**Everything about how it looks can only be judged from the phone**, and the
gradient ground adds to that list rather than shortening it.
`verify-icon.sh` proves the adaptive icon's `<background>` resolves to a
drawable carrying concept 04's six stops and its geometry; it cannot see a
pixel. So: the home screen under the launcher's mask, the app
drawer, recents, another app's share sheet — reading for **banding** on the
OLED above all, since that is the one thing the vector form cannot dither its
way out of, then the glow's weight under the Pixel's circle and how the falcon
sits on a lit ground rather than a flat one — and then Wallpaper & style →
Themed icons on, which swaps both layers for the monochrome one over a
background the wallpaper picks: the one slot this ground never reaches, on
the list so that a round about the background can be seen not to have moved
it.

**One consequence of this round is reachable without the launcher**, and it
is the quickest of them to check. `MediaHub.appIcon()` in the media-session
plugin draws whatever `getApplicationIcon()` returns into a 512 px bitmap and
hands it to the lock-screen card as its large icon, for every track whose
cover has not been decoded yet — so the card and the shade carry this ground
now as well. Play a track with no cover and look at the card. Nothing else in
the app reads the launcher icon, and the walk never reads the card's icon —
only its `android.title` and the session's playback state — so no step
changes meaning either way.
