forked from phenom/healer-man
193 lines
7.1 KiB
TypeScript
193 lines
7.1 KiB
TypeScript
import { beforeEach, describe, expect, it } from "vitest";
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import { abilityById } from "./abilityCatalog";
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import { PLAYER_AGGRO_ID } from "./aggro";
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import { useCombatStore } from "./combatStore";
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import { clearMobRuntimeRegistry } from "./mobRuntimeRegistry";
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import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime";
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import {
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clearPartyRuntimeRegistry,
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registerPartyRuntimePosition,
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} from "./partyRuntimeRegistry";
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import { createConfiguredPartyMember, usePartyStore } from "./partyStore";
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import { ROM_PRIEST_CHAMPION_BEACON_OF_REGENERATION_ID } from "./romPriestChampionBeaconRuntime";
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const beacon = abilityById(ROM_PRIEST_CHAMPION_BEACON_OF_REGENERATION_ID)!;
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const heal = abilityById("rom-priest-primary-2")!;
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const beaconTag = "rom-priest-champion-beacon-of-regeneration";
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function setPlayerMana(amount: number): void {
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useCombatStore.setState((state) => ({
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resource: amount,
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maxResource: amount,
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maxResourcePools: { ...state.maxResourcePools, mana: amount },
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resourcePools: { ...state.resourcePools, mana: amount },
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}));
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}
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function activeCast(abilityId: string, targetId: string, startedAt: number, completesAt: number) {
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return {
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abilityId,
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school: "holy" as const,
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mode: "cast" as const,
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startedAt,
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completesAt,
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originalDurationMs: Math.max(0, completesAt - startedAt),
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pushbackHits: 0,
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origin: [0, 0, 0] as const,
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targetId,
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};
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}
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describe("RoM Priest/Champion Beacon of Regeneration integration", () => {
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beforeEach(() => {
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clearMobRuntimeRegistry();
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clearPartyRuntimeRegistry();
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resetPartyRuntimeClock();
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useCombatStore.getState().initializeCharacter({
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classId: "rom-priest",
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secondaryClassId: "rom-champion",
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raceId: "rom-dwarf",
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level: 80,
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role: "healer",
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});
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usePartyStore.getState().initializeParty(
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"rom-priest-champion-beacon", 80, useCombatStore.getState().health, "healer", 2, "rom",
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);
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usePartyStore.getState().setCommand("stop");
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setPlayerMana(10_000);
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});
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it("applies a player's Beacon with the caster's healing-done modifiers", () => {
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const seed = "rom-priest-champion-beacon-player-target";
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const marked = createConfiguredPartyMember({
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name: "Marked ally",
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classId: "rom-warrior",
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raceId: "rom-human",
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specialization: "Primary",
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role: "tank",
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}, 80, 0, seed);
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const healTarget = createConfiguredPartyMember({
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name: "Heal target",
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classId: "rom-warrior",
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raceId: "rom-human",
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specialization: "Primary",
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role: "tank",
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}, 80, 1, seed);
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usePartyStore.setState({ members: [{ ...marked, health: 1 }, { ...healTarget, health: 1 }] });
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registerPartyRuntimePosition(marked.id, [1, 0, 0]);
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registerPartyRuntimePosition(healTarget.id, [2, 0, 0]);
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useCombatStore.getState().synchronizeActors();
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expect(useCombatStore.getState().castAbility(beacon.id, {
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targetActorId: marked.id,
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now: 1_000,
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})).toMatchObject({ ok: true });
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expect(useCombatStore.getState().auras).toEqual(expect.arrayContaining([
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expect.objectContaining({
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sourceId: PLAYER_AGGRO_ID,
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targetId: marked.id,
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expiresAt: 31_000,
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definition: expect.objectContaining({ utilityTags: [beaconTag] }),
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}),
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]));
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expect(useCombatStore.getState().castAbility(heal.id, {
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targetActorId: healTarget.id,
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now: 3_000,
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})).toMatchObject({ ok: true });
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useCombatStore.getState().tick(3, 5_000);
