forked from phenom/healer-man
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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b12fb84859 | ||
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55cfd43d66 |
No files matched your search
@@ -0,0 +1,10 @@
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root = true
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[*]
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charset = utf-8
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end_of_line = lf
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insert_final_newline = true
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trim_trailing_whitespace = true
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[*.{bat,cmd}]
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end_of_line = crlf
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@@ -0,0 +1,3 @@
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* text=auto eol=lf
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*.bat text eol=crlf
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*.cmd text eol=crlf
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Vendored
+6
@@ -0,0 +1,6 @@
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{
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"files.eol": "\n",
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"files.insertFinalNewline": true,
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"files.trimFinalNewlines": true,
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"files.trimTrailingWhitespace": true
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}
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@@ -2,6 +2,13 @@
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These rules apply to every change under this project root.
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## Text-file hygiene
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- Every text file must end with exactly one newline, with no extra blank line
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at EOF and no trailing whitespace.
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- Before handing off changes, run `npm run release:check`. This check includes
|
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untracked files; `git diff --check` alone does not.
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## Workspace and reference boundaries
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- The active project root is `D:\Projects\HealerMan`. All implementation,
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@@ -44,4 +51,3 @@ These rules apply to every change under this project root.
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- `document.pointerLockElement` remains `null`;
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- releasing right mouse stops camera motion;
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- no browser mouse-capture prompt appears.
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+2
-1
@@ -185,6 +185,7 @@ on the development PC. Stop if any test or build fails:
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|
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```powershell
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Set-Location F:\Projects\HealerMan
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npm run release:check
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|
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$VersionName = '0.1.3'
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$VersionCode = 1003
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@@ -206,8 +207,8 @@ npm run build
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npm test -- --run src/avatar
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npx vitest run src/game/inputManager.test.ts src/game/inputMath.test.ts
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npm run release:check
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git status --short
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git diff --check
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git add -A
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git status --short
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git diff --cached --stat
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@@ -4,6 +4,41 @@ This file is the durable record of runtime behavior, regressions, and the
|
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evidence required before calling a visual bug fixed. Update it whenever scene,
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camera, input, physics, mob-rendering, or asset-loading code changes.
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## 2026-08-18 GM Manastorm administration - COMPLETE
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- Server-authorized `Phenom` access, revisioned SQLite configuration, safe
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all-Needs-tested defaults, public/offline caching, optimistic conflicts, and
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denial/revision logging were exercised through the production HTTP surface.
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- The GM hub exposed all 406 deduplicated boss records, readiness and runnable
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state, pool filters, six global switches, dungeon entry, placement editing,
|
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and GM tests. A fresh revision correctly reported zero Ready bosses.
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- Live Wailing Caverns authoring captured and nudged the shared group anchor,
|
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displayed derived party, boss, portal, and exact linked-mob data, and saved a
|
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three-mob / two-kill Chaotic Link stage. The desktop Save control was moved
|
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above the Tactical control after the playtest found their hit targets
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overlapping; a normal semantic click then published the next revision.
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- Promoting an imported encounter directly to Ready initially exposed missing
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stage materialization at the server boundary. The readiness transition now
|
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persists its complete inherited stage. Cross-mode duplicates also merge
|
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their mode memberships, so a boss imported for both leveling and end-game is
|
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represented once and remains eligible in both modes.
|
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- Live pool acceptance promoted Lady Anacondra and Burning Felguard, entered a
|
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level-1 public Manastorm, then marked the active Lady Anacondra record Not
|
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ready from a parallel GM client. The existing run retained Lady Anacondra and
|
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its two-stack Chaotic Link snapshot; after reload, the next run selected only
|
||||
Burning Felguard. This verified new-run publication and active-run
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||||
immutability together.
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- Desktop and Thor-preview passes rendered the DOM editor over the dungeon,
|
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retained camera/game separation while the panel was open, and exposed the GM
|
||||
pause-menu entry. Console inspection found no errors and only the existing
|
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third-party initialization deprecation warning.
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- Verification passed: server **7/7**, full Vitest **121 files / 699 tests**,
|
||||
TypeScript, production build, and the KTX2 audit of 11,839 compressed textures
|
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with zero fallbacks. The build retained the existing informational
|
||||
large-chunk advisory.
|
||||
- Evidence: `playtest-artifacts/2026-08-18-gm-manastorm-admin/desktop-admin-hub.png`,
|
||||
`desktop-world-editor-final.png`, and `thor-world-editor.png`.
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## 2026-08-17 authentic combat VFX and audio - COMPLETE
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|
||||
- Player, party, and enemy combat actions now publish transient presentation
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@@ -1386,3 +1421,33 @@ Vite's existing large-chunk advisory remains informational.
|
||||
- Verification: 38 focused party/pathing/jump/animation tests passed, all 28
|
||||
avatar tests passed, and `npm run build` completed successfully with 954
|
||||
modules transformed. The existing large-chunk advisory remains informational.
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|
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# 2026-08-20 — shared online dungeon session with AI fill
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- Ran two signed-in production clients against the local account server on
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separate browser origins. **SharedLeader / Bulwarka** invited
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**SharedMember / Mendara**; the accepted group roster showed both selected
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characters and their Tank and Healer roles as ready.
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- The leader launched Wailing Caverns with **Fill open slots with AI** enabled.
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Both clients automatically entered the same activity, each rendered the
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other player through the normal equipped `CharacterModel` path, and each
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showed a live, targetable remote party frame. Three AI companions filled the
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remaining slots, producing the expected five-member party on both clients.
|
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- The reciprocal scene captures showed Bulwarka and Mendara at the same shared
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dungeon position with matching environment, objective, AI roster, mob state,
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and remote role labels. The leader client continued encounter simulation;
|
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the member client received the synchronized mob and AI state without running
|
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a second competing world simulation.
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- From the member client, selected Bulwarka's online party frame and completed
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a Lesser Heal cast. The member's mana/resource change propagated to the
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leader client and both clients retained the same live remote health state.
|
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Enemy combat and AI resource/health changes also continued to propagate while
|
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the two clients remained connected.
|
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- Evidence reviewed during the browser run: invitation/group roster DOM,
|
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coordinated-launch DOM from both clients, reciprocal full-window dungeon
|
||||
captures, and before/cast-complete remote-healing DOM snapshots. No missing
|
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character-body or equipment fallback appeared in either dungeon capture.
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- Verification: server/API tests passed all 11 cases, the complete Vitest suite
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passed all 755 cases across 132 files (including the 28 avatar cases), and the
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TypeScript production build completed successfully with 983 modules
|
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transformed. The existing large-chunk advisory remains informational.
|
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+20
-2
@@ -18,6 +18,21 @@ approval before it commits, pushes `main`, builds the signed APK, and publishes
|
||||
the Gitea release. Signing passwords and the Gitea token are passed to the
|
||||
child process in memory rather than on its command line.
|
||||
|
||||
Before changing versions or running the longer test/build sequence, the manager
|
||||
runs an isolated release-candidate check. It validates tracked and untracked
|
||||
files without changing the real Git index, so extra blank lines at EOF and
|
||||
other whitespace errors fail immediately. Run the same fast check at any time:
|
||||
|
||||
```powershell
|
||||
npm run release:check
|
||||
```
|
||||
|
||||
Editors should honor the repository's `.editorconfig`. The checked-in VS Code
|
||||
settings also trim extra final newlines whenever a file is saved.
|
||||
Git may print a one-time CRLF-to-LF conversion warning when an existing Windows
|
||||
working copy is first staged under `.gitattributes`; that warning is not a
|
||||
release failure, and subsequent repository text stays consistently LF.
|
||||
|
||||
The local release key is `F:\secure\healer-man-release.jks`. When the companion
|
||||
`healer-man-release-password.dpapi` file is present, blank signing-password
|
||||
fields are filled from that Windows user-encrypted credential in memory. The
|
||||
@@ -254,11 +269,14 @@ npm run dev
|
||||
First check for whitespace errors and review the final file list:
|
||||
|
||||
```powershell
|
||||
git diff --check
|
||||
npm run release:check
|
||||
git status --short
|
||||
git diff --stat
|
||||
```
|
||||
|
||||
Use `npm run release:check` before the longer release validation. Unlike
|
||||
`git diff --check`, it includes new, untracked files.
|
||||
|
||||
Stage the intended release:
|
||||
|
||||
```powershell
|
||||
@@ -520,7 +538,7 @@ Set-Location F:\Projects\HealerMan
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npm run content:test
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npm run build
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||||
git status --short
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||||
git diff --check
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||||
npm run release:check
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||||
git add -A
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||||
git status --short
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||||
git diff --cached --stat
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||||
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@@ -8,6 +8,7 @@
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"clientBuild": "3.3.5a-Ascension",
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"mapDirectory": "World/Maps/StormwindJail",
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||||
"environmentMode": "global-wmo",
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||||
"globalWmoAlignment": "source",
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||||
"difficultyVariants": [
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{
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"id": "normal",
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Generated
+3
-2
@@ -1,12 +1,12 @@
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||||
{
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||||
"name": "healer-man",
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||||
"version": "0.1.4",
|
||||
"version": "0.1.6",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "healer-man",
|
||||
"version": "0.1.4",
|
||||
"version": "0.1.6",
|
||||
"dependencies": {
|
||||
"@capacitor/android": "8.4.1",
|
||||
"@capacitor/core": "8.4.1",
|
||||
@@ -21,6 +21,7 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"@capacitor/cli": "8.4.1",
|
||||
"@dimforge/rapier3d-compat": "0.19.2",
|
||||
"@gltf-transform/cli": "^4.4.1",
|
||||
"@gltf-transform/core": "^4.4.2",
|
||||
"@recast-navigation/core": "0.43.1",
|
||||
|
||||
+3
-1
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "healer-man",
|
||||
"private": true,
|
||||
"version": "0.1.4",
|
||||
"version": "0.1.6",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite --host 0.0.0.0",
|
||||
@@ -98,6 +98,7 @@
|
||||
"android:apk": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 assembleDebug",
|
||||
"android:apk:release": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 assembleRelease",
|
||||
"android:install": "npm run android:sync && powershell.exe -NoProfile -ExecutionPolicy Bypass -File scripts/runAndroidGradle.ps1 installDebug",
|
||||
"release:check": "python scripts/release_manager.py --check-release",
|
||||
"release:gui": "python scripts/release_manager.py",
|
||||
"preview": "vite preview --host 0.0.0.0",
|
||||
"pretest": "npm run loot:generate",
|
||||
@@ -118,6 +119,7 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"@capacitor/cli": "8.4.1",
|
||||
"@dimforge/rapier3d-compat": "0.19.2",
|
||||
"@gltf-transform/cli": "^4.4.1",
|
||||
"@gltf-transform/core": "^4.4.2",
|
||||
"@recast-navigation/core": "0.43.1",
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
"versionName": "0.1.4",
|
||||
"versionCode": 1004
|
||||
"versionName": "0.1.6",
|
||||
"versionCode": 1006
|
||||
}
|
||||
@@ -201,6 +201,7 @@ const ADT_SOURCE_BASES = new Set([
|
||||
"z-y-negative-x",
|
||||
]);
|
||||
const GLOBAL_WMO_SOURCE_BASES = new Set(["draft", "flip-x"]);
|
||||
const GLOBAL_WMO_ALIGNMENTS = new Set(["player-anchor", "source"]);
|
||||
|
||||
function sourceBasisFor(recipe, environmentMode) {
|
||||
if (environmentMode !== "adt-hybrid") {
|
||||
@@ -220,6 +221,15 @@ function sourceBasisFor(recipe, environmentMode) {
|
||||
return basis;
|
||||
}
|
||||
|
||||
function coordinateAlignmentFor(recipe, environmentMode) {
|
||||
if (environmentMode !== "global-wmo") return "player-anchor";
|
||||
const alignment = recipe.globalWmoAlignment ?? "player-anchor";
|
||||
if (!GLOBAL_WMO_ALIGNMENTS.has(alignment)) {
|
||||
throw new Error(`${recipe.slug}: unsupported global WMO alignment ${alignment}.`);
|
||||
}
|
||||
return alignment;
|
||||
}
|
||||
|
||||
/**
|
||||
* Runtime drafts retain the original pipeline convention. wow.export ADT
|
||||
* packages have an additional horizontal basis change baked into their GLBs.
|
||||
@@ -238,7 +248,10 @@ function sourceToPackageBasis(position, environmentMode, sourceBasis) {
|
||||
: point;
|
||||
}
|
||||
|
||||
function coordinateMapper(draft, environmentMode, playerAnchor, sourceBasis) {
|
||||
function coordinateMapper(draft, environmentMode, playerAnchor, sourceBasis, alignment) {
|
||||
if (alignment === "source") {
|
||||
return (position) => sourceToPackageBasis(position, environmentMode, sourceBasis);
|
||||
}
|
||||
const sourceEntrance = draft?.entrance
|
||||
?? draft?.spawns?.[0]?.position
|
||||
?? playerAnchor.position;
|
||||
@@ -764,6 +777,7 @@ async function compile() {
|
||||
}
|
||||
const environmentMode = inferEnvironmentMode(recipe, assetPackage);
|
||||
const sourceBasis = sourceBasisFor(recipe, environmentMode);
|
||||
const coordinateAlignment = coordinateAlignmentFor(recipe, environmentMode);
|
||||
const playerAnchor = assetPackage.anchors.find((anchor) => anchor.kind === "player");
|
||||
const trashAnchor = assetPackage.anchors.find((anchor) => anchor.kind === "trash");
|
||||
const bossAnchor = assetPackage.anchors.find((anchor) => anchor.kind === "boss");
|
||||
@@ -794,6 +808,12 @@ async function compile() {
|
||||
environmentMode,
|
||||
playerAnchor,
|
||||
sourceBasis,
|
||||
coordinateAlignment,
|
||||
);
|
||||
const entrancePosition = mapPosition(
|
||||
draft?.entrance
|
||||
?? draft?.spawns?.[0]?.position
|
||||
?? playerAnchor.position,
|
||||
);
|
||||
const sourceEntities = (draft?.entities ?? [])
|
||||
.filter((entity) => (
|
||||
@@ -966,7 +986,7 @@ async function compile() {
|
||||
});
|
||||
for (let index = 0; index < 15; index += 1) {
|
||||
const segment = index < 6
|
||||
? interpolate(playerAnchor.position, trashAnchor.position, 0.25 + index * 0.1)
|
||||
? interpolate(entrancePosition, trashAnchor.position, 0.25 + index * 0.1)
|
||||
: interpolate(trashAnchor.position, bossAnchor.position, 0.08 + (index - 6) * 0.085);
|
||||
staticSpawns.push({
|
||||
id: `generated-trash-${index + 1}`,
|
||||
@@ -979,7 +999,7 @@ async function compile() {
|
||||
}
|
||||
|
||||
const allPoints = [
|
||||
playerAnchor.position,
|
||||
entrancePosition,
|
||||
trashAnchor.position,
|
||||
bossAnchor.position,
|
||||
...staticSpawns.map((spawn) => spawn.position),
|
||||
@@ -1010,6 +1030,8 @@ async function compile() {
|
||||
modelCoverageWarning,
|
||||
...(syntheticTrash
|
||||
? ["Trash identities and placements are procedural; boss identities come from the installed Ascension encounter catalog."]
|
||||
: coordinateAlignment === "source"
|
||||
? [`Server positions use the packaged ${environmentMode} environment's native world coordinates.`]
|
||||
: [`Server positions were aligned to the packaged ${environmentMode} environment at its reviewed player anchor.`]),
|
||||
];
|
||||
|
||||
@@ -1034,12 +1056,12 @@ async function compile() {
|
||||
bounds,
|
||||
entrance: {
|
||||
name: `${recipe.title} Entrance`,
|
||||
footPosition: vector(playerAnchor.position),
|
||||
footPosition: vector(entrancePosition),
|
||||
forward: [Math.sin(entranceYaw), 0, Math.cos(entranceYaw)],
|
||||
yaw: entranceYaw,
|
||||
},
|
||||
areas: [
|
||||
{ id: "entrance", name: `${recipe.title} Entrance`, center: vector(playerAnchor.position), radius: 35 },
|
||||
{ id: "entrance", name: `${recipe.title} Entrance`, center: vector(entrancePosition), radius: 35 },
|
||||
...bosses.map((boss) => ({
|
||||
id: `area-${slugPart(boss.name)}`,
|
||||
name: `${boss.name}'s Encounter`,
|
||||
@@ -1068,6 +1090,10 @@ async function compile() {
|
||||
? sourceBasis === "z-y-negative-x"
|
||||
? "three(x,y,z)=(wow.y,wow.z,wow.x)"
|
||||
: "three(x,y,z)=(-wow.y,wow.z,wow.x)"
|
||||
: coordinateAlignment === "source"
|
||||
? sourceBasis === "flip-x"
|
||||
? "three(x,y,z)=(-draft.x,draft.y,draft.z)"
|
||||
: "three(x,y,z)=draft(x,y,z)"
|
||||
: sourceBasis === "flip-x"
|
||||
? "three(x,y,z)=(-draft.x,draft.y,draft.z)+package-anchor-translation"
|
||||
: "three(x,y,z)=draft(x,y,z)+package-anchor-translation",
|
||||
|
||||
@@ -0,0 +1,194 @@
|
||||
import fs from "node:fs";
|
||||
import path from "node:path";
|
||||
|
||||
const projectRoot = path.resolve(import.meta.dirname, "..");
|
||||
const clientRoot = path.resolve(projectRoot, "..", "LadiksMPQEditor", "client-current");
|
||||
const spellPath = path.join(clientRoot, "area-52", "patch-D", "DBFilesClient", "Spell.dbc");
|
||||
const supportRoot = path.join(clientRoot, "patch-S", "DBFilesClient");
|
||||
const runtimePath = path.join(projectRoot, "src", "game", "generated", "coaAbilityRuntimeCatalog.json");
|
||||
const outputPath = path.join(projectRoot, "src", "game", "generated", "coaTriggeredSpellCatalog.json");
|
||||
|
||||
function assert(condition, message) {
|
||||
if (!condition) throw new Error(message);
|
||||
}
|
||||
|
||||
function dbcNumberTable(filePath, valueField, floating = false) {
|
||||
const buffer = fs.readFileSync(filePath);
|
||||
assert(buffer.toString("ascii", 0, 4) === "WDBC", `${path.basename(filePath)} is not a WDBC file`);
|
||||
const recordCount = buffer.readUInt32LE(4);
|
||||
const recordSize = buffer.readUInt32LE(12);
|
||||
return new Map(Array.from({ length: recordCount }, (_, index) => {
|
||||
const base = 20 + index * recordSize;
|
||||
return [
|
||||
buffer.readUInt32LE(base),
|
||||
floating ? buffer.readFloatLE(base + valueField * 4) : buffer.readInt32LE(base + valueField * 4),
|
||||
];
|
||||
}));
|
||||
}
|
||||
|
||||
function dbcRangeTable(filePath) {
|
||||
const buffer = fs.readFileSync(filePath);
|
||||
assert(buffer.toString("ascii", 0, 4) === "WDBC", `${path.basename(filePath)} is not a WDBC file`);
|
||||
const recordCount = buffer.readUInt32LE(4);
|
||||
const recordSize = buffer.readUInt32LE(12);
|
||||
return new Map(Array.from({ length: recordCount }, (_, index) => {
|
||||
const base = 20 + index * recordSize;
|
||||
return [buffer.readUInt32LE(base), {
|
||||
min: Math.max(0, buffer.readFloatLE(base + 4), buffer.readFloatLE(base + 8)),
|
||||
max: Math.max(0, buffer.readFloatLE(base + 12), buffer.readFloatLE(base + 16)),
|
||||
}];
|
||||
}));
|
||||
}
|
||||
|
||||
function referencedSpellIds(runtime) {
|
||||
const ids = new Set();
|
||||
const inspectEffects = (effects) => {
|
||||
for (const effect of effects ?? []) {
|
||||
if (effect.kind === "trigger-spell" && effect.spellId > 0) ids.add(effect.spellId);
|
||||
if (effect.kind !== "apply-aura") continue;
|
||||
for (const proc of effect.aura?.procs ?? []) {
|
||||
const spellId = proc.action?.kind === "custom" ? proc.action.data?.spellId : 0;
|
||||
if (typeof spellId === "number" && spellId > 0) ids.add(spellId);
|
||||
}
|
||||
}
|
||||
};
|
||||
for (const abilities of Object.values(runtime.abilitiesByClass)) {
|
||||
for (const ability of abilities) {
|
||||
inspectEffects(ability.effects);
|
||||
for (const rank of ability.ranks ?? []) inspectEffects(rank.effects);
|
||||
}
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
function cleanText(value) {
|
||||
return value.replace(/\r/g, "").replace(/\s+/g, " ").trim();
|
||||
}
|
||||
|
||||
function spellParser(buffer, castTimes, durations, radii, ranges) {
|
||||
assert(buffer.toString("ascii", 0, 4) === "WDBC", "Spell.dbc is not a WDBC file");
|
||||
const recordCount = buffer.readUInt32LE(4);
|
||||
const fieldCount = buffer.readUInt32LE(8);
|
||||
const recordSize = buffer.readUInt32LE(12);
|
||||
const stringSize = buffer.readUInt32LE(16);
|
||||
assert(fieldCount >= 234 && recordSize >= fieldCount * 4, "Unexpected Spell.dbc schema");
|
||||
const stringsOffset = 20 + recordCount * recordSize;
|
||||
const offsets = new Map(Array.from({ length: recordCount }, (_, index) => {
|
||||
const base = 20 + index * recordSize;
|
||||
return [buffer.readUInt32LE(base), base];
|
||||
}));
|
||||
const readString = (offset) => {
|
||||
if (!offset || offset >= stringSize) return "";
|
||||
const start = stringsOffset + offset;
|
||||
const end = buffer.indexOf(0, start);
|
||||
return buffer.toString("utf8", start, end < 0 ? buffer.length : end);
|
||||
};
|
||||
return (id) => {
|
||||
const base = offsets.get(id);
|
||||
if (base === undefined) return null;
|
||||
const unsigned = (field) => buffer.readUInt32LE(base + field * 4);
|
||||
const signed = (field) => buffer.readInt32LE(base + field * 4);
|
||||
const float = (field) => buffer.readFloatLE(base + field * 4);
|
||||
const localized = (firstField) => {
|
||||
for (let locale = 0; locale < 16; locale += 1) {
|
||||
const value = readString(unsigned(firstField + locale));
|
||||
if (value) return cleanText(value);
|
||||
}
|
||||
return "";
|
||||
};
|
||||
const effects = Array.from({ length: 3 }, (_, effectIndex) => ({
|
||||
index: effectIndex,
|
||||
effectType: unsigned(71 + effectIndex),
|
||||
auraType: unsigned(95 + effectIndex),
|
||||
basePoints: signed(80 + effectIndex) + 1,
|
||||
dieSides: signed(74 + effectIndex),
|
||||
pointsPerLevel: float(77 + effectIndex),
|
||||
mechanic: unsigned(83 + effectIndex),
|
||||
implicitTargetA: unsigned(86 + effectIndex),
|
||||
implicitTargetB: unsigned(89 + effectIndex),
|
||||
radiusIndex: unsigned(92 + effectIndex),
|
||||
radius: radii.get(unsigned(92 + effectIndex)) ?? 0,
|
||||
periodMs: unsigned(98 + effectIndex),
|
||||
valueMultiplier: float(101 + effectIndex),
|
||||
chainTargets: unsigned(104 + effectIndex),
|
||||
itemType: unsigned(107 + effectIndex),
|
||||
miscValue: signed(110 + effectIndex),
|
||||
miscValueB: signed(113 + effectIndex),
|
||||
triggerSpellId: unsigned(116 + effectIndex),
|
||||
pointsPerCombo: float(119 + effectIndex),
|
||||
coefficient: float(229 + effectIndex),
|
||||
})).filter((effect) => effect.effectType || effect.auraType || effect.basePoints !== 1 || effect.triggerSpellId);
|
||||
return {
|
||||
id,
|
||||
name: localized(136),
|
||||
rankText: localized(153),
|
||||
description: localized(170) || localized(187),
|
||||
categoryId: unsigned(1),
|
||||
dispelType: unsigned(2),
|
||||
mechanic: unsigned(3),
|
||||
attributes: Array.from({ length: 8 }, (_, index) => unsigned(4 + index)),
|
||||
castTimeIndex: unsigned(28),
|
||||
castTimeMs: Math.max(0, castTimes.get(unsigned(28)) ?? 0),
|
||||
recoveryTimeMs: unsigned(29),
|
||||
categoryRecoveryTimeMs: unsigned(30),
|
||||
interruptFlags: unsigned(31),
|
||||
auraInterruptFlags: unsigned(32),
|
||||
channelInterruptFlags: unsigned(33),
|
||||
procFlags: unsigned(34),
|
||||
procChance: unsigned(35),
|
||||
procCharges: unsigned(36),
|
||||
maxLevel: unsigned(37),
|
||||
baseLevel: unsigned(38),
|
||||
spellLevel: unsigned(39),
|
||||
durationIndex: unsigned(40),
|
||||
durationMs: durations.get(unsigned(40)) ?? 0,
|
||||
powerType: signed(41),
|
||||
powerCost: unsigned(42),
|
||||
powerCostPerLevel: unsigned(43),
|
||||
powerCostPerSecond: unsigned(44),
|
||||
powerCostPerSecondPerLevel: unsigned(45),
|
||||
rangeIndex: unsigned(46),
|
||||
rangeMin: ranges.get(unsigned(46))?.min ?? 0,
|
||||
rangeMax: ranges.get(unsigned(46))?.max ?? 0,
|
||||
projectileSpeed: float(47),
|
||||
stackAmount: unsigned(49),
|
||||
equippedItemClass: signed(67),
|
||||
equippedItemSubclassMask: signed(68),
|
||||
equippedItemInventoryMask: signed(69),
|
||||
iconId: unsigned(133),
|
||||
powerCostPercentage: unsigned(204),
|
||||
startRecoveryCategory: unsigned(205),
|
||||
startRecoveryTimeMs: unsigned(206),
|
||||
maximumTargets: unsigned(212),
|
||||
damageClass: unsigned(213),
|
||||
preventionType: unsigned(214),
|
||||
schoolMask: unsigned(225),
|
||||
runeCostId: unsigned(226),
|
||||
powerDisplayId: unsigned(228),
|
||||
effects,
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
assert(fs.existsSync(spellPath), `CoA Spell.dbc was not found at ${spellPath}`);
|
||||
const runtime = JSON.parse(fs.readFileSync(runtimePath, "utf8"));
|
||||
const castTimes = dbcNumberTable(path.join(supportRoot, "SpellCastTimes.dbc"), 1);
|
||||
const durations = dbcNumberTable(path.join(supportRoot, "SpellDuration.dbc"), 3);
|
||||
const radii = dbcNumberTable(path.join(supportRoot, "SpellRadius.dbc"), 3, true);
|
||||
const ranges = dbcRangeTable(path.join(supportRoot, "SpellRange.dbc"));
|
||||
const parseSpell = spellParser(fs.readFileSync(spellPath), castTimes, durations, radii, ranges);
|
||||
const pending = [...referencedSpellIds(runtime)];
|
||||
const spells = new Map();
|
||||
while (pending.length) {
|
||||
const id = pending.shift();
|
||||
if (spells.has(id)) continue;
|
||||
const spell = parseSpell(id);
|
||||
if (!spell) continue;
|
||||
spells.set(id, spell);
|
||||
for (const effect of spell.effects) {
|
||||
if (effect.triggerSpellId > 0 && !spells.has(effect.triggerSpellId)) pending.push(effect.triggerSpellId);
|
||||
}
|
||||
}
|
||||
|
||||
fs.writeFileSync(outputPath, `${JSON.stringify({ schemaVersion: 1, spells: [...spells.values()] })}\n`, "utf8");
|
||||
console.log(`Wrote ${outputPath} with ${spells.size} triggered spell records.`);
|
||||
@@ -4,6 +4,7 @@ import { CLASSES, type CoaClassId } from "../src/app/characterCatalog";
|
||||
import {
|
||||
COA_ABILITIES_BY_CLASS,
|
||||
COA_CLASS_RESOURCES,
|
||||
COA_TRIGGERED_ABILITIES_BY_SPELL_ID,
|
||||
} from "../src/game/coaAbilityCatalog";
|
||||
import {
|
||||
COA_LIVE_SOURCE,
|
||||
@@ -25,6 +26,7 @@ writeJson("src/game/generated/coaAbilityRuntimeCatalog.json", {
|
||||
schemaVersion: 1,
|
||||
abilitiesByClass: COA_ABILITIES_BY_CLASS,
|
||||
resourcesByClass: COA_CLASS_RESOURCES,
|
||||
triggeredAbilitiesBySpellId: COA_TRIGGERED_ABILITIES_BY_SPELL_ID,
|
||||
});
|
||||
|
||||
const coaBudgetsByClass = Object.fromEntries(CLASSES
|
||||
|
||||
@@ -15,6 +15,7 @@ import re
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import tempfile
|
||||
import threading
|
||||
import webbrowser
|
||||
from dataclasses import dataclass
|
||||
@@ -226,6 +227,67 @@ def current_commit() -> str:
|
||||
return ""
|
||||
|
||||
|
||||
def validate_release_candidates(project_root: Path = PROJECT_ROOT) -> list[str]:
|
||||
"""Check tracked and untracked release files without changing the real index."""
