forked from phenom/healer-man
853 lines
20 KiB
JSON
853 lines
20 KiB
JSON
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},
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"reviewQueue": [
|
|
"Map authoritative spell ids/scripts to HealerMan EnemyAttackDefinition data.",
|
|
"Implement and test doors/gates as encounter state, not static combat entities.",
|
|
"Map summons and waves only after identifying their trigger, lifetime, and reset rules.",
|
|
"Convert patrol/AutoPlot routes to navmesh-projected paths.",
|
|
"Separate interactables/loot from combat population and define offline state transitions.",
|
|
"Add encounter-specific tests and a browser playtest before marking mechanics green."
|
|
],
|
|
"safety": {
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"executableMechanicsGenerated": false,
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"reason": "Lua/AutoPlot syntax is audited as evidence; ambiguous behavior is never silently guessed.",
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"runtimeSqlDependency": false
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}
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}
|