9928, 0.9943, 0.9958, 0.9972, 0.9984, 0.9994, 1, 1.0005, 1.0008, 1);
|
||||
--spd-spatial-fast: 413ms;
|
||||
--sp-spatial-default: linear(0, 0.0329, 0.1132, 0.2191, 0.335, 0.4503, 0.558, 0.6543, 0.7374, 0.8069, 0.8634, 0.9081, 0.9425, 0.9681, 0.9865, 0.9992, 1.0074, 1.0122, 1.0145, 1.0152, 1.0146, 1.0134, 1.0118, 1.01, 1.0083, 1.0067, 1.0052, 1.0039, 1.0029, 1.002, 1.0014, 1.0009, 1.0005, 1.0002, 1);
|
||||
--spd-spatial-default: 482ms;
|
||||
--sp-spatial-slow: linear(0, 0.0309, 0.1068, 0.2078, 0.3194, 0.4314, 0.5372, 0.6329, 0.7165, 0.7874, 0.8459, 0.893, 0.9298, 0.9579, 0.9787, 0.9935, 1.0035, 1.0098, 1.0134, 1.0149, 1.0151, 1.0143, 1.013, 1.0114, 1.0097, 1.008, 1.0065, 1.0051, 1.0039, 1.0029, 1.002, 1.0014, 1.0009, 1.0005, 1);
|
||||
--spd-spatial-slow: 641ms;
|
||||
--sp-effects-fast: linear(0, 0.0527, 0.1672, 0.3005, 0.4304, 0.5464, 0.6448, 0.7255, 0.7901, 0.8409, 0.8803, 0.9105, 0.9334, 0.9507, 0.9637, 0.9733, 0.9804, 0.9857, 0.9896, 0.9924, 0.9945, 0.996, 0.9971, 0.9979, 0.9985, 0.9989, 0.9992, 0.9994, 0.9996, 0.9997, 0.9998, 0.9999, 0.9999, 0.9999, 1);
|
||||
--spd-effects-fast: 202ms;
|
||||
--sp-effects-default: linear(0, 0.0436, 0.1412, 0.2593, 0.3786, 0.4892, 0.5866, 0.6696, 0.7385, 0.7947, 0.84, 0.876, 0.9044, 0.9266, 0.9439, 0.9572, 0.9675, 0.9754, 0.9814, 0.986, 0.9894, 0.9921, 0.9941, 0.9956, 0.9967, 0.9975, 0.9982, 0.9986, 0.999, 0.9992, 0.9994, 0.9996, 0.9997, 0.9998, 1);
|
||||
--spd-effects-default: 280ms;
|
||||
--sp-effects-slow: linear(0, 0.0388, 0.1273, 0.2365, 0.3492, 0.4558, 0.5517, 0.635, 0.7056, 0.7644, 0.8128, 0.8521, 0.8837, 0.9089, 0.929, 0.9448, 0.9572, 0.9669, 0.9745, 0.9804, 0.9849, 0.9885, 0.9912, 0.9933, 0.9949, 0.9961, 0.997, 0.9977, 0.9983, 0.9987, 0.999, 0.9993, 0.9994, 0.9996, 1);
|
||||
--spd-effects-slow: 371ms;
|
||||
|
||||
--m-fast: var(--spd-effects-fast) var(--sp-effects-fast);
|
||||
--m-base: var(--spd-spatial-fast) var(--sp-spatial-fast);
|
||||
--m-sheet: var(--spd-spatial-default) var(--sp-spatial-default);
|
||||
--m-spring: var(--spd-spatial-fast) var(--sp-spatial-fast);
|
||||
--art-grow: 1.035;
|
||||
|
||||
--ambience: 0.55; /* how much of the artwork the page ground admits */
|
||||
--grain: 0.05;
|
||||
|
||||
color-scheme: dark;
|
||||
}
|
||||
|
||||
/* The registered property only makes --accent animatable; this is the
|
||||
crossfade. Slow on purpose — it is the app changing colour, and it should
|
||||
read as a change rather than a flicker. */
|
||||
html {
|
||||
transition:
|
||||
--accent var(--spd-effects-slow) linear,
|
||||
--accent-hover var(--spd-effects-slow) linear;
|
||||
}
|
||||
/* Appearance → Accent from artwork OFF: the brand blue everywhere */
|
||||
html[data-accent="brand"] { --accent: #1f9ad6 !important; --accent-hover: #41b7ee !important; }
|
||||
/* Appearance → Ambience OFF: the honest floor, the desktop's measured greys */
|
||||
html[data-material="solid"] {
|
||||
--ambience: 0;
|
||||
--surface: var(--bg-elevated);
|
||||
--hover: var(--bg-highlight);
|
||||
--press: var(--bg-press);
|
||||
--hairline: rgba(255, 255, 255, 0.07);
|
||||
}
|
||||
|
||||
* { box-sizing: border-box; }
|
||||
|
||||
html, body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
height: 100%;
|
||||
background: var(--bg-base);
|
||||
color: var(--text-primary);
|
||||
font-family: "Nunito", -apple-system, "Segoe UI", Roboto, sans-serif;
|
||||
font-size: 15px;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
-webkit-tap-highlight-color: transparent;
|
||||
overscroll-behavior: none;
|
||||
user-select: none;
|
||||
-webkit-user-select: none;
|
||||
}
|
||||
#mobile { height: 100%; }
|
||||
|
||||
/* :where() so the reset carries zero specificity and never beats a
|
||||
component rule (the mockup lost every accent-filled control to this once) */
|
||||
:where(button) {
|
||||
font: inherit;
|
||||
color: inherit;
|
||||
background: none;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
cursor: default;
|
||||
touch-action: manipulation;
|
||||
}
|
||||
:where(input) { font: inherit; color: inherit; }
|
||||
img { display: block; }
|
||||
@@ -0,0 +1,171 @@
|
||||
/* Navigation: a stack per tab, the way Android does it, plus the two
|
||||
sheets. The state here is the truth; the browser history is a MIRROR of
|
||||
it, kept one entry per back-able layer, so the system back gesture — which
|
||||
reaches a Tauri WebView as WebView.goBack() — peels exactly one layer:
|
||||
the player sheet, then a half sheet, then the pushed screen, then the
|
||||
tab (back to Home). With nothing left to peel there is no history entry
|
||||
left either, and the activity goes to the background as Android expects. */
|
||||
|
||||
export const TABS = [
|
||||
["home", "home", "Home"],
|
||||
["search", "search", "Search"],
|
||||
["library", "library", "Library"],
|
||||
["community", "users", "Community"],
|
||||
["you", "settings", "You"],
|
||||
];
|
||||
|
||||
const root = (n) => ({ n, c: {}, scroll: 0 });
|
||||
|
||||
export const nav = $state({
|
||||
tab: "home",
|
||||
stacks: {
|
||||
home: [root("home")],
|
||||
search: [root("search")],