|
||||
with tempfile.TemporaryDirectory(prefix="healer-man-release-index-") as temp_dir:
|
||||
environment = os.environ.copy()
|
||||
environment["GIT_INDEX_FILE"] = str(Path(temp_dir) / "index")
|
||||
|
||||
def run_temporary_index_command(*args: str) -> subprocess.CompletedProcess[bytes]:
|
||||
result = subprocess.run(
|
||||
["git", *args],
|
||||
cwd=project_root,
|
||||
env=environment,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.STDOUT,
|
||||
check=False,
|
||||
)
|
||||
if result.returncode != 0:
|
||||
output = result.stdout.decode("utf-8", errors="replace").strip()
|
||||
raise ReleaseError(
|
||||
f"Release-candidate Git check failed ({result.returncode}): "
|
||||
f"git {' '.join(args)}\n{output}"
|
||||
)
|
||||
return result
|
||||
|
||||
run_temporary_index_command("read-tree", "HEAD")
|
||||
run_temporary_index_command("add", "-A")
|
||||
raw_paths = run_temporary_index_command(
|
||||
"diff", "--cached", "--name-only", "-z"
|
||||
).stdout
|
||||
staged_paths = [
|
||||
path.decode("utf-8", errors="replace")
|
||||
for path in raw_paths.split(b"\0")
|
||||
if path
|
||||
]
|
||||
|
||||
whitespace_result = subprocess.run(
|
||||
["git", "diff", "--cached", "--check"],
|
||||
cwd=project_root,
|
||||
env=environment,
|
||||
text=True,
|
||||
encoding="utf-8",
|
||||
errors="replace",
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.STDOUT,
|
||||
check=False,
|
||||
)
|
||||
if whitespace_result.returncode != 0:
|
||||
detail = whitespace_result.stdout.strip()
|
||||
raise ReleaseError(
|
||||
"Release-candidate whitespace check failed. This check includes "
|
||||
f"tracked and untracked files:\n{detail}"
|
||||
)
|
||||
|
||||
dangerous = find_dangerous_staged_paths(staged_paths)
|
||||
if dangerous:
|
||||
raise ReleaseError(
|
||||
"Refusing to release forbidden output or a possible secret:\n"
|
||||
+ "\n".join(f" - {path}" for path in dangerous)
|
||||
)
|
||||
return staged_paths
|
||||
|
||||
|
||||
def windows_powershell_environment(powershell: str) -> dict[str, str]:
|
||||
environment = os.environ.copy()
|
||||
if Path(powershell).name.lower() == "powershell.exe":
|
||||
@@ -1003,6 +1065,15 @@ def launch_gui(*, smoke_test: bool = False) -> int:
|
||||
credentials: dict[str, str],
|
||||
) -> None:
|
||||
self._preflight_git(require_clean=False)
|
||||
self._log_event(
|
||||
"\n--- Early release-candidate check ---\n"
|
||||
"$ npm run release:check"
|
||||
)
|
||||
candidate_paths = validate_release_candidates()
|
||||
self._log_event(
|
||||
f"✓ Early release-candidate check passed "
|
||||
f"({len(candidate_paths)} changed path(s), including untracked files)"
|
||||
)
|
||||
npm = shutil.which("npm")
|
||||
powershell = shutil.which("powershell.exe") or shutil.which("powershell")
|
||||
if not npm or not powershell:
|
||||
@@ -1034,7 +1105,6 @@ def launch_gui(*, smoke_test: bool = False) -> int:
|
||||
)
|
||||
for command, label in checks:
|
||||
self._run_command(command, label)
|
||||
self._run_command(["git", "diff", "--check"], "Whitespace check")
|
||||
self._run_command(["git", "add", "-A"], "Stage release")
|
||||
staged = True
|
||||
|
||||
@@ -1371,12 +1441,28 @@ def main(argv: Sequence[str] | None = None) -> int:
|
||||
action="store_true",
|
||||
help="print release/version/Git readiness without opening the GUI",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--check-release",
|
||||
action="store_true",
|
||||
help="check all release candidates, including untracked files",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--smoke-test",
|
||||
action="store_true",
|
||||
help=argparse.SUPPRESS,
|
||||
)
|
||||
args = parser.parse_args(argv)
|
||||
if args.check_release:
|
||||
try:
|
||||
paths = validate_release_candidates()
|
||||
print(
|
||||
f"Release candidate check passed: {len(paths)} changed path(s), "
|
||||
"including untracked files."
|
||||
)
|
||||
except Exception as exc:
|
||||
print(f"Release candidate check failed: {exc}", file=sys.stderr)
|
||||
return 1
|
||||
return 0
|
||||
if args.check:
|
||||
try:
|
||||
print(json.dumps(check_summary(), indent=2))
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
import subprocess
|
||||
import tempfile
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
|
||||
import release_manager
|
||||
|
||||
@@ -45,5 +48,57 @@ class SafetyTests(unittest.TestCase):
|
||||
self.assertIn('test "$ACTUAL_COMMIT" = "$EXPECTED_COMMIT"', block)
|
||||
|
||||
|
||||
class ReleaseCandidateTests(unittest.TestCase):
|
||||
def test_checks_untracked_files_without_changing_the_real_index(self):
|
||||
with tempfile.TemporaryDirectory() as temp_dir:
|
||||
project_root = Path(temp_dir)
|
||||
|
||||
def git(*args):
|
||||
subprocess.run(
|
||||
["git", *args],
|
||||
cwd=project_root,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE,
|
||||
check=True,
|
||||
)
|
||||
|
||||
git("init", "--quiet")
|
||||
(project_root / "tracked.ts").write_text("export const tracked = true;\n")
|
||||
git("add", "tracked.ts")
|
||||
git(
|
||||
"-c",
|
||||
"user.name=Healer Man Tests",
|
||||
"-c",
|
||||
"user.email=tests@example.invalid",
|
||||
"commit",
|
||||
"--quiet",
|
||||
"-m",
|
||||
"Initial commit",
|
||||
)
|
||||
|
||||
untracked = project_root / "untracked.ts"
|
||||
untracked.write_text("export const untracked = true;\n\n")
|
||||
with self.assertRaisesRegex(
|
||||
release_manager.ReleaseError, "untracked.ts.*new blank line at EOF"
|
||||
):
|
||||
release_manager.validate_release_candidates(project_root)
|
||||
|
||||
untracked.write_text("export const untracked = true;\n")
|
||||
self.assertEqual(
|
||||
release_manager.validate_release_candidates(project_root),
|
||||
["untracked.ts"],
|
||||
)
|
||||
self.assertEqual(
|
||||
subprocess.run(
|
||||
["git", "diff", "--cached", "--name-only"],
|
||||
cwd=project_root,
|
||||
text=True,
|
||||
stdout=subprocess.PIPE,
|
||||
check=True,
|
||||
).stdout,
|
||||
"",
|
||||
)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -162,6 +162,7 @@ function componentFor(id) {
|
||||
};
|
||||
const attack = {
|
||||
type: int32(buffers.magicObject, offset + 0x194),
|
||||
calculationType: int32(buffers.magicObject, offset + 0x2d4),
|
||||
damagePower: cleanFloat(float32(buffers.magicObject, offset + 0x198)),
|
||||
damagePowerSkillLevelArg: cleanFloat(float32(buffers.magicObject, offset + 0x19c)),
|
||||
fixedValue: cleanFloat(float32(buffers.magicObject, offset + 0x1a0)),
|
||||
@@ -297,7 +298,9 @@ function sourceSpell(spellId, classIndex) {
|
||||
})).filter((cost) => cost.type > 0 && cost.value !== 0 && ![9, 10, 11, 12, 13, 14, 15].includes(cost.type));
|
||||
const costs = costRows.map((cost) => ({
|
||||
resource: resourceForCostType(cost.type, classIndex),
|
||||
amount: Math.max(0, Math.min(100, Math.abs(cost.value))),
|
||||
amount: Math.max(0, cost.type === 3 || cost.type === 4
|
||||
? Math.min(100, Math.abs(cost.value))
|
||||
: Math.abs(cost.value)),
|
||||
percentage: cost.type === 3 || cost.type === 4,
|
||||
}));
|
||||
const attackDistance = int32(buffers.magicCollect, offset + 0xbc);
|
||||
|
||||
+410
-2
@@ -3,6 +3,10 @@ import { mkdirSync } from "node:fs";
|
||||
import path from "node:path";
|
||||
import { promisify } from "node:util";
|
||||
import { DatabaseSync } from "node:sqlite";
|
||||
import {
|
||||
cloneDefaultManastormAdminConfig,
|
||||
normalizeManastormAdminConfig,
|
||||
} from "./manastorm-config.mjs";
|
||||
|
||||
const scrypt = promisify(scryptCallback);
|
||||
|
||||
@@ -33,8 +37,19 @@ async function derivePassword(password, salt) {
|
||||
return Buffer.from(await scrypt(password, salt, 64));
|
||||
}
|
||||
|
||||
const GM_USERNAME_KEYS = new Set(["phenom"]);
|
||||
|
||||
function accountRoles(username) {
|
||||
return GM_USERNAME_KEYS.has(String(username ?? "").trim().toLowerCase()) ? ["gm"] : [];
|
||||
}
|
||||
|
||||
function publicAccount(row) {
|
||||
return { id: row.id, username: row.username, createdAt: Number(row.created_at) };
|
||||
return {
|
||||
id: row.id,
|
||||
username: row.username,
|
||||
createdAt: Number(row.created_at ?? row.createdAt),
|
||||
roles: accountRoles(row.username),
|
||||
};
|
||||
}
|
||||
|
||||
export function openGameDatabase(options = {}) {
|
||||
@@ -62,7 +77,49 @@ export function openGameDatabase(options = {}) {
|
||||
account_id TEXT PRIMARY KEY REFERENCES accounts(id) ON DELETE CASCADE,
|
||||
revision INTEGER NOT NULL, data_json TEXT NOT NULL, updated_at INTEGER NOT NULL
|
||||
) STRICT;
|
||||
CREATE TABLE IF NOT EXISTS manastorm_admin_config (
|
||||
id INTEGER PRIMARY KEY CHECK (id = 1),
|
||||
schema_version INTEGER NOT NULL,
|
||||
revision INTEGER NOT NULL,
|
||||
config_json TEXT NOT NULL,
|
||||
updated_by_account_id TEXT REFERENCES accounts(id) ON DELETE SET NULL,
|
||||
updated_by_username TEXT,
|
||||
updated_at INTEGER
|
||||
) STRICT;
|
||||
CREATE TABLE IF NOT EXISTS online_groups (
|
||||
id TEXT PRIMARY KEY,
|
||||
leader_account_id TEXT NOT NULL REFERENCES accounts(id) ON DELETE CASCADE,
|
||||
activity_json TEXT,
|
||||
activity_revision INTEGER NOT NULL DEFAULT 0,
|
||||
created_at INTEGER NOT NULL,
|
||||
updated_at INTEGER NOT NULL
|
||||
) STRICT;
|
||||
CREATE TABLE IF NOT EXISTS online_group_members (
|
||||
group_id TEXT NOT NULL REFERENCES online_groups(id) ON DELETE CASCADE,
|
||||
account_id TEXT NOT NULL UNIQUE REFERENCES accounts(id) ON DELETE CASCADE,
|
||||
character_json TEXT,
|
||||
role TEXT,
|
||||
joined_at INTEGER NOT NULL,
|
||||
PRIMARY KEY (group_id, account_id)
|
||||
) STRICT;
|
||||
CREATE INDEX IF NOT EXISTS online_group_members_group_idx ON online_group_members(group_id, joined_at);
|
||||
CREATE TABLE IF NOT EXISTS online_group_invites (
|
||||
id TEXT PRIMARY KEY,
|
||||
group_id TEXT NOT NULL REFERENCES online_groups(id) ON DELETE CASCADE,
|
||||
inviter_account_id TEXT NOT NULL REFERENCES accounts(id) ON DELETE CASCADE,
|
||||
invitee_account_id TEXT NOT NULL REFERENCES accounts(id) ON DELETE CASCADE,
|
||||
status TEXT NOT NULL,
|
||||
created_at INTEGER NOT NULL,
|
||||
expires_at INTEGER NOT NULL
|
||||
) STRICT;
|
||||
CREATE INDEX IF NOT EXISTS online_group_invites_invitee_idx
|
||||
ON online_group_invites(invitee_account_id, status, expires_at);
|
||||
`);
|
||||
database.prepare(`
|
||||
INSERT OR IGNORE INTO manastorm_admin_config (
|
||||
id, schema_version, revision, config_json, updated_by_account_id, updated_by_username, updated_at
|
||||
) VALUES (1, 1, 0, ?, NULL, NULL, NULL)
|
||||
`).run(JSON.stringify(cloneDefaultManastormAdminConfig()));
|
||||
|
||||
const statements = {
|
||||
accountByUsername: database.prepare("SELECT * FROM accounts WHERE username_key = ?"),
|
||||
@@ -82,6 +139,18 @@ export function openGameDatabase(options = {}) {
|
||||
data_json = excluded.data_json, updated_at = excluded.updated_at
|
||||
RETURNING revision, updated_at
|
||||
`),
|
||||
manastormConfig: database.prepare("SELECT * FROM manastorm_admin_config WHERE id = 1"),
|
||||
updateManastormConfig: database.prepare(`
|
||||
UPDATE manastorm_admin_config
|
||||
SET schema_version = 1,
|
||||
revision = revision + 1,
|
||||
config_json = ?,
|
||||
updated_by_account_id = ?,
|
||||
updated_by_username = ?,
|
||||
updated_at = ?
|
||||
WHERE id = 1 AND revision = ?
|
||||
RETURNING revision, updated_at
|
||||
`),
|
||||
};
|
||||
|
||||
function issueSession(accountId) {
|
||||
@@ -110,7 +179,7 @@ export function openGameDatabase(options = {}) {
|
||||
}
|
||||
throw error;
|
||||
}
|
||||
return { account, ...issueSession(account.id) };
|
||||
return { account: publicAccount(account), ...issueSession(account.id) };
|
||||
}
|
||||
|
||||
async function login(usernameInput, password) {
|
||||
@@ -160,6 +229,334 @@ export function openGameDatabase(options = {}) {
|
||||
return { revision: Number(row.revision), updatedAt: Number(row.updated_at), data };
|
||||
}
|
||||
|
||||
function isGameMaster(account) {
|
||||
// Recompute authority from the server allowlist for every privileged call.
|
||||
return accountRoles(account?.username).includes("gm");
|
||||
}
|
||||
|
||||
function getManastormConfig() {
|
||||
const row = statements.manastormConfig.get();
|
||||
try {
|
||||
return {
|
||||
revision: Number(row?.revision ?? 0),
|
||||
updatedAt: row?.updated_at == null ? null : Number(row.updated_at),
|
||||
updatedBy: row?.updated_by_username ?? null,
|
||||
config: normalizeManastormAdminConfig(JSON.parse(row?.config_json ?? "null")),
|
||||
};
|
||||
} catch (error) {
|
||||
console.error("Healer Man Manastorm configuration is corrupt; using safe defaults", error);
|
||||
return { revision: 0, updatedAt: null, updatedBy: null, config: cloneDefaultManastormAdminConfig() };
|
||||
}
|
||||
}
|
||||
|
||||
function putManastormConfig(account, expectedRevision, config) {
|
||||
if (!isGameMaster(account)) {
|
||||
throw new GameDatabaseError("Game Master access is required.", 403, "gm_required");
|
||||
}
|
||||
if (!Number.isInteger(expectedRevision) || expectedRevision < 0) {
|
||||
throw new GameDatabaseError("A valid expected revision is required.", 400, "invalid_revision");
|
||||
}
|
||||
let normalized;
|
||||
try {
|
||||
normalized = normalizeManastormAdminConfig(config);
|
||||
} catch (error) {
|
||||
throw new GameDatabaseError(error instanceof Error ? error.message : "Invalid Manastorm configuration.", 400, "invalid_manastorm_config");
|
||||
}
|
||||
const now = Date.now();
|
||||
const row = statements.updateManastormConfig.get(
|
||||
JSON.stringify(normalized),
|
||||
account.id,
|
||||
account.username,
|
||||
now,
|
||||
expectedRevision,
|
||||
);
|
||||
if (!row) {
|
||||
throw new GameDatabaseError("The Manastorm configuration changed. Reload and try again.", 409, "revision_conflict");
|
||||
}
|
||||
return {
|
||||
revision: Number(row.revision),
|
||||
updatedAt: Number(row.updated_at),
|
||||
updatedBy: account.username,
|
||||
config: normalized,
|
||||
};
|
||||
}
|
||||
|
||||
function pruneExpiredGroupInvites() {
|
||||
database.prepare(`
|
||||
UPDATE online_group_invites SET status = 'expired'
|
||||
WHERE status = 'pending' AND expires_at <= ?
|
||||
`).run(Date.now());
|
||||
}
|
||||
|
||||
function parseStoredJson(value, fallback = null) {
|
||||
if (typeof value !== "string" || !value) return fallback;
|
||||
try { return JSON.parse(value); } catch { return fallback; }
|
||||
}
|
||||
|
||||
function groupMembership(accountId) {
|
||||
return database.prepare(`
|
||||
SELECT online_groups.*
|
||||
FROM online_group_members
|
||||
JOIN online_groups ON online_groups.id = online_group_members.group_id
|
||||
WHERE online_group_members.account_id = ?
|
||||
`).get(accountId);
|
||||
}
|
||||
|
||||
function publicGroup(groupId) {
|
||||
const group = database.prepare("SELECT * FROM online_groups WHERE id = ?").get(groupId);
|
||||
if (!group) return null;
|
||||
const members = database.prepare(`
|
||||
SELECT accounts.id AS account_id, accounts.username,
|
||||
online_group_members.character_json, online_group_members.role,
|
||||
online_group_members.joined_at
|
||||
FROM online_group_members
|
||||
JOIN accounts ON accounts.id = online_group_members.account_id
|
||||
WHERE online_group_members.group_id = ?
|
||||
ORDER BY online_group_members.joined_at, accounts.username_key
|
||||
`).all(groupId).map((member) => ({
|
||||
accountId: member.account_id,
|
||||
username: member.username,
|
||||
character: parseStoredJson(member.character_json),
|
||||
role: ["tank", "healer", "damage"].includes(member.role) ? member.role : null,
|
||||
joinedAt: Number(member.joined_at),
|
||||
}));
|
||||
return {
|
||||
id: group.id,
|
||||
leaderAccountId: group.leader_account_id,
|
||||
members,
|
||||
activity: parseStoredJson(group.activity_json),
|
||||
activityRevision: Number(group.activity_revision),
|
||||
createdAt: Number(group.created_at),
|
||||
updatedAt: Number(group.updated_at),
|
||||
};
|
||||
}
|
||||
|
||||
function onlineGroupState(accountId) {
|
||||
pruneExpiredGroupInvites();
|
||||
const membership = groupMembership(accountId);
|
||||
const invitations = database.prepare(`
|
||||
SELECT online_group_invites.id, online_group_invites.group_id,
|
||||
online_group_invites.created_at, online_group_invites.expires_at,
|
||||
accounts.id AS inviter_account_id, accounts.username AS inviter_username
|
||||
FROM online_group_invites
|
||||
JOIN accounts ON accounts.id = online_group_invites.inviter_account_id
|
||||
WHERE online_group_invites.invitee_account_id = ?
|
||||
AND online_group_invites.status = 'pending'
|
||||
AND online_group_invites.expires_at > ?
|
||||
ORDER BY online_group_invites.created_at DESC
|
||||
`).all(accountId, Date.now()).map((invite) => ({
|
||||
id: invite.id,
|
||||
groupId: invite.group_id,
|
||||
inviterAccountId: invite.inviter_account_id,
|
||||
inviterUsername: invite.inviter_username,
|
||||
createdAt: Number(invite.created_at),
|
||||
expiresAt: Number(invite.expires_at),
|
||||
}));
|
||||
return { group: membership ? publicGroup(membership.id) : null, invitations };
|
||||
}
|
||||
|
||||
function createOnlineGroup(accountId) {
|
||||
const existing = groupMembership(accountId);
|
||||
if (existing) return existing;
|
||||
const id = `group-${randomUUID()}`;
|
||||
const now = Date.now();
|
||||
database.prepare(`
|
||||
INSERT INTO online_groups (id, leader_account_id, activity_json, activity_revision, created_at, updated_at)
|
||||
VALUES (?, ?, NULL, 0, ?, ?)
|
||||
`).run(id, accountId, now, now);
|
||||
database.prepare(`
|
||||
INSERT INTO online_group_members (group_id, account_id, character_json, role, joined_at)
|
||||
VALUES (?, ?, NULL, NULL, ?)
|
||||
`).run(id, accountId, now);
|
||||
return database.prepare("SELECT * FROM online_groups WHERE id = ?").get(id);
|
||||
}
|
||||
|
||||
function inviteOnlineGroupMember(account, usernameInput) {
|
||||
pruneExpiredGroupInvites();
|
||||
const username = typeof usernameInput === "string" ? usernameInput.trim() : "";
|
||||
if (!username) throw new GameDatabaseError("Enter the player's account name.", 400, "missing_username");
|
||||
const invitee = statements.accountByUsername.get(username.toLowerCase());
|
||||
if (!invitee) throw new GameDatabaseError("No online player has that account name.", 404, "player_not_found");
|
||||
if (invitee.id === account.id) throw new GameDatabaseError("You cannot invite yourself.", 400, "cannot_invite_self");
|
||||
if (groupMembership(invitee.id)) throw new GameDatabaseError("That player is already in a group.", 409, "player_already_grouped");
|
||||
const group = createOnlineGroup(account.id);
|
||||
const memberCount = Number(database.prepare("SELECT COUNT(*) AS count FROM online_group_members WHERE group_id = ?").get(group.id).count);
|
||||
if (memberCount >= 5) throw new GameDatabaseError("Your group is already full.", 409, "group_full");
|
||||
const existing = database.prepare(`
|
||||
SELECT id FROM online_group_invites
|
||||
WHERE group_id = ? AND invitee_account_id = ? AND status = 'pending' AND expires_at > ?
|
||||
`).get(group.id, invitee.id, Date.now());
|
||||
if (existing) throw new GameDatabaseError("That player already has an invitation from your group.", 409, "invite_exists");
|
||||
const id = `invite-${randomUUID()}`;
|
||||
const createdAt = Date.now();
|
||||
const expiresAt = createdAt + 10 * 60 * 1000;
|
||||
database.prepare(`
|
||||
INSERT INTO online_group_invites (
|
||||
id, group_id, inviter_account_id, invitee_account_id, status, created_at, expires_at
|
||||
) VALUES (?, ?, ?, ?, 'pending', ?, ?)
|
||||
`).run(id, group.id, account.id, invitee.id, createdAt, expiresAt);
|
||||
return { id, expiresAt, state: onlineGroupState(account.id) };
|
||||
}
|
||||
|
||||
function respondToOnlineGroupInvite(accountId, inviteId, accept) {
|
||||
pruneExpiredGroupInvites();
|
||||
const invite = database.prepare(`
|
||||
SELECT * FROM online_group_invites
|
||||
WHERE id = ? AND invitee_account_id = ? AND status = 'pending' AND expires_at > ?
|
||||
`).get(inviteId, accountId, Date.now());
|
||||
if (!invite) throw new GameDatabaseError("That group invitation is no longer available.", 404, "invite_not_found");
|
||||
if (!accept) {
|
||||
database.prepare("UPDATE online_group_invites SET status = 'declined' WHERE id = ?").run(invite.id);
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
if (groupMembership(accountId)) throw new GameDatabaseError("Leave your current group before accepting another invitation.", 409, "already_grouped");
|
||||
const group = database.prepare("SELECT * FROM online_groups WHERE id = ?").get(invite.group_id);
|
||||
if (!group) throw new GameDatabaseError("That group no longer exists.", 404, "group_not_found");
|
||||
const memberCount = Number(database.prepare("SELECT COUNT(*) AS count FROM online_group_members WHERE group_id = ?").get(group.id).count);
|
||||
if (memberCount >= 5) throw new GameDatabaseError("That group is already full.", 409, "group_full");
|
||||
const now = Date.now();
|
||||
database.prepare(`
|
||||
INSERT INTO online_group_members (group_id, account_id, character_json, role, joined_at)
|
||||
VALUES (?, ?, NULL, NULL, ?)
|
||||
`).run(group.id, accountId, now);
|
||||
database.prepare("UPDATE online_group_invites SET status = 'accepted' WHERE id = ?").run(invite.id);
|
||||
database.prepare(`
|
||||
UPDATE online_group_invites SET status = 'expired'
|
||||
WHERE invitee_account_id = ? AND status = 'pending'
|
||||
`).run(accountId);
|
||||
database.prepare(`
|
||||
UPDATE online_groups SET activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ? WHERE id = ?
|
||||
`).run(now, group.id);
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
|
||||
function leaveOnlineGroup(accountId) {
|
||||
const group = groupMembership(accountId);
|
||||
if (!group) return onlineGroupState(accountId);
|
||||
database.prepare("DELETE FROM online_group_members WHERE group_id = ? AND account_id = ?").run(group.id, accountId);
|
||||
const remaining = database.prepare(`
|
||||
SELECT account_id FROM online_group_members WHERE group_id = ? ORDER BY joined_at LIMIT 1
|
||||
`).get(group.id);
|
||||
if (!remaining) {
|
||||
database.prepare("DELETE FROM online_groups WHERE id = ?").run(group.id);
|
||||
} else {
|
||||
database.prepare(`
|
||||
UPDATE online_groups
|
||||
SET leader_account_id = CASE WHEN leader_account_id = ? THEN ? ELSE leader_account_id END,
|
||||
activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ?
|
||||
WHERE id = ?
|
||||
`).run(accountId, remaining.account_id, Date.now(), group.id);
|
||||
}
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
|
||||
function removeOnlineGroupMember(accountId, targetAccountId) {
|
||||
const group = groupMembership(accountId);
|
||||
if (!group || group.leader_account_id !== accountId) {
|
||||
throw new GameDatabaseError("Only the group leader can remove players.", 403, "leader_required");
|
||||
}
|
||||
if (targetAccountId === accountId) return leaveOnlineGroup(accountId);
|
||||
const removed = database.prepare(`
|
||||
DELETE FROM online_group_members WHERE group_id = ? AND account_id = ?
|
||||
`).run(group.id, targetAccountId);
|
||||
if (!removed.changes) throw new GameDatabaseError("That player is not in your group.", 404, "member_not_found");
|
||||
database.prepare(`
|
||||
UPDATE online_groups SET activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ? WHERE id = ?
|
||||
`).run(Date.now(), group.id);
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
|
||||
function normalizeGroupCharacter(character) {
|
||||
if (!character || typeof character !== "object" || Array.isArray(character)) return null;
|
||||
const id = String(character.id ?? "").slice(0, 100);
|
||||
const name = String(character.name ?? "").trim().slice(0, 30);
|
||||
const classId = String(character.classId ?? "").slice(0, 50);
|
||||
if (!id || !name || !classId) throw new GameDatabaseError("Select a valid character for the group.", 400, "invalid_group_character");
|
||||
let appearance = {};
|
||||
if (character.appearance && typeof character.appearance === "object" && !Array.isArray(character.appearance)) {
|
||||
try {
|
||||
const serialized = JSON.stringify(character.appearance);
|
||||
if (serialized.length <= 8 * 1024) appearance = JSON.parse(serialized);
|
||||
} catch {
|
||||
appearance = {};
|
||||
}
|
||||
}
|
||||
return {
|
||||
id,
|
||||
name,
|
||||
classId,
|
||||
categoryId: String(character.categoryId ?? "wow").slice(0, 20),
|
||||
raceId: String(character.raceId ?? "human").slice(0, 50),
|
||||
gender: character.gender === "female" ? "female" : "male",
|
||||
level: Math.max(1, Math.min(1000, Math.trunc(Number(character.level) || 1))),
|
||||
appearance,
|
||||
};
|
||||
}
|
||||
|
||||
function updateOnlineGroupMember(accountId, character, role) {
|
||||
const group = groupMembership(accountId);
|
||||
if (!group) throw new GameDatabaseError("Join or create a group first.", 409, "group_required");
|
||||
if (!["tank", "healer", "damage"].includes(role)) {
|
||||
throw new GameDatabaseError("Choose a valid party role.", 400, "invalid_party_role");
|
||||
}
|
||||
database.prepare(`
|
||||
UPDATE online_group_members SET character_json = ?, role = ?
|
||||
WHERE group_id = ? AND account_id = ?
|
||||
`).run(JSON.stringify(normalizeGroupCharacter(character)), role, group.id, accountId);
|
||||
database.prepare("UPDATE online_groups SET updated_at = ? WHERE id = ?").run(Date.now(), group.id);
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
|
||||
function startOnlineGroupActivity(accountId, input) {
|
||||
const group = groupMembership(accountId);
|
||||
if (!group || group.leader_account_id !== accountId) {
|
||||
throw new GameDatabaseError("Only the group leader can start an activity.", 403, "leader_required");
|
||||
}
|
||||
const type = input?.type;
|
||||
if (type !== "dungeon" && type !== "manastorm") {
|
||||
throw new GameDatabaseError("Choose a Dungeon or Manastorm.", 400, "invalid_activity_type");
|
||||
}
|
||||
const contentId = String(input?.contentId ?? "").trim().slice(0, 120);
|
||||
if (!contentId) throw new GameDatabaseError("Choose content before starting.", 400, "missing_content");
|
||||
const members = database.prepare(`
|
||||
SELECT account_id, character_json, role FROM online_group_members WHERE group_id = ? ORDER BY joined_at
|
||||
`).all(group.id);
|
||||
if (members.some((member) => !member.character_json || !["tank", "healer", "damage"].includes(member.role))) {
|
||||
throw new GameDatabaseError("Every player must select a character and party role before the group can start.", 409, "group_not_ready");
|
||||
}
|
||||
const fillWithAi = input?.fillWithAi !== false;
|
||||
const requestedSize = Math.max(1, Math.min(5, Math.trunc(Number(input?.partySize) || 5)));
|
||||
const partySize = fillWithAi ? Math.max(members.length, requestedSize) : members.length;
|
||||
const activity = {
|
||||
id: `activity-${randomUUID()}`,
|
||||
type,
|
||||
contentId,
|
||||
fillWithAi,
|
||||
partySize,
|
||||
startingLevel: type === "manastorm"
|
||||
? Math.max(1, Math.trunc(Number(input?.startingLevel) || 1))
|
||||
: null,
|
||||
startedAt: Date.now(),
|
||||
};
|
||||
database.prepare(`
|
||||
UPDATE online_groups
|
||||
SET activity_json = ?, activity_revision = activity_revision + 1, updated_at = ?