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const event = useCombatStore.getState().combatEvents.find((candidate) => (
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candidate.kind === "healing" && candidate.abilityId === beacon.id
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));
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const faith = useCombatStore.getState().auras.find((aura) => (
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aura.sourceId === PLAYER_AGGRO_ID && aura.definition.name === "Faith: healing-power-percent"
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));
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expect(faith?.definition.modifiers).toContainEqual({
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kind: "healing", direction: "done", operation: "percent", value: 0.05,
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});
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expect(event).toMatchObject({
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sourceActorId: PLAYER_AGGRO_ID,
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targetActorId: marked.id,
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rawAmount: 809,
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effectiveAmount: 809,
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overheal: 0,
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critical: false,
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});
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expect(usePartyStore.getState().members.find((member) => member.id === marked.id)?.health).toBe(810);
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});
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it("applies a generated companion's Beacon and resolves its direct-heal trigger", () => {
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const seed = "rom-priest-champion-beacon-companion";
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const caster = createConfiguredPartyMember({
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name: "Priest/Champion",
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classId: "rom-priest",
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secondaryClassId: "rom-champion",
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raceId: "rom-dwarf",
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specialization: "Priest/Champion",
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role: "healer",
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}, 80, 0, seed);
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const marked = createConfiguredPartyMember({
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name: "Marked companion ally",
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classId: "rom-warrior",
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raceId: "rom-human",
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specialization: "Primary",
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role: "tank",
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}, 80, 1, seed);
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const healTarget = createConfiguredPartyMember({
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name: "Heal target companion",
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classId: "rom-warrior",
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raceId: "rom-human",
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specialization: "Primary",
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role: "tank",
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}, 80, 2, seed);
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usePartyStore.setState({ members: [
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{ ...caster, resource: 10_000, maxResource: 10_000, resourcePools: { ...caster.resourcePools, mana: 10_000 },
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activeCast: activeCast(beacon.id, marked.id, 1_000, 1_000), activeCastTargetId: marked.id, status: "attacking" },
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{ ...marked, health: 1 },
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{ ...healTarget, health: 1 },
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] });
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registerPartyRuntimePosition(caster.id, [0, 0, 0]);
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registerPartyRuntimePosition(marked.id, [1, 0, 0]);
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registerPartyRuntimePosition(healTarget.id, [2, 0, 0]);
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useCombatStore.getState().synchronizeActors();
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advanceDungeonPartyCombat(1_000);
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expect(useCombatStore.getState().auras).toEqual(expect.arrayContaining([
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expect.objectContaining({ sourceId: caster.id, targetId: marked.id, definition: expect.objectContaining({ utilityTags: [beaconTag] }) }),
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]));
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usePartyStore.setState((state) => ({
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members: state.members.map((member) => member.id === caster.id ? {
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...member,
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activeCast: activeCast(heal.id, healTarget.id, 1_000, 3_000),
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activeCastTargetId: healTarget.id,
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status: "attacking",
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} : member),
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}));
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useCombatStore.getState().synchronizeActors();
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advanceDungeonPartyCombat(3_000);
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const faith = useCombatStore.getState().auras.find((aura) => (
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aura.sourceId === caster.id && aura.definition.name === "Faith: healing-power-percent"
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));
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expect(faith?.definition.modifiers).toContainEqual({
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kind: "healing", direction: "done", operation: "percent", value: 0.05,
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});
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const event = useCombatStore.getState().combatEvents.find((candidate) => (
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candidate.kind === "healing" && candidate.sourceActorId === caster.id && candidate.abilityId === beacon.id
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));
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expect(event).toMatchObject({
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targetActorId: marked.id,
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// Beacon contributes 770; the companion's ordinary Faith aura applies its +5% healing bonus.
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rawAmount: 809,
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effectiveAmount: 809,
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overheal: 0,
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critical: false,
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});
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expect(usePartyStore.getState().members.find((member) => member.id === marked.id)?.health).toBe(810);
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});
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});
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