Files
healer-man/src/game/romKnightWhirlwind.integration.test.ts
T
2026-09-30 09:57:13 -04:00

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TypeScript

import { beforeEach, describe, expect, it } from "vitest";
import { abilitiesForCharacter, type AbilityDefinition } from "./abilityCatalog";
import { useCombatStore } from "./combatStore";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import {
clearPartyRuntimeRegistry,
registerPartyRuntimePosition,
updatePartyRuntimeTargetVisibility,
} from "./partyRuntimeRegistry";
import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime";
import { createConfiguredPartyMember, usePartyStore } from "./partyStore";
function playerWhirlwind(state: ReturnType<typeof useCombatStore.getState>): AbilityDefinition {
const ability = state.abilities.find((candidate) => candidate.dbcSpellId === 490133);
if (!ability) throw new Error("RuneWaker Warrior Whirlwind is missing from Knight/Warrior abilities.");
return ability;
}
describe("RuneWaker Knight/Warrior Deadly Whirlwind integration", () => {
beforeEach(() => {
clearMobRuntimeRegistry();
clearPartyRuntimeRegistry();
resetPartyRuntimeClock();
});
it("reduces player Whirlwind to 40 Rage and a 10-second cooldown when Deadly Whirlwind is learned", () => {
useCombatStore.getState().initializeCharacter({
classId: "rom-knight",
secondaryClassId: "rom-warrior",
raceId: "rom-human",
level: 80,
});
const initial = useCombatStore.getState();
const whirlwind = playerWhirlwind(initial);
expect(initial.abilities.find((ability) => ability.dbcSpellId === 491639)).toMatchObject({
classId: "rom-knight",
secondaryClassId: "rom-warrior",
passive: true,
});
useCombatStore.setState((state) => ({
resourcePools: { ...state.resourcePools, rage: 40 },
maxResourcePools: { ...state.maxResourcePools, rage: 100 },
}));
useCombatStore.getState().registerMob("knight-whirlwind-target", {
name: "Whirlwind Target",
maxHealth: 100_000,
xpReward: 0,
});
setMobPosition("knight-whirlwind-target", [3, 0, 0]);
useCombatStore.getState().selectMob("knight-whirlwind-target");
const result = useCombatStore.getState().castAbility(whirlwind.id, undefined, 1_000);
expect(result).toMatchObject({ ok: true });
const final = useCombatStore.getState();
expect(final.resourcePools.rage).toBe(0);
expect(final.cooldowns[whirlwind.id]).toBe(11_000);
expect(final.combatEvents.some((event) => event.kind === "damage"
&& event.abilityId === whirlwind.id && event.targetActorId === "knight-whirlwind-target"
&& event.effectiveAmount > 0)).toBe(true);
});
it("uses the learned paired passive for companion Whirlwind cost and cooldown", () => {
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 80 });
const knightSeed = createConfiguredPartyMember({
name: "Knight Warrior",
classId: "rom-knight",
secondaryClassId: "rom-warrior",
specialization: "Primary",
role: "damage",
}, 80, 0, "deadly-whirlwind-party");
const abilities = abilitiesForCharacter("rom-knight", "rom-warrior");
const whirlwind = abilities.find((ability) => ability.dbcSpellId === 490133)!;
const knight = {
...knightSeed,
resourcePools: { ...knightSeed.resourcePools, rage: 40 },
cooldowns: Object.fromEntries(abilities
.filter((ability) => ability.id !== whirlwind.id)
.map((ability) => [ability.id, 60_000])),
};
usePartyStore.setState({ members: [knight], command: "attack" });
useCombatStore.getState().synchronizeActors();
registerPartyRuntimePosition(knight.id, [0, 0, 0]);
useCombatStore.getState().registerMob("party-knight-whirlwind-target", {
name: "Party Whirlwind Target",
maxHealth: 100_000,
xpReward: 0,
});
// Keep the target inside Whirlwind's area but outside the companion's melee range
// so its autoattack cannot add Rage after the discounted spell is spent.
setMobPosition("party-knight-whirlwind-target", [10, 0, 0]);
useCombatStore.getState().damageMob("party-knight-whirlwind-target", 1, 100);
updatePartyRuntimeTargetVisibility(knight.id, "party-knight-whirlwind-target", true);
advanceDungeonPartyCombat(1_000);
const finalMember = usePartyStore.getState().members.find((member) => member.id === knight.id)!;
expect(finalMember.resourcePools.rage).toBe(0);
expect(finalMember.cooldowns[whirlwind.id]).toBe(11_000);
expect(useCombatStore.getState().combatEvents.some((event) => event.kind === "damage"
&& event.sourceActorId === knight.id && event.abilityId === whirlwind.id
&& event.targetActorId === "party-knight-whirlwind-target" && event.effectiveAmount > 0)).toBe(true);
});
});