|
||||
WHERE id = ?
|
||||
`).run(JSON.stringify(activity), activity.startedAt, group.id);
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
|
||||
function clearOnlineGroupActivity(accountId) {
|
||||
const group = groupMembership(accountId);
|
||||
if (!group || group.leader_account_id !== accountId) {
|
||||
throw new GameDatabaseError("Only the group leader can reset the activity.", 403, "leader_required");
|
||||
}
|
||||
database.prepare(`
|
||||
UPDATE online_groups SET activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ? WHERE id = ?
|
||||
`).run(Date.now(), group.id);
|
||||
return onlineGroupState(accountId);
|
||||
}
|
||||
|
||||
return {
|
||||
databasePath,
|
||||
register,
|
||||
@@ -168,6 +565,17 @@ export function openGameDatabase(options = {}) {
|
||||
logout: (token) => { if (typeof token === "string" && token) statements.deleteSession.run(tokenHash(token)); },
|
||||
getCloudSave,
|
||||
putCloudSave,
|
||||
isGameMaster,
|
||||
getManastormConfig,
|
||||
putManastormConfig,
|
||||
onlineGroupState,
|
||||
inviteOnlineGroupMember,
|
||||
respondToOnlineGroupInvite,
|
||||
leaveOnlineGroup,
|
||||
removeOnlineGroupMember,
|
||||
updateOnlineGroupMember,
|
||||
startOnlineGroupActivity,
|
||||
clearOnlineGroupActivity,
|
||||
pruneExpiredSessions: () => Number(statements.deleteExpiredSessions.run(Date.now()).changes),
|
||||
close: () => database.close(),
|
||||
};
|
||||
|
||||
@@ -3,6 +3,7 @@ import { mkdtempSync, rmSync } from "node:fs";
|
||||
import os from "node:os";
|
||||
import path from "node:path";
|
||||
import test from "node:test";
|
||||
import { DatabaseSync } from "node:sqlite";
|
||||
import { GameDatabaseError, openGameDatabase } from "./database.mjs";
|
||||
|
||||
function withDatabase(run) {
|
||||
@@ -52,3 +53,129 @@ test("persists opaque cloud roster data with increasing revisions", () => withDa
|
||||
assert.equal(second.revision, 2);
|
||||
assert.equal(database.getCloudSave(registered.account.id).data.characters[0].name, "Mendbetter");
|
||||
}));
|
||||
|
||||
test("derives GM authority from the hardcoded Phenom account", () => withDatabase(async (database) => {
|
||||
const gm = await database.register("Phenom", "storm-admin");
|
||||
const player = await database.register("Ordinary", "storm-player");
|
||||
assert.deepEqual(gm.account.roles, ["gm"]);
|
||||
assert.deepEqual((await database.login("pHeNoM", "storm-admin")).account.roles, ["gm"]);
|
||||
assert.equal(database.isGameMaster(database.authenticate(gm.token)), true);
|
||||
assert.equal(database.isGameMaster(database.authenticate(player.token)), false);
|
||||
assert.equal(database.isGameMaster({ ...player.account, roles: ["gm"] }), false);
|
||||
}));
|
||||
|
||||
test("recovers Manastorm configuration after restart and falls back safely from corrupt data", async () => {
|
||||
const directory = mkdtempSync(path.join(os.tmpdir(), "healer-man-db-restart-test-"));
|
||||
const databasePath = path.join(directory, "game.db");
|
||||
try {
|
||||
const first = openGameDatabase({ databasePath });
|
||||
const gm = await first.register("Phenom", "storm-admin");
|
||||
const current = first.getManastormConfig();
|
||||
first.putManastormConfig(first.authenticate(gm.token), 0, {
|
||||
...current.config,
|
||||
global: { ...current.config.global, enabled: false },
|
||||
});
|
||||
first.close();
|
||||
|
||||
const restarted = openGameDatabase({ databasePath });
|
||||
assert.equal(restarted.getManastormConfig().revision, 1);
|
||||
assert.equal(restarted.getManastormConfig().config.global.enabled, false);
|
||||
restarted.close();
|
||||
|
||||
const raw = new DatabaseSync(databasePath);
|
||||
raw.prepare("UPDATE manastorm_admin_config SET config_json = ? WHERE id = 1").run("{corrupt");
|
||||
raw.close();
|
||||
const recovered = openGameDatabase({ databasePath });
|
||||
assert.equal(recovered.getManastormConfig().revision, 0);
|
||||
assert.deepEqual(recovered.getManastormConfig().config.bosses, {});
|
||||
recovered.close();
|
||||
} finally {
|
||||
rmSync(directory, { recursive: true, force: true });
|
||||
}
|
||||
});
|
||||
|
||||
test("persists revisioned Manastorm GM configuration and rejects stale or unauthorized writes", () => withDatabase(async (database) => {
|
||||
const gm = await database.register("Phenom", "storm-admin");
|
||||
const player = await database.register("Ordinary", "storm-player");
|
||||
const gmAccount = database.authenticate(gm.token);
|
||||
const playerAccount = database.authenticate(player.token);
|
||||
const initial = database.getManastormConfig();
|
||||
assert.equal(initial.revision, 0);
|
||||
assert.deepEqual(initial.config.bosses, {});
|
||||
|
||||
const configured = {
|
||||
...initial.config,
|
||||
global: { ...initial.config.global, affixesEnabled: false },
|
||||
};
|
||||
const saved = database.putManastormConfig(gmAccount, 0, configured);
|
||||
assert.equal(saved.revision, 1);
|
||||
assert.equal(saved.config.global.affixesEnabled, false);
|
||||
assert.equal(database.getManastormConfig().updatedBy, "Phenom");
|
||||
assert.throws(() => database.putManastormConfig(gmAccount, 0, configured), (error) => (
|
||||
error instanceof GameDatabaseError && error.status === 409
|
||||
));
|
||||
assert.throws(() => database.putManastormConfig(playerAccount, 1, configured), (error) => (
|
||||
error instanceof GameDatabaseError && error.status === 403
|
||||
));
|
||||
assert.throws(() => database.putManastormConfig(gmAccount, 1, {
|
||||
...configured,
|
||||
bosses: { "boss:incomplete": { status: "ready" } },
|
||||
}), (error) => error instanceof GameDatabaseError && error.status === 400);
|
||||
}));
|
||||
|
||||
test("creates online groups through invitations and transfers leadership when the leader leaves", () => withDatabase(async (database) => {
|
||||
const leaderAuth = await database.register("GroupLeader", "group-pass");
|
||||
const healerAuth = await database.register("GroupHealer", "healer-pass");
|
||||
const leader = database.authenticate(leaderAuth.token);
|
||||
const healer = database.authenticate(healerAuth.token);
|
||||
|
||||
const invitation = database.inviteOnlineGroupMember(leader, "grouphealer");
|
||||
assert.equal(invitation.state.group.members.length, 1);
|
||||
const incoming = database.onlineGroupState(healer.id).invitations;
|
||||
assert.equal(incoming.length, 1);
|
||||
assert.equal(incoming[0].inviterUsername, "GroupLeader");
|
||||
|
||||
const accepted = database.respondToOnlineGroupInvite(healer.id, incoming[0].id, true);
|
||||
assert.equal(accepted.group.members.length, 2);
|
||||
assert.equal(accepted.group.leaderAccountId, leader.id);
|
||||
|
||||
database.leaveOnlineGroup(leader.id);
|
||||
const transferred = database.onlineGroupState(healer.id);
|
||||
assert.equal(transferred.group.leaderAccountId, healer.id);
|
||||
assert.deepEqual(transferred.group.members.map((member) => member.username), ["GroupHealer"]);
|
||||
}));
|
||||
|
||||
test("launches players-only and AI-filled group activities only when every member is ready", () => withDatabase(async (database) => {
|
||||
const leaderAuth = await database.register("ReadyLeader", "group-pass");
|
||||
const memberAuth = await database.register("ReadyMember", "member-pass");
|
||||
const leader = database.authenticate(leaderAuth.token);
|
||||
const member = database.authenticate(memberAuth.token);
|
||||
database.inviteOnlineGroupMember(leader, member.username);
|
||||
const invite = database.onlineGroupState(member.id).invitations[0];
|
||||
database.respondToOnlineGroupInvite(member.id, invite.id, true);
|
||||
|
||||
database.updateOnlineGroupMember(leader.id, {
|
||||
id: "leader-character", name: "Leadwell", classId: "warrior", raceId: "human", gender: "male", level: 20,
|
||||
}, "tank");
|
||||
assert.throws(() => database.startOnlineGroupActivity(leader.id, {
|
||||
type: "dungeon", contentId: "wailing-caverns", fillWithAi: true, partySize: 5,
|
||||
}), (error) => error instanceof GameDatabaseError && error.code === "group_not_ready");
|
||||
|
||||
database.updateOnlineGroupMember(member.id, {
|
||||
id: "member-character", name: "Mendwell", classId: "priest", raceId: "human", gender: "female", level: 20,
|
||||
}, "healer");
|
||||
const playersOnly = database.startOnlineGroupActivity(leader.id, {
|
||||
type: "dungeon", contentId: "wailing-caverns", fillWithAi: false, partySize: 5,
|
||||
});
|
||||
assert.equal(playersOnly.group.activity.partySize, 2);
|
||||
assert.equal(playersOnly.group.activity.fillWithAi, false);
|
||||
|
||||
const filled = database.startOnlineGroupActivity(leader.id, {
|
||||
type: "manastorm", contentId: "manastorm", fillWithAi: true, partySize: 5, startingLevel: 10,
|
||||
});
|
||||
assert.equal(filled.group.activity.partySize, 5);
|
||||
assert.equal(filled.group.activity.startingLevel, 10);
|
||||
assert.throws(() => database.startOnlineGroupActivity(member.id, {
|
||||
type: "dungeon", contentId: "wailing-caverns",
|
||||
}), (error) => error instanceof GameDatabaseError && error.status === 403);
|
||||
}));
|
||||
@@ -0,0 +1,161 @@
|
||||
export const MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION = 1;
|
||||
|
||||
export const DEFAULT_MANASTORM_ADMIN_CONFIG = Object.freeze({
|
||||
schemaVersion: MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION,
|
||||
global: Object.freeze({
|
||||
enabled: true,
|
||||
levelingEnabled: true,
|
||||
endgameEnabled: true,
|
||||
affixesEnabled: true,
|
||||
chaoticLinkEnabled: true,
|
||||
milestoneEncountersEnabled: true,
|
||||
}),
|
||||
dungeonSpawns: Object.freeze({}),
|
||||
bosses: Object.freeze({}),
|
||||
});
|
||||
|
||||
const BOSS_STATUSES = new Set(["ready", "needs-tested", "not-ready"]);
|
||||
const MAX_RECORDS = 10_000;
|
||||
const MAX_ID_LENGTH = 256;
|
||||
|
||||
function invalid(message) {
|
||||
const error = new Error(message);
|
||||
error.code = "invalid_manastorm_config";
|
||||
return error;
|
||||
}
|
||||
|
||||
function record(value, label) {
|
||||
if (!value || typeof value !== "object" || Array.isArray(value)) {
|
||||
throw invalid(`${label} must be an object.`);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function identifier(value, label) {
|
||||
if (typeof value !== "string" || !value.trim() || value.length > MAX_ID_LENGTH) {
|
||||
throw invalid(`${label} must be a non-empty string no longer than ${MAX_ID_LENGTH} characters.`);
|
||||
}
|
||||
return value.trim();
|
||||
}
|
||||
|
||||
function optionalIdentifier(value, label) {
|
||||
return value === undefined || value === null ? undefined : identifier(value, label);
|
||||
}
|
||||
|
||||
function finiteNumber(value, label) {
|
||||
if (typeof value !== "number" || !Number.isFinite(value)) {
|
||||
throw invalid(`${label} must be a finite number.`);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
function vector(value, label) {
|
||||
if (!Array.isArray(value) || value.length !== 3) {
|
||||
throw invalid(`${label} must contain exactly three coordinates.`);
|
||||
}
|
||||
return value.map((coordinate, index) => finiteNumber(coordinate, `${label}[${index}]`));
|
||||
}
|
||||
|
||||
function worldSpawn(value, label) {
|
||||
const input = record(value, label);
|
||||
return {
|
||||
footPosition: vector(input.footPosition, `${label}.footPosition`),
|
||||
yaw: finiteNumber(input.yaw, `${label}.yaw`),
|
||||
};
|
||||
}
|
||||
|
||||
function boolean(value, label) {
|
||||
if (typeof value !== "boolean") throw invalid(`${label} must be a boolean.`);
|
||||
return value;
|
||||
}
|
||||
|
||||
function normalizeGlobal(value) {
|
||||
const input = record(value, "config.global");
|
||||
return {
|
||||
enabled: boolean(input.enabled, "config.global.enabled"),
|
||||
levelingEnabled: boolean(input.levelingEnabled, "config.global.levelingEnabled"),
|
||||
endgameEnabled: boolean(input.endgameEnabled, "config.global.endgameEnabled"),
|
||||
affixesEnabled: boolean(input.affixesEnabled, "config.global.affixesEnabled"),
|
||||
chaoticLinkEnabled: boolean(input.chaoticLinkEnabled, "config.global.chaoticLinkEnabled"),
|
||||
milestoneEncountersEnabled: boolean(
|
||||
input.milestoneEncountersEnabled,
|
||||
"config.global.milestoneEncountersEnabled",
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
function normalizeStage(value, label) {
|
||||
const input = record(value, label);
|
||||
const linkedMobRuntimeIds = Array.isArray(input.linkedMobRuntimeIds)
|
||||
? input.linkedMobRuntimeIds.map((id, index) => identifier(id, `${label}.linkedMobRuntimeIds[${index}]`))
|
||||
: (() => { throw invalid(`${label}.linkedMobRuntimeIds must be an array.`); })();
|
||||
if (new Set(linkedMobRuntimeIds).size !== linkedMobRuntimeIds.length) {
|
||||
throw invalid(`${label}.linkedMobRuntimeIds must not contain duplicates.`);
|
||||
}
|
||||
const requiredKillCount = finiteNumber(input.requiredKillCount, `${label}.requiredKillCount`);
|
||||
if (!Number.isInteger(requiredKillCount) || requiredKillCount < 0 || requiredKillCount > linkedMobRuntimeIds.length) {
|
||||
throw invalid(`${label}.requiredKillCount must be an integer between zero and the linked mob count.`);
|
||||
}
|
||||
const mapId = finiteNumber(input.mapId, `${label}.mapId`);
|
||||
if (!Number.isInteger(mapId) || mapId <= 0) throw invalid(`${label}.mapId must be a positive integer.`);
|
||||
return {
|
||||
dungeonId: identifier(input.dungeonId, `${label}.dungeonId`),
|
||||
mapId,
|
||||
bossRuntimeId: identifier(input.bossRuntimeId, `${label}.bossRuntimeId`),
|
||||
bossEntityId: identifier(input.bossEntityId, `${label}.bossEntityId`),
|
||||
bossName: identifier(input.bossName, `${label}.bossName`),
|
||||
...(optionalIdentifier(input.baseStageId, `${label}.baseStageId`)
|
||||
? { baseStageId: optionalIdentifier(input.baseStageId, `${label}.baseStageId`) }
|
||||
: {}),
|
||||
...(optionalIdentifier(input.assetPackageId, `${label}.assetPackageId`)
|
||||
? { assetPackageId: optionalIdentifier(input.assetPackageId, `${label}.assetPackageId`) }
|
||||
: {}),
|
||||
bossPosition: vector(input.bossPosition, `${label}.bossPosition`),
|
||||
bossYaw: finiteNumber(input.bossYaw, `${label}.bossYaw`),
|
||||
groupSpawn: worldSpawn(input.groupSpawn, `${label}.groupSpawn`),
|
||||
portalPosition: vector(input.portalPosition, `${label}.portalPosition`),
|
||||
linkedMobRuntimeIds,
|
||||
requiredKillCount,
|
||||
};
|
||||
}
|
||||
|
||||
function normalizeDictionary(value, label, normalizeValue) {
|
||||
const input = record(value, label);
|
||||
const entries = Object.entries(input);
|
||||
if (entries.length > MAX_RECORDS) throw invalid(`${label} contains too many records.`);
|
||||
return Object.fromEntries(entries.map(([key, entry]) => [
|
||||
identifier(key, `${label} key`),
|
||||
normalizeValue(entry, `${label}.${key}`),
|
||||
]));
|
||||
}
|
||||
|
||||
export function normalizeManastormAdminConfig(value) {
|
||||
const input = record(value, "config");
|
||||
if (input.schemaVersion !== MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION) {
|
||||
throw invalid(`Unsupported Manastorm admin config schema ${String(input.schemaVersion)}.`);
|
||||
}
|
||||
const dungeonSpawns = normalizeDictionary(input.dungeonSpawns, "config.dungeonSpawns", worldSpawn);
|
||||
const bosses = normalizeDictionary(input.bosses, "config.bosses", (rawBoss, label) => {
|
||||
const boss = record(rawBoss, label);
|
||||
if (!BOSS_STATUSES.has(boss.status)) throw invalid(`${label}.status is invalid.`);
|
||||
if (boss.status === "ready" && (boss.stage === undefined || boss.stage === null)) {
|
||||
throw invalid(`${label} cannot be Ready without a complete stage.`);
|
||||
}
|
||||
return {
|
||||
status: boss.status,
|
||||
...(boss.stage === undefined || boss.stage === null
|
||||
? {}
|
||||
: { stage: normalizeStage(boss.stage, `${label}.stage`) }),
|
||||
};
|
||||
});
|
||||
return {
|
||||
schemaVersion: MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION,
|
||||
global: normalizeGlobal(input.global),
|
||||
dungeonSpawns,
|
||||
bosses,
|
||||
};
|
||||
}
|
||||
|
||||
export function cloneDefaultManastormAdminConfig() {
|
||||
return JSON.parse(JSON.stringify(DEFAULT_MANASTORM_ADMIN_CONFIG));
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
import { GameDatabaseError } from "./database.mjs";
|
||||
|
||||
const PLAYER_TIMEOUT_MS = 15_000;
|
||||
const ROOM_TIMEOUT_MS = 30 * 60_000;
|
||||
const MAX_EVENTS = 256;
|
||||
const MAX_BATCH_EVENTS = 48;
|
||||
const ALLOWED_EVENT_KINDS = new Set([
|
||||
"damage",
|
||||
"healing",
|
||||
"resurrection",
|
||||
"loot",
|
||||
"portal",
|
||||
]);
|
||||
const ALLOWED_SCHOOLS = new Set([
|
||||
"physical",
|
||||
"holy",
|
||||
"fire",
|
||||
"nature",
|
||||
"frost",
|
||||
"shadow",
|
||||
"arcane",
|
||||
]);
|
||||
|
||||
function finite(value, fallback = 0) {
|
||||
const number = Number(value);
|
||||
return Number.isFinite(number) ? number : fallback;
|
||||
}
|
||||
|
||||
function boundedString(value, maximum = 160) {
|
||||
return String(value ?? "").slice(0, maximum);
|
||||
}
|
||||
|
||||
function vector3(value) {
|
||||
if (!Array.isArray(value) || value.length < 3) return [0, 0, 0];
|
||||
return value.slice(0, 3).map((entry) => Math.max(-100_000, Math.min(100_000, finite(entry))));
|
||||
}
|
||||
|
||||
function jsonClone(value, fallback = null) {
|
||||
try {
|
||||
return JSON.parse(JSON.stringify(value));
|
||||
} catch {
|
||||
return fallback;
|
||||
}
|
||||
}
|
||||
|
||||
function requireActivity(account, snapshot) {
|
||||
const group = snapshot?.group;
|
||||
const activity = group?.activity;
|
||||
const member = group?.members?.find((candidate) => candidate.accountId === account.id);
|
||||
if (!group || !activity || !member) {
|
||||
throw new GameDatabaseError("The shared activity is no longer active.", 409, "online_activity_required");
|
||||
}
|
||||
return { group, activity, member };
|
||||
}
|
||||
|
||||
function sanitizePresence(input, member, now) {
|
||||
const maximumHealth = Math.max(1, Math.min(1_000_000_000, Math.round(finite(input?.maxHealth, 1))));
|
||||
const maximumResource = Math.max(0, Math.min(1_000_000_000, Math.round(finite(input?.maxResource))));
|
||||
return {
|
||||
accountId: member.accountId,
|
||||
username: member.username,
|
||||
character: member.character,
|
||||
role: member.role,
|
||||
position: vector3(input?.position),
|
||||
yaw: Math.max(-Math.PI * 8, Math.min(Math.PI * 8, finite(input?.yaw))),
|
||||
grounded: input?.grounded !== false,
|
||||
health: Math.max(0, Math.min(maximumHealth, Math.round(finite(input?.health, maximumHealth)))),
|
||||
maxHealth: maximumHealth,
|
||||
resource: Math.max(0, Math.min(maximumResource, finite(input?.resource))),
|
||||
maxResource: maximumResource,
|
||||
resourceName: boundedString(input?.resourceName, 40),
|
||||
selectedTargetId: input?.selectedTargetId ? boundedString(input.selectedTargetId) : null,
|
||||
activeCast: input?.activeCast && typeof input.activeCast === "object"
|
||||
? jsonClone(input.activeCast)
|
||||
: null,
|
||||
animationEvent: input?.animationEvent && typeof input.animationEvent === "object"
|
||||
? jsonClone(input.animationEvent)
|
||||
: null,
|
||||
equipment: Array.isArray(input?.equipment)
|
||||
? jsonClone(input.equipment.slice(0, 24), [])
|
||||
: [],
|
||||
updatedAt: now,
|
||||
};
|
||||
}
|
||||
|
||||
function sanitizeEvent(input, accountId, leaderAccountId) {
|
||||
const kind = boundedString(input?.kind, 32);
|
||||
if (!ALLOWED_EVENT_KINDS.has(kind)) return null;
|
||||
const targetActorId = boundedString(input?.targetActorId);
|
||||
if (!targetActorId && kind !== "portal") return null;
|
||||
const sourceActorId = boundedString(input?.sourceActorId);
|
||||
const localPlayerActorId = `online-player:${accountId}`;
|
||||
// Non-leaders may submit only their own player actions. Enemy and AI events
|
||||
// are produced by the activity authority and cannot be forged by members.