|
||||
library: [root("library")],
|
||||
community: [root("community")],
|
||||
you: [root("you")],
|
||||
},
|
||||
/* the transition the next render plays, and a counter that forces it */
|
||||
tr: "tab",
|
||||
seq: 0,
|
||||
/* the player sheet; `morph` = it opened from the mini bar's artwork */
|
||||
sheet: false,
|
||||
morph: false,
|
||||
face: "art",
|
||||
/* the half sheet: { kind, arg } */
|
||||
half: null,
|
||||
});
|
||||
|
||||
/** Where the container transform starts — the mini bar's art, measured the
|
||||
* moment it was tapped (the bar starts sliding away at once, so a later
|
||||
* measurement would be short). Plain, not reactive: a rect is not state. */
|
||||
export const morphSource = { rect: null };
|
||||
|
||||
let depth = 0; // history entries this module pushed
|
||||
let suppress = 0; // popstates to ignore (our own history.go)
|
||||
let booted = false;
|
||||
|
||||
export function top() {
|
||||
const s = nav.stacks[nav.tab];
|
||||
return s[s.length - 1];
|
||||
}
|
||||
export function isRoot() {
|
||||
return nav.stacks[nav.tab].length === 1;
|
||||
}
|
||||
|
||||
function backables() {
|
||||
return (nav.sheet ? 1 : 0) + (nav.half ? 1 : 0)
|
||||
+ (nav.stacks[nav.tab].length - 1) + (nav.tab !== "home" ? 1 : 0);
|
||||
}
|
||||
|
||||
/* make the history depth equal the number of layers the back gesture can peel */
|
||||
function sync() {
|
||||
if (!booted) return;
|
||||
const want = backables();
|
||||
while (depth < want) {
|
||||
depth++;
|
||||
try { history.pushState({ d: depth }, ""); } catch { /* file:// previews */ }
|
||||
}
|
||||
if (want < depth) {
|
||||
const k = depth - want;
|
||||
depth = want;
|
||||
suppress++;
|
||||
try { history.go(-k); } catch { suppress--; }
|
||||
}
|
||||
}
|
||||
|
||||
export function bootNav() {
|
||||
booted = true;
|
||||
try { history.replaceState({ d: 0 }, ""); } catch { /* ignore */ }
|
||||
window.addEventListener("popstate", () => {
|
||||
if (suppress > 0) { suppress--; return; }
|
||||
depth = Math.max(0, depth - 1);
|
||||
if (nav.sheet) nav.sheet = false;
|
||||
else if (nav.half) nav.half = null;
|
||||
else if (!popNow() && nav.tab !== "home") switchNow("home");
|
||||
sync();
|
||||
});
|
||||
}
|
||||
|
||||
function switchNow(tab) {
|
||||
nav.half = null;
|
||||
nav.tab = tab;
|
||||
nav.tr = "tab";
|
||||
nav.seq++;
|
||||
}
|
||||
function popNow() {
|
||||
const s = nav.stacks[nav.tab];
|
||||
if (s.length <= 1) return false;
|
||||
s.pop();
|
||||
nav.tr = "pop";
|
||||
nav.seq++;
|
||||
return true;
|
||||
}
|
||||
|
||||
/** A tab. Tapping the tab you are on pops it to its root. */
|
||||
export function go(tab) {
|
||||
if (tab === nav.tab) {
|
||||
if (nav.stacks[tab].length > 1) {
|
||||
nav.stacks[tab] = [nav.stacks[tab][0]];
|
||||
nav.tr = "pop";
|
||||
nav.seq++;
|
||||
}
|
||||
nav.half = null;
|
||||
sync();
|
||||
return;
|
||||
}
|
||||
switchNow(tab);
|
||||
sync();
|
||||
}
|
||||
|
||||
/** Push a screen onto the current tab. `screenEl` is the scroller of the
|
||||
* screen being left, so a pop can put it back where it was. */
|
||||
export function push(n, c = {}, screenEl = null) {
|
||||
nav.half = null;
|
||||
const t = top();
|
||||
if (screenEl) t.scroll = screenEl.scrollTop;
|
||||
nav.stacks[nav.tab].push({ n, c, scroll: 0 });
|
||||
nav.tr = "push";
|
||||
nav.seq++;
|
||||
sync();
|
||||
}
|
||||
|
||||
/** The in-app back chevron. Same order as the system gesture. */
|
||||
export function back() {
|
||||
if (nav.sheet) nav.sheet = false;
|
||||
else if (nav.half) nav.half = null;
|
||||
else if (!popNow() && nav.tab !== "home") switchNow("home");
|
||||
sync();
|
||||
}
|
||||
|
||||
/** Same screen, different arguments — a swap, not a journey. */
|
||||
export function patch(c) {
|
||||
Object.assign(top().c, c);
|
||||
}
|
||||
|
||||
export function openSheet(fromEl = null) {
|
||||
if (nav.sheet) return;
|
||||
let rect = null;
|
||||
if (fromEl && typeof fromEl.getBoundingClientRect === "function") {
|
||||
const r = fromEl.getBoundingClientRect();
|
||||
if (r.width) rect = { left: r.left, top: r.top, width: r.width, height: r.height };
|
||||
}
|
||||
morphSource.rect = rect;
|
||||
nav.morph = !!rect;
|
||||
nav.sheet = true;
|
||||
sync();
|
||||
}
|
||||
export function closeSheet() {
|
||||
if (!nav.sheet) return;
|
||||
nav.sheet = false;
|
||||
sync();
|
||||
}
|
||||
export function openHalf(kind, arg = null) {
|
||||
nav.half = { kind, arg };
|
||||
sync();
|
||||
}
|
||||
export function closeHalf() {
|
||||
if (!nav.half) return;
|
||||
nav.half = null;
|
||||
sync();
|
||||
}
|
||||
@@ -0,0 +1,148 @@
|
||||
/* The network half of Search: one Soulseek search at a time, its answers
|
||||
grouped by PEER AND FOLDER — on this network the choice is whose copy to
|
||||
take, not which file — and ranked the way the desktop's source rules
|
||||
rank them: lossless first, then a free slot, then speed. The file lists
|
||||
stay out of the reactive state until a batch is folded in; the screen
|
||||
sees a sorted snapshot every quarter second. */
