Files
healer-man/src/game/romKnightFearless.integration.test.ts
T
2026-10-02 10:38:12 -04:00

97 lines
4.1 KiB
TypeScript

import { beforeEach, describe, expect, it } from "vitest";
import { EMPTY_ITEM_STATS } from "./itemStats";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import {
clearPartyRuntimeRegistry,
registerPartyRuntimePosition,
updatePartyRuntimeTargetVisibility,
} from "./partyRuntimeRegistry";
import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime";
import { createConfiguredPartyMember, usePartyStore } from "./partyStore";
import { PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore";
import { abilitiesForCharacter } from "./abilityCatalog";
const FEARLESS_ABILITY_ID = "rom-knight-rom-warrior-elite-35";
describe("RoM Knight/Warrior Fearless", () => {
beforeEach(() => {
clearMobRuntimeRegistry();
clearPartyRuntimeRegistry();
resetPartyRuntimeClock();
useCombatStore.getState().initializeCharacter({ classId: "warrior", level: 40 });
usePartyStore.getState().initializeParty("rom-knight-fearless", 40, useCombatStore.getState().health, "damage", 2, "rom");
});
it("gives the player source-defined stats and 20 seconds of Fear immunity", () => {
useCombatStore.getState().initializeCharacter({
classId: "rom-knight", secondaryClassId: "rom-warrior", raceId: "rom-human", level: 40, role: "tank",
});
useCombatStore.setState((state) => ({
resourcePools: { ...state.resourcePools, rage: 100 },
}));
const cast = useCombatStore.getState().castAbility(FEARLESS_ABILITY_ID, undefined, 1_000);
expect(cast).toMatchObject({ ok: true });
const auras = useCombatStore.getState().auras.filter((active) => (
active.targetId === PLAYER_AURA_ENTITY_ID && active.definition.name.startsWith("Fearless:")
));
expect(auras).toHaveLength(2);
expect(auras.every((aura) => aura.definition.controlImmunities?.includes("fear"))).toBe(true);
expect(auras.flatMap((aura) => aura.definition.modifiers ?? [])).toEqual(expect.arrayContaining([
{ kind: "stat", stat: "strength", operation: "percent", value: 0.03 },
{ kind: "stat", stat: "stamina", operation: "percent", value: 0.03 },
]));
expect(auras.every((aura) => aura.expiresAt === 21_000)).toBe(true);
});
it("gives a generated Knight/Warrior companion the same Fear immunity", () => {
const seed = "rom-knight-fearless-companion";
const knight = createConfiguredPartyMember({
name: "Fearless Knight",
classId: "rom-knight",
secondaryClassId: "rom-warrior",
raceId: "rom-human",
specialization: "Knight/Warrior",
role: "tank",
}, 40, 0, seed);
const targetId = "rom-knight-fearless-target";
const activeCooldowns = Object.fromEntries(
abilitiesForCharacter("rom-knight", "rom-warrior")
.filter((ability) => !ability.passive && ability.id !== FEARLESS_ABILITY_ID)
.map((ability) => [ability.id, 60_000]),
);
usePartyStore.getState().initializeParty(
seed, 40, useCombatStore.getState().health, "tank", 2, "rom",
);
usePartyStore.setState({
members: [{
...knight,
gearStats: EMPTY_ITEM_STATS,
resourcePools: { ...knight.resourcePools, rage: 50 },
cooldowns: activeCooldowns,
globalCooldownEndsAt: 0,
nextActionAt: 0,
status: "ready",
}],
command: "attack",
activeMobId: targetId,
});
registerPartyRuntimePosition(knight.id, [0, 0, 0]);
useCombatStore.getState().synchronizeActors();
useCombatStore.getState().registerMob(targetId, { name: "Fearless target", maxHealth: 100_000, xpReward: 0 });
setMobPosition(targetId, [2, 0, 0]);
useCombatStore.getState().damageMob(targetId, 1, 100);
updatePartyRuntimeTargetVisibility(knight.id, targetId, true);
advanceDungeonPartyCombat(1_000);
const auras = useCombatStore.getState().auras.filter((active) => (
active.sourceId === knight.id && active.targetId === knight.id
&& active.definition.name.startsWith("Fearless:")
));
expect(auras).toHaveLength(2);
expect(auras.every((aura) => aura.definition.controlImmunities?.includes("fear"))).toBe(true);
expect(auras.every((aura) => aura.expiresAt === 21_000)).toBe(true);
});
});