|
||||
if (accountId !== leaderAccountId && sourceActorId !== localPlayerActorId) return null;
|
||||
const school = boundedString(input?.school, 24);
|
||||
return {
|
||||
clientEventId: boundedString(input?.clientEventId, 200),
|
||||
kind,
|
||||
sourceActorId: sourceActorId || localPlayerActorId,
|
||||
targetActorId,
|
||||
abilityId: input?.abilityId ? boundedString(input.abilityId) : null,
|
||||
school: ALLOWED_SCHOOLS.has(school) ? school : null,
|
||||
rawAmount: Math.max(0, Math.min(1_000_000_000, finite(input?.rawAmount))),
|
||||
effectiveAmount: Math.max(0, Math.min(1_000_000_000, finite(input?.effectiveAmount))),
|
||||
critical: input?.critical === true,
|
||||
occurredAt: Math.max(0, Math.trunc(finite(input?.occurredAt, Date.now()))),
|
||||
};
|
||||
}
|
||||
|
||||
export function createOnlineSessionManager() {
|
||||
const rooms = new Map();
|
||||
|
||||
function prune(now) {
|
||||
for (const [activityId, room] of rooms) {
|
||||
if (now - room.updatedAt > ROOM_TIMEOUT_MS) rooms.delete(activityId);
|
||||
}
|
||||
}
|
||||
|
||||
function roomFor(group, activity, now) {
|
||||
prune(now);
|
||||
let room = rooms.get(activity.id);
|
||||
if (!room || room.groupId !== group.id) {
|
||||
room = {
|
||||
activityId: activity.id,
|
||||
groupId: group.id,
|
||||
revision: 0,
|
||||
nextEventId: 1,
|
||||
players: new Map(),
|
||||
events: [],
|
||||
eventKeys: new Set(),
|
||||
world: null,
|
||||
updatedAt: now,
|
||||
};
|
||||
rooms.set(activity.id, room);
|
||||
}
|
||||
return room;
|
||||
}
|
||||
|
||||
function sync(account, groupSnapshot, input = {}) {
|
||||
const now = Date.now();
|
||||
const { group, activity, member } = requireActivity(account, groupSnapshot);
|
||||
const room = roomFor(group, activity, now);
|
||||
const presence = sanitizePresence(input.presence, member, now);
|
||||
room.players.set(account.id, presence);
|
||||
room.revision += 1;
|
||||
room.updatedAt = now;
|
||||
|
||||
if (input.world !== undefined) {
|
||||
if (group.leaderAccountId !== account.id) {
|
||||
throw new GameDatabaseError("Only the activity leader can publish shared world state.", 403, "activity_authority_required");
|
||||
}
|
||||
if (!input.world || typeof input.world !== "object" || Array.isArray(input.world)) {
|
||||
throw new GameDatabaseError("Shared world state must be an object.", 400, "invalid_world_state");
|
||||
}
|
||||
room.world = {
|
||||
...jsonClone(input.world, {}),
|
||||
publishedAt: now,
|
||||
publishedBy: account.id,
|
||||
};
|
||||
room.revision += 1;
|
||||
}
|
||||
|
||||
const batch = Array.isArray(input.events) ? input.events.slice(0, MAX_BATCH_EVENTS) : [];
|
||||
for (const candidate of batch) {
|
||||
const event = sanitizeEvent(candidate, account.id, group.leaderAccountId);
|
||||
if (!event?.clientEventId) continue;
|
||||
const eventKey = `${account.id}:${event.clientEventId}`;
|
||||
if (room.eventKeys.has(eventKey)) continue;
|
||||
room.eventKeys.add(eventKey);
|
||||
room.events.push({
|
||||
...event,
|
||||
id: room.nextEventId,
|
||||
sourceAccountId: account.id,
|
||||
createdAt: now,
|
||||
});
|
||||
room.nextEventId += 1;
|
||||
room.revision += 1;
|
||||
}
|
||||
if (room.events.length > MAX_EVENTS) {
|
||||
const removed = room.events.splice(0, room.events.length - MAX_EVENTS);
|
||||
for (const event of removed) room.eventKeys.delete(`${event.sourceAccountId}:${event.clientEventId}`);
|
||||
}
|
||||
|
||||
const memberIds = new Set(group.members.map((candidate) => candidate.accountId));
|
||||
for (const [accountId, player] of room.players) {
|
||||
if (!memberIds.has(accountId) || now - player.updatedAt > PLAYER_TIMEOUT_MS) {
|
||||
room.players.delete(accountId);
|
||||
}
|
||||
}
|
||||
const afterEventId = Math.max(0, Math.trunc(finite(input.afterEventId)));
|
||||
return {
|
||||
activity,
|
||||
groupId: group.id,
|
||||
leaderAccountId: group.leaderAccountId,
|
||||
localAccountId: account.id,
|
||||
authority: group.leaderAccountId === account.id,
|
||||
revision: room.revision,
|
||||
serverTime: now,
|
||||
players: [...room.players.values()].sort((left, right) => left.accountId.localeCompare(right.accountId)),
|
||||
world: room.world,
|
||||
events: room.events.filter((event) => event.id > afterEventId),
|
||||
latestEventId: room.nextEventId - 1,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
sync,
|
||||
clear: () => rooms.clear(),
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
import assert from "node:assert/strict";
|
||||
import test from "node:test";
|
||||
import { GameDatabaseError } from "./database.mjs";
|
||||
import { createOnlineSessionManager } from "./online-session.mjs";
|
||||
|
||||
function groupSnapshot() {
|
||||
return {
|
||||
invitations: [],
|
||||
group: {
|
||||
id: "group-one",
|
||||
leaderAccountId: "leader",
|
||||
members: [
|
||||
{
|
||||
accountId: "leader",
|
||||
username: "Leader",
|
||||
character: { id: "lead", name: "Bulwark", classId: "warrior", raceId: "human", gender: "male", level: 20 },
|
||||
role: "tank",
|
||||
},
|
||||
{
|
||||
accountId: "healer",
|
||||
username: "Healer",
|
||||
character: { id: "heal", name: "Mendara", classId: "priest", raceId: "human", gender: "female", level: 20 },
|
||||
role: "healer",
|
||||
},
|
||||
],
|
||||
activity: {
|
||||
id: "activity-one",
|
||||
type: "dungeon",
|
||||
contentId: "wailing-caverns",
|
||||
fillWithAi: false,
|
||||
partySize: 2,
|
||||
startingLevel: null,
|
||||
startedAt: Date.now(),
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
const presence = {
|
||||
position: [1, 2, 3],
|
||||
yaw: 0.5,
|
||||
health: 900,
|
||||
maxHealth: 1_000,
|
||||
resource: 400,
|
||||
maxResource: 500,
|
||||
resourceName: "Mana",
|
||||
};
|
||||
|
||||
test("synchronizes player presence, leader world state, and ordered combat events", () => {
|
||||
const manager = createOnlineSessionManager();
|
||||
const snapshot = groupSnapshot();
|
||||
const leader = manager.sync({ id: "leader" }, snapshot, {
|
||||
presence,
|
||||
world: { mobs: { boss: { health: 500, maxHealth: 500 } }, encounter: { phase: "boss" } },
|
||||
});
|
||||
assert.equal(leader.authority, true);
|
||||
assert.equal(leader.players[0].character.name, "Bulwark");
|
||||
assert.equal(leader.world.mobs.boss.health, 500);
|
||||
|
||||
const healer = manager.sync({ id: "healer" }, snapshot, {
|
||||
presence: { ...presence, position: [4, 5, 6] },
|
||||
afterEventId: 0,
|
||||
events: [{
|
||||
clientEventId: "heal:1",
|
||||
kind: "damage",
|
||||
sourceActorId: "online-player:healer",
|
||||
targetActorId: "boss",
|
||||
school: "holy",
|
||||
rawAmount: 75,
|
||||
effectiveAmount: 60,
|
||||
occurredAt: 123,
|
||||
}],
|
||||
});
|
||||
assert.equal(healer.players.length, 2);
|
||||
assert.equal(healer.events.length, 1);
|
||||
assert.equal(healer.events[0].id, 1);
|
||||
assert.equal(healer.events[0].sourceAccountId, "healer");
|
||||
|
||||
const deduplicated = manager.sync({ id: "healer" }, snapshot, {
|
||||
presence,
|
||||
afterEventId: 1,
|
||||
events: [{
|
||||
clientEventId: "heal:1",
|
||||
kind: "damage",
|
||||
sourceActorId: "online-player:healer",
|
||||
targetActorId: "boss",
|
||||
rawAmount: 75,
|
||||
effectiveAmount: 60,
|
||||
}],
|
||||
});
|
||||
assert.equal(deduplicated.events.length, 0);
|
||||
assert.equal(deduplicated.latestEventId, 1);
|
||||
});
|
||||
|
||||
test("rejects non-leader world updates and forged enemy events", () => {
|
||||
const manager = createOnlineSessionManager();
|
||||
const snapshot = groupSnapshot();
|
||||
assert.throws(() => manager.sync({ id: "healer" }, snapshot, {
|
||||
presence,
|
||||
world: { mobs: {} },
|
||||
}), (error) => error instanceof GameDatabaseError && error.code === "activity_authority_required");
|
||||
|
||||
const state = manager.sync({ id: "healer" }, snapshot, {
|
||||
presence,
|
||||
events: [{
|
||||
clientEventId: "forged",
|
||||
kind: "damage",
|
||||
sourceActorId: "boss",
|
||||
targetActorId: "online-player:leader",
|
||||
rawAmount: 1_000_000,
|
||||
}],
|
||||
});
|
||||
assert.equal(state.events.length, 0);
|
||||
});
|
||||
+79
-1
@@ -3,6 +3,7 @@ import { createServer } from "node:http";
|
||||
import path from "node:path";
|
||||
import { fileURLToPath } from "node:url";
|
||||
import { GameDatabaseError, openGameDatabase } from "./database.mjs";
|
||||
import { createOnlineSessionManager } from "./online-session.mjs";
|
||||
|
||||
const MIME_TYPES = new Map([
|
||||
[".css", "text/css; charset=utf-8"], [".glb", "model/gltf-binary"],
|
||||
@@ -148,6 +149,7 @@ export function createGameServer(options = {}) {
|
||||
const bodyLimit = Math.max(1024, Number(options.bodyLimit ?? process.env.MAX_JSON_BODY_BYTES ?? 5 * 1024 * 1024));
|
||||
const trustProxy = String(options.trustProxy ?? process.env.TRUST_PROXY ?? "").toLowerCase() === "true";
|
||||
const gameDatabase = options.database ?? openGameDatabase(options);
|
||||
const onlineSessions = createOnlineSessionManager();
|
||||
const allowAuthRequest = createAuthLimiter();
|
||||
gameDatabase.pruneExpiredSessions();
|
||||
|
||||
@@ -209,6 +211,79 @@ export function createGameServer(options = {}) {
|
||||
json(response, 200, gameDatabase.putCloudSave(account.id, body.data));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group" && request.method === "GET") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
json(response, 200, gameDatabase.onlineGroupState(account.id));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/invite" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
const body = await readJson(request, 64 * 1024);
|
||||
json(response, 201, gameDatabase.inviteOnlineGroupMember(account, body.username));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/invite/respond" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
const body = await readJson(request, 64 * 1024);
|
||||
json(response, 200, gameDatabase.respondToOnlineGroupInvite(account.id, body.inviteId, body.accept === true));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/leave" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
json(response, 200, gameDatabase.leaveOnlineGroup(account.id));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/remove" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
const body = await readJson(request, 64 * 1024);
|
||||
json(response, 200, gameDatabase.removeOnlineGroupMember(account.id, body.accountId));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/member" && request.method === "PUT") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
const body = await readJson(request, 64 * 1024);
|
||||
json(response, 200, gameDatabase.updateOnlineGroupMember(account.id, body.character, body.role));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/activity" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
const body = await readJson(request, 64 * 1024);
|
||||
json(response, 200, gameDatabase.startOnlineGroupActivity(account.id, body));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-group/activity/clear" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
json(response, 200, gameDatabase.clearOnlineGroupActivity(account.id));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/online-session/sync" && request.method === "POST") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
const body = await readJson(request, bodyLimit);
|
||||
const groupSnapshot = gameDatabase.onlineGroupState(account.id);
|
||||
json(response, 200, onlineSessions.sync(account, groupSnapshot, body));
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/manastorm-config" && request.method === "GET") {
|
||||
const current = gameDatabase.getManastormConfig();
|
||||
json(response, 200, {
|
||||
revision: current.revision,
|
||||
updatedAt: current.updatedAt,
|
||||
config: current.config,
|
||||
});
|
||||
return;
|
||||
}
|
||||
if (url.pathname === "/api/gm/manastorm-config" && request.method === "PUT") {
|
||||
const account = gameDatabase.authenticate(bearerToken(request));
|
||||
if (!gameDatabase.isGameMaster(account)) {
|
||||
console.warn(`Denied Manastorm GM write for ${account.username} (${account.id})`);
|
||||
throw new GameDatabaseError("Game Master access is required.", 403, "gm_required");
|
||||
}
|
||||
const body = await readJson(request, bodyLimit);
|
||||
const result = gameDatabase.putManastormConfig(account, body.expectedRevision, body.config);
|
||||
console.info(`Manastorm configuration revision ${result.revision} published by ${account.username}`);
|
||||
json(response, 200, result);
|
||||
return;
|
||||
}
|
||||
if (url.pathname.startsWith("/api/")) {
|
||||
json(response, 404, { error: "API route not found.", code: "not_found" });
|
||||
return;
|
||||
@@ -238,7 +313,10 @@ export function createGameServer(options = {}) {
|
||||
}
|
||||
});
|
||||
|
||||
server.on("close", () => gameDatabase.close());
|
||||
server.on("close", () => {
|
||||
onlineSessions.clear();
|
||||
gameDatabase.close();
|
||||
});
|
||||
return { server, database: gameDatabase, staticDir, contentDir };
|
||||
}
|
||||
|
||||
|
||||
@@ -53,6 +53,115 @@ test("serves the game and authenticated cloud-save API", async () => {
|
||||
});
|
||||
assert.equal(saved.status, 200);
|
||||
assert.equal((await saved.json()).revision, 1);
|
||||
|
||||
const publicConfig = await fetch(`${origin}/api/manastorm-config`);
|
||||
assert.equal(publicConfig.status, 200);
|
||||
assert.equal((await publicConfig.json()).revision, 0);
|
||||
|
||||
const denied = await fetch(`${origin}/api/gm/manastorm-config`, {
|
||||
method: "PUT",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${auth.token}` },
|
||||
body: JSON.stringify({ expectedRevision: 0, config: { schemaVersion: 1 } }),
|
||||
});
|
||||
assert.equal(denied.status, 403);
|
||||
|
||||
const memberRegistration = await fetch(`${origin}/api/auth/register`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ username: "WebTank", password: "tanking-pass" }),
|
||||
});
|
||||
const memberAuth = await memberRegistration.json();
|
||||
const invited = await fetch(`${origin}/api/online-group/invite`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${auth.token}` },
|
||||
body: JSON.stringify({ username: "WebTank" }),
|
||||
});
|
||||
assert.equal(invited.status, 201);
|
||||
const memberGroupState = await (await fetch(`${origin}/api/online-group`, {
|
||||
headers: { Authorization: `Bearer ${memberAuth.token}` },
|
||||
})).json();
|
||||
assert.equal(memberGroupState.invitations.length, 1);
|
||||
const accepted = await fetch(`${origin}/api/online-group/invite/respond`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${memberAuth.token}` },
|
||||
body: JSON.stringify({ inviteId: memberGroupState.invitations[0].id, accept: true }),
|
||||
});
|
||||
assert.equal(accepted.status, 200);
|
||||
assert.equal((await accepted.json()).group.members.length, 2);
|
||||
|
||||
for (const [token, character, role] of [
|
||||
[auth.token, { id: "web-healer", name: "Mendara", classId: "priest", raceId: "human", gender: "female", level: 20 }, "healer"],
|
||||
[memberAuth.token, { id: "web-tank", name: "Bulwarka", classId: "warrior", raceId: "human", gender: "male", level: 20 }, "tank"],
|
||||
]) {
|
||||
const ready = await fetch(`${origin}/api/online-group/member`, {
|
||||
method: "PUT",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${token}` },
|
||||
body: JSON.stringify({ character, role }),
|
||||
});
|
||||
assert.equal(ready.status, 200);
|
||||
}
|
||||
const activityResponse = await fetch(`${origin}/api/online-group/activity`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${auth.token}` },
|
||||
body: JSON.stringify({
|
||||
type: "dungeon",
|
||||
contentId: "wailing-caverns",
|
||||
fillWithAi: false,
|
||||
partySize: 2,
|
||||
}),
|
||||
});
|
||||
assert.equal(activityResponse.status, 200);
|
||||
const leaderSync = await fetch(`${origin}/api/online-session/sync`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${auth.token}` },
|
||||
body: JSON.stringify({
|
||||
afterEventId: 0,
|
||||
presence: { position: [1, 0, 2], health: 900, maxHealth: 1_000 },
|
||||
world: { mobs: { boss: { health: 500 } }, mobTransforms: {} },
|
||||
}),
|
||||
});
|
||||
assert.equal(leaderSync.status, 200);
|
||||
assert.equal((await leaderSync.json()).authority, true);
|
||||
const memberSync = await fetch(`${origin}/api/online-session/sync`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${memberAuth.token}` },
|
||||
body: JSON.stringify({
|
||||
afterEventId: 0,
|
||||
presence: { position: [3, 0, 4], health: 800, maxHealth: 1_000 },
|
||||
events: [{
|
||||
clientEventId: "web-tank-hit-1",
|
||||
kind: "damage",
|
||||
sourceActorId: `online-player:${memberAuth.account.id}`,
|
||||
targetActorId: "boss",
|
||||
rawAmount: 50,
|
||||
effectiveAmount: 45,
|
||||
}],
|
||||
}),
|
||||
});
|
||||
assert.equal(memberSync.status, 200);
|
||||
const memberSession = await memberSync.json();
|
||||
assert.equal(memberSession.players.length, 2);
|
||||
assert.equal(memberSession.events[0].targetActorId, "boss");
|
||||
|
||||
const gmRegistration = await fetch(`${origin}/api/auth/register`, {
|
||||
method: "POST",
|
||||
headers: { "Content-Type": "application/json" },
|
||||
body: JSON.stringify({ username: "Phenom", password: "storm-admin" }),
|
||||
});
|
||||
assert.equal(gmRegistration.status, 201);
|
||||
const gmAuth = await gmRegistration.json();
|
||||
assert.deepEqual(gmAuth.account.roles, ["gm"]);
|
||||
const current = await (await fetch(`${origin}/api/manastorm-config`)).json();
|
||||
const published = await fetch(`${origin}/api/gm/manastorm-config`, {
|
||||
method: "PUT",
|
||||
headers: { "Content-Type": "application/json", Authorization: `Bearer ${gmAuth.token}` },
|
||||
body: JSON.stringify({
|
||||
expectedRevision: current.revision,
|
||||
config: { ...current.config, global: { ...current.config.global, chaoticLinkEnabled: false } },
|
||||
}),
|
||||
});
|
||||
assert.equal(published.status, 200);
|
||||
assert.equal((await published.json()).config.global.chaoticLinkEnabled, false);
|
||||
} finally {
|
||||
await new Promise((resolve) => runtime.server.close(resolve));
|
||||
rmSync(directory, { recursive: true, force: true });
|
||||
|
||||
+21
-14
@@ -1,7 +1,9 @@
|
||||
import { lazy, Suspense } from "react";
|
||||
import { lazy, Suspense, useEffect } from "react";
|
||||
import { useShellStore } from "./app/shellStore";
|
||||
import { useManastormAdminStore } from "./game/manastormAdminStore";
|
||||
import { useAuthoritativeDualScreenSync, useForcedThorDisplays } from "./platform/useThorDualScreen";
|
||||
import { LoginScreen } from "./ui/LoginScreen";
|
||||
import { OnlineGroupCoordinator } from "./app/OnlineGroupCoordinator";
|
||||
|
||||
const GameRuntime = lazy(() => import("./GameRuntime"));
|
||||
const CharacterCreateScreen = lazy(() => import("./ui/CharacterCreateScreen").then((module) => ({ default: module.CharacterCreateScreen })));
|
||||
@@ -10,6 +12,7 @@ const ClassHallScreen = lazy(() => import("./ui/ClassHallScreen").then((module)
|
||||
const DungeonSelectScreen = lazy(() => import("./ui/DungeonSelectScreen").then((module) => ({ default: module.DungeonSelectScreen })));
|
||||
const MainMenuScreen = lazy(() => import("./ui/MainMenuScreen").then((module) => ({ default: module.MainMenuScreen })));
|
||||
const ManastormSelectScreen = lazy(() => import("./ui/ManastormSelectScreen").then((module) => ({ default: module.ManastormSelectScreen })));
|
||||
const GmAdminScreen = lazy(() => import("./ui/GmAdminScreen").then((module) => ({ default: module.GmAdminScreen })));
|
||||
|
||||
function ShellTransition() {
|
||||
return <div className="world-transition"><span>HM</span><strong>Opening expedition</strong><small>Preparing the next screen...</small></div>;
|
||||
@@ -19,18 +22,22 @@ export default function App() {
|
||||
useForcedThorDisplays();
|
||||
useAuthoritativeDualScreenSync();
|
||||
const phase = useShellStore((state) => state.phase);
|
||||
const sessionOwnerId = useShellStore((state) => state.session?.ownerId ?? null);
|
||||
const refreshManastormConfig = useManastormAdminStore((state) => state.refresh);
|
||||
|
||||
if (phase === "login") return <LoginScreen />;
|
||||
if (phase === "characters") return <Suspense fallback={<ShellTransition />}><CharacterSelectScreen /></Suspense>;
|
||||
if (phase === "create-character") return <Suspense fallback={<ShellTransition />}><CharacterCreateScreen /></Suspense>;
|
||||
if (phase === "main-menu") return <Suspense fallback={<ShellTransition />}><MainMenuScreen /></Suspense>;
|
||||
if (phase === "class-hall") return <Suspense fallback={<ShellTransition />}><ClassHallScreen /></Suspense>;
|
||||
if (phase === "dungeons") return <Suspense fallback={<ShellTransition />}><DungeonSelectScreen /></Suspense>;
|
||||
if (phase === "manastorms") return <Suspense fallback={<ShellTransition />}><ManastormSelectScreen /></Suspense>;
|
||||
if (phase !== "game") return null;
|
||||
return (
|
||||
<Suspense fallback={<ShellTransition />}>
|
||||
<GameRuntime />
|
||||
</Suspense>
|
||||
);
|
||||
useEffect(() => {
|
||||
void refreshManastormConfig();
|
||||
}, [refreshManastormConfig, sessionOwnerId]);
|
||||
|
||||
let screen = null;
|
||||
if (phase === "login") screen = <LoginScreen />;
|
||||
else if (phase === "characters") screen = <Suspense fallback={<ShellTransition />}><CharacterSelectScreen /></Suspense>;
|
||||
else if (phase === "create-character") screen = <Suspense fallback={<ShellTransition />}><CharacterCreateScreen /></Suspense>;
|
||||
else if (phase === "main-menu") screen = <Suspense fallback={<ShellTransition />}><MainMenuScreen /></Suspense>;
|
||||
else if (phase === "class-hall") screen = <Suspense fallback={<ShellTransition />}><ClassHallScreen /></Suspense>;
|
||||
else if (phase === "dungeons") screen = <Suspense fallback={<ShellTransition />}><DungeonSelectScreen /></Suspense>;
|
||||
else if (phase === "manastorms") screen = <Suspense fallback={<ShellTransition />}><ManastormSelectScreen /></Suspense>;
|
||||
else if (phase === "gm-admin") screen = <Suspense fallback={<ShellTransition />}><GmAdminScreen /></Suspense>;
|
||||
else if (phase === "game") screen = <Suspense fallback={<ShellTransition />}><GameRuntime /></Suspense>;
|
||||
return <><OnlineGroupCoordinator />{screen}</>;
|
||||
}
|
||||
@@ -19,6 +19,8 @@ import { GameplayPanels } from "./ui/GameplayPanels";
|
||||
import { MapPanel } from "./ui/MapPanel";
|
||||
import { PauseMenu } from "./ui/PauseMenu";
|
||||
import { SceneErrorBoundary } from "./ui/SceneErrorBoundary";
|
||||
import { GmWorldEditor } from "./ui/GmWorldEditor";
|
||||
import { OnlineSessionBridge } from "./game/OnlineSessionBridge";
|
||||
|
||||
function InputBridge() {
|
||||
const overlay = useGameStore((state) => state.overlay);
|
||||
@@ -50,6 +52,9 @@ function InputBridge() {
|
||||
useCombatStore.getState().clearTarget();
|
||||
usePartyStore.getState().clearSelection();
|
||||
},
|
||||
groundTargetActive: () => useCombatStore.getState().pendingGroundTarget !== null,
|
||||
confirmGroundTarget: () => { useCombatStore.getState().confirmGroundTarget(); },
|
||||
cancelGroundTarget: () => useCombatStore.getState().cancelGroundTarget(),
|
||||
gameplayActionsBlocked: () => {
|
||||
const game = useGameStore.getState();
|
||||
return game.overlay !== null || game.companionOpen;
|
||||
@@ -80,6 +85,7 @@ export default function GameRuntime() {
|
||||
top={
|
||||
<main className="game-shell">
|
||||
<InputBridge />
|
||||
<OnlineSessionBridge />
|
||||
<CombatBridge />
|
||||
<PartyBridge />
|
||||
<ManastormBridge />
|
||||
@@ -88,6 +94,7 @@ export default function GameRuntime() {
|
||||
<MapPanel />
|
||||
<GameplayPanels />
|
||||
<PauseMenu />
|
||||
<GmWorldEditor />
|
||||
</main>
|
||||
}
|
||||
bottom={<LocalCompanionPanel />}
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
import { useEffect } from "react";
|
||||
import { selectedCharacter, useShellStore } from "./shellStore";
|
||||
import { useOnlineGroupStore } from "./onlineGroupStore";
|
||||
import {
|
||||
classCanFillPartyRole,
|
||||
defaultPartyRoleForClass,
|
||||
type PartyRole,
|
||||
} from "../game/partyRoles";
|
||||
import { isManastormPartySize } from "../game/manastormProgress";
|
||||
|
||||
const GROUP_POLL_MS = 2_500;
|
||||
const ACTIVITY_JOIN_WINDOW_MS = 10 * 60 * 1000;
|
||||
|
||||
export function OnlineGroupCoordinator() {
|
||||
const session = useShellStore((state) => state.session);
|
||||
const character = useShellStore(selectedCharacter);
|
||||
const phase = useShellStore((state) => state.phase);
|
||||
const snapshot = useOnlineGroupStore((state) => state.snapshot);
|
||||
const consumedActivityIds = useOnlineGroupStore((state) => state.consumedActivityIds);
|
||||
const refresh = useOnlineGroupStore((state) => state.refresh);
|
||||
const updateMember = useOnlineGroupStore((state) => state.updateMember);
|
||||
const consumeActivity = useOnlineGroupStore((state) => state.consumeActivity);
|
||||
const reset = useOnlineGroupStore((state) => state.reset);
|
||||
|
||||
useEffect(() => {
|
||||
if (!session || session.kind !== "account" || !session.accessToken) {
|
||||
reset();
|
||||
return undefined;
|
||||
}
|
||||
void refresh(session);
|
||||
const timer = window.setInterval(() => void refresh(session, true), GROUP_POLL_MS);
|
||||
const onVisibility = () => {
|
||||
if (document.visibilityState === "visible") void refresh(session, true);
|
||||
};
|
||||
document.addEventListener("visibilitychange", onVisibility);
|
||||
return () => {
|
||||
window.clearInterval(timer);
|
||||
document.removeEventListener("visibilitychange", onVisibility);
|
||||
};
|
||||
}, [refresh, reset, session?.accessToken, session?.ownerId]);
|
||||
|
||||
useEffect(() => {
|
||||
const group = snapshot.group;
|
||||
if (!session || !character || !group || group.activity) return;
|
||||
const member = group.members.find((candidate) => candidate.accountId === session.ownerId);
|
||||
if (!member) return;
|
||||
const role: PartyRole = member.role && classCanFillPartyRole(character.classId, member.role)
|
||||
? member.role
|
||||
: defaultPartyRoleForClass(character.classId);
|
||||
const characterChanged = member.character?.id !== character.id
|
||||
|| member.character?.level !== character.level
|
||||
|| member.character?.classId !== character.classId;
|
||||
if (!characterChanged && member.role === role) return;
|
||||
void updateMember(session, character, role);
|
||||
}, [character?.classId, character?.id, character?.level, session?.ownerId, snapshot.group?.id, snapshot.group?.updatedAt, updateMember]);
|
||||
|
||||
useEffect(() => {
|
||||
const activity = snapshot.group?.activity;
|
||||
if (!session || !activity || phase === "game" || consumedActivityIds.includes(activity.id)) return;
|
||||
if (Date.now() - activity.startedAt > ACTIVITY_JOIN_WINDOW_MS) return;
|
||||
const member = snapshot.group?.members.find((candidate) => candidate.accountId === session.ownerId);
|
||||
if (!member?.character || !member.role) return;
|
||||
consumeActivity(activity.id);
|
||||
void (async () => {
|
||||
if (activity.type === "dungeon") {
|
||||
const { installDungeonShellRuntime } = await import("./dungeonShellRuntime");
|
||||
installDungeonShellRuntime();
|
||||
useShellStore.getState().enterDungeon(activity.contentId, member.role ?? undefined);
|
||||
return;
|
||||
}
|
||||
const { installManastormShellRuntime } = await import("./manastormShellRuntime");
|
||||
installManastormShellRuntime();
|
||||
const partySize = isManastormPartySize(activity.partySize) ? activity.partySize : 5;
|
||||
useShellStore.getState().enterManastorm(
|
||||
member.role ?? undefined,
|
||||
partySize,
|
||||
activity.startingLevel ?? undefined,
|
||||
);
|
||||
})().catch((error) => {
|
||||
useShellStore.getState().setNotice(error instanceof Error ? error.message : "The group activity could not be opened.");
|
||||
});
|
||||
}, [consumeActivity, consumedActivityIds, phase, session?.ownerId, snapshot.group?.activity?.id]);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import {
|
||||
listCharacters,
|
||||
loadCombatPresentationSettings,
|
||||
loginLocalAccount,
|
||||
restoreSession,
|
||||
updateCharacterActionBindings,
|
||||
updateCharacterEquipment,
|
||||
updateCharacterInventory,
|
||||
@@ -86,6 +87,17 @@ describe("local profile repository", () => {
|
||||
expect(listCharacters("offline-roster", storage)).toEqual([]);
|
||||
});
|
||||
|
||||
it("drops spoofed GM roles from offline sessions", () => {
|
||||
const storage = new MemoryStorage();
|
||||
storage.setItem(PROFILE_STORAGE_KEYS.session, JSON.stringify({
|
||||
kind: "offline",
|
||||
ownerId: "offline-roster",
|
||||
displayName: "Offline",
|
||||
roles: ["gm"],
|
||||
}));
|
||||
expect(restoreSession(storage)?.roles).toEqual([]);
|
||||
});
|
||||
|
||||
it("normalizes legacy profiles and persists progression atomically", () => {
|
||||
const storage = new MemoryStorage();
|
||||
storage.setItem(PROFILE_STORAGE_KEYS.database, JSON.stringify({
|
||||
|
||||
@@ -374,7 +374,11 @@ export function restoreSession(storage: StorageLike | null = browserSessionStora
|
||||
if (session.kind === "account"
|
||||
&& typeof session.accessToken !== "string"
|
||||
&& !readDatabase().accounts.some((account) => account.id === session.ownerId)) return null;
|
||||
return session as PlayerSession;
|
||||
return {
|
||||
...(session as PlayerSession),
|
||||
// Session storage is client-controlled. /api/me re-derives online roles.