|
||||
import * as api from "../lib/api.js";
|
||||
import { listen } from "../lib/events.js";
|
||||
|
||||
export const AUDIO = new Set(["flac", "mp3", "mp2", "m4a", "m4b", "aac", "ogg", "oga", "wav", "aiff", "aif", "opus", "wma", "ape", "wv", "mpc", "tta", "dsf", "dff", "alac"]);
|
||||
export const LOSSLESS = new Set(["flac", "wav", "aiff", "aif", "ape", "wv", "alac", "dsf", "dff", "tta"]);
|
||||
|
||||
export const net = $state({
|
||||
query: "",
|
||||
token: null,
|
||||
searching: false,
|
||||
responses: 0,
|
||||
files: 0,
|
||||
/** [{ key, username, folder, folderName, slot, speed, queue, files, size, lossless, topExt, maxBitrate, maxDepth }] */
|
||||
groups: [],
|
||||
error: "",
|
||||
});
|
||||
|
||||
const groups = new Map(); // key -> group (plain; published as a snapshot)
|
||||
let publishTimer = null;
|
||||
let stopTimer = null;
|
||||
let bound = false;
|
||||
|
||||
const GROUPS_MAX = 150;
|
||||
const FILES_PER_GROUP_MAX = 200;
|
||||
const SEARCH_MS = 15_000;
|
||||
|
||||
function fold(batch) {
|
||||
let changed = false;
|
||||
for (const r of batch || []) {
|
||||
if (r.token !== net.token) continue;
|
||||
net.responses += 1;
|
||||
for (const f of r.files || []) {
|
||||
if (!AUDIO.has(f.extension)) continue;
|
||||
const key = r.username + "|" + f.folder;
|
||||
let g = groups.get(key);
|
||||
if (!g) {
|
||||
if (groups.size >= GROUPS_MAX) continue;
|
||||
g = {
|
||||
key,
|
||||
username: r.username,
|
||||
folder: f.folder,
|
||||
folderName: f.folder.split("\\").filter(Boolean).pop() || r.username,
|
||||
slot: !!r.has_free_upload_slot,
|
||||
speed: r.upload_speed || 0,
|
||||
queue: r.queue_length || 0,
|
||||
files: [],
|
||||
exts: new Map(),
|
||||
size: 0,
|
||||
lossless: 0,
|
||||
topExt: "",
|
||||
maxBitrate: 0,
|
||||
maxDepth: 0,
|
||||
};
|
||||
groups.set(key, g);
|
||||
}
|
||||
if (g.files.length >= FILES_PER_GROUP_MAX) continue;
|
||||
g.files.push(f);
|
||||
g.size += f.size || 0;
|
||||
if (LOSSLESS.has(f.extension)) g.lossless += 1;
|
||||
if ((f.bitrate || 0) > g.maxBitrate) g.maxBitrate = f.bitrate;
|
||||
if ((f.bit_depth || 0) > g.maxDepth) g.maxDepth = f.bit_depth;
|
||||
const n = (g.exts.get(f.extension) || 0) + 1;
|
||||
g.exts.set(f.extension, n);
|
||||
if (n >= (g.exts.get(g.topExt) || 0)) g.topExt = f.extension;
|
||||
net.files += 1;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
if (changed) schedulePublish();
|
||||
}
|
||||
|
||||
function schedulePublish() {
|
||||
if (publishTimer) return;
|
||||
publishTimer = setTimeout(publish, 250);
|
||||
}
|
||||
|
||||
/** The screen's copy: sorted, files in name order (which is track order). */
|
||||
function publish() {
|
||||
publishTimer = null;
|
||||
const list = [...groups.values()].map((g) => ({
|
||||
...g,
|
||||
exts: undefined,
|
||||
losslessShare: g.files.length ? g.lossless / g.files.length : 0,
|
||||
files: g.files.slice().sort((a, b) => a.name.localeCompare(b.name, undefined, { numeric: true })),
|
||||
}));
|
||||
list.sort((a, b) =>
|
||||
b.losslessShare - a.losslessShare
|
||||
|| (b.slot ? 1 : 0) - (a.slot ? 1 : 0)
|
||||
|| b.speed - a.speed
|
||||
|| b.files.length - a.files.length);
|
||||
net.groups = list;
|
||||
}
|
||||
|
||||
export async function bindNet() {
|
||||
if (bound) return;
|
||||
bound = true;
|
||||
try { await listen("soulseek:search-results", (ev) => fold(ev.payload)); } catch { /* not a phone */ }
|
||||
}
|
||||
|
||||
/** Ask the network. One live search at a time; the last one is stopped. */
|
||||
export async function search(query) {
|
||||
const q = String(query || "").trim();
|
||||
if (!q) return;
|
||||
await stop();
|
||||
net.query = q;
|
||||
net.responses = 0;
|
||||
net.files = 0;
|
||||
net.error = "";
|
||||
groups.clear();
|
||||
net.groups = [];
|
||||
net.searching = true;
|
||||
try {
|
||||
net.token = await api.startSearch(q);
|
||||
} catch (e) {
|
||||
net.searching = false;
|
||||
net.error = String(e);
|
||||
return;
|
||||
}
|
||||
clearTimeout(stopTimer);
|
||||
stopTimer = setTimeout(() => stop(true), SEARCH_MS);
|
||||
}
|
||||
|
||||
/** Stop listening; keep what came in unless told otherwise. */
|
||||
export async function stop(keep = false) {
|
||||
clearTimeout(stopTimer);
|
||||
const t = net.token;
|
||||
net.token = null;
|
||||
net.searching = false;
|
||||
if (t != null) api.stopSearch(t).catch(() => {});
|
||||
if (!keep) { groups.clear(); net.groups = []; }
|
||||
}
|
||||
|
||||
export function speedLabel(kbps) {
|
||||
if (!kbps) return "speed unknown";
|
||||
return kbps >= 1000 ? (kbps / 1000).toFixed(1) + " MB/s" : Math.round(kbps) + " kB/s";
|
||||
}
|
||||
export function groupFormat(g) {
|
||||
const ext = (g.topExt || "").toUpperCase();
|
||||
if (!ext) return "";
|
||||
if (LOSSLESS.has(g.topExt)) return ext + (g.maxDepth ? " " + g.maxDepth + "-bit" : "");
|
||||
return ext + (g.maxBitrate ? " " + g.maxBitrate : "");
|
||||
}
|
||||
@@ -0,0 +1,695 @@
|
||||
/* The player, on the phone: one queue, the audio thread behind the same
|
||||
IPC the desktop uses, and the lane's story.
