android: the handoff — the pending rounds, the pipeline, and what is unverified
Everything written this session that has not been through the device: rounds 43 to 48 (each patch adversarially verified, 43's transient-notice expectation fixed), a partial round 49, the pipeline scripts, the Android Auto design and the icon comparison mock. Also the two harness changes that were never A/B'd — adaptive waits, which may only shorten a declared wait and never lengthen it, and a ship that runs the mock walk and the deploy at the same time. The A/B and its 255-step baseline are in handoff/tools; main stays at what the phone has actually walked.
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fn yes() -> bool {
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true
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}
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/// One entry of the queue window. Deliberately flat and small: this crosses
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/// two hops of IPC on every update — the WebView to Rust, Rust to Kotlin —
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/// so it carries what a media3 `MediaItem` is built from and nothing else.
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/// `art_key` is the same kind of key `NowPlaying::art_key` is, the cover's
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/// path, so whatever decodes a bitmap for the card can key the window's
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/// covers off the same thing; no bytes ride along here.
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#[derive(Debug, Clone, Serialize, Deserialize, Default)]
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#[serde(rename_all = "camelCase")]
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pub struct QueueItem {
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/// The track's own id as a string — a library track's is a number, a
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/// catalog track's is `cat:<n>`, a playlist row's is `pl<n>`. NOT a
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/// unique key: one queue may hold the same track twice, and a window
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/// entry is identified by where it sits, not by this.
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pub id: Option<String>,
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pub title: Option<String>,
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pub artist: Option<String>,
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pub album: Option<String>,
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pub duration: Option<f64>,
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pub art_key: Option<String>,
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}
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