Files
healer-man/server/dungeon-queue-policy.test.mjs
2026-09-26 17:51:56 -04:00

75 lines
3.8 KiB
JavaScript

import assert from "node:assert/strict";
import { mkdtempSync, rmSync } from "node:fs";
import os from "node:os";
import path from "node:path";
import test from "node:test";
import { openGameDatabase } from "./database.mjs";
import { normalizeDungeonQueuePolicy } from "./dungeon-queue-policy.mjs";
import { createGameServer } from "./server.mjs";
test("queue policy validates dungeon IDs and mode membership", () => {
assert.throws(() => normalizeDungeonQueuePolicy({ schemaVersion: 1, disabled: {
regular: ["bite-sized-stormwind-stockade"], biteSized: [], randomizedBiteSized: [],
} }), /invalid disabled dungeon/i);
assert.throws(() => normalizeDungeonQueuePolicy({ schemaVersion: 1, disabled: {
regular: ["unknown-dungeon"], biteSized: [], randomizedBiteSized: [],
} }), /invalid disabled dungeon/i);
});
test("GM queue settings persist with revision checks", async () => {
const dataDir = mkdtempSync(path.join(os.tmpdir(), "healer-man-queue-policy-"));
let database = openGameDatabase({ dataDir });
try {
assert.deepEqual(database.getDungeonQueuePolicy().config.disabled, {
regular: [], biteSized: [], randomizedBiteSized: [],
});
const gm = (await database.register("codex_dev_gm", "test-password")).account;
const player = (await database.register("queue_player", "test-password")).account;
const config = { schemaVersion: 1, disabled: {
regular: ["stormwind-stockade"],
biteSized: ["bite-sized-stormwind-stockade"],
randomizedBiteSized: ["randomized-bite-sized-stormwind-stockade"],
} };
assert.throws(() => database.putDungeonQueuePolicy(player, 0, config), (error) => error.status === 403);
assert.equal(database.putDungeonQueuePolicy(gm, 0, config).revision, 1);
assert.throws(() => database.putDungeonQueuePolicy(gm, 0, config), (error) => error.status === 409);
database.close();
database = openGameDatabase({ dataDir });
assert.deepEqual(database.getDungeonQueuePolicy().config, config);
} finally {
database.close();
rmSync(dataDir, { recursive: true, force: true });
}
});
test("queue policy API is public to read and GM only to edit", async () => {
const dataDir = mkdtempSync(path.join(os.tmpdir(), "healer-man-queue-api-"));
const runtime = createGameServer({ dataDir, staticDir: dataDir, contentDir: dataDir });
await new Promise((resolve) => runtime.server.listen(0, "127.0.0.1", resolve));
const origin = `http://127.0.0.1:${runtime.server.address().port}`;
try {
const initial = await (await fetch(`${origin}/api/dungeon-queue-policy`)).json();
assert.deepEqual(initial.config.disabled.regular, []);
const register = async (username) => (await (await fetch(`${origin}/api/auth/register`, {
method: "POST", headers: { "Content-Type": "application/json" },
body: JSON.stringify({ username, password: "test-password" }),
})).json()).token;
const playerToken = await register("queue_reader");
const gmToken = await register("codex_dev_gm");
const config = { schemaVersion: 1, disabled: {
regular: [], biteSized: ["bite-sized-stormwind-stockade"], randomizedBiteSized: [],
} };
const put = (token, expectedRevision) => fetch(`${origin}/api/gm/dungeon-queue-policy`, {
method: "PUT", headers: { "Content-Type": "application/json", Authorization: `Bearer ${token}` },
body: JSON.stringify({ expectedRevision, config }),
});
assert.equal((await put(playerToken, 0)).status, 403);
assert.equal((await put(gmToken, 0)).status, 200);
assert.equal((await put(gmToken, 0)).status, 409);
assert.deepEqual((await (await fetch(`${origin}/api/dungeon-queue-policy`)).json()).config, config);
} finally {
await new Promise((resolve) => runtime.server.close(resolve));
rmSync(dataDir, { recursive: true, force: true });
}
});