|
||||
|
||||
THE QUEUE IS A LIST. Entries are { t: Track, album: Album } — the album
|
||||
is carried because the mini bar, the ground and the accent all read the
|
||||
artwork off it, and a queue can leave the record it started from.
|
||||
|
||||
GAPLESS, the desktop's way: when a track starts, the next one is decoded
|
||||
now and appended behind it in the same sink (`preload_local`); the engine
|
||||
then reports the boundary as `track-ended { gapless: true }` and the
|
||||
phone only moves its index. If the queue changed under an armed preload,
|
||||
the boundary is re-sourced properly instead — a gap, never a wrong track.
|
||||
|
||||
SHUFFLE is a predetermined order: the rest of the queue is shuffled once,
|
||||
so the track the sheet promises next is the one the engine has armed.
|
||||
The unshuffled queue is kept so shuffle off restores the order.
|
||||
|
||||
THE SESSION survives a relaunch (localStorage): the queue, the position,
|
||||
the modes. A reload finds the audio thread still playing and follows it;
|
||||
a restart restores the track paused with `needsResource`, and play
|
||||
re-sources it from where it was — the desktop's rule, kept.
|
||||
|
||||
THE LANE'S STORY (src/lib/waveshape.js's constants): on a track change the
|
||||
outgoing shape is HELD for ARRIVE_HOLD_MS; a decode that lands inside the
|
||||
hold morphs shape → shape (ARRIVING, one motion over ARRIVE_MS); one that
|
||||
takes longer drops to the LOADING swell first. */
|
||||
import * as api from "../lib/api.js";
|
||||
import { listen } from "../lib/events.js";
|
||||
import { ARRIVE_HOLD_MS, ARRIVE_MS } from "../lib/waveshape.js";
|
||||
import { loadArt, art } from "./art.svelte.js";
|
||||
import { lib, tracksOf } from "./lib.svelte.js";
|
||||
import { shuffled } from "./util.js";
|
||||
|
||||
export const player = $state({
|
||||
status: "idle", // idle | buffering | playing | paused
|
||||
position: 0,
|
||||
duration: null,
|
||||
queue: [],
|
||||
qi: -1,
|
||||
from: "", // what the queue was built from, for the sheet's kicker
|
||||
track: null,
|
||||
album: null,
|
||||
peaks: [],
|
||||
heldPeaks: [],
|
||||
phase: "ready", // hold | loading | rising | arriving | ready
|
||||
/** a stream: how much of the track the peaks describe */
|
||||
coverage: 1,
|
||||
/** the transfer behind a streamed track */
|
||||
stream: { received: 0, total: 0, done: false, failed: null },
|
||||
/** how the last boundary was crossed: "gapless" (the engine had the next
|
||||
* appended) or "sourced" (the next was started from scratch) */
|
||||
advance: "",
|
||||
shuffle: false,
|
||||
repeat: 0, // 0 off · 1 all · 2 one
|
||||
/* restored from the last session with nothing loaded behind it: play
|
||||
has to re-source the track rather than resume */
|
||||
needsResource: false,
|
||||
/* the sleep timer: when it pauses, as a timestamp; 0 = off */
|
||||
sleepAt: 0,
|
||||
error: "",
|
||||
});
|
||||
|
||||
/** Things the shell plugs in: `recentsDirty` runs when a play has been
|
||||
* written and the recents rail should re-read; `mediaSync` mirrors the
|
||||
* bar to the phone's media session (media.svelte.js). */
|
||||
export const hooks = { recentsDirty: null, mediaSync: null, resolveEntry: null };
|
||||
function mediaSync() {
|
||||
if (typeof hooks.mediaSync === "function") hooks.mediaSync();
|
||||
}
|
||||
|
||||
let gen = 0;
|
||||
let holdTimer = null;
|
||||
let arriveTimer = null;
|
||||
let original = null; // the unshuffled queue while shuffle is on
|
||||
let armedPath = null; // the file the engine has appended for the next boundary
|
||||
|
||||
export function current() {
|
||||
return player.queue[player.qi] ?? null;
|
||||
}
|
||||
|
||||
function setErr(e) {
|
||||
player.error = String(e);
|
||||
}
|
||||
|
||||
/* ── the lane's story ────────────────────────────────────────────────── */
|
||||
function beginStory() {
|
||||
player.heldPeaks = player.peaks;
|
||||
player.peaks = [];
|
||||
player.phase = "hold";
|
||||
clearTimeout(holdTimer);
|
||||
clearTimeout(arriveTimer);
|
||||
const g = gen;
|
||||
holdTimer = setTimeout(() => {
|
||||
if (g === gen && player.phase === "hold") player.phase = "loading";
|
||||
}, ARRIVE_HOLD_MS);
|
||||
}
|
||||
function landPeaks(g, peaks) {
|
||||
if (g !== gen) return;
|
||||
clearTimeout(holdTimer);
|
||||
player.peaks = peaks;
|
||||
player.phase = "arriving";
|
||||
arriveTimer = setTimeout(() => { if (g === gen) player.phase = "ready"; }, ARRIVE_MS + 80);
|
||||
}
|
||||
async function loadWave(g, path) {
|
||||
try {
|
||||
const w = await api.waveform(path, 900);
|
||||
landPeaks(g, Array.isArray(w) ? w : []);
|
||||
} catch {
|
||||
if (g === gen) player.phase = "ready";
|
||||
}
|
||||
}
|
||||
|
||||
/* ── starting a track ────────────────────────────────────────────────── */
|
||||
async function startEntry(e, startSecs = null) {
|
||||
if (!e) return;
|
||||
const g = ++gen;
|
||||
clearTimeout(watchdog);
|
||||
++preloadGen;
|
||||
clearTimeout(preloadPoll);
|
||||
listenFlush();
|
||||
armedPath = null;
|
||||
player.track = e.t;
|
||||
player.album = e.album;
|
||||
player.position = startSecs || 0;
|
||||
player.duration = e.t.duration_secs ?? null;
|
||||
player.status = "buffering";
|
||||
player.needsResource = false;
|
||||
