android: a name of your own for anyone on the network
The desktop's local contact metadata on the phone: a peer's sheet ends in Name and notes — a petname, a group, a private note and the Favorite and Trusted marks, kept in the app's own config and published nowhere. The petname stands in for the username on the buddy list, in the chat list, on a thread's bar, in the peer sheet, in a room's roster and on a room line, and the real username stays with it — on the line beneath, or beside the name in a room — so a stranger is never quietly turned into someone you know. Favourites sit at the top of the buddy list, and clearing a person's details drops the entry rather than storing an empty one — the backend's own rule.
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@@ -49,6 +49,7 @@
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import { importer, bindImporter } from "./importer.svelte.js";
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import { bindShare } from "./share.svelte.js";
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import { downloadsAllowed, cellular } from "./network.svelte.js";
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import { contacts, loadContacts, display } from "./contacts.svelte.js";
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import * as sources from "../lib/sources.js";
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import { greeting, drag } from "./util.js";
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@@ -68,7 +69,7 @@
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case "library": return { title: "Your library", kicker: "Library" };
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case "community": return { title: "Community", kicker: slsk.connection === "online" ? "online as " + slsk.username : "Soulseek" };
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case "room": return { title: "#" + e.c.name, kicker: "Room", flush: true };
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case "thread": return { title: e.c.username, kicker: "Chat", flush: true };
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case "thread": return { title: display(e.c.username), kicker: "Chat", flush: true };
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case "you": return { title: "You", kicker: "You" };
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case "transfers": return { title: "Transfers", kicker: "Downloads" };
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case "import": return { title: "Import", kicker: importer.draft?.source_name || "Playlist" };
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@@ -188,13 +189,14 @@
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bindHome();
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bindImporter();
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bindShare();
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loadContacts();
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/* the desktop's library art prewarm: every cover cut to the cards'
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edge, one decode at a time behind the tiles' gate, a moment after
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boot so the first screen and a restored track come first */
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setTimeout(() => { api.libraryArtPrewarm([360]).catch(() => {}); }, 8000);
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/* the probe handle — the desktop has __soulstream for the same reason:
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tests/mobile/smoke.mjs drives the real app through it */
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window.__ss = { nav, top, go, push, back, openSheet, closeSheet, openHalf, closeHalf, player, lib, art, slsk, net, resolver, streamSong, streamCatalogAlbum, sources, api, transfers, pls, notice, importer, wifi: { downloadsAllowed, cellular }, next, prev, toggle, seekSecs, playQueueAt, patch };
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window.__ss = { nav, top, go, push, back, openSheet, closeSheet, openHalf, closeHalf, player, lib, art, slsk, net, resolver, streamSong, streamCatalogAlbum, sources, api, transfers, pls, notice, importer, wifi: { downloadsAllowed, cellular }, next, prev, toggle, seekSecs, playQueueAt, patch, contacts, loadContacts };
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return () => { if (unlisten) unlisten(); };
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});
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</script>
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