|
||||
roles: [],
|
||||
};
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
import { touchCharacter } from "./accountRepository";
|
||||
import { useShellStore } from "./shellStore";
|
||||
import { registerGeneratedManastormStageAssets } from "../game/manastormAssetRegistry";
|
||||
import {
|
||||
isGameMasterSession,
|
||||
resolvedBossAdminCatalog,
|
||||
} from "../game/manastormAdminConfig";
|
||||
import { useManastormAdminStore } from "../game/manastormAdminStore";
|
||||
import { INSTALLED_MANASTORM_RUNTIME_CATALOG } from "../game/manastormInstalledCatalog";
|
||||
import { installedManastormStageBinding } from "../game/manastormInstalledStages";
|
||||
import { registerManastormStageBindingResolver } from "../game/manastormStagePopulation";
|
||||
import { activateManastormStage } from "../game/manastormStageLoader";
|
||||
import { manastormModeForCharacterLevel, setManastormCatalog } from "../game/manastorm";
|
||||
import { createEmptyManastormProgress, manastormModeProgress } from "../game/manastormProgress";
|
||||
import { manastormActiveSpellLoadoutModel } from "../game/manastormSpellLoadout";
|
||||
import { useManastormStore } from "../game/manastormStore";
|
||||
import { defaultPartyRoleForClass } from "../game/partyRoles";
|
||||
import { useGameStore } from "../game/store";
|
||||
|
||||
export function enterGmManastormTest(bossKey: string): boolean {
|
||||
const shell = useShellStore.getState();
|
||||
if (!isGameMasterSession(shell.session) || !shell.selectedCharacterId) {
|
||||
useShellStore.setState({ notice: "Game Master access is required." });
|
||||
return false;
|
||||
}
|
||||
const activeCharacter = touchCharacter(shell.session!.ownerId, shell.selectedCharacterId)
|
||||
?? shell.characters.find((character) => character.id === shell.selectedCharacterId)
|
||||
?? null;
|
||||
if (!activeCharacter) {
|
||||
useShellStore.setState({ notice: "Select a character before testing a boss." });
|
||||
return false;
|
||||
}
|
||||
const adminConfig = useManastormAdminStore.getState().config;
|
||||
const entry = resolvedBossAdminCatalog(adminConfig).find((candidate) => candidate.key === bossKey);
|
||||
if (!entry || entry.status === "not-ready" || !entry.runnable || !entry.stage) {
|
||||
useShellStore.setState({ notice: entry?.validationIssues[0] ?? "That boss is not available for GM testing." });
|
||||
return false;
|
||||
}
|
||||
|
||||
registerGeneratedManastormStageAssets();
|
||||
registerManastormStageBindingResolver(installedManastormStageBinding);
|
||||
const modeId = manastormModeForCharacterLevel(activeCharacter.level, INSTALLED_MANASTORM_RUNTIME_CATALOG);
|
||||
const { milestoneLevel: _milestoneLevel, ...stageWithoutMilestone } = entry.stage;
|
||||
const testStage = Object.freeze({
|
||||
...stageWithoutMilestone,
|
||||
modeIds: [modeId],
|
||||
stageKind: "standard" as const,
|
||||
unlockLevel: 1,
|
||||
chaoticLinkEnabled: adminConfig.global.chaoticLinkEnabled,
|
||||
});
|
||||
const testCatalog = Object.freeze({
|
||||
...INSTALLED_MANASTORM_RUNTIME_CATALOG,
|
||||
stages: [testStage],
|
||||
fallbackPolicy: "none" as const,
|
||||
runtimeOptions: Object.freeze({ ...adminConfig.global }),
|
||||
});
|
||||
setManastormCatalog(testCatalog);
|
||||
useManastormStore.getState().resetRun();
|
||||
const progress = activeCharacter.manastormProgress ?? createEmptyManastormProgress();
|
||||
const modeProgress = manastormModeProgress(progress, modeId);
|
||||
const spellLoadout = manastormActiveSpellLoadoutModel(
|
||||
activeCharacter.classId,
|
||||
activeCharacter.level,
|
||||
activeCharacter.talentRanks,
|
||||
);
|
||||
let encounter;
|
||||
try {
|
||||
encounter = useManastormStore.getState().startRun({
|
||||
partySize: 5,
|
||||
startingLevel: 1,
|
||||
unlockedThroughLevel: 1,
|
||||
modeId,
|
||||
activeSpellLoadout: {
|
||||
available: spellLoadout.options,
|
||||
selectedIds: progress.loadout,
|
||||
maxSelections: spellLoadout.maxSelections,
|
||||
provenance: spellLoadout.provenance,
|
||||
},
|
||||
cacheMeter: modeProgress.cacheMeter,
|
||||
rewardCaches: modeProgress.rewardCaches,
|
||||
random: () => 0,
|
||||
});
|
||||
} catch {
|
||||
useShellStore.setState({ notice: "The configured boss could not be prepared for testing." });
|
||||
return false;
|
||||
}
|
||||
if (!activateManastormStage(encounter, undefined, false, true).activated) {
|
||||
useManastormStore.getState().resetRun();
|
||||
useShellStore.setState({ notice: "The configured dungeon or stage package is not loadable." });
|
||||
return false;
|
||||
}
|
||||
|
||||
useGameStore.getState().setCompanionOpen(false);
|
||||
useShellStore.setState({
|
||||
phase: "game",
|
||||
activeCharacter,
|
||||
activeDungeonId: encounter.dungeonId,
|
||||
activeDungeonRole: defaultPartyRoleForClass(activeCharacter.classId),
|
||||
notice: `GM test: ${entry.name}`,
|
||||
});
|
||||
return true;
|
||||
}
|
||||
@@ -14,6 +14,8 @@ import { useGameStore } from "../game/store";
|
||||
import { useManastormStore } from "../game/manastormStore";
|
||||
import { manastormModeForCharacterLevel, setManastormCatalog } from "../game/manastorm";
|
||||
import { INSTALLED_MANASTORM_RUNTIME_CATALOG } from "../game/manastormInstalledCatalog";
|
||||
import { effectiveManastormCatalog } from "../game/manastormAdminConfig";
|
||||
import { useManastormAdminStore } from "../game/manastormAdminStore";
|
||||
import { registerGeneratedManastormStageAssets } from "../game/manastormAssetRegistry";
|
||||
import { installedManastormStageBinding } from "../game/manastormInstalledStages";
|
||||
import { registerManastormStageBindingResolver } from "../game/manastormStagePopulation";
|
||||
@@ -71,11 +73,28 @@ function enterManastorm(
|
||||
|
||||
const partySize = isManastormPartySize(requestedPartySize) ? requestedPartySize : 5;
|
||||
registerGeneratedManastormStageAssets();
|
||||
setManastormCatalog(INSTALLED_MANASTORM_RUNTIME_CATALOG);
|
||||
const adminConfig = useManastormAdminStore.getState().config;
|
||||
if (!adminConfig.global.enabled) {
|
||||
useShellStore.setState({ notice: "Manastorms are currently disabled by a Game Master." });
|
||||
return false;
|
||||
}
|
||||
const effectiveCatalog = effectiveManastormCatalog(adminConfig, INSTALLED_MANASTORM_RUNTIME_CATALOG);
|
||||
const modeId = manastormModeForCharacterLevel(
|
||||
activeCharacter.level,
|
||||
INSTALLED_MANASTORM_RUNTIME_CATALOG,
|
||||
effectiveCatalog,
|
||||
);
|
||||
if (
|
||||
(modeId === 0 && !adminConfig.global.levelingEnabled)
|
||||
|| (modeId === 2 && !adminConfig.global.endgameEnabled)
|
||||
) {
|
||||
useShellStore.setState({ notice: `${modeId === 2 ? "End-game" : "Leveling"} Manastorms are currently disabled.` });
|
||||
return false;
|
||||
}
|
||||
if (!effectiveCatalog.stages?.length) {
|
||||
useShellStore.setState({ notice: "No bosses are currently marked Ready for Manastorms." });
|
||||
return false;
|
||||
}
|
||||
setManastormCatalog(effectiveCatalog);
|
||||
const storedProgress = activeCharacter.manastormProgress ?? createEmptyManastormProgress();
|
||||
const progress = modeId === 2
|
||||
? applyManastormEndgameHandoff(storedProgress)
|
||||
@@ -106,7 +125,9 @@ function enterManastorm(
|
||||
const startingLevel = requestedStartingLevel === 1
|
||||
? 1
|
||||
: availableCheckpoint;
|
||||
const encounter = useManastormStore.getState().startRun({
|
||||
let encounter;
|
||||
try {
|
||||
encounter = useManastormStore.getState().startRun({
|
||||
partySize,
|
||||
startingLevel,
|
||||
unlockedThroughLevel: Math.max(startingLevel, savedParty.highestLevel + 1),
|
||||
@@ -120,6 +141,10 @@ function enterManastorm(
|
||||
cacheMeter: modeProgress.cacheMeter,
|
||||
rewardCaches: modeProgress.rewardCaches,
|
||||
});
|
||||
} catch {
|
||||
useShellStore.setState({ notice: "No Ready boss is eligible for this Manastorm level and party size." });
|
||||
return false;
|
||||
}
|
||||
if (!activateManastormStage(encounter, undefined, false).activated) {
|
||||
useManastormStore.getState().resetRun();
|
||||
useShellStore.setState({ notice: "The first Manastorm could not be opened." });
|
||||
|
||||
@@ -6,12 +6,14 @@ import {
|
||||
type AccountResult,
|
||||
} from "./accountRepository";
|
||||
import type { CharacterProfile, PlayerSession } from "./types";
|
||||
import type { OnlineGroupSnapshot, StartOnlineGroupActivityInput } from "./onlineGroupTypes";
|
||||
import type { OnlineSessionSnapshot, OnlineSessionSyncInput } from "./onlineSessionTypes";
|
||||
|
||||
const NATIVE_API_ORIGIN = "https://iwanttoheal.phenomrom.com";
|
||||
const SAVE_DEBOUNCE_MS = 500;
|
||||
|
||||
interface AuthResponse {
|
||||
account: { id: string; username: string };
|
||||
account: { id: string; username: string; roles?: readonly "gm"[] };
|
||||
token: string;
|
||||
}
|
||||
|
||||
@@ -21,6 +23,10 @@ interface CloudSaveResponse {
|
||||
data: { version?: number; characters?: unknown };
|
||||
}
|
||||
|
||||
interface MeResponse {
|
||||
account: { id: string; username: string; roles?: readonly "gm"[] };
|
||||
}
|
||||
|
||||
class OnlineApiError extends Error {
|
||||
constructor(message: string, readonly status: number) {
|
||||
super(message);
|
||||
@@ -40,7 +46,7 @@ function apiOrigin(): string {
|
||||
return Capacitor.isNativePlatform() ? NATIVE_API_ORIGIN : "";
|
||||
}
|
||||
|
||||
async function requestJson<T>(pathname: string, init: RequestInit = {}, token?: string): Promise<T> {
|
||||
export async function requestOnlineJson<T>(pathname: string, init: RequestInit = {}, token?: string): Promise<T> {
|
||||
const headers = new Headers(init.headers);
|
||||
headers.set("Accept", "application/json");
|
||||
if (init.body !== undefined) headers.set("Content-Type", "application/json");
|
||||
@@ -63,6 +69,7 @@ function accountResult(response: AuthResponse): AccountResult {
|
||||
kind: "account",
|
||||
ownerId: response.account.id,
|
||||
displayName: response.account.username,
|
||||
roles: response.account.roles ?? [],
|
||||
accessToken: response.token,
|
||||
},
|
||||
};
|
||||
@@ -70,7 +77,7 @@ function accountResult(response: AuthResponse): AccountResult {
|
||||
|
||||
async function authenticate(pathname: string, username: string, password: string): Promise<AccountResult> {
|
||||
try {
|
||||
const response = await requestJson<AuthResponse>(pathname, {
|
||||
const response = await requestOnlineJson<AuthResponse>(pathname, {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ username, password }),
|
||||
});
|
||||
@@ -94,7 +101,7 @@ function flushCloudSave(): void {
|
||||
pendingCharacters = null;
|
||||
if (!session?.accessToken || !characters) return;
|
||||
saveQueue = saveQueue.then(async () => {
|
||||
await requestJson<CloudSaveResponse>("/api/cloud-save", {
|
||||
await requestOnlineJson<CloudSaveResponse>("/api/cloud-save", {
|
||||
method: "PUT",
|
||||
body: JSON.stringify({ data: { version: 1, characters } }),
|
||||
}, session.accessToken);
|
||||
@@ -122,7 +129,7 @@ export function activateOnlineSession(session: PlayerSession): void {
|
||||
export async function hydrateOnlineSession(session: PlayerSession): Promise<CharacterProfile[]> {
|
||||
if (!session.accessToken) return listCharacters(session.ownerId);
|
||||
activateOnlineSession(session);
|
||||
const cloud = await requestJson<CloudSaveResponse>("/api/cloud-save", {}, session.accessToken);
|
||||
const cloud = await requestOnlineJson<CloudSaveResponse>("/api/cloud-save", {}, session.accessToken);
|
||||
suppressUpload = true;
|
||||
try {
|
||||
return replaceCharactersForOwner(session.ownerId, cloud.data?.characters ?? []);
|
||||
@@ -131,6 +138,17 @@ export async function hydrateOnlineSession(session: PlayerSession): Promise<Char
|
||||
}
|
||||
}
|
||||
|
||||
export async function refreshOnlineSession(session: PlayerSession): Promise<PlayerSession> {
|
||||
if (!session.accessToken) return { ...session, roles: [] };
|
||||
const response = await requestOnlineJson<MeResponse>("/api/me", {}, session.accessToken);
|
||||
return {
|
||||
...session,
|
||||
ownerId: response.account.id,
|
||||
displayName: response.account.username,
|
||||
roles: response.account.roles ?? [],
|
||||
};
|
||||
}
|
||||
|
||||
export async function logoutOnlineSession(session: PlayerSession | null): Promise<void> {
|
||||
if (saveTimer) {
|
||||
clearTimeout(saveTimer);
|
||||
@@ -139,7 +157,81 @@ export async function logoutOnlineSession(session: PlayerSession | null): Promis
|
||||
}
|
||||
if (session?.accessToken) {
|
||||
await saveQueue;
|
||||
await requestJson("/api/auth/logout", { method: "POST" }, session.accessToken).catch(() => undefined);
|
||||
await requestOnlineJson("/api/auth/logout", { method: "POST" }, session.accessToken).catch(() => undefined);
|
||||
}
|
||||
if (activeSession?.ownerId === session?.ownerId) activeSession = null;
|
||||
}
|
||||
|
||||
function onlineGroupRequest<T>(session: PlayerSession, pathname: string, init: RequestInit = {}): Promise<T> {
|
||||
if (!session.accessToken) throw new OnlineApiError("Online grouping requires a signed-in account.", 401);
|
||||
return requestOnlineJson<T>(pathname, init, session.accessToken);
|
||||
}
|
||||
|
||||
export function fetchOnlineGroup(session: PlayerSession): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group");
|
||||
}
|
||||
|
||||
export async function inviteOnlineGroupPlayer(session: PlayerSession, username: string): Promise<OnlineGroupSnapshot> {
|
||||
const response = await onlineGroupRequest<{ state: OnlineGroupSnapshot }>(session, "/api/online-group/invite", {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ username }),
|
||||
});
|
||||
return response.state;
|
||||
}
|
||||
|
||||
export function respondToOnlineGroupInvite(
|
||||
session: PlayerSession,
|
||||
inviteId: string,
|
||||
accept: boolean,
|
||||
): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group/invite/respond", {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ inviteId, accept }),
|
||||
});
|
||||
}
|
||||
|
||||
export function leaveOnlineGroup(session: PlayerSession): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group/leave", { method: "POST" });
|
||||
}
|
||||
|
||||
export function removeOnlineGroupPlayer(session: PlayerSession, accountId: string): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group/remove", {
|
||||
method: "POST",
|
||||
body: JSON.stringify({ accountId }),
|
||||
});
|
||||
}
|
||||
|
||||
export function updateOnlineGroupMember(
|
||||
session: PlayerSession,
|
||||
character: CharacterProfile,
|
||||
role: string,
|
||||
): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group/member", {
|
||||
method: "PUT",
|
||||
body: JSON.stringify({ character, role }),
|
||||
});
|
||||
}
|
||||
|
||||
export function startOnlineGroupActivity(
|
||||
session: PlayerSession,
|
||||
activity: StartOnlineGroupActivityInput,
|
||||
): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group/activity", {
|
||||
method: "POST",
|
||||
body: JSON.stringify(activity),
|
||||
});
|
||||
}
|
||||
|
||||
export function clearOnlineGroupActivity(session: PlayerSession): Promise<OnlineGroupSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-group/activity/clear", { method: "POST" });
|
||||
}
|
||||
|
||||
export function synchronizeOnlineSession(
|
||||
session: PlayerSession,
|
||||
input: OnlineSessionSyncInput,
|
||||
): Promise<OnlineSessionSnapshot> {
|
||||
return onlineGroupRequest(session, "/api/online-session/sync", {
|
||||
method: "POST",
|
||||
body: JSON.stringify(input),
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
import { beforeEach, describe, expect, it } from "vitest";
|
||||
import { onlineGroupAiPartySize, useOnlineGroupStore } from "./onlineGroupStore";
|
||||
|
||||
describe("online group AI fill sizing", () => {
|
||||
beforeEach(() => useOnlineGroupStore.getState().reset());
|
||||
|
||||
it("reserves one simulated slot for every grouped human other than the local player", () => {
|
||||
useOnlineGroupStore.setState({
|
||||
snapshot: {
|
||||
invitations: [],
|
||||
group: {
|
||||
id: "group-test",
|
||||
leaderAccountId: "one",
|
||||
activity: null,
|
||||
activityRevision: 0,
|
||||
createdAt: 1,
|
||||
updatedAt: 1,
|
||||
members: [
|
||||
{ accountId: "one", username: "One", character: null, role: null, joinedAt: 1 },
|
||||
{ accountId: "two", username: "Two", character: null, role: null, joinedAt: 2 },
|
||||
{ accountId: "three", username: "Three", character: null, role: null, joinedAt: 3 },
|
||||
],
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
expect(onlineGroupAiPartySize(5)).toBe(3);
|
||||
expect(onlineGroupAiPartySize(3)).toBe(1);
|
||||
});
|
||||
|
||||
it("keeps ordinary solo activity sizes unchanged", () => {
|
||||
expect(onlineGroupAiPartySize(5)).toBe(5);
|
||||
expect(onlineGroupAiPartySize(1)).toBe(1);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,177 @@
|
||||
import { create } from "zustand";
|
||||
import type { CharacterProfile, PlayerSession } from "./types";
|
||||
import type { PartyRole } from "../game/partyRoles";
|
||||
import type { PartySize } from "../game/partyRoles";
|
||||
import {
|
||||
clearOnlineGroupActivity,
|
||||
fetchOnlineGroup,
|
||||
inviteOnlineGroupPlayer,
|
||||
leaveOnlineGroup,
|
||||
removeOnlineGroupPlayer,
|
||||
respondToOnlineGroupInvite,
|
||||
startOnlineGroupActivity,
|
||||
updateOnlineGroupMember,
|
||||
} from "./onlineAccountClient";
|
||||
import type { OnlineGroupActivity, OnlineGroupSnapshot, StartOnlineGroupActivityInput } from "./onlineGroupTypes";
|
||||
|
||||
const EMPTY_SNAPSHOT: OnlineGroupSnapshot = Object.freeze({ group: null, invitations: Object.freeze([]) });
|
||||
|
||||
interface OnlineGroupState {
|
||||
snapshot: OnlineGroupSnapshot;
|
||||
loading: boolean;
|
||||
busy: boolean;
|
||||
error: string;
|
||||
fillWithAi: boolean;
|
||||
activeActivity: OnlineGroupActivity | null;
|
||||
consumedActivityIds: readonly string[];
|
||||
refresh: (session: PlayerSession, silent?: boolean) => Promise<void>;
|
||||
invite: (session: PlayerSession, username: string) => Promise<boolean>;
|
||||
respond: (session: PlayerSession, inviteId: string, accept: boolean) => Promise<boolean>;
|
||||
leave: (session: PlayerSession) => Promise<boolean>;
|
||||
remove: (session: PlayerSession, accountId: string) => Promise<boolean>;
|
||||
updateMember: (session: PlayerSession, character: CharacterProfile, role: PartyRole) => Promise<boolean>;
|
||||
startActivity: (session: PlayerSession, input: Omit<StartOnlineGroupActivityInput, "fillWithAi">) => Promise<boolean>;
|
||||
clearActivity: (session: PlayerSession) => Promise<boolean>;
|
||||
setFillWithAi: (fillWithAi: boolean) => void;
|
||||
consumeActivity: (activityId: string) => void;
|
||||
reset: () => void;
|
||||
}
|
||||
|
||||
function messageFor(error: unknown): string {
|
||||
return error instanceof Error ? error.message : "The online group could not be updated.";
|
||||
}
|
||||
|
||||
export const useOnlineGroupStore = create<OnlineGroupState>((set, get) => ({
|
||||
snapshot: EMPTY_SNAPSHOT,
|
||||
loading: false,
|
||||
busy: false,
|
||||
error: "",
|
||||
fillWithAi: true,
|
||||
activeActivity: null,
|
||||
consumedActivityIds: [],
|
||||
|
||||
refresh: async (session, silent = false) => {
|
||||
if (session.kind !== "account" || !session.accessToken) {
|
||||
set({ snapshot: EMPTY_SNAPSHOT, loading: false, busy: false, error: "" });
|
||||
return;
|
||||
}
|
||||
if (!silent) set({ loading: true });
|
||||
try {
|
||||
const snapshot = await fetchOnlineGroup(session);
|
||||
set({ snapshot, loading: false, error: "" });
|
||||
} catch (error) {
|
||||
set({ loading: false, error: messageFor(error) });
|
||||
}
|
||||
},
|
||||
|
||||
invite: async (session, username) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await inviteOnlineGroupPlayer(session, username);
|
||||
set({ snapshot, busy: false, activeActivity: null });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
respond: async (session, inviteId, accept) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await respondToOnlineGroupInvite(session, inviteId, accept);
|
||||
set({ snapshot, busy: false, activeActivity: null });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
leave: async (session) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await leaveOnlineGroup(session);
|
||||
set({ snapshot, busy: false, activeActivity: null });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
remove: async (session, accountId) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await removeOnlineGroupPlayer(session, accountId);
|
||||
set({ snapshot, busy: false, activeActivity: null });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
updateMember: async (session, character, role) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await updateOnlineGroupMember(session, character, role);
|
||||
set({ snapshot, busy: false, activeActivity: null });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
startActivity: async (session, input) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await startOnlineGroupActivity(session, { ...input, fillWithAi: get().fillWithAi });
|
||||
set({ snapshot, busy: false });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
clearActivity: async (session) => {
|
||||
set({ busy: true, error: "" });
|
||||
try {
|
||||
const snapshot = await clearOnlineGroupActivity(session);
|
||||
set({ snapshot, busy: false, activeActivity: null });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ busy: false, error: messageFor(error) });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
setFillWithAi: (fillWithAi) => set({ fillWithAi }),
|
||||
consumeActivity: (activityId) => set((state) => {
|
||||
if (state.consumedActivityIds.includes(activityId)) return state;
|
||||
return {
|
||||
activeActivity: state.snapshot.group?.activity?.id === activityId
|
||||
? state.snapshot.group.activity
|
||||
: state.activeActivity,
|
||||
consumedActivityIds: [...state.consumedActivityIds.slice(-7), activityId],
|
||||
};
|
||||
}),
|
||||
reset: () => set({
|
||||
snapshot: EMPTY_SNAPSHOT,
|
||||
loading: false,
|
||||
busy: false,
|
||||
error: "",
|
||||
activeActivity: null,
|
||||
consumedActivityIds: [],
|
||||
}),
|
||||
}));
|
||||
|
||||
export function onlineGroupHumanCount(): number {
|
||||
return useOnlineGroupStore.getState().snapshot.group?.members.length ?? 1;
|
||||
}
|
||||
|
||||
export function onlineGroupAiPartySize(activityPartySize: number): PartySize {
|
||||
return Math.max(1, Math.min(5, activityPartySize - Math.max(0, onlineGroupHumanCount() - 1))) as PartySize;
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
import type { PartyRole } from "../game/partyRoles";
|
||||
import type { CharacterAppearance } from "./characterCatalog";
|
||||
|
||||
export interface OnlineGroupCharacter {
|
||||
readonly id: string;
|
||||
readonly name: string;
|
||||
readonly classId: string;
|
||||
readonly categoryId: string;
|
||||
readonly raceId: string;
|
||||
readonly gender: "female" | "male";
|
||||
readonly level: number;
|
||||
readonly appearance?: CharacterAppearance;
|
||||
}
|
||||
|
||||
export interface OnlineGroupMember {
|
||||
readonly accountId: string;
|
||||
readonly username: string;
|
||||
readonly character: OnlineGroupCharacter | null;
|
||||
readonly role: PartyRole | null;
|
||||
readonly joinedAt: number;
|
||||
}
|
||||
|
||||
export interface OnlineGroupActivity {
|
||||
readonly id: string;
|
||||
readonly type: "dungeon" | "manastorm";
|
||||
readonly contentId: string;
|
||||
readonly fillWithAi: boolean;
|
||||
readonly partySize: number;
|
||||
readonly startingLevel: number | null;
|
||||
readonly startedAt: number;
|
||||
}
|
||||
|
||||
export interface OnlineGroup {
|
||||
readonly id: string;
|
||||
readonly leaderAccountId: string;
|
||||
readonly members: readonly OnlineGroupMember[];
|
||||
readonly activity: OnlineGroupActivity | null;
|
||||
readonly activityRevision: number;
|
||||
readonly createdAt: number;
|
||||
readonly updatedAt: number;
|
||||
}
|
||||
|
||||
export interface OnlineGroupInvitation {
|
||||
readonly id: string;
|
||||
readonly groupId: string;
|
||||
readonly inviterAccountId: string;
|
||||
readonly inviterUsername: string;
|
||||
readonly createdAt: number;
|
||||
readonly expiresAt: number;
|
||||
}
|
||||
|
||||
export interface OnlineGroupSnapshot {
|
||||
readonly group: OnlineGroup | null;
|
||||
readonly invitations: readonly OnlineGroupInvitation[];
|
||||
}
|
||||
|
||||
export interface StartOnlineGroupActivityInput {
|
||||
readonly type: OnlineGroupActivity["type"];
|
||||
readonly contentId: string;
|
||||
readonly fillWithAi: boolean;
|
||||
readonly partySize: number;
|
||||
readonly startingLevel?: number;
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
import { create } from "zustand";
|
||||
import type { OnlineSessionSnapshot } from "./onlineSessionTypes";
|
||||
|
||||
interface OnlineSessionState {
|
||||
snapshot: OnlineSessionSnapshot | null;
|
||||
connected: boolean;
|
||||
synchronizing: boolean;
|
||||
error: string;
|
||||
setSynchronizing: (synchronizing: boolean) => void;
|
||||
accept: (snapshot: OnlineSessionSnapshot) => void;
|
||||
fail: (message: string) => void;
|
||||
reset: () => void;
|
||||
}
|
||||
|
||||
export const useOnlineSessionStore = create<OnlineSessionState>((set) => ({
|
||||
snapshot: null,
|
||||
connected: false,
|
||||
synchronizing: false,
|
||||
error: "",
|
||||
setSynchronizing: (synchronizing) => set({ synchronizing }),
|
||||
accept: (snapshot) => set({ snapshot, connected: true, synchronizing: false, error: "" }),
|
||||
fail: (error) => set({ connected: false, synchronizing: false, error }),
|
||||
reset: () => set({ snapshot: null, connected: false, synchronizing: false, error: "" }),
|
||||
}));
|
||||
@@ -0,0 +1,108 @@
|
||||
import type { CharacterCombatAnimationEvent } from "../game/combatAnimation";
|
||||
import type { ActiveCast, MobCombatState } from "../game/combatStore";
|
||||
import type { DamageSchool } from "../game/combatAuras";
|
||||
import type { InventoryItem } from "../game/lootTypes";
|
||||
import type { PartyMember } from "../game/partyStore";
|
||||
import type { OnlineGroupActivity, OnlineGroupCharacter } from "./onlineGroupTypes";
|
||||
import type { PartyRole } from "../game/partyRoles";
|
||||
|
||||
export type OnlineSessionVector = readonly [number, number, number];
|
||||
|
||||
export interface OnlineSessionPlayer {
|
||||
readonly accountId: string;
|
||||
readonly username: string;
|
||||
readonly character: OnlineGroupCharacter | null;
|
||||
readonly role: PartyRole | null;
|
||||
readonly position: OnlineSessionVector;
|
||||
readonly yaw: number;
|
||||
readonly grounded: boolean;
|
||||
readonly health: number;
|
||||
readonly maxHealth: number;
|
||||
readonly resource: number;
|
||||
readonly maxResource: number;
|
||||
readonly resourceName: string;
|
||||
readonly selectedTargetId: string | null;
|
||||
readonly activeCast: ActiveCast | null;
|
||||
readonly animationEvent: CharacterCombatAnimationEvent | null;
|
||||
readonly equipment: readonly InventoryItem[];
|
||||
readonly updatedAt: number;
|
||||
}
|
||||
|
||||
export interface OnlineMobTransform {
|
||||
readonly position: OnlineSessionVector;
|
||||
readonly yaw: number;
|
||||
}
|
||||
|
||||
export interface OnlineSharedWorld {
|
||||
readonly mobs: Readonly<Record<string, MobCombatState>>;
|
||||
readonly mobTransforms: Readonly<Record<string, OnlineMobTransform>>;
|
||||
readonly partyMembers: readonly PartyMember[];
|
||||
readonly partyPositions: Readonly<Record<string, OnlineSessionVector>>;
|
||||
readonly partyRuntime: {
|
||||
readonly command: string;
|
||||
readonly activeMobId: string | null;
|
||||
readonly objectiveBossId: string | null;
|
||||
readonly memberTargetIds: Readonly<Record<string, string>>;
|
||||
};
|
||||
readonly wailing: Readonly<Record<string, unknown>> | null;
|
||||
readonly manastorm: Readonly<Record<string, unknown>> | null;
|
||||
readonly publishedAt?: number;
|
||||
readonly publishedBy?: string;
|
||||
}