player.error = "";
|
||||
beginStory();
|
||||
player.coverage = 1;
|
||||
player.stream = { received: 0, total: 0, done: false, failed: null };
|
||||
void loadArt(e.album?.art_path, true);
|
||||
writeSession();
|
||||
mediaSync();
|
||||
if (e.t.catalog && !e.t.path) {
|
||||
/* a record's later track: it finds its own copy now (resolve.svelte.js) */
|
||||
let ok = false;
|
||||
try { ok = await hooks.resolveEntry?.(e); } catch { ok = false; }
|
||||
if (g !== gen) return;
|
||||
if (!ok) {
|
||||
setErr("No source for “" + e.t.title + "”");
|
||||
ended(false);
|
||||
return;
|
||||
}
|
||||
player.duration = e.t.duration_secs ?? null;
|
||||
writeSession();
|
||||
mediaSync();
|
||||
}
|
||||
if (e.t.stream) {
|
||||
/* a peer's copy: the engine plays it as it arrives; the lane tells
|
||||
the story from the transfer's own bytes (streamStory) */
|
||||
try {
|
||||
await api.playStream(e.t.stream.username, e.t.path, e.t.stream.size, e.t.duration_secs ?? null);
|
||||
} catch (err) {
|
||||
if (g === gen) { setErr(err); player.status = "idle"; player.phase = "ready"; }
|
||||
return;
|
||||
}
|
||||
if (g !== gen) return;
|
||||
streamStory(g, e);
|
||||
armWatchdog(g, e);
|
||||
armPreload();
|
||||
return;
|
||||
}
|
||||
try {
|
||||
await api.playLocal(e.t.path, e.t.duration_secs ?? null, startSecs);
|
||||
} catch (err) {
|
||||
if (g === gen) { setErr(err); player.status = "idle"; player.phase = "ready"; }
|
||||
return;
|
||||
}
|
||||
if (g !== gen) return;
|
||||
armPreload();
|
||||
loadWave(g, e.t.path);
|
||||
}
|
||||
|
||||
/* ── a stream's lane ─────────────────────────────────────────────────────
|
||||
The partial waveform is asked for every few seconds while the bytes
|
||||
arrive: the backend folds what it has and says how much of the track that
|
||||
covers, and the lane RISES to that frontier. The last request, once the
|
||||
transfer is done, is the whole shape — the arrival. The cover comes out
|
||||
of the file's own tags once enough of it is here. */
|
||||
/* A peer that has not sent a byte in time is not about to: the entry's
|
||||
runner-ups (`t.alts`, the resolver's next candidates) take over one by
|
||||
one — 12s for the first peer (an indirect handshake honestly takes ~10),
|
||||
8s for the rest — and when they are spent the queue moves on. */
|
||||
let watchdog = null;
|
||||
function armWatchdog(g, e) {
|
||||
clearTimeout(watchdog);
|
||||
const first = !e.t.tried;
|
||||
watchdog = setTimeout(() => {
|
||||
if (g !== gen) return;
|
||||
if (player.status === "playing" || player.stream.received > 0) return;
|
||||
const n = e.t.alts?.shift();
|
||||
if (n) {
|
||||
e.t.tried = (e.t.tried || 0) + 1;
|
||||
e.t.path = n.path;
|
||||
e.t.stream = { username: n.username, size: n.size };
|
||||
if (n.duration) e.t.duration_secs = n.duration;
|
||||
startEntry(e);
|
||||
return;
|
||||
}
|
||||
setErr("Sources for “" + e.t.title + "” aren't responding");
|
||||
ended(false);
|
||||
}, first ? 12000 : 8000);
|
||||
}
|
||||
|
||||
let streamTimer = null;
|
||||
function streamStory(g, e) {
|
||||
clearTimeout(streamTimer);
|
||||
const { username, size } = e.t.stream;
|
||||
const path = e.t.path;
|
||||
let artTried = false;
|
||||
const tick = async () => {
|
||||
if (g !== gen) return;
|
||||
const done = player.stream.done;
|
||||
try {
|
||||
const slice = await api.streamWaveform(username, path, size, 900);
|
||||
if (g !== gen) return;
|
||||
const peaks = slice?.peaks || [];
|
||||
const coverage = Math.max(0, Math.min(1, slice?.coverage ?? 0));
|
||||
if (peaks.length) {
|
||||
clearTimeout(holdTimer);
|
||||
player.peaks = peaks;
|
||||
player.coverage = coverage;
|
||||
if (done || coverage >= 0.999) {
|
||||
player.phase = "arriving";
|
||||
clearTimeout(arriveTimer);
|
||||
arriveTimer = setTimeout(() => { if (g === gen) player.phase = "ready"; }, ARRIVE_MS + 80);
|
||||
} else if (player.phase !== "rising") {
|
||||
player.phase = "rising";
|
||||
}
|
||||
}
|
||||
} catch { /* nothing to fold yet */ }
|
||||
if (!artTried && (player.stream.received > 200_000 || done)) {
|
||||
artTried = true;
|
||||
const key = e.album?.art_path;
|
||||
if (key && art[key] === undefined) {
|
||||
api.streamEmbeddedArt(username, path).then((u) => { art[key] = u || ""; }, () => { art[key] = ""; });
|
||||
}
|
||||
}
|
||||
if (g === gen && !done) streamTimer = setTimeout(tick, 2500);
|
||||
};
|
||||
streamTimer = setTimeout(tick, 900);
|
||||
}
|
||||
|
||||
/** The index the engine will play next, in this order, with these modes. */
|
||||
function nextIndex() {
|
||||
if (!player.queue.length) return -1;
|
||||
if (player.repeat === 2) return player.qi;
|
||||
if (player.qi + 1 < player.queue.length) return player.qi + 1;
|
||||
return player.repeat === 1 ? 0 : -1;
|
||||
}
|
||||
|
||||
/** Ready the next track now, whatever it is — the desktop's album fill and
|
||||
* stream preload, folded into one place:
|
||||
* - a library file: decoded and appended behind the current one;
|
||||
* - a peer's copy: fetched into the cache ahead of time, and appended the
|
||||
* moment it is byte-complete, so the boundary is gapless;
|
||||
* - a record's later track that has no copy yet: found first, QUIETLY (the
|
||||
* resolver's line never shows for a background search), then the above.
