Files
healer-man/src/game/partySpawnSlots.ts
T
2026-09-12 11:07:25 -04:00

23 lines
696 B
TypeScript

import type { WorldSpawn } from "./dungeonTypes";
export function derivePartySpawnSlots(spawn: WorldSpawn, partySize = 5): readonly WorldSpawn[] {
const size = Math.max(1, Math.min(5, Math.trunc(partySize)));
const offsets = [
[0, 0],
[-1.65, -1.8],
[1.65, -1.8],
[-3.05, -3.5],
[3.05, -3.5],
] as const;
const sin = Math.sin(spawn.yaw);
const cos = Math.cos(spawn.yaw);
return Object.freeze(offsets.slice(0, size).map(([lateral, forward]) => ({
footPosition: [
spawn.footPosition[0] + lateral * cos + forward * sin,
spawn.footPosition[1],
spawn.footPosition[2] - lateral * sin + forward * cos,
] as const,
yaw: spawn.yaw,
})));
}