|
||||
|
||||
export type OnlineRelayEventKind = "damage" | "healing" | "resurrection" | "loot" | "portal";
|
||||
|
||||
export interface OnlineRelayEventInput {
|
||||
readonly clientEventId: string;
|
||||
readonly kind: OnlineRelayEventKind;
|
||||
readonly sourceActorId: string;
|
||||
readonly targetActorId: string;
|
||||
readonly abilityId?: string | null;
|
||||
readonly school?: DamageSchool | null;
|
||||
readonly rawAmount?: number;
|
||||
readonly effectiveAmount?: number;
|
||||
readonly critical?: boolean;
|
||||
readonly occurredAt?: number;
|
||||
}
|
||||
|
||||
export interface OnlineRelayEvent extends OnlineRelayEventInput {
|
||||
readonly id: number;
|
||||
readonly sourceAccountId: string;
|
||||
readonly createdAt: number;
|
||||
}
|
||||
|
||||
export interface OnlineSessionSnapshot {
|
||||
readonly activity: OnlineGroupActivity;
|
||||
readonly groupId: string;
|
||||
readonly leaderAccountId: string;
|
||||
readonly localAccountId: string;
|
||||
readonly authority: boolean;
|
||||
readonly revision: number;
|
||||
readonly serverTime: number;
|
||||
readonly players: readonly OnlineSessionPlayer[];
|
||||
readonly world: OnlineSharedWorld | null;
|
||||
readonly events: readonly OnlineRelayEvent[];
|
||||
readonly latestEventId: number;
|
||||
}
|
||||
|
||||
export interface OnlinePresenceInput {
|
||||
readonly position: OnlineSessionVector;
|
||||
readonly yaw: number;
|
||||
readonly grounded: boolean;
|
||||
readonly health: number;
|
||||
readonly maxHealth: number;
|
||||
readonly resource: number;
|
||||
readonly maxResource: number;
|
||||
readonly resourceName: string;
|
||||
readonly selectedTargetId: string | null;
|
||||
readonly activeCast: ActiveCast | null;
|
||||
readonly animationEvent: CharacterCombatAnimationEvent | null;
|
||||
readonly equipment: readonly InventoryItem[];
|
||||
}
|
||||
|
||||
export interface OnlineSessionSyncInput {
|
||||
readonly afterEventId: number;
|
||||
readonly presence: OnlinePresenceInput;
|
||||
readonly world?: OnlineSharedWorld;
|
||||
readonly events?: readonly OnlineRelayEventInput[];
|
||||
}
|
||||
@@ -14,6 +14,12 @@ import {
|
||||
mergeManastormUnlockedContent,
|
||||
setManastormLoadout,
|
||||
} from "../game/manastormProgress";
|
||||
import {
|
||||
DEFAULT_MANASTORM_ADMIN_CONFIG,
|
||||
UNIFIED_MANASTORM_BOSS_CATALOG,
|
||||
resolveBossAdminEntry,
|
||||
} from "../game/manastormAdminConfig";
|
||||
import { useManastormAdminStore } from "../game/manastormAdminStore";
|
||||
|
||||
installDungeonShellRuntime();
|
||||
installManastormShellRuntime();
|
||||
@@ -37,6 +43,29 @@ const character = {
|
||||
lastPlayedAt: 1,
|
||||
};
|
||||
|
||||
function readyBossForMode(modeId: number) {
|
||||
return UNIFIED_MANASTORM_BOSS_CATALOG.find((entry) => (
|
||||
(entry.baseStage?.unlockLevel ?? 1) <= 1
|
||||
&& (entry.baseStage?.minimumPartySize ?? 1) <= 1
|
||||
&& (entry.baseStage?.maximumPartySize ?? 5) >= 5
|
||||
&& (!entry.baseStage?.modeIds?.length || entry.baseStage.modeIds.includes(modeId))
|
||||
&& resolveBossAdminEntry(entry, {
|
||||
...DEFAULT_MANASTORM_ADMIN_CONFIG,
|
||||
bosses: { [entry.key]: { status: "ready" } },
|
||||
}).runnable
|
||||
));
|
||||
}
|
||||
const readyLevelingBoss = readyBossForMode(0);
|
||||
const readyEndgameBoss = readyBossForMode(2);
|
||||
if (!readyLevelingBoss || !readyEndgameBoss) throw new Error("Shell tests require runnable Manastorm bosses for both modes.");
|
||||
const readyTestConfig = {
|
||||
...DEFAULT_MANASTORM_ADMIN_CONFIG,
|
||||
bosses: {
|
||||
[readyLevelingBoss.key]: { status: "ready" as const },
|
||||
[readyEndgameBoss.key]: { status: "ready" as const },
|
||||
},
|
||||
};
|
||||
|
||||
function prepareSelectedCharacter(): void {
|
||||
useShellStore.setState({
|
||||
phase: "characters",
|
||||
@@ -61,6 +90,7 @@ describe("shell store", () => {
|
||||
});
|
||||
useGameStore.getState().resetAtEntrance();
|
||||
useManastormStore.getState().resetRun();
|
||||
useManastormAdminStore.setState({ config: readyTestConfig, draft: readyTestConfig, dirty: false });
|
||||
});
|
||||
|
||||
it("does not open the character hub or a dungeon without a selected character", () => {
|
||||
|
||||
+22
-1
@@ -51,7 +51,9 @@ import {
|
||||
activateOnlineSession,
|
||||
hydrateOnlineSession,
|
||||
logoutOnlineSession,
|
||||
refreshOnlineSession,
|
||||
} from "./onlineAccountClient";
|
||||
import { isGameMasterSession } from "../game/manastormAdminConfig";
|
||||
|
||||
export interface ShellState {
|
||||
phase: ShellPhase;
|
||||
@@ -77,6 +79,7 @@ export interface ShellState {
|
||||
openMainMenu: () => boolean;
|
||||
openDungeons: () => boolean;
|
||||
openManastorms: () => boolean;
|
||||
openGmAdmin: () => boolean;
|
||||
openClassHall: () => boolean;
|
||||
chooseRomSecondaryClass: (classId: RomClassId) => boolean;
|
||||
swapSelectedRomClasses: () => boolean;
|
||||
@@ -294,6 +297,19 @@ export const useShellStore = create<ShellState>((set, get) => ({
|
||||
set({ phase: "manastorms", activeCharacter: null, notice: "" });
|
||||
return true;
|
||||
},
|
||||
openGmAdmin: () => {
|
||||
const { session, selectedCharacterId, characters } = get();
|
||||
if (!isGameMasterSession(session)) {
|
||||
set({ notice: "Game Master access is required." });
|
||||
return false;
|
||||
}
|
||||
if (!selectedCharacterId || !characters.some((character) => character.id === selectedCharacterId)) {
|
||||
set({ phase: "characters", notice: "Select a character before opening GM Tools." });
|
||||
return false;
|
||||
}
|
||||
set({ phase: "gm-admin", activeCharacter: null, notice: "" });
|
||||
return true;
|
||||
},
|
||||
openClassHall: () => {
|
||||
const { session, selectedCharacterId, characters } = get();
|
||||
const character = characters.find((entry) => entry.id === selectedCharacterId);
|
||||
@@ -500,10 +516,15 @@ export function selectedCharacter(state: ShellState): CharacterProfile | null {
|
||||
|
||||
if (restored.session?.accessToken) {
|
||||
activateOnlineSession(restored.session);
|
||||
void hydrateOnlineSession(restored.session).then((characters) => {
|
||||
void Promise.all([
|
||||
hydrateOnlineSession(restored.session),
|
||||
refreshOnlineSession(restored.session),
|
||||
]).then(([characters, refreshedSession]) => {
|
||||
const current = useShellStore.getState().session;
|
||||
if (current?.ownerId !== restored.session?.ownerId) return;
|
||||
saveSession(refreshedSession);
|
||||
useShellStore.setState({
|
||||
session: refreshedSession,
|
||||
characters,
|
||||
selectedCharacterId: characters.some((character) => character.id === useShellStore.getState().selectedCharacterId)
|
||||
? useShellStore.getState().selectedCharacterId
|
||||
|
||||
+3
-1
@@ -5,13 +5,15 @@ import type { EquipmentAssignments } from "../game/equipment";
|
||||
import type { GameplaySettings } from "../game/combatStore";
|
||||
import type { ManastormProgress } from "../game/manastormProgress";
|
||||
|
||||
export type ShellPhase = "login" | "characters" | "create-character" | "main-menu" | "class-hall" | "dungeons" | "manastorms" | "game";
|
||||
export type ShellPhase = "login" | "characters" | "create-character" | "main-menu" | "class-hall" | "dungeons" | "manastorms" | "gm-admin" | "game";
|
||||
export type SessionKind = "account" | "offline";
|
||||
export type AccountRole = "gm";
|
||||
|
||||
export interface PlayerSession {
|
||||
kind: SessionKind;
|
||||
ownerId: string;
|
||||
displayName: string;
|
||||
roles?: readonly AccountRole[];
|
||||
/** Present for server-backed accounts; kept in session storage only. */
|
||||
accessToken?: string;
|
||||
}
|
||||
|
||||
+16
-15
@@ -1,13 +1,15 @@
|
||||
import { useEffect, useRef } from "react";
|
||||
import { useShellStore } from "../app/shellStore";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { respawnDefeatedPlayer } from "./deathRespawn";
|
||||
import { advanceDungeonPartyCombat } from "./partyRuntime";
|
||||
import { useGameStore } from "./store";
|
||||
import { activateManastormActiveSpellLoadout } from "./manastormSpellLoadout";
|
||||
import { useManastormStore } from "./manastormStore";
|
||||
import { resolveManastormActorDown } from "./manastormSession";
|
||||
import { useWailingEncounterStore } from "./wailingCavernsEncounter";
|
||||
import {
|
||||
onlineSessionIsActive,
|
||||
onlineSessionOwnsWorldSimulation,
|
||||
} from "./onlineSessionRuntime";
|
||||
|
||||
/**
|
||||
* Connects the pure combat runtime to the active character and persistent
|
||||
@@ -23,6 +25,7 @@ export function CombatBridge() {
|
||||
useEffect(() => {
|
||||
if (!character) return;
|
||||
useCombatStore.getState().initializeCharacter(character);
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
if (gameMode === "manastorm") {
|
||||
activateManastormActiveSpellLoadout(
|
||||
useManastormStore.getState().activeSpellLoadout,
|
||||
@@ -110,32 +113,30 @@ export function CombatBridge() {
|
||||
const delta = Math.min(0.25, Math.max(0, (now - previous) / 1_000));
|
||||
previous = now;
|
||||
const game = useGameStore.getState();
|
||||
if (!game.paused && !game.companionOpen) {
|
||||
const sharedOnline = onlineSessionIsActive();
|
||||
if ((!game.paused || sharedOnline) && (!game.companionOpen || sharedOnline)) {
|
||||
const epochNow = Date.now();
|
||||
const combat = useCombatStore.getState();
|
||||
combat.setPlayerPosition(game.playerPosition);
|
||||
combat.tick(delta, epochNow);
|
||||
if (game.gameMode === "dungeon") {
|
||||
if (onlineSessionOwnsWorldSimulation() && game.gameMode === "dungeon") {
|
||||
useCombatStore.getState().engageNearbyMobs(epochNow, game.playerPosition);
|
||||
}
|
||||
if (onlineSessionOwnsWorldSimulation()) {
|
||||
useCombatStore.getState().advanceMobCombat(epochNow, game.playerPosition);
|
||||
advanceDungeonPartyCombat(epochNow);
|
||||
if (game.gameMode === "dungeon" && game.activeDungeonId === "wailing-caverns") {
|
||||
}
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
if (
|
||||
onlineSessionOwnsWorldSimulation()
|
||||
&& game.gameMode === "dungeon"
|
||||
&& game.activeDungeonId === "wailing-caverns"
|
||||
) {
|
||||
useWailingEncounterStore.getState().advance(
|
||||
useCombatStore.getState().mobs,
|
||||
epochNow,
|
||||
);
|
||||
}
|
||||
if (useCombatStore.getState().health <= 0 && game.gameMode === "manastorm") {
|
||||
const resolution = resolveManastormActorDown({ kind: "player" });
|
||||
if (resolution === "failed") useShellStore.getState().failActiveManastorm();
|
||||
return;
|
||||
}
|
||||
if (respawnDefeatedPlayer()) {
|
||||
// resetAtEntrance increments this revision. Mark it consumed because
|
||||
// respawnDefeatedPlayer already reset combat atomically.
|
||||
mountedResetRevision.current = useGameStore.getState().resetRevision;
|
||||
}
|
||||
}
|
||||
}, 100);
|
||||
return () => window.clearInterval(timer);
|
||||
|
||||
@@ -14,10 +14,12 @@ import { getManastormCatalog, manastormEncounterById } from "./manastorm";
|
||||
import { synchronizeManastormProgress } from "./manastormProgressSync";
|
||||
import { synchronizeManastormAffixes } from "./manastormAffixRuntime";
|
||||
import { preloadManastormStage } from "./manastormStageLoader";
|
||||
import { onlineSessionIsActive, onlineSessionOwnsWorldSimulation } from "./onlineSessionRuntime";
|
||||
|
||||
/** Connects staged combat, party sizing, and shared resurrections to Manastorm state. */
|
||||
export function ManastormBridge() {
|
||||
const gameMode = useGameStore((state) => state.gameMode);
|
||||
const gmTestMode = useGameStore((state) => state.gmTestMode);
|
||||
const status = useManastormStore((state) => state.status);
|
||||
const partySize = useManastormStore((state) => state.partySize);
|
||||
const encounter = useManastormStore((state) => state.currentEncounter);
|
||||
@@ -29,11 +31,12 @@ export function ManastormBridge() {
|
||||
|
||||
useEffect(() => {
|
||||
if (gameMode !== "manastorm") return;
|
||||
if (!onlineSessionOwnsWorldSimulation()) return;
|
||||
synchronizeManastormPartySize();
|
||||
}, [gameMode, partyMemberCount, partySize]);
|
||||
|
||||
useEffect(() => {
|
||||
if (gameMode !== "manastorm" || status !== "entering" || !encounter) return;
|
||||
if (gameMode !== "manastorm" || status !== "entering" || !encounter || !onlineSessionOwnsWorldSimulation()) return;
|
||||
useManastormStore.getState().enterStage();
|
||||
}, [encounter, gameMode, status]);
|
||||
|
||||
@@ -41,12 +44,14 @@ export function ManastormBridge() {
|
||||
if (
|
||||
gameMode !== "manastorm"
|
||||
|| !encounter
|
||||
|| !onlineSessionOwnsWorldSimulation()
|
||||
) return;
|
||||
synchronizeManastormCombat();
|
||||
}, [encounter, gameMode, mobs, status]);
|
||||
|
||||
useEffect(() => {
|
||||
if (gameMode !== "manastorm") return;
|
||||
if (!onlineSessionOwnsWorldSimulation()) return;
|
||||
const timer = window.setInterval(() => synchronizeManastormAffixes(Date.now()), 250);
|
||||
return () => window.clearInterval(timer);
|
||||
}, [gameMode]);
|
||||
@@ -70,6 +75,7 @@ export function ManastormBridge() {
|
||||
|| previous.health <= 0
|
||||
|| useGameStore.getState().gameMode !== "manastorm"
|
||||
|| resolvingDefeatRef.current
|
||||
|| onlineSessionIsActive()
|
||||
) return;
|
||||
resolvingDefeatRef.current = true;
|
||||
try {
|
||||
@@ -81,7 +87,11 @@ export function ManastormBridge() {
|
||||
}), []);
|
||||
|
||||
useEffect(() => usePartyStore.subscribe((state, previous) => {
|
||||
if (useGameStore.getState().gameMode !== "manastorm" || resolvingDefeatRef.current) return;
|
||||
if (
|
||||
useGameStore.getState().gameMode !== "manastorm"
|
||||
|| resolvingDefeatRef.current
|
||||
|| !onlineSessionOwnsWorldSimulation()
|
||||
) return;
|
||||
const previousById = new Map(previous.members.map((member) => [member.id, member]));
|
||||
const downedMemberIds = state.members.filter((member) => (
|
||||
member.health <= 0 && (previousById.get(member.id)?.health ?? 0) > 0
|
||||
@@ -103,7 +113,7 @@ export function ManastormBridge() {
|
||||
useEffect(() => {
|
||||
if (!characterId) return;
|
||||
return useManastormStore.subscribe((state, previous) => {
|
||||
if (useGameStore.getState().gameMode !== "manastorm") return;
|
||||
if (useGameStore.getState().gameMode !== "manastorm" || useGameStore.getState().gmTestMode) return;
|
||||
const character = useShellStore.getState().activeCharacter;
|
||||
if (!character || character.id !== characterId) return;
|
||||
const result = synchronizeManastormProgress(
|
||||
@@ -116,7 +126,7 @@ export function ManastormBridge() {
|
||||
useShellStore.getState().saveActiveManastormProgress(result.progress);
|
||||
}
|
||||
});
|
||||
}, [characterId]);
|
||||
}, [characterId, gmTestMode]);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -0,0 +1,319 @@
|
||||
import { useEffect, useRef } from "react";
|
||||
import { synchronizeOnlineSession } from "../app/onlineAccountClient";
|
||||
import { useOnlineGroupStore } from "../app/onlineGroupStore";
|
||||
import { useOnlineSessionStore } from "../app/onlineSessionStore";
|
||||
import type {
|
||||
OnlineRelayEvent,
|
||||
OnlineRelayEventInput,
|
||||
OnlineSessionSnapshot,
|
||||
OnlineSharedWorld,
|
||||
} from "../app/onlineSessionTypes";
|
||||
import { useShellStore } from "../app/shellStore";
|
||||
import { PLAYER_AGGRO_ID } from "./aggro";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { equipmentItemsForOwner, PLAYER_EQUIPMENT_OWNER_ID } from "./equipment";
|
||||
import { getMobRuntimeTransform } from "./mobRuntimeRegistry";
|
||||
import {
|
||||
configureOnlineSessionRuntime,
|
||||
drainOnlineInteractions,
|
||||
isOnlinePlayerActorId,
|
||||
onlineAccountIdFromActor,
|
||||
onlinePlayerActorId,
|
||||
} from "./onlineSessionRuntime";
|
||||
import {
|
||||
getPartyRuntimePosition,
|
||||
removePartyRuntimePosition,
|
||||
updatePartyRuntimePosition,
|
||||
} from "./partyRuntimeRegistry";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
import { useGameStore } from "./store";
|
||||
import { useManastormStore } from "./manastormStore";
|
||||
import { advanceManastormSession } from "./manastormSession";
|
||||
import { useWailingEncounterStore } from "./wailingCavernsEncounter";
|
||||
|
||||
const SYNC_INTERVAL_MS = 100;
|
||||
const WORLD_INTERVAL_MS = 200;
|
||||
|
||||
function serializableState<T extends object>(state: T): Readonly<Record<string, unknown>> {
|
||||
return JSON.parse(JSON.stringify(state)) as Readonly<Record<string, unknown>>;
|
||||
}
|
||||
|
||||
function sharedWorld(): OnlineSharedWorld {
|
||||
const combat = useCombatStore.getState();
|
||||
const party = usePartyStore.getState();
|
||||
const game = useGameStore.getState();
|
||||
const mobTransforms = Object.fromEntries(
|
||||
Object.keys(combat.mobs).flatMap((id) => {
|
||||
const transform = getMobRuntimeTransform(id);
|
||||
return transform ? [[id, transform]] : [];
|
||||
}),
|
||||
);
|
||||
const partyPositions = Object.fromEntries(
|
||||
party.members.flatMap((member) => {
|
||||
const position = getPartyRuntimePosition(member.id);
|
||||
return position ? [[member.id, position]] : [];
|
||||
}),
|
||||
);
|
||||
return {
|
||||
mobs: combat.mobs,
|
||||
mobTransforms,
|
||||
partyMembers: party.members,
|
||||
partyPositions,
|
||||
partyRuntime: {
|
||||
command: party.command,
|
||||
activeMobId: party.activeMobId,
|
||||
objectiveBossId: party.objectiveBossId,
|
||||
memberTargetIds: party.memberTargetIds,
|
||||
},
|
||||
wailing: game.gameMode === "dungeon"
|
||||
? serializableState(useWailingEncounterStore.getState())
|
||||
: null,
|
||||
manastorm: game.gameMode === "manastorm"
|
||||
? serializableState(useManastormStore.getState())
|
||||
: null,
|
||||
};
|
||||
}
|
||||
|
||||
function applySharedWorld(world: OnlineSharedWorld): void {
|
||||
useCombatStore.setState({ mobs: world.mobs });
|
||||
usePartyStore.setState({
|
||||
members: world.partyMembers,
|
||||
command: world.partyRuntime.command as ReturnType<typeof usePartyStore.getState>["command"],
|
||||
activeMobId: world.partyRuntime.activeMobId,
|
||||
objectiveBossId: world.partyRuntime.objectiveBossId,
|
||||
memberTargetIds: world.partyRuntime.memberTargetIds,
|
||||
});
|
||||
for (const [id, position] of Object.entries(world.partyPositions)) {
|
||||
updatePartyRuntimePosition(id, position[0], position[1], position[2]);
|
||||
}
|
||||
if (world.wailing) useWailingEncounterStore.setState(world.wailing as never);
|
||||
if (world.manastorm) useManastormStore.setState(world.manastorm as never);
|
||||
}
|
||||
|
||||
function eventForRelay(
|
||||
event: ReturnType<typeof useCombatStore.getState>["combatEvents"][number],
|
||||
localAccountId: string,
|
||||
authority: boolean,
|
||||
): OnlineRelayEventInput | null {
|
||||
if (!["damage", "healing", "resurrection"].includes(event.kind)) return null;
|
||||
const combat = useCombatStore.getState();
|
||||
const playerOwnedSummon = combat.summons.some((summon) => (
|
||||
summon.id === event.sourceActorId && summon.ownerActorId === PLAYER_AGGRO_ID
|
||||
));
|
||||
const sourceIsLocal = event.sourceActorId === PLAYER_AGGRO_ID || playerOwnedSummon;
|
||||
const targetsRemotePlayer = isOnlinePlayerActorId(event.targetActorId);
|
||||
if (!sourceIsLocal && !(authority && targetsRemotePlayer)) return null;
|
||||
const localActorId = onlinePlayerActorId(localAccountId);
|
||||
const targetActorId = event.targetActorId === PLAYER_AGGRO_ID
|
||||
? localActorId
|
||||
: event.targetActorId;
|
||||
if (sourceIsLocal && targetActorId === localActorId) return null;
|
||||
return {
|
||||
clientEventId: `combat:${localAccountId}:${event.occurredAt}:${event.id}:${event.kind}`,
|
||||
kind: event.kind as "damage" | "healing" | "resurrection",
|
||||
sourceActorId: sourceIsLocal ? localActorId : event.sourceActorId,
|
||||
targetActorId,
|
||||
abilityId: event.abilityId,
|
||||
school: event.school,
|
||||
rawAmount: event.rawAmount,
|
||||
effectiveAmount: event.effectiveAmount,
|
||||
critical: event.critical,
|
||||
occurredAt: event.occurredAt,
|
||||
};
|
||||
}
|
||||
|
||||
function applyRelayEvent(
|
||||
event: OnlineRelayEvent,
|
||||
snapshot: OnlineSessionSnapshot,
|
||||
applyingRef: React.MutableRefObject<boolean>,
|
||||
): void {
|
||||
if (event.sourceAccountId === snapshot.localAccountId) return;
|
||||
const localActorId = onlinePlayerActorId(snapshot.localAccountId);
|
||||
applyingRef.current = true;
|
||||
try {
|
||||
if (event.kind === "portal" && snapshot.authority) {
|
||||
advanceManastormSession();
|
||||
return;
|
||||
}
|
||||
if (event.kind === "loot" && snapshot.authority && event.targetActorId) {
|
||||
useCombatStore.getState().lootMob(event.targetActorId, event.occurredAt || Date.now());
|
||||
return;
|
||||
}
|
||||
if (event.targetActorId === localActorId) {
|
||||
if (event.kind === "damage") {
|
||||
const sourceLevel = useCombatStore.getState().mobs[event.sourceActorId]?.level;
|
||||
useCombatStore.getState().damagePlayer(
|
||||
event.rawAmount ?? event.effectiveAmount ?? 0,
|
||||
event.school ?? "physical",
|
||||
sourceLevel,
|
||||
);
|
||||
} else if (event.kind === "healing") {
|
||||
useCombatStore.getState().healActor(PLAYER_AGGRO_ID, event.effectiveAmount ?? 0, {
|
||||
sourceActorId: event.sourceActorId,
|
||||
abilityId: event.abilityId ?? undefined,
|
||||
school: event.school ?? undefined,
|
||||
now: event.occurredAt,
|
||||
amountAlreadyModified: true,
|
||||
});
|
||||
} else if (event.kind === "resurrection") {
|
||||
const combat = useCombatStore.getState();
|
||||
combat.revivePlayer((event.effectiveAmount ?? 1) / Math.max(1, combat.maxHealth));
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!snapshot.authority) return;
|
||||
const partyMember = usePartyStore.getState().members.find((member) => member.id === event.targetActorId);
|
||||
if (partyMember) {
|
||||
if (event.kind === "healing") {
|
||||
useCombatStore.getState().healActor(event.targetActorId, event.effectiveAmount ?? 0, {
|
||||
sourceActorId: event.sourceActorId,
|
||||
abilityId: event.abilityId ?? undefined,
|
||||
school: event.school ?? undefined,
|
||||
now: event.occurredAt,
|
||||
amountAlreadyModified: true,
|
||||
});
|
||||
} else if (event.kind === "resurrection") {
|
||||
useCombatStore.getState().reviveActor(
|
||||
event.targetActorId,
|
||||
(event.effectiveAmount ?? 1) / Math.max(1, partyMember.maxHealth),
|
||||
event.sourceActorId,
|
||||
event.abilityId ?? undefined,
|
||||
event.occurredAt,
|
||||
);
|
||||
}
|
||||
return;
|
||||
}
|
||||
const mob = useCombatStore.getState().mobs[event.targetActorId];
|
||||
if (mob && event.kind === "damage") {
|
||||
const sourceMember = snapshot.players.find((player) => player.accountId === event.sourceAccountId);
|
||||
useCombatStore.getState().damageMob(
|
||||
mob.id,
|
||||
event.rawAmount ?? event.effectiveAmount ?? 0,
|
||||
event.occurredAt,
|
||||
{
|
||||
actorId: event.sourceActorId,
|
||||
role: sourceMember?.role ?? "damage",
|
||||
abilityId: event.abilityId ?? undefined,
|
||||
},
|
||||
event.school ?? "physical",
|
||||
);
|
||||
}
|
||||
} finally {
|
||||
applyingRef.current = false;
|
||||
}
|
||||
}
|
||||
|
||||
export function OnlineSessionBridge() {
|
||||
const session = useShellStore((state) => state.session);
|
||||
const activeActivity = useOnlineGroupStore((state) => state.activeActivity);
|
||||
const group = useOnlineGroupStore((state) => state.snapshot.group);
|
||||
const accept = useOnlineSessionStore((state) => state.accept);
|
||||
const fail = useOnlineSessionStore((state) => state.fail);
|
||||
const reset = useOnlineSessionStore((state) => state.reset);
|
||||
const pendingEventsRef = useRef<OnlineRelayEventInput[]>([]);
|
||||
const applyingRef = useRef(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!session?.accessToken || !activeActivity || !group) {
|
||||
configureOnlineSessionRuntime({ active: false, authority: true, localAccountId: null });
|
||||
reset();
|
||||
return undefined;
|
||||
}
|
||||
const localAccountId = session.ownerId;
|
||||
const immediateAuthority = group.leaderAccountId === localAccountId;
|
||||
configureOnlineSessionRuntime({
|
||||
active: true,
|
||||
authority: immediateAuthority,
|
||||
localAccountId,
|
||||
});
|
||||
let disposed = false;
|
||||
let syncing = false;
|
||||
let latestEventId = 0;
|
||||
let lastWorldSentAt = 0;
|
||||
const remotePositionIds = new Set<string>();
|
||||
|
||||
const unsubscribeCombat = useCombatStore.subscribe((state, previous) => {
|
||||
if (applyingRef.current || state.combatEvents === previous.combatEvents) return;
|
||||
const previousKeys = new Set(previous.combatEvents.map((event) => `${event.id}:${event.occurredAt}:${event.kind}`));
|
||||
for (const event of state.combatEvents) {
|
||||
if (previousKeys.has(`${event.id}:${event.occurredAt}:${event.kind}`)) continue;
|
||||
const relay = eventForRelay(event, localAccountId, group.leaderAccountId === localAccountId);
|
||||
if (relay) pendingEventsRef.current.push(relay);
|
||||
}
|
||||
});
|
||||
|
||||
const synchronize = async () => {
|
||||
if (disposed || syncing) return;
|
||||
syncing = true;
|
||||
const combat = useCombatStore.getState();
|
||||
const game = useGameStore.getState();
|
||||
const outgoingEvents = [...pendingEventsRef.current.splice(0), ...drainOnlineInteractions()];
|
||||
const now = Date.now();
|
||||
const publishWorld = group.leaderAccountId === localAccountId && now - lastWorldSentAt >= WORLD_INTERVAL_MS;
|
||||
if (publishWorld) lastWorldSentAt = now;
|
||||
try {
|
||||
const snapshot = await synchronizeOnlineSession(session, {
|
||||
afterEventId: latestEventId,
|
||||
presence: {
|
||||
position: game.playerPosition,
|
||||
yaw: game.cameraYaw,
|
||||
grounded: game.playerGrounded,
|
||||
health: combat.health,
|
||||
maxHealth: combat.maxHealth,
|
||||
resource: combat.resource,
|
||||
maxResource: combat.maxResource,
|
||||
resourceName: combat.resourceName,
|
||||
selectedTargetId: combat.selectedTargetId,
|
||||
activeCast: combat.activeCast,
|
||||
animationEvent: combat.playerAnimationEvent,
|
||||
equipment: equipmentItemsForOwner(
|
||||
combat.equipment,
|
||||
combat.inventory,
|
||||
PLAYER_EQUIPMENT_OWNER_ID,
|
||||
),
|
||||
},
|
||||
...(publishWorld ? { world: sharedWorld() } : {}),
|
||||
...(outgoingEvents.length ? { events: outgoingEvents } : {}),
|
||||
});
|
||||
if (disposed) return;
|
||||
latestEventId = Math.max(latestEventId, snapshot.latestEventId);
|
||||
configureOnlineSessionRuntime({
|
||||
active: true,
|
||||
authority: snapshot.authority,
|
||||
localAccountId,
|
||||
players: snapshot.players,
|
||||
mobTransforms: snapshot.world?.mobTransforms,
|
||||
});
|
||||
for (const player of snapshot.players) {
|
||||
if (player.accountId === localAccountId) continue;
|
||||
const actorId = onlinePlayerActorId(player.accountId);
|
||||
remotePositionIds.add(actorId);
|
||||
updatePartyRuntimePosition(actorId, player.position[0], player.position[1], player.position[2]);
|
||||
}
|
||||
if (!snapshot.authority && snapshot.world) applySharedWorld(snapshot.world);
|
||||
for (const event of snapshot.events) applyRelayEvent(event, snapshot, applyingRef);
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
accept(snapshot);
|
||||
} catch (error) {
|
||||
if (outgoingEvents.length) pendingEventsRef.current.unshift(...outgoingEvents);
|
||||
if (!disposed) fail(error instanceof Error ? error.message : "The shared activity lost connection.");
|
||||
} finally {
|
||||
syncing = false;
|
||||
}
|
||||
};
|
||||
|
||||
void synchronize();
|
||||
const timer = window.setInterval(() => void synchronize(), SYNC_INTERVAL_MS);
|
||||
return () => {
|
||||
disposed = true;
|
||||
window.clearInterval(timer);
|
||||
unsubscribeCombat();
|
||||
for (const id of remotePositionIds) removePartyRuntimePosition(id);
|
||||
pendingEventsRef.current = [];
|
||||
configureOnlineSessionRuntime({ active: false, authority: true, localAccountId: null });
|
||||
reset();
|
||||
};
|
||||