|
||||
* Streams wait ALBUM_FILL_DELAY_MS after a start, so the search and the
|
||||
* fetch never compete with the track that is starting. */
|
||||
const ALBUM_FILL_DELAY_MS = 4000;
|
||||
/** THREE ahead — the desktop's STREAM_PRELOAD_DEPTH. One track of headroom
|
||||
* is not enough when a peer is slow or a search misses. */
|
||||
const PRELOAD_DEPTH = 3;
|
||||
let preloadGen = 0;
|
||||
let preloadPoll = null;
|
||||
/** The next `count` queue indices in play order: none past the end unless
|
||||
* repeat-all wraps them; repeat-one has no next. The queue IS the play
|
||||
* order on the phone (shuffle reorders it). */
|
||||
function peekNextIndices(count = PRELOAD_DEPTH) {
|
||||
const n = player.queue.length;
|
||||
if (!n || player.repeat === 2) return [];
|
||||
const out = [];
|
||||
let i = player.qi;
|
||||
for (let k = 0; k < count; k++) {
|
||||
i += 1;
|
||||
if (i >= n) { if (player.repeat !== 1) break; i = 0; }
|
||||
if (i === player.qi) break;
|
||||
out.push(i);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
function armPreload() {
|
||||
++preloadGen;
|
||||
clearTimeout(preloadPoll);
|
||||
armedPath = null;
|
||||
const ahead = player.status === "idle" ? [] : peekNextIndices();
|
||||
if (!ahead.length) return;
|
||||
const first = player.queue[ahead[0]];
|
||||
if (first?.t?.path && !first.t.stream && !first.t.catalog) {
|
||||
/* a library file: decoded and appended now; the rest are files too or
|
||||
get their fetch below */
|
||||
const path = first.t.path;
|
||||
armedPath = path;
|
||||
api.preloadLocal(path, first.t.duration_secs ?? null).catch(() => {
|
||||
if (armedPath === path) armedPath = null;
|
||||
});
|
||||
}
|
||||
if (ahead.some((i) => player.queue[i]?.t?.stream || player.queue[i]?.t?.catalog)) armStreamPreload(ahead);
|
||||
}
|
||||
/** Ready the peers' copies among the next three: found QUIETLY where a
|
||||
* record's later track has none yet (a background search never shows the
|
||||
* resolver's line), fetched into the cache ahead of time — one after the
|
||||
* other, so the search pacing holds — and the FIRST appended the moment it
|
||||
* is byte-complete, so the boundary is gapless. Waits after a start so
|
||||
* nothing competes with the track that is starting. */
|
||||
function armStreamPreload(indices) {
|
||||
const g = preloadGen;
|
||||
preloadPoll = setTimeout(async () => {
|
||||
for (const i of indices) {
|
||||
if (g !== preloadGen) return;
|
||||
const e = player.queue[i];
|
||||
if (!e?.t) continue;
|
||||
if (e.t.catalog && !e.t.path) {
|
||||
let ok = false;
|
||||
try { ok = await hooks.resolveEntry?.(e, true); } catch { ok = false; }
|
||||
if (g !== preloadGen) return;
|
||||
if (!ok) continue;
|
||||
}
|
||||
if (!e.t.stream) continue; // the library's, or nothing to fetch
|
||||
try { await api.preloadStream(e.t.stream.username, e.t.path, e.t.stream.size); } catch { /* next one */ }
|
||||
}
|
||||
/* the immediate next, once it is whole */
|
||||
const e = player.queue[indices[0]];
|
||||
if (!e?.t?.stream || g !== preloadGen) return;
|
||||
const { username, size } = e.t.stream;
|
||||
const path = e.t.path;
|
||||
const poll = async () => {
|
||||
if (g !== preloadGen) return;
|
||||
let ready = false;
|
||||
try { ready = await api.streamCacheReady(username, path, size); } catch { ready = false; }
|
||||
if (g !== preloadGen) return;
|
||||
if (!ready) { preloadPoll = setTimeout(poll, 3000); return; }
|
||||
try {
|
||||
const ok = await api.preloadCachedStream(username, path, size, e.t.duration_secs ?? null);
|
||||
if (ok !== false && g === preloadGen) armedPath = path;
|
||||
} catch { /* a gap at the boundary, never the wrong track */ }
|
||||
};
|
||||
poll();
|
||||
}, ALBUM_FILL_DELAY_MS);
|
||||
}
|
||||
|
||||
/** The engine crossed into the appended track on its own. */
|
||||
function advanceGaplessly(i) {
|
||||
const e = player.queue[i];
|
||||
const g = ++gen;
|
||||
player.advance = "gapless";
|
||||
listenFlush();
|
||||
player.qi = i;
|
||||
player.track = e.t;
|
||||
player.album = e.album;
|
||||
player.position = 0;
|
||||
player.duration = e.t.duration_secs ?? null;
|
||||
player.status = "playing";
|
||||
player.needsResource = false;
|
||||
beginStory();
|
||||
void loadArt(e.album?.art_path, true);
|
||||
armedPath = null;
|
||||
armPreload();
|
||||
if (e.t.stream) {
|
||||
/* the appended copy was byte-complete: the lane gets the whole shape */
|
||||
player.coverage = 1;
|
||||
player.stream = { received: e.t.stream.size, total: e.t.stream.size, done: true, failed: null };
|
||||
streamStory(g, e);
|
||||
} else {
|
||||
loadWave(g, e.t.path);
|
||||
}
|
||||
writeSession();
|
||||
mediaSync();
|
||||
}
|
||||
|
||||
/* ── the queue ───────────────────────────────────────────────────────── */
|
||||
export function playEntries(entries, at = 0, from = "") {
|
||||
original = null;
|
||||
if (player.shuffle && entries.length > 1) {
|
||||
/* a predetermined order: the chosen track first, the rest shuffled */
|
||||
original = entries;
|
||||
const first = entries[at];
|
||||
entries = [first, ...shuffled(entries.filter((_, i) => i !== at))];
|
||||
at = 0;
|
||||
}
|
||||
player.queue = entries;
|
||||
player.qi = at;
|
||||
player.from = from;
|
||||
return startEntry(entries[at]);
|
||||
}
|
||||
export function playAlbum(album, tracks, at = 0) {
|
||||
return playEntries(tracks.map((t) => ({ t, album })), at, album.title);
|
||||
}
|
||||
export function playAlbumShuffled(album, tracks) {
|
||||
if (!tracks.length) return;
|
||||
player.shuffle = true;
|
||||
return playEntries(tracks.map((t) => ({ t, album })), Math.floor(Math.random() * tracks.length), album.title);
|
||||
}
|
||||
export function playQueueAt(i) {
|
||||
if (i < 0 || i >= player.queue.length) return;
|
||||
player.qi = i;
|
||||
return startEntry(player.queue[i]);
|
||||
}
|
||||
/** After the current track. */
|
||||
export function playNext(entries) {
|
||||
if (player.qi < 0) return playEntries(entries, 0, player.from);
|
||||
player.queue.splice(player.qi + 1, 0, ...entries);
|
||||
if (original) {
|
||||
const cur = player.queue[player.qi];
|
||||
const k = original.findIndex((x) => x.t.path === cur?.t?.path);
|
||||
original.splice(k >= 0 ? k + 1 : original.length, 0, ...entries);
|
||||
}
|
||||
armPreload();
|
||||
writeSession();
|
||||
}
|
||||
/** At the end of the queue. */
|
||||
export function enqueue(entries) {
|
||||
if (player.qi < 0) return playEntries(entries, 0, player.from);
|
||||
player.queue.push(...entries);
|
||||
if (original) original.push(...entries);
|
||||
if (player.qi + 1 === player.queue.length - entries.length) armPreload();
|
||||
writeSession();
|
||||
}
|
||||
|
||||
/* ── a track from the index (Search, the Tracks tab) ─────────────────── */
|
||||
/** The library record a TrackIndexRow belongs to, when the library has it. */
|
||||
export function albumOfRow(row) {
|
||||
const k = String(row.artist || "").toLowerCase();
|
||||
return lib.albums.find((a) => a.title === row.album && a.artist.toLowerCase() === k)
|
||||
|| (row.art_path ? lib.albums.find((a) => a.art_path === row.art_path) : null)
|
||||
|| null;
|
||||
}
|
||||
export function entryFromRow(row, album = albumOfRow(row)) {
|
||||
return {
|
||||
t: { id: row.path, title: row.title, artist: row.artist, path: row.path, duration_secs: row.duration_secs ?? null },
|
||||
album: album || { id: null, title: row.album, artist: row.artist, art_path: row.art_path ?? null },
|
||||
};
|
||||
}
|
||||
/** The track, then the rest of its record. */
|
||||
export async function playIndexRow(row) {
|
||||
try {
|
||||
const album = albumOfRow(row);
|
||||
if (album) {
|
||||
const tr = await tracksOf(album.id);
|
||||
const i = tr.findIndex((t) => t.path === row.path);
|
||||
if (i >= 0) return await playAlbum(album, tr, i);
|
||||
}
|
||||
await playEntries([entryFromRow(row, album)], 0, row.album);
|
||||
} catch (e) { setErr(e); }
|
||||
}
|
||||
|
||||
/* ── the sleep timer ─────────────────────────────────────────────────── */
|
||||
let sleepTimer = null;
|
||||
export function setSleep(minutes) {
|
||||
clearTimeout(sleepTimer);
|
||||
sleepTimer = null;
|
||||
player.sleepAt = minutes > 0 ? Date.now() + minutes * 60_000 : 0;
|
||||
if (minutes > 0) {
|
||||
sleepTimer = setTimeout(() => {
|
||||
player.sleepAt = 0;
|
||||
sleepTimer = null;
|
||||
if (player.status === "playing" || player.status === "buffering") api.playerControl("pause").catch(() => {});
|
||||
}, minutes * 60_000);
|
||||
}
|
||||
}
|
||||
export function sleepLabel() {
|
||||
if (!player.sleepAt) return "off";
|
||||
const m = Math.max(1, Math.round((player.sleepAt - Date.now()) / 60_000));
|
||||
return m + " min left";
|
||||
}
|
||||
|
||||
/* ── the transport ───────────────────────────────────────────────────── */
|
||||
export function next() {
|
||||
if (!player.queue.length) return;
|
||||
if (player.repeat === 2) { seekSecs(0); return; }
|
||||
const i = player.qi + 1 < player.queue.length ? player.qi + 1 : (player.repeat === 1 ? 0 : -1);
|
||||
if (i < 0) {
|
||||
/* the end of the queue: stop, keep the record on the bar */
|
||||
api.playerControl("stop").catch(() => {});
|
||||
player.status = "idle";
|
||||
armedPath = null;
|
||||
mediaSync();
|
||||
return;
|
||||
}
|
||||
playQueueAt(i);
|
||||
}
|
||||
export function prev() {
|
||||
/* the universal transport rule: restart first, go back on a second press */
|
||||
if (player.position > 5 || player.qi <= 0) { seekSecs(0); return; }
|
||||
playQueueAt(player.qi - 1);
|
||||
}
|
||||
export function toggle() {
|
||||
if (player.status === "playing" || player.status === "buffering") {
|
||||
api.playerControl("pause").catch(setErr);
|
||||
} else if (player.status === "paused" && !player.needsResource) {
|
||||
api.playerControl("resume").catch(setErr);
|
||||
} else if (current()) {
|
||||
/* nothing loaded behind the bar — a restored session, or a queue
|
||||
that ran out: source it again, from where it was if it was somewhere */
|
||||
const at = player.needsResource && player.position > 1 && player.duration
|
||||
&& player.position < player.duration - 1 ? player.position : null;
|
||||
startEntry(current(), at);
|
||||
}
|
||||
}
|
||||
export function seekSecs(s) {
|
||||
if (player.duration == null) return;
|
||||
s = Math.max(0, Math.min(player.duration, s));
|
||||
player.position = s;
|
||||
if (player.needsResource) { startEntry(current(), s > 1 ? s : null); return; }
|
||||
api.playerControl("seek", s).catch(setErr);
|
||||
mediaSync();
|
||||
}
|
||||
export function seekFrac(f) {
|
||||
if (player.duration) seekSecs(f * player.duration);
|
||||
}
|
||||
export function cycleRepeat() {
|
||||
player.repeat = (player.repeat + 1) % 3;
|
||||
armPreload();
|
||||
writeSession();
|
||||
}
|
||||
export function toggleShuffle() {
|
||||
if (!player.shuffle) {
|
||||
original = player.queue.slice();
|
||||
const rest = shuffled(player.queue.slice(player.qi + 1));
|
||||
player.queue = player.queue.slice(0, player.qi + 1).concat(rest);
|
||||
player.shuffle = true;
|
||||
} else {
|
||||
if (original) {
|
||||
const cur = player.queue[player.qi];
|
||||
const k = original.findIndex((x) => x.t.path === cur?.t?.path);
|
||||
if (k >= 0) { player.queue = original; player.qi = k; }
|
||||
original = null;
|
||||
}
|
||||
player.shuffle = false;
|
||||
}
|
||||
armPreload();
|
||||
writeSession();
|
||||
}
|
||||
|
||||
function ended(gapless) {
|
||||
listenFlush();
|
||||
const i = nextIndex();
|
||||
const e = i >= 0 ? player.queue[i] : null;
|
||||
if (gapless && e && armedPath && e.t.path === armedPath) { advanceGaplessly(i); return; }
|
||||
if (!e) {
