now playing: flatten the bleed so the corner arc antialiases once, not per layer

This commit is contained in:
KeelrLeek committed 2026-08-26 07:56:00 -05:00
1 parent 7dfba58ea7
commit 9b84b30aef
1 file changed
+12
+12
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@@ -1566,6 +1566,18 @@
z-index: 0;
overflow: hidden;
pointer-events: none;
/* NOT a typo, and never round it up to 1: group opacity forces the
img and the fade to FLATTEN into one surface before the panel's
rounded clip touches them. Without it the compositor may render
them as separate layers (a per-session choice — big overlay mounts
like the artwork viewer flip it), and then each layer's partial
edge coverage composites separately at the corner arcs and STACKS:
the corners grow a light rim of wash colour, brighter than fill
and gap both (measured 40-53 over a 24 fill — impossible for any
single-pass blend; the 2026-08-25 saga). Flattened, the arc is
antialiased once and the wash runs full-bleed to the very edge —
no inset, no mask, no visible cost (the 1% dim is nothing). */
opacity: 0.99;
}
.bleed img {
width: 100%;