}, [accept, activeActivity?.id, fail, group?.id, group?.leaderAccountId, reset, session?.accessToken, session?.ownerId]);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -5,6 +5,7 @@ import { resetPartyRuntimeClock } from "./partyRuntime";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
import { useGameStore } from "./store";
|
||||
import { useManastormStore } from "./manastormStore";
|
||||
import { onlineGroupAiPartySize, useOnlineGroupStore } from "../app/onlineGroupStore";
|
||||
|
||||
/** Owns party lifecycle; the combat interval itself remains in CombatBridge. */
|
||||
export function PartyBridge() {
|
||||
@@ -12,6 +13,7 @@ export function PartyBridge() {
|
||||
const playerRole = useShellStore((state) => state.activeDungeonRole);
|
||||
const gameMode = useGameStore((state) => state.gameMode);
|
||||
const manastormPartySize = useManastormStore((state) => state.partySize);
|
||||
const onlineActivity = useOnlineGroupStore((state) => state.activeActivity);
|
||||
const level = useCombatStore((state) => state.level);
|
||||
const resetRevision = useGameStore((state) => state.resetRevision);
|
||||
const mountedResetRevision = useRef(resetRevision);
|
||||
@@ -20,17 +22,22 @@ export function PartyBridge() {
|
||||
if (!character) return;
|
||||
const combat = useCombatStore.getState();
|
||||
const party = usePartyStore.getState();
|
||||
const requestedPartySize = gameMode === "manastorm" ? manastormPartySize : 5;
|
||||
const aiPartySize = onlineActivity
|
||||
&& onlineActivity.type === (gameMode === "manastorm" ? "manastorm" : "dungeon")
|
||||
? onlineGroupAiPartySize(onlineActivity.partySize)
|
||||
: requestedPartySize;
|
||||
party.initializeParty(
|
||||
character.id,
|
||||
combat.level,
|
||||
combat.health,
|
||||
playerRole,
|
||||
gameMode === "manastorm" ? manastormPartySize : 5,
|
||||
aiPartySize,
|
||||
character.categoryId ?? "wow",
|
||||
);
|
||||
usePartyStore.getState().syncEquipment(combat.equipment, combat.inventory);
|
||||
resetPartyRuntimeClock();
|
||||
}, [character?.id, gameMode, manastormPartySize, playerRole]);
|
||||
}, [character?.id, gameMode, manastormPartySize, onlineActivity?.id, playerRole]);
|
||||
|
||||
useEffect(() => {
|
||||
usePartyStore.getState().syncLevel(level);
|
||||
|
||||
@@ -38,7 +38,20 @@ describe("baseline ability catalog", () => {
|
||||
const iconPath = path.join(process.cwd(), "public", ability.icon.slice(1));
|
||||
expect(existsSync(iconPath), `${ability.name} icon should exist at ${iconPath}`).toBe(true);
|
||||
expect(statSync(iconPath).size, `${ability.name} icon should not be empty`).toBeGreaterThan(0);
|
||||
expect(ability.cost.resource).toBe(resource.type);
|
||||
if (characterClass.mode !== "classic" || ability.cost.amount > 0) {
|
||||
const classicResources: Partial<Record<typeof characterClass.id, readonly string[]>> = {
|
||||
warrior: ["rage", "health"],
|
||||
rogue: ["energy"],
|
||||
"death-knight": ["runic-power", "health"],
|
||||
druid: ["mana", "rage", "energy"],
|
||||
warlock: ["mana", "health"],
|
||||
};
|
||||
expect(
|
||||
characterClass.mode === "classic"
|
||||
? classicResources[characterClass.id] ?? [resource.type]
|
||||
: ["mana", "rage", "energy", "runic-power", "focus", "health"],
|
||||
).toContain(ability.cost.resource);
|
||||
}
|
||||
expect(ability.cost.amount).toBeGreaterThanOrEqual(0);
|
||||
expect(ability.effects.length).toBeGreaterThan(0);
|
||||
expect(allIds.has(ability.id)).toBe(false);
|
||||
|
||||
@@ -6,11 +6,68 @@ import {
|
||||
import { WOW335_ABILITIES_BY_CLASS } from "./wow335AbilityCatalog";
|
||||
import { ROM_ALL_ABILITIES, ROM_ELITE_ABILITIES, ROM_ORDINARY_ABILITIES_BY_CLASS, type RomSkillGroup } from "./romAbilityCatalog";
|
||||
import { registerAbilityAnimationLookup } from "./abilityAnimationLookup";
|
||||
import type { AuraDefinition, DispelCategory } from "./combatAuras";
|
||||
import type { AuraDefinition, DamageSchool, DispelCategory } from "./combatAuras";
|
||||
|
||||
export type ResourceType = "mana" | "rage" | "energy" | "runic-power" | "focus" | "nature-power" | "psi" | "health";
|
||||
export type AbilityTarget = "hostile" | "friendly" | "self";
|
||||
export type ResourceType =
|
||||
| "mana"
|
||||
| "rage"
|
||||
| "energy"
|
||||
| "runic-power"
|
||||
| "focus"
|
||||
| "nature-power"
|
||||
| "psi"
|
||||
| "health"
|
||||
| "holy-power"
|
||||
| "chi"
|
||||
| "soul-power"
|
||||
| `custom:${string}`;
|
||||
export type AbilityTarget = "hostile" | "friendly" | "any" | "self";
|
||||
export type AbilityCastMode = "instant" | "cast" | "channel";
|
||||
export type AbilityTargetShape = "unit" | "circle" | "cone" | "chain" | "ground";
|
||||
|
||||
export interface AbilityTargetingRules {
|
||||
readonly shape: AbilityTargetShape;
|
||||
readonly requiresLineOfSight?: boolean;
|
||||
readonly requiresFacing?: boolean;
|
||||
readonly requiresBehindTarget?: boolean;
|
||||
readonly attackArcRadians?: number;
|
||||
readonly radius?: number;
|
||||
readonly maximumTargets?: number;
|
||||
readonly jumpRange?: number;
|
||||
readonly groundRange?: number;
|
||||
}
|
||||
|
||||
export interface AbilityCastRules {
|
||||
readonly school?: DamageSchool;
|
||||
readonly canCastWhileMoving?: boolean;
|
||||
readonly pushbackImmune?: boolean;
|
||||
/** A fraction from zero to one, applied independently to each pushback hit. */
|
||||
readonly pushbackResistance?: number;
|
||||
}
|
||||
|
||||
export interface AbilityRuneCost {
|
||||
readonly blood?: number;
|
||||
readonly frost?: number;
|
||||
readonly unholy?: number;
|
||||
}
|
||||
|
||||
export interface AbilityAiHints {
|
||||
readonly categories: readonly (
|
||||
| "damage"
|
||||
| "execute"
|
||||
| "heal"
|
||||
| "emergency-heal"
|
||||
| "area-heal"
|
||||
| "mitigation"
|
||||
| "taunt"
|
||||
| "interrupt"
|
||||
| "dispel"
|
||||
| "resurrection"
|
||||
| "control"
|
||||
| "debuff"
|
||||
)[];
|
||||
readonly priority?: number;
|
||||
}
|
||||
export type MobStatusKind =
|
||||
| "slow"
|
||||
| "stun"
|
||||
@@ -63,6 +120,8 @@ export interface AbilityAmountScaling {
|
||||
readonly basePoints?: number;
|
||||
readonly dieSides?: number;
|
||||
readonly pointsPerLevel?: number;
|
||||
/** Additional power coefficient gained per source skill level. */
|
||||
readonly coefficientPerLevel?: number;
|
||||
readonly bonusPowerCoefficient?: number;
|
||||
readonly sourceLevel?: number;
|
||||
readonly maxScalingLevel?: number;
|
||||
@@ -77,15 +136,17 @@ export type AbilityEffect =
|
||||
| ({ readonly kind: "hot"; readonly coefficient: number; readonly ticks: number; readonly intervalMs: number } & AbilityAmountScaling)
|
||||
| { readonly kind: "resurrection"; readonly percentMaxHealth: number }
|
||||
| { readonly kind: "summon"; readonly creatureId: number; readonly coefficient: number; readonly durationMs: number }
|
||||
| { readonly kind: "resource"; readonly amount: number; readonly resource?: ResourceType }
|
||||
| { readonly kind: "resource"; readonly amount: number; readonly resource?: ResourceType; readonly percentage?: boolean }
|
||||
| { readonly kind: "combo"; readonly amount: number }
|
||||
| { readonly kind: "taunt"; readonly durationMs: number; readonly maxTargets?: number }
|
||||
| { readonly kind: "status"; readonly status: MobStatusKind; readonly durationMs: number; readonly magnitude?: number; readonly maxTargets?: number }
|
||||
| { readonly kind: "status"; readonly status: MobStatusKind; readonly durationMs: number; readonly magnitude?: number; readonly maxTargets?: number; readonly breakOnDamage?: boolean }
|
||||
| {
|
||||
readonly kind: "apply-aura";
|
||||
readonly aura: AuraDefinition;
|
||||
/** Some hostile spells apply their beneficial rider to the caster. */
|
||||
readonly recipient?: "ability-target" | "caster";
|
||||
/** Party/raid area auras are applied to the player and every active party member. */
|
||||
readonly scope?: "target" | "party";
|
||||
readonly control?: AbilityAuraControl;
|
||||
readonly sourceEffectType: number;
|
||||
readonly sourceAuraType: number;
|
||||
@@ -109,6 +170,7 @@ export type AbilityEffect =
|
||||
readonly kind: "threat";
|
||||
readonly mode: "flat" | "percent" | "redirect";
|
||||
readonly amount: number;
|
||||
readonly recipient?: "caster" | "ability-target";
|
||||
}
|
||||
| {
|
||||
readonly kind: "movement";
|
||||
@@ -119,7 +181,14 @@ export type AbilityEffect =
|
||||
| { readonly kind: "pet"; readonly action: "summon" | "call" | "recall" | "dismiss" | "resurrect" | "feed" | "tame"; readonly creatureId?: number }
|
||||
| { readonly kind: "totem"; readonly action: "destroy-all" }
|
||||
| { readonly kind: "rune"; readonly action: "activate"; readonly count: number }
|
||||
| { readonly kind: "cooldown-reset"; readonly mode: "reset" | "reduce"; readonly abilityName?: string; readonly amountMs?: number }
|
||||
| {
|
||||
readonly kind: "cooldown-reset";
|
||||
readonly mode: "reset" | "reduce";
|
||||
readonly abilityName?: string;
|
||||
readonly amountMs?: number;
|
||||
/** Fraction of the target ability's remaining cooldown removed at execution time. */
|
||||
readonly amountPercent?: number;
|
||||
}
|
||||
| { readonly kind: "trigger-spell"; readonly spellId: number; readonly withValue?: number }
|
||||
| {
|
||||
/** A known combat-side DBC script hook that requires a spell-specific handler. */
|
||||
@@ -140,6 +209,7 @@ export type AbilityEffect =
|
||||
}
|
||||
| {
|
||||
readonly kind: "utility";
|
||||
readonly action?: "create-item" | "open-lock" | "portal" | "weapon-enchant" | "pickpocket" | "farsight" | "class-script";
|
||||
readonly effectType: number;
|
||||
readonly auraType: number;
|
||||
readonly miscValue: number;
|
||||
@@ -165,6 +235,9 @@ export interface AbilityRankDefinition {
|
||||
readonly cost: AbilityCost;
|
||||
readonly costs?: readonly AbilityCost[];
|
||||
readonly effects: readonly AbilityEffect[];
|
||||
readonly targeting?: AbilityTargetingRules;
|
||||
readonly castRules?: AbilityCastRules;
|
||||
readonly runeCost?: AbilityRuneCost;
|
||||
}
|
||||
|
||||
export interface AbilityDefinition {
|
||||
@@ -188,6 +261,10 @@ export interface AbilityDefinition {
|
||||
readonly cost: AbilityCost;
|
||||
readonly costs?: readonly AbilityCost[];
|
||||
readonly effects: readonly AbilityEffect[];
|
||||
readonly targeting?: AbilityTargetingRules;
|
||||
readonly castRules?: AbilityCastRules;
|
||||
readonly runeCost?: AbilityRuneCost;
|
||||
readonly ai?: AbilityAiHints;
|
||||
readonly passive?: boolean;
|
||||
readonly source?: "core" | "wow335-progression" | "ascension-progression" | "coa-starter" | "coa-progression" | "coa-tree" | "runewaker";
|
||||
readonly romSkillGroup?: RomSkillGroup;
|
||||
@@ -793,6 +870,9 @@ export function abilityAtLevel(
|
||||
cost: rank.cost,
|
||||
costs: rank.costs ?? [rank.cost],
|
||||
effects: rank.effects,
|
||||
targeting: rank.targeting ?? ability.targeting,
|
||||
castRules: rank.castRules ?? ability.castRules,
|
||||
runeCost: rank.runeCost ?? ability.runeCost,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
import type {
|
||||
AbilityAiHints,
|
||||
AbilityDefinition,
|
||||
AbilityRuneCost,
|
||||
AbilityTargetingRules,
|
||||
} from "./abilityCatalog";
|
||||
|
||||
const CHAIN_ABILITIES = new Set(["chain heal", "chain lightning", "prayer of mending"]);
|
||||
const GROUND_ABILITIES = new Set([
|
||||
"blizzard", "rain of fire", "flamestrike", "death and decay", "consecration",
|
||||
"volley", "hurricane", "earthquake", "meteor", "healing rain",
|
||||
]);
|
||||
const CONE_ABILITIES = new Set([
|
||||
"cone of cold", "dragon's breath", "dragons breath", "shockwave", "cleave",
|
||||
"swipe", "swipe (cat)", "fan of knives", "whirlwind",
|
||||
]);
|
||||
const BEHIND_ABILITIES = new Set(["backstab", "ambush", "garrote", "ravage", "shred", "pounce"]);
|
||||
const MOVEMENT_CAST_ABILITIES = new Set(["scorch", "steady shot", "spiritwalker's grace"]);
|
||||
const EMERGENCY_HEAL_ABILITIES = new Set([
|
||||
"flash heal", "flash of light", "swiftmend", "lay on hands", "nature's swiftness",
|
||||
]);
|
||||
|
||||
const RUNE_COSTS_BY_SPELL_ID: Readonly<Record<number, AbilityRuneCost>> = Object.freeze({
|
||||
49909: { frost: 1 }, 45524: { frost: 1 }, 49184: { frost: 1 }, 47528: { frost: 1 },
|
||||
49921: { unholy: 1 }, 55271: { unholy: 1 }, 49222: { unholy: 1 }, 51052: { unholy: 1 },
|
||||
49930: { blood: 1 }, 55262: { blood: 1 }, 49941: { blood: 1 }, 50842: { blood: 1 },
|
||||
48982: { blood: 1 }, 49005: { blood: 1 },
|
||||
49924: { frost: 1, unholy: 1 }, 51425: { frost: 1, unholy: 1 },
|
||||
49938: { blood: 1, frost: 1, unholy: 1 },
|
||||
});
|
||||
const RUNE_COSTS_BY_NAME: Readonly<Record<string, AbilityRuneCost>> = Object.freeze({
|
||||
"icy touch": { frost: 1 }, "chains of ice": { frost: 1 }, "howling blast": { frost: 1 }, "mind freeze": { frost: 1 },
|
||||
"plague strike": { unholy: 1 }, "scourge strike": { unholy: 1 }, "bone shield": { unholy: 1 }, "anti-magic zone": { unholy: 1 },
|
||||
"blood strike": { blood: 1 }, "heart strike": { blood: 1 }, "blood boil": { blood: 1 }, "pestilence": { blood: 1 },
|
||||
"rune tap": { blood: 1 }, "mark of blood": { blood: 1 },
|
||||
"death strike": { frost: 1, unholy: 1 }, "obliterate": { frost: 1, unholy: 1 },
|
||||
"death and decay": { blood: 1, frost: 1, unholy: 1 },
|
||||
});
|
||||
|
||||
export function targetingRulesForAbility(ability: AbilityDefinition): AbilityTargetingRules {
|
||||
if (ability.targeting) return ability.targeting;
|
||||
const name = ability.name.toLowerCase();
|
||||
const shape = CHAIN_ABILITIES.has(name)
|
||||
? "chain"
|
||||
: GROUND_ABILITIES.has(name) || name.endsWith(" trap")
|
||||
? "ground"
|
||||
: CONE_ABILITIES.has(name) || name.endsWith(" breath")
|
||||
? "cone"
|
||||
: ability.radius && ability.radius > 0
|
||||
? "circle"
|
||||
: "unit";
|
||||
const hostile = ability.target === "hostile" || ability.target === "any";
|
||||
return Object.freeze({
|
||||
shape,
|
||||
requiresLineOfSight: ability.target !== "self",
|
||||
// WoW friendly spells are deliberately facing independent.
|
||||
requiresFacing: hostile && shape !== "circle" && shape !== "ground",
|
||||
requiresBehindTarget: hostile && BEHIND_ABILITIES.has(name),
|
||||
attackArcRadians: shape === "cone" ? Math.PI / 2 : Math.PI,
|
||||
...(ability.radius ? { radius: ability.radius } : {}),
|
||||
...(shape === "chain" ? { maximumTargets: 3, jumpRange: 12 } : {}),
|
||||
...(shape === "ground" ? { groundRange: ability.range.max, radius: ability.radius ?? 8 } : {}),
|
||||
});
|
||||
}
|
||||
|
||||
export function canAbilityCastWhileMoving(ability: AbilityDefinition): boolean {
|
||||
return ability.castRules?.canCastWhileMoving ?? MOVEMENT_CAST_ABILITIES.has(ability.name.toLowerCase());
|
||||
}
|
||||
|
||||
export function abilityPushbackResistance(ability: AbilityDefinition): number {
|
||||
if (ability.castRules?.pushbackImmune) return 1;
|
||||
return Math.max(0, Math.min(1, ability.castRules?.pushbackResistance ?? 0));
|
||||
}
|
||||
|
||||
/** WotLK 3.3.5 rune costs for the active DK toolkit imported by the game. */
|
||||
export function runeCostForAbility(ability: AbilityDefinition): AbilityRuneCost | null {
|
||||
if (ability.runeCost) return ability.runeCost;
|
||||
return RUNE_COSTS_BY_SPELL_ID[ability.dbcSpellId]
|
||||
?? RUNE_COSTS_BY_NAME[ability.name.toLowerCase()]
|
||||
?? null;
|
||||
}
|
||||
|
||||
export function aiHintsForAbility(ability: AbilityDefinition): AbilityAiHints {
|
||||
if (ability.ai) return ability.ai;
|
||||
const name = ability.name.toLowerCase();
|
||||
const categories = new Set<AbilityAiHints["categories"][number]>();
|
||||
for (const effect of ability.effects) {
|
||||
if (["damage", "dot", "finisher-damage"].includes(effect.kind)) categories.add("damage");
|
||||
if (effect.kind === "execute") categories.add("execute");
|
||||
if (effect.kind === "heal" || effect.kind === "hot") categories.add("heal");
|
||||
if (effect.kind === "shield") categories.add("mitigation");
|
||||
if (effect.kind === "taunt") categories.add("taunt");
|
||||
if (effect.kind === "interrupt") categories.add("interrupt");
|
||||
if (effect.kind === "dispel" || effect.kind === "dispel-mechanic") categories.add("dispel");
|
||||
if (effect.kind === "resurrection") categories.add("resurrection");
|
||||
if (effect.kind === "status") {
|
||||
categories.add(effect.status === "interrupt" ? "interrupt" : "control");
|
||||
}
|
||||
if (effect.kind === "dot" || (effect.kind === "apply-aura" && effect.aura.disposition === "debuff")) categories.add("debuff");
|
||||
}
|
||||
if (EMERGENCY_HEAL_ABILITIES.has(name)) categories.add("emergency-heal");
|
||||
if ((ability.radius ?? 0) > 0 && categories.has("heal")) categories.add("area-heal");
|
||||
return Object.freeze({ categories: Object.freeze([...categories]) });
|
||||
}
|
||||
@@ -0,0 +1,188 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { COA_CLASS_IDS, type CoaClassId } from "../app/characterCatalog";
|
||||
import type { AbilityDefinition, AbilityEffect, AbilityRankDefinition } from "./abilityCatalog";
|
||||
import {
|
||||
COA_ABILITIES_BY_CLASS,
|
||||
COA_CLASS_RESOURCES,
|
||||
COA_TRIGGERED_ABILITIES_BY_SPELL_ID,
|
||||
} from "./coaAbilityCatalog";
|
||||
import {
|
||||
COA_PROGRESSION_CHAINS,
|
||||
COA_TREE_ENTRIES,
|
||||
coaClassIdFromDbcId,
|
||||
coaSpellById,
|
||||
} from "./coaLiveCatalog";
|
||||
|
||||
const abilities = Object.values(COA_ABILITIES_BY_CLASS).flat();
|
||||
const ranksFor = (ability: AbilityDefinition): readonly AbilityRankDefinition[] => ability.ranks ?? [{
|
||||
rank: 1,
|
||||
spellId: ability.dbcSpellId,
|
||||
level: ability.unlockLevel,
|
||||
description: ability.description,
|
||||
castMode: ability.castMode,
|
||||
castTimeMs: ability.castTimeMs,
|
||||
cooldownMs: ability.cooldownMs,
|
||||
gcdMs: ability.gcdMs,
|
||||
cost: ability.cost,
|
||||
effects: ability.effects,
|
||||
}];
|
||||
const ranks = abilities.flatMap((ability) => ranksFor(ability).map((rank) => ({ ability, rank })));
|
||||
const byName = (classId: CoaClassId, name: string): AbilityDefinition => {
|
||||
const ability = COA_ABILITIES_BY_CLASS[classId].find((candidate) => candidate.name === name);
|
||||
if (!ability) throw new Error(`Missing ${classId} ability ${name}`);
|
||||
return ability;
|
||||
};
|
||||
const rankEffectsForSpell = (spellId: number): readonly AbilityEffect[] => ranks
|
||||
.find(({ rank }) => rank.spellId === spellId)?.rank.effects ?? [];
|
||||
|
||||
describe("Ascension Conquest ability catalog", () => {
|
||||
it("covers every class, source family, and playable rank", () => {
|
||||
expect(Object.keys(COA_ABILITIES_BY_CLASS).sort()).toEqual([...COA_CLASS_IDS].sort());
|
||||
expect(Object.keys(COA_CLASS_RESOURCES).sort()).toEqual([...COA_CLASS_IDS].sort());
|
||||
expect(abilities).toHaveLength(1_275);
|
||||
expect(ranks).toHaveLength(3_394);
|
||||
expect(new Set(ranks.map(({ rank }) => rank.spellId)).size).toBe(3_347);
|
||||
|
||||
const runtimeSpellIds = new Set(ranks.map(({ rank }) => rank.spellId));
|
||||
for (const chain of COA_PROGRESSION_CHAINS) {
|
||||
const classId = coaClassIdFromDbcId(chain.classId);
|
||||
expect(classId, chain.name).not.toBeNull();
|
||||
for (const rank of chain.ranks) {
|
||||
expect(runtimeSpellIds.has(rank.spellId), `${classId}: ${chain.name} rank ${rank.rank}`).toBe(true);
|
||||
}
|
||||
}
|
||||
for (const entry of COA_TREE_ENTRIES.filter((candidate) => candidate.entryType === "Ability")) {
|
||||
const classId = coaClassIdFromDbcId(entry.classId);
|
||||
if (!classId) continue;
|
||||
for (const rank of entry.rankDescriptions) {
|
||||
expect(runtimeSpellIds.has(rank.spellId), `${classId}: ${entry.name} rank ${rank.rank}`).toBe(true);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it("gives every family and rank finite, executable runtime data", () => {
|
||||
expect(new Set(abilities.map((ability) => ability.id)).size).toBe(abilities.length);
|
||||
for (const ability of abilities) {
|
||||
expect(ability.classId, ability.id).toBeTruthy();
|
||||
expect(ability.name.length, ability.id).toBeGreaterThan(0);
|
||||
expect(ability.icon.startsWith("/assets/ui/spells/"), ability.id).toBe(true);
|
||||
expect(Number.isFinite(ability.range.min), ability.id).toBe(true);
|
||||
expect(Number.isFinite(ability.range.max), ability.id).toBe(true);
|
||||
expect(ability.range.max, ability.id).toBeGreaterThanOrEqual(ability.range.min);
|
||||
expect(ability.cooldownMs, ability.id).toBeGreaterThanOrEqual(0);
|
||||
for (const rank of ranksFor(ability)) {
|
||||
const label = `${ability.id} rank ${rank.rank} (${rank.spellId})`;
|
||||
expect(rank.spellId, label).toBeGreaterThan(0);
|
||||
expect(rank.level, label).toBeGreaterThan(0);
|
||||
expect(rank.description.length, label).toBeGreaterThan(0);
|
||||
expect(rank.castTimeMs, label).toBeGreaterThanOrEqual(0);
|
||||
expect(rank.cooldownMs, label).toBeGreaterThanOrEqual(0);
|
||||
expect(rank.gcdMs, label).toBeGreaterThanOrEqual(0);
|
||||
expect(Number.isFinite(rank.cost.amount), label).toBe(true);
|
||||
expect(rank.cost.amount, label).toBeGreaterThanOrEqual(0);
|
||||
expect(rank.effects.length, label).toBeGreaterThan(0);
|
||||
expect(rank.effects.some((effect) => effect.kind === "scripted" || effect.kind === "unsupported"), label).toBe(false);
|
||||
if (!ability.passive) {
|
||||
expect(rank.effects.some((effect) => effect.kind !== "utility" || effect.action !== "class-script"), label).toBe(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it("translates every standard DBC combat effect into its executable semantic", () => {
|
||||
const applyAuraTypes = new Set([0, 3, 6, 27, 35, 65, 119, 128, 129, 143, 190]);
|
||||
const triggerTypes = new Set([32, 64, 140, 141, 142, 148, 151, 160, 165, 169, 175, 178, 183]);
|
||||
const movementTypes = new Set([5, 29, 41, 42, 43, 79, 96, 98, 138, 144, 149]);
|
||||
for (const { ability, rank } of ranks) {
|
||||
const dbc = coaSpellById(rank.spellId)?.dbc;
|
||||
if (!dbc) continue;
|
||||
const kinds = new Set(rank.effects.map((effect) => effect.kind));
|
||||
for (const effect of dbc.effects) {
|
||||
const label = `${ability.classId}: ${ability.name} rank ${rank.rank}, DBC ${effect.effectType}/${effect.auraType}`;
|
||||
if (effect.effectType === 2 || [17, 31, 58, 121].includes(effect.effectType)) expect(kinds.has("damage"), label).toBe(true);
|
||||
if ([10, 67, 136].includes(effect.effectType)) expect(kinds.has("heal"), label).toBe(true);
|
||||
if (applyAuraTypes.has(effect.effectType) && effect.auraType > 0) expect(kinds.has("apply-aura"), label).toBe(true);
|
||||
if (effect.auraType === 3 && effect.periodMs > 0) expect(kinds.has("dot"), label).toBe(true);
|
||||
if ([8, 20].includes(effect.auraType) && effect.periodMs > 0) expect(kinds.has("hot"), label).toBe(true);
|
||||
if (triggerTypes.has(effect.effectType) && effect.triggerSpellId > 0) expect(kinds.has("trigger-spell"), label).toBe(true);
|
||||
if (movementTypes.has(effect.effectType)) expect(kinds.has("movement"), label).toBe(true);
|
||||
if (effect.effectType === 38) expect(kinds.has("dispel"), label).toBe(true);
|
||||
if (effect.effectType === 68) expect(kinds.has("interrupt"), label).toBe(true);
|
||||
if ([18, 94, 113, 117].includes(effect.effectType)) expect(kinds.has("resurrection"), label).toBe(true);
|
||||
if ([192, 195].includes(effect.effectType)) expect(kinds.has("cooldown-reset"), label).toBe(true);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
it("preserves percentages, actual power pools, and shared cooldown groups", () => {
|
||||
const percentageCosts = ranks.filter(({ rank }) => rank.cost.percentage);
|
||||
expect(percentageCosts.length).toBeGreaterThan(1_500);
|
||||
expect(ranks.some(({ rank }) => rank.cost.resource === "health")).toBe(true);
|
||||
expect(ranks.some(({ rank }) => rank.cost.resource === "energy")).toBe(true);
|
||||
expect(ranks.some(({ rank }) => rank.cost.resource === "rage")).toBe(true);
|
||||
expect(ranks.some(({ rank }) => rank.cost.resource === "runic-power")).toBe(true);
|
||||
|
||||
const ascension = byName("sun-cleric", "Solar Invocation: Ascension");
|
||||
const revelation = byName("sun-cleric", "Solar Invocation: Revelation");
|
||||
expect(ascension.cooldownGroup).toBe("coa:solar-invocation-spells");
|
||||
expect(revelation.cooldownGroup).toBe(ascension.cooldownGroup);
|
||||
expect(revelation.target).toBe("any");
|
||||
|
||||
const profound = byName("templar", "Profound Enlightenment");
|
||||
expect(profound.effects.filter((effect) => effect.kind === "cooldown-reset")).toEqual([
|
||||
expect.objectContaining({ mode: "reduce", amountPercent: 0.5 }),
|
||||
expect.objectContaining({ mode: "reduce", amountPercent: 0.5 }),
|
||||
expect.objectContaining({ mode: "reduce", amountPercent: 0.5 }),
|
||||
]);
|
||||
});
|
||||
|
||||
it("keeps representative healing, protection, control, proc, trigger, and reset spells functional", () => {
|
||||
expect(byName("sun-cleric", "Solar Invocation: Ascension")).toMatchObject({ target: "self", radius: 40 });
|
||||
expect(byName("guardian", "Feats of Strength")).toMatchObject({ target: "friendly" });
|
||||
expect(byName("knight-of-xoroth", "Black Shield").ranks?.every((rank) => rank.effects.some((effect) => effect.kind === "shield"))).toBe(true);
|
||||
expect(byName("witch-hunter", "Brand of the Unworthy").effects).toContainEqual(expect.objectContaining({ kind: "status", status: "sleep" }));
|
||||
expect(byName("necromancer", "Plaguestorm").ranks?.every((rank) => rank.effects.some((effect) => effect.kind === "dot"))).toBe(true);
|
||||
expect(byName("templar", "Profound Enlightenment").effects.filter((effect) => effect.kind === "cooldown-reset")).toHaveLength(3);
|
||||
expect(byName("sun-cleric", "New Day").effects.filter((effect) => effect.kind === "cooldown-reset")).toHaveLength(3);
|
||||
|
||||
const gaze = byName("cultist", "Gaze of C'Thun");
|
||||
expect(gaze.target).toBe("any");
|
||||
expect(gaze.effects.some((effect) => effect.kind === "trigger-spell")).toBe(true);
|
||||
expect(gaze.effects.some((effect) => effect.kind === "damage")).toBe(true);
|
||||
expect(gaze.effects.some((effect) => effect.kind === "heal")).toBe(true);
|
||||
|
||||
const razorice = byName("necromancer", "Razorice");
|
||||
const procs = razorice.effects
|
||||
.filter((effect): effect is Extract<AbilityEffect, { kind: "apply-aura" }> => effect.kind === "apply-aura")
|
||||
.flatMap((effect) => effect.aura.procs ?? []);
|
||||
expect(procs.length).toBeGreaterThan(0);
|
||||
expect(procs.every((proc) => proc.action.kind === "damage" || proc.action.kind === "custom")).toBe(true);
|
||||
});
|
||||
|
||||
it("keeps every rank spell lookup executable, including recursively expanded trigger spells", () => {
|
||||
for (const { ability, rank } of ranks) {
|
||||
expect(rankEffectsForSpell(rank.spellId).length, `${ability.name} ${rank.spellId}`).toBeGreaterThan(0);
|
||||
}
|
||||
const gaze = byName("cultist", "Gaze of C'Thun");
|
||||
expect(gaze.effects.filter((effect) => effect.kind === "trigger-spell")).toEqual(expect.arrayContaining([
|
||||
expect.objectContaining({ spellId: 520334 }),
|
||||
expect.objectContaining({ spellId: 520335 }),
|
||||
]));
|
||||
});
|
||||
|
||||
it("ships executable hidden payloads for proc-triggered DBC spell IDs", () => {
|
||||
expect(Object.keys(COA_TRIGGERED_ABILITIES_BY_SPELL_ID)).toHaveLength(585);
|
||||
expect(COA_TRIGGERED_ABILITIES_BY_SPELL_ID[800951]).toMatchObject({
|
||||
name: "Battle Rhythm",
|
||||
effects: expect.arrayContaining([{ kind: "resource", amount: 5 }]),
|
||||
});
|
||||
expect(Object.values(COA_TRIGGERED_ABILITIES_BY_SPELL_ID).filter((ability) => (
|
||||
ability.effects.some((effect) => effect.kind !== "utility")
|
||||
))).toHaveLength(547);
|
||||
for (const [spellId, ability] of Object.entries(COA_TRIGGERED_ABILITIES_BY_SPELL_ID)) {
|
||||
expect(ability.dbcSpellId, spellId).toBe(Number(spellId));
|
||||
expect(ability.effects.length, spellId).toBeGreaterThan(0);
|
||||
expect(ability.effects.some((effect) => effect.kind === "scripted" || effect.kind === "unsupported"), spellId).toBe(false);
|
||||
}
|
||||
});
|
||||
});
|
||||
+893
-59
File diff suppressed because it is too large.
Load diff
@@ -6,10 +6,15 @@ interface CoaAbilityRuntimeSnapshot {
|
||||
readonly schemaVersion: 1;
|
||||
readonly abilitiesByClass: Readonly<Record<CoaClassId, readonly AbilityDefinition[]>>;
|
||||
readonly resourcesByClass: Readonly<Record<CoaClassId, ClassResourceProfile>>;
|
||||
readonly triggeredAbilitiesBySpellId: Readonly<Record<number, AbilityDefinition>>;
|
||||
}
|
||||
|
||||
const snapshot = generated as unknown as CoaAbilityRuntimeSnapshot;
|
||||
|
||||
export const COA_RUNTIME_ABILITIES_BY_CLASS = snapshot.abilitiesByClass;
|
||||
export const COA_RUNTIME_CLASS_RESOURCES = snapshot.resourcesByClass;
|
||||
export const COA_RUNTIME_TRIGGERED_ABILITIES_BY_SPELL_ID = snapshot.triggeredAbilitiesBySpellId;
|
||||
|
||||
export function coaTriggeredAbilityBySpellId(spellId: number): AbilityDefinition | null {
|
||||
return COA_RUNTIME_TRIGGERED_ABILITIES_BY_SPELL_ID[spellId] ?? null;
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
import { beforeEach, describe, expect, it } from "vitest";
|
||||
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
|
||||
import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
|
||||
describe("Ascension Conquest combat runtime", () => {
|
||||
beforeEach(() => {
|
||||
clearMobRuntimeRegistry();
|
||||
clearPartyRuntimeRegistry();
|
||||
});
|
||||
|
||||
it("heals a selected ally with an enemy-or-ally spell", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "cultist", raceId: "human", level: 20 });
|
||||
usePartyStore.getState().initializeParty("coa-any-friendly", 20, useCombatStore.getState().health, "healer", 2, "coa");
|
||||
const member = usePartyStore.getState().members[0]!;
|
||||
usePartyStore.getState().damageMember(member.id, 500);
|
||||
registerPartyRuntimePosition(member.id, [3, 0, 0]);
|
||||
usePartyStore.getState().selectMember(member.id);
|
||||
const injuredHealth = usePartyStore.getState().members[0]!.health;
|
||||
|
||||
expect(useCombatStore.getState().castAbility("cultist-gaze-of-cthun", undefined, 1_000)).toMatchObject({ ok: true });
|
||||
|
||||
expect(usePartyStore.getState().members[0]!.health).toBeGreaterThan(injuredHealth);
|
||||
});
|
||||
|
||||
it("damages a selected enemy with the same enemy-or-ally spell", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "cultist", raceId: "human", level: 20 });
|
||||
usePartyStore.getState().clearSelection();
|
||||
useCombatStore.getState().registerMob("gaze-dummy", { name: "Gaze Dummy", maxHealth: 5_000 });
|
||||
setMobPosition("gaze-dummy", [3, 0, 0]);
|
||||
useCombatStore.getState().selectMob("gaze-dummy");
|
||||
|
||||
expect(useCombatStore.getState().castAbility("cultist-gaze-of-cthun", undefined, 1_000)).toMatchObject({ ok: true });
|
||||
|
||||
expect(useCombatStore.getState().mobs["gaze-dummy"]!.health).toBeLessThan(5_000);
|
||||
});
|
||||
|
||||
it("executes a hidden DBC payload when a passive proc fires", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "pyromancer", raceId: "human", level: 20 });
|
||||
usePartyStore.getState().initializeParty("coa-hidden-proc", 20, useCombatStore.getState().health, "healer", 2, "coa");
|
||||
const member = usePartyStore.getState().members[0]!;
|
||||
usePartyStore.getState().damageMember(member.id, 500);
|
||||
registerPartyRuntimePosition(member.id, [3, 0, 0]);
|
||||
usePartyStore.getState().selectMember(member.id);
|
||||
expect(useCombatStore.getState().auras.some((aura) => aura.definition.name.includes("Phoenix Handler"))).toBe(true);
|
||||
|
||||
expect(useCombatStore.getState().castAbility("coa-24-cinderheart-476-502044", undefined, 1_000)).toMatchObject({ ok: true });
|
||||
useCombatStore.getState().tick(0.1, 4_100);
|
||||
|
||||
expect(useCombatStore.getState().auras.some((aura) => (
|
||||
aura.definition.id === "coa:704865:effect:0:aura:23"
|
||||
))).toBe(true);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,105 @@
|
||||
import { resourceProfileForClass, type ResourceType } from "./abilityCatalog";
|
||||
import {
|
||||
normalizeActorResourcePool,
|
||||
type CombatActorState,
|
||||
} from "./combatActors";
|
||||
import type { PartyMember } from "./partyStore";
|
||||
|
||||
/**
|
||||
* Creates the authoritative companion actor. Existing actor values win over
|
||||
* the party-frame compatibility record once the actor has entered combat.
|
||||
*/
|
||||
export function companionActorFromMember(
|
||||
member: PartyMember,
|
||||
absorb = 0,
|
||||
existing?: CombatActorState | null,
|
||||
): CombatActorState {
|
||||
const profile = resourceProfileForClass(member.classId);
|
||||
const resources = existing?.kind === "companion"
|
||||
? existing.resources
|
||||
: Object.fromEntries(Object.entries(member.resourcePools).map(([id, current]) => [id,
|
||||
normalizeActorResourcePool(
|
||||
id,
|
||||
current ?? 0,
|
||||
id === member.resourceType ? member.maxResource : 100,
|
||||
id === member.resourceType ? profile.regenerationPerSecond : 0,
|
||||
member.lastResourceSpentAt[id as ResourceType] ?? 0,
|
||||
),
|
||||
]));
|
||||
const actor = existing?.kind === "companion" ? existing : null;
|
||||
return Object.freeze({
|
||||
id: member.id,
|
||||
threatActorId: member.id,
|
||||
kind: "companion" as const,
|
||||
classId: member.classId,
|
||||
level: member.level,
|
||||
health: actor?.health ?? member.health,
|
||||
maxHealth: actor?.maxHealth ?? member.maxHealth,
|
||||
absorb,
|
||||
resources,
|
||||
cooldowns: actor?.cooldowns ?? member.cooldowns,
|
||||
globalCooldownEndsAt: actor?.globalCooldownEndsAt ?? member.globalCooldownEndsAt,
|
||||
cast: actor?.cast ?? member.activeCast,
|
||||
controlledUntil: actor?.controlledUntil ?? member.controlledUntil,
|
||||
schoolLockedUntil: actor?.schoolLockedUntil ?? member.schoolLockedUntil,
|
||||
comboPoints: actor?.comboPoints ?? 0,
|
||||
comboTargetId: actor?.comboTargetId ?? null,
|
||||
runes: actor?.runes ?? member.runes,
|
||||
abilityIds: actor?.abilityIds,
|
||||
alive: (actor?.health ?? member.health) > 0,
|
||||
});
|
||||
}
|
||||
|
||||
/** Party and scene consumers receive a read-compatible mirror of actor state. */
|
||||
export function memberFromCompanionActor(member: PartyMember, actor?: CombatActorState | null): PartyMember {
|
||||
if (!actor || actor.kind !== "companion") return member;
|
||||
const resourcePools = Object.fromEntries(Object.entries(actor.resources).map(([id, pool]) => [id, pool.current])) as Partial<Record<ResourceType, number>>;
|
||||
const lastResourceSpentAt = Object.fromEntries(Object.entries(actor.resources).map(([id, pool]) => [id, pool.lastSpentAt])) as Partial<Record<ResourceType, number>>;
|
||||
const primary = actor.resources[member.resourceType];
|
||||
return {
|
||||
...member,
|
||||
health: actor.health,
|
||||
maxHealth: actor.maxHealth,
|
||||
resource: primary?.current ?? member.resource,
|
||||
maxResource: primary?.maximum ?? member.maxResource,
|
||||
resourcePools,
|
||||
lastResourceSpentAt,
|
||||
cooldowns: actor.cooldowns,
|
||||
globalCooldownEndsAt: actor.globalCooldownEndsAt,
|
||||
activeCast: actor.cast,
|
||||
activeCastTargetId: actor.cast?.targetId ?? member.activeCastTargetId,
|
||||
schoolLockedUntil: actor.schoolLockedUntil,
|
||||
runes: actor.runes,
|
||||
controlledUntil: actor.controlledUntil,
|
||||
status: actor.health <= 0 ? "down" : member.status,
|
||||
};
|
||||
}
|
||||
|
||||
export function companionActorWithMemberRuntime(
|
||||
actor: CombatActorState,
|
||||
member: PartyMember,
|
||||
): CombatActorState {
|
||||
const profile = resourceProfileForClass(member.classId);
|
||||
const resources = Object.fromEntries(Object.entries(member.resourcePools).map(([id, current]) => [id,
|
||||
normalizeActorResourcePool(
|
||||
id,
|
||||
current ?? 0,
|
||||
id === member.resourceType ? member.maxResource : actor.resources[id]?.maximum ?? 100,
|
||||
id === member.resourceType ? profile.regenerationPerSecond : actor.resources[id]?.regenerationPerSecond ?? 0,
|
||||
member.lastResourceSpentAt[id as ResourceType] ?? actor.resources[id]?.lastSpentAt ?? 0,
|
||||
),
|
||||
]));
|
||||
return Object.freeze({
|
||||
...actor,
|
||||
health: member.health,
|
||||
maxHealth: member.maxHealth,
|
||||
resources,
|
||||
cooldowns: member.cooldowns,
|
||||
globalCooldownEndsAt: member.globalCooldownEndsAt,
|
||||
cast: member.activeCast ? { ...member.activeCast, targetId: member.activeCastTargetId } : null,
|
||||
controlledUntil: member.controlledUntil,
|
||||
schoolLockedUntil: member.schoolLockedUntil,
|
||||
runes: member.runes,
|
||||
alive: member.health > 0,
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
import type { ClassId } from "../app/characterCatalog";
|
||||
import type { DamageSchool } from "./combatAuras";
|
||||
|
||||
export type CombatActorKind = "player" | "companion" | "enemy" | "pet" | "totem" | "summon";
|
||||
export type CombatResourceId = string;
|
||||
export type DeathKnightRuneType = "blood" | "frost" | "unholy" | "death";
|
||||
export type CombatActorPosition = readonly [number, number, number];
|
||||
|
||||
export interface CombatResourcePoolState {
|
||||
readonly id: CombatResourceId;
|
||||
readonly current: number;
|
||||
readonly maximum: number;
|
||||
readonly regenerationPerSecond: number;
|
||||
/** Mana regeneration observes the five-second rule from this timestamp. */
|
||||
readonly lastSpentAt: number;
|
||||
}
|
||||
|
||||
export interface DeathKnightRuneState {
|
||||
readonly slot: number;
|
||||
readonly baseType: Exclude<DeathKnightRuneType, "death">;
|
||||
readonly type: DeathKnightRuneType;
|
||||
readonly readyAt: number;
|
||||
}
|
||||
|
||||
export interface CombatActorCastState {
|
||||
readonly abilityId: string;
|
||||
readonly school: DamageSchool;
|
||||
readonly mode: "cast" | "channel";
|
||||
readonly startedAt: number;
|
||||
readonly completesAt: number;
|
||||
readonly originalDurationMs: number;
|
||||
readonly pushbackHits: number;
|
||||
/** Simulation-space origin used for movement cancellation and completion validation. */
|
||||
readonly origin?: CombatActorPosition;
|
||||
readonly targetId?: string | null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Renderer-free snapshot shared by every combatant. Specialized player, party,
|
||||
* and mob records may retain presentation fields, but combat rules consume
|
||||
* this common contract.
|
||||
*/
|
||||
export interface CombatActorState {
|
||||
readonly id: string;
|
||||
/** Stable id used by threat tables even when a renderer entity is replaced. */
|
||||
readonly threatActorId?: string;
|
||||
readonly kind: CombatActorKind;
|
||||
readonly ownerId?: string;
|
||||
readonly classId?: ClassId;
|
||||
readonly level: number;
|
||||
readonly health: number;
|
||||
readonly maxHealth: number;
|
||||
readonly absorb: number;
|
||||
readonly resources: Readonly<Record<CombatResourceId, CombatResourcePoolState>>;
|
||||
readonly cooldowns: Readonly<Record<string, number>>;
|
||||
readonly globalCooldownEndsAt: number;
|
||||
readonly cast: CombatActorCastState | null;
|
||||
readonly controlledUntil: number;
|
||||
readonly schoolLockedUntil: Readonly<Partial<Record<DamageSchool, number>>>;
|
||||
readonly comboPoints: number;
|
||||
readonly comboTargetId: string | null;
|
||||
readonly runes: readonly DeathKnightRuneState[];
|
||||
/** Executable catalog abilities owned by pets, summons, and companions. */
|
||||
readonly abilityIds?: readonly string[];
|
||||
readonly alive: boolean;
|
||||
}
|
||||
|
||||
export function createDeathKnightRunes(now = 0): readonly DeathKnightRuneState[] {
|
||||
const types = ["blood", "blood", "frost", "frost", "unholy", "unholy"] as const;
|
||||
return Object.freeze(types.map((type, slot) => Object.freeze({
|
||||
slot,
|
||||
baseType: type,
|
||||
type,
|
||||
readyAt: Math.max(0, now),
|
||||
})));
|
||||
}
|
||||
|
||||
export function normalizeActorResourcePool(
|
||||
id: CombatResourceId,
|
||||
current: number,
|
||||
maximum: number,
|
||||
regenerationPerSecond = 0,
|
||||
lastSpentAt = 0,
|
||||
): CombatResourcePoolState {
|
||||
const safeMaximum = Math.max(0, Number.isFinite(maximum) ? maximum : 0);
|
||||
return Object.freeze({
|
||||
id,
|
||||
current: Math.max(0, Math.min(safeMaximum, Number.isFinite(current) ? current : 0)),
|
||||
maximum: safeMaximum,
|
||||
regenerationPerSecond: Math.max(0, Number.isFinite(regenerationPerSecond) ? regenerationPerSecond : 0),
|
||||
lastSpentAt: Math.max(0, Number.isFinite(lastSpentAt) ? lastSpentAt : 0),
|
||||
});
|
||||
}
|
||||
|
||||
export function spendActorResource(
|
||||
pool: CombatResourcePoolState,
|
||||
amount: number,
|
||||
now: number,
|
||||
): CombatResourcePoolState | null {
|
||||
const requested = Math.max(0, Number.isFinite(amount) ? amount : 0);
|
||||
if (pool.current + Number.EPSILON < requested) return null;
|
||||
return Object.freeze({
|
||||
...pool,
|
||||
current: Math.max(0, pool.current - requested),
|
||||
lastSpentAt: Math.max(pool.lastSpentAt, Number.isFinite(now) ? now : 0),
|
||||
});
|
||||
}
|
||||
|
||||
export function restoreActorResource(
|
||||
pool: CombatResourcePoolState,
|
||||
amount: number,
|
||||
): CombatResourcePoolState {
|
||||
return Object.freeze({
|
||||
...pool,
|
||||
current: Math.min(pool.maximum, pool.current + Math.max(0, Number.isFinite(amount) ? amount : 0)),
|
||||
});
|
||||
}
|
||||
+25
-4
@@ -143,6 +143,16 @@ export interface AuraDefinition {
|
||||
readonly stackBehavior?: AuraStackBehavior;
|
||||
/** Defaults to true. False makes applications from all sources share one aura. */
|
||||
readonly uniqueBySource?: boolean;
|
||||
/** A target can have only one aura from an exclusive stance/form/seal/etc. group. */
|
||||
readonly exclusiveGroup?: string;
|
||||
/** Explicit non-numeric gameplay state such as stealth, tracking, flight, or water walking. */
|
||||
readonly utilityTags?: readonly string[];
|
||||
/** Enemy control mechanics ignored while this aura is active. */
|
||||
readonly controlImmunities?: readonly ("fear" | "sleep" | "root" | "stun" | "silence")[];
|
||||
/** Chance from 0 through 1 to reflect an incoming spell. */
|
||||
readonly reflectSpellChance?: number;
|
||||
/** Portion of incoming target damage transferred to the aura source. */
|
||||
readonly redirectDamagePercent?: number;
|
||||
readonly dispelCategory?: DispelCategory;
|
||||
readonly dispelPriority?: number;
|
||||
readonly modifiers?: readonly AuraModifier[];
|
||||
@@ -309,14 +319,25 @@ export function applyAura(
|
||||
const maxStacks = boundedPositiveInteger(definition.maxStacks, 1);
|
||||
const requestedStacks = Math.min(maxStacks, boundedPositiveInteger(request.stacks, 1));
|
||||
const instanceId = auraIdentity(definition, request.sourceId, request.targetId);
|
||||
const existingIndex = current.findIndex((aura) => aura.instanceId === instanceId);
|
||||
const exclusive = definition.exclusiveGroup
|
||||
? current.filter((aura) => (
|
||||
aura.targetId === request.targetId
|
||||
&& aura.definition.exclusiveGroup === definition.exclusiveGroup
|
||||
&& aura.instanceId !== instanceId
|
||||
))
|
||||
: [];
|
||||
const exclusiveIds = new Set(exclusive.map((aura) => aura.instanceId));
|
||||
const base = exclusiveIds.size > 0
|
||||
? current.filter((aura) => !exclusiveIds.has(aura.instanceId))
|
||||
: current;
|
||||
const existingIndex = base.findIndex((aura) => aura.instanceId === instanceId);
|
||||
|
||||
if (existingIndex < 0) {
|
||||
const aura = makeAura(request, requestedStacks);
|
||||
return { auras: [...current, aura], aura };
|
||||
return { auras: [...base, aura], aura, ...(exclusive[0] ? { replaced: exclusive[0] } : {}) };
|
||||
}
|
||||
|
||||
const existing = current[existingIndex];
|
||||
const existing = base[existingIndex];
|
||||
const behavior = definition.stackBehavior ?? "refresh";
|
||||
const stacks = behavior === "add"
|
||||
? Math.min(maxStacks, existing.stacks + requestedStacks)
|
||||
@@ -333,7 +354,7 @@ export function applyAura(
|
||||
procStates: existing.procStates,
|
||||
}
|
||||
: replacement;
|
||||
const auras = [...current];
|
||||
const auras = [...base];
|
||||
auras[existingIndex] = aura;
|
||||
return { auras, aura, replaced: existing };
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
import type { DamageSchool } from "./combatAuras";
|
||||
|
||||
export type StructuredCombatEventKind =
|
||||
| "damage"
|
||||
| "healing"
|
||||
| "absorb"
|
||||
| "resource"
|
||||
| "aura"
|
||||
| "cast"
|
||||
| "interrupt"
|
||||
| "death"
|
||||
| "resurrection";
|
||||
|
||||
export interface StructuredCombatEvent {
|
||||
readonly id: number;
|
||||
readonly occurredAt: number;
|
||||
readonly kind: StructuredCombatEventKind;
|
||||
readonly sourceActorId: string;
|
||||
readonly targetActorId: string;
|
||||
readonly abilityId?: string;
|
||||
readonly school?: DamageSchool;
|
||||
readonly rawAmount: number;
|
||||
readonly effectiveAmount: number;
|
||||
readonly overheal: number;
|
||||
readonly absorbed: number;
|
||||
readonly critical: boolean;
|
||||
readonly outcome?: string;
|
||||
}
|
||||
export type CombatEventInput = Omit<StructuredCombatEvent, "id">;
|
||||
|
||||
export const MAX_COMBAT_EVENT_HISTORY = 200;
|
||||
|
||||
export function appendCombatEvent(
|
||||
events: readonly StructuredCombatEvent[],
|
||||
event: CombatEventInput,
|
||||
id: number,
|
||||
maximum = MAX_COMBAT_EVENT_HISTORY,
|
||||
): readonly StructuredCombatEvent[] {
|
||||
const next = Object.freeze({
|
||||
...event,
|
||||
id,
|
||||
occurredAt: Math.max(0, Number.isFinite(event.occurredAt) ? event.occurredAt : 0),
|
||||
rawAmount: Math.max(0, Number.isFinite(event.rawAmount) ? event.rawAmount : 0),
|
||||
effectiveAmount: Math.max(0, Number.isFinite(event.effectiveAmount) ? event.effectiveAmount : 0),
|
||||
overheal: Math.max(0, Number.isFinite(event.overheal) ? event.overheal : 0),
|
||||
absorbed: Math.max(0, Number.isFinite(event.absorbed) ? event.absorbed : 0),
|
||||
});
|
||||
return Object.freeze([...events, next].slice(-Math.max(1, Math.trunc(maximum))));
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { resolveHealing } from "./combatHealing";
|
||||
|
||||
describe("combat healing resolution", () => {
|
||||
it("reports critical raw healing, effective healing, and overheal independently", () => {
|
||||
expect(resolveHealing(100, 950, 1_000, 0.25, 0.1)).toEqual({
|
||||
rawAmount: 150,
|
||||
effectiveAmount: 50,
|
||||
overheal: 100,
|
||||
critical: true,
|
||||
});
|
||||
});
|
||||
|
||||
it("does not resurrect a zero-health actor implicitly", () => {
|
||||
const result = resolveHealing(100, 0, 1_000, 0, 1);
|
||||
expect(result).toMatchObject({ rawAmount: 100, effectiveAmount: 100, overheal: 0, critical: false });
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,28 @@
|
||||
export interface HealingResolution {
|
||||
readonly rawAmount: number;
|
||||
readonly effectiveAmount: number;
|
||||
readonly overheal: number;
|
||||
readonly critical: boolean;
|
||||
}
|
||||
export function resolveHealing(
|
||||
amount: number,
|
||||
currentHealth: number,
|
||||
maximumHealth: number,
|
||||
criticalChance = 0,
|
||||
roll = 1,
|
||||
criticalMultiplier = 1.5,
|
||||
): HealingResolution {
|
||||
const critical = Number.isFinite(roll) && roll < Math.max(0, Math.min(1, criticalChance));
|
||||
const rawAmount = Math.max(0, Math.round(
|
||||
(Number.isFinite(amount) ? amount : 0) * (critical ? Math.max(1, criticalMultiplier) : 1),
|
||||
));
|
||||
const missing = Math.max(0, (Number.isFinite(maximumHealth) ? maximumHealth : 0)
|
||||
- (Number.isFinite(currentHealth) ? currentHealth : 0));
|
||||
const effectiveAmount = Math.min(rawAmount, missing);
|
||||
return Object.freeze({
|
||||
rawAmount,
|
||||
effectiveAmount,
|
||||
overheal: rawAmount - effectiveAmount,
|
||||
critical,
|
||||
});
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { createDeathKnightRunes, normalizeActorResourcePool } from "./combatActors";
|
||||
import {
|
||||
activateDeathKnightRunes,
|
||||
advanceCombatResourcePool,
|
||||
spendDeathKnightRunes,
|
||||
} from "./combatResources";
|
||||
|
||||
describe("authentic combat resources", () => {
|
||||
it("suppresses spirit mana regeneration for five seconds after spending", () => {
|
||||
const mana = normalizeActorResourcePool("mana", 50, 100, 12, 1_000);
|
||||
const insideRule = advanceCombatResourcePool(mana, {
|
||||
inCombat: true,
|
||||
actorLevel: 80,
|
||||
now: 5_999,
|
||||
deltaSeconds: 1,
|
||||
manaSpiritRegenerationPerSecond: 8,
|
||||
});
|
||||
const outsideRule = advanceCombatResourcePool(mana, {
|
||||
inCombat: true,
|
||||
actorLevel: 80,
|
||||
now: 6_000,
|
||||
deltaSeconds: 1,
|
||||
manaSpiritRegenerationPerSecond: 8,
|
||||
});
|
||||
expect(insideRule.current).toBe(54);
|
||||
expect(outsideRule.current).toBe(62);
|
||||
});
|
||||
|
||||
it("decays rage and runic power only out of combat", () => {
|
||||
const rage = normalizeActorResourcePool("rage", 20, 100);
|
||||
const runic = normalizeActorResourcePool("runic-power", 20, 100);
|
||||
expect(advanceCombatResourcePool(rage, { inCombat: false, actorLevel: 80, now: 1, deltaSeconds: 1 }).current).toBe(17);
|
||||
expect(advanceCombatResourcePool(runic, { inCombat: false, actorLevel: 80, now: 1, deltaSeconds: 1 }).current).toBe(17.5);
|
||||
expect(advanceCombatResourcePool(rage, { inCombat: true, actorLevel: 80, now: 1, deltaSeconds: 1 }).current).toBe(20);
|
||||
});
|
||||
|
||||
it("recharges six Death Knight runes independently", () => {
|
||||
const initial = createDeathKnightRunes();
|
||||
const first = spendDeathKnightRunes(initial, { frost: 1, unholy: 1 }, 1_000)!;
|
||||
expect(first).toHaveLength(6);
|
||||
expect(first.filter((rune) => rune.readyAt === 11_000)).toHaveLength(2);
|
||||
expect(spendDeathKnightRunes(first, { frost: 2 }, 1_001)).toBeNull();
|
||||
const activated = activateDeathKnightRunes(first, 1);
|
||||
expect(activated.filter((rune) => rune.readyAt === 0)).toHaveLength(5);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,89 @@
|
||||
import {
|
||||
createDeathKnightRunes,
|
||||
type CombatResourcePoolState,
|
||||
type DeathKnightRuneState,
|
||||
type DeathKnightRuneType,
|
||||
} from "./combatActors";
|
||||
|
||||
export const MANA_FIVE_SECOND_RULE_MS = 5_000;
|
||||
export const DEATH_KNIGHT_RUNE_RECHARGE_MS = 10_000;
|
||||
|
||||
export interface CombatResourceAdvanceRules {
|
||||
readonly inCombat: boolean;
|
||||
readonly actorLevel: number;
|