|
||||
player.status = "idle";
|
||||
if (player.duration != null) player.position = player.duration;
|
||||
armedPath = null;
|
||||
writeSession();
|
||||
mediaSync();
|
||||
return;
|
||||
}
|
||||
/* not armed, or armed with a track the queue no longer has next: source
|
||||
the right one (a gap at worst, never the wrong track) */
|
||||
player.advance = "sourced";
|
||||
playQueueAt(i);
|
||||
}
|
||||
|
||||
/** Subscribe to the audio thread. Returns the unlisten. */
|
||||
export async function bindEvents() {
|
||||
document.addEventListener("visibilitychange", () => { if (document.hidden) writeSession(); });
|
||||
window.addEventListener("pagehide", writeSession);
|
||||
setInterval(() => { if (player.status === "playing") writeSession(); }, 10_000);
|
||||
try {
|
||||
await listen("soulseek:stream", (ev) => {
|
||||
const p = ev.payload || {};
|
||||
if (!current()?.t?.stream) return;
|
||||
player.stream = { received: p.received || 0, total: p.total || 0, done: !!p.done, failed: p.failed || null };
|
||||
if (p.failed) setErr("The stream from " + current().t.stream.username + " failed: " + p.failed);
|
||||
});
|
||||
} catch { /* not a phone */ }
|
||||
return await listen("soulseek:player", (ev) => {
|
||||
const p = ev.payload || {};
|
||||
switch (p.kind) {
|
||||
case "playing": player.status = "playing"; player.needsResource = false; mediaSync(); break;
|
||||
case "paused": player.status = "paused"; mediaSync(); break;
|
||||
case "buffering": player.status = "buffering"; break;
|
||||
case "stopped": player.status = "idle"; mediaSync(); break;
|
||||
case "position":
|
||||
if (typeof p.secs === "number") {
|
||||
player.position = p.secs;
|
||||
listenTick(p.secs);
|
||||
}
|
||||
if (p.duration != null) player.duration = p.duration;
|
||||
break;
|
||||
case "track-ended": ended(!!p.gapless); break;
|
||||
case "error":
|
||||
player.error = p.message || "playback error";
|
||||
player.status = "idle";
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* ── the session ─────────────────────────────────────────────────────── */
|
||||
const SESSION_KEY = "ss.mobile.session.v1";
|
||||
|
||||
function packEntry(e) {
|
||||
const a = e.album;
|
||||
return {
|
||||
t: e.t,
|
||||
album: a ? { id: a.id ?? null, title: a.title, artist: a.artist, year: a.year ?? null, art_path: a.art_path ?? null, artist_art_path: a.artist_art_path ?? null } : null,
|
||||
};
|
||||
}
|
||||
export function writeSession() {
|
||||
try {
|
||||
if (!player.track) { localStorage.removeItem(SESSION_KEY); return; }
|
||||
localStorage.setItem(SESSION_KEY, JSON.stringify({
|
||||
v: 1,
|
||||
queue: player.queue.map(packEntry),
|
||||
qi: player.qi,
|
||||
from: player.from,
|
||||
position: player.position,
|
||||
duration: player.duration,
|
||||
shuffle: player.shuffle,
|
||||
repeat: player.repeat,
|
||||
original: original ? original.map(packEntry) : null,
|
||||
}));
|
||||
} catch { /* quota, or storage off: the session is a convenience */ }
|
||||
}
|
||||
|
||||
/** Put back what the last launch left behind. The audio thread is the
|
||||
* authority: a reload finds it playing and follows it; a restart finds it
|
||||
* idle and the track comes back paused, to be re-sourced by play. */
|
||||
export async function restoreSession() {
|
||||
let saved = null;
|
||||
try { saved = JSON.parse(localStorage.getItem(SESSION_KEY) || "null"); } catch { saved = null; }
|
||||
if (!saved || saved.v !== 1 || !Array.isArray(saved.queue) || !saved.queue[saved.qi]?.t?.path) return false;
|
||||
let transport = null;
|
||||
try { transport = await api.playerState(); } catch { transport = null; }
|
||||
const g = ++gen;
|
||||
player.queue = saved.queue;
|
||||
player.qi = saved.qi;
|
||||
player.from = saved.from || "";
|
||||
player.shuffle = !!saved.shuffle;
|
||||
player.repeat = saved.repeat || 0;
|
||||
original = Array.isArray(saved.original) ? saved.original : null;
|
||||
const e = player.queue[player.qi];
|
||||
player.track = e.t;
|
||||
player.album = e.album;
|
||||
const live = !!transport && transport.status !== "idle";
|
||||
player.status = live ? transport.status : "paused";
|
||||
player.position = live ? (transport.position ?? 0) : (saved.position ?? 0);
|
||||
player.duration = live && transport.duration != null ? transport.duration : (saved.duration ?? e.t.duration_secs ?? null);
|
||||
player.needsResource = !live;
|
||||
player.phase = "ready";
|
||||
void loadArt(e.album?.art_path, true);
|
||||
loadWave(g, e.t.path);
|
||||
if (live) armPreload();
|
||||
mediaSync();
|
||||
return true;
|
||||
}
|
||||
|
||||
/* ── play history ────────────────────────────────────────────────────────
|
||||
The desktop's rule (state.svelte.js): listened time is accumulated from
|
||||
the position ticks, a row opens once a track has really accumulated a
|
||||
second, top-ups land every 15s and at the track change, seeks are ignored
|
||||
by the delta guard. The phone writes to the same table, so Jump back in
|
||||
is one history across both. */
|
||||
const LISTEN_FLUSH_SECS = 15;
|
||||
const RECENTS_FLOOR_SECS = 45;
|
||||
let session = null;
|
||||
let lastPos = null;
|
||||
|
||||
function listenFlush(s = session) {
|
||||
if (!s?.playIdP) return;
|
||||
const secs = Math.floor(s.pending);
|
||||
if (secs < 1) return;
|
||||
s.pending -= secs;
|
||||
s.playIdP.then((id) => api.addPlaySeconds(id, secs)).catch(() => {});
|
||||
}
|
||||
function scheduleRecents(ms) {
|
||||
setTimeout(() => { if (typeof hooks.recentsDirty === "function") hooks.recentsDirty(); }, ms);
|
||||
}
|
||||
function listenTick(pos) {
|
||||
const t = player.track;
|
||||
if (!t) return;
|
||||
const title = t.title;
|
||||
const artist = (t.artist || player.album?.artist || "").trim();
|
||||
if (!title || !artist) return;
|
||||
const key = artist + " | ||||