KeelrLeek
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b28f80f1a4
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Queue skips catch and unwind funclets (they open on the parent's frame); ruling #12777
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2026-10-07 18:10:13 -05:00 |
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KeelrLeek
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3d9ac4ca9a
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next_functions: skip functions already in an open review item (by scope, or the addresses its title names), so agents are not offered work they or others have already done
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2026-10-07 08:47:21 -05:00 |
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KeelrLeek
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1025c612b2
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queue: skip a source file that a landing moves or rewrites mid-scan instead of crashing next_functions
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2026-10-06 13:15:05 -05:00 |
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KeelrLeek
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87631bec52
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Board: Decomp view (progress tiers, function inspector, next up per band, deferred) and RE tools in Health; Verified tier from the emulator
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2026-10-05 16:08:51 -05:00 |
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KeelrLeek
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5a0fb44c7d
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re_match_program: the whole-program LTCG build and check; progress counts its exact matches
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2026-10-05 15:11:21 -05:00 |
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KeelrLeek
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d2c365d531
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Queue: skip the compiler's at-exit destructor thunks (mov ecx, global; jmp dtor)
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2026-10-05 14:46:31 -05:00 |
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KeelrLeek
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3f32d0eb3e
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Queue: also skip the compiler's import thunks and unwind funclets (0x6BAB3A-0x6BB9AC)
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2026-10-05 14:34:03 -05:00 |
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KeelrLeek
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4da2eb93e3
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Queue and progress treat the statically linked D3DX9 block and byte-matched library functions as library
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2026-10-05 14:32:17 -05:00 |
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KeelrLeek
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07a031109b
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re_similar, re_struct_audit; next_functions favours raw functions with a readable near-duplicate
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2026-10-05 13:45:16 -05:00 |
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KeelrLeek
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2d2f5fe7c5
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next_functions, defer and decomp_progress: an easy-first queue per band, deferrals with reasons, tiered progress
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2026-10-05 13:39:03 -05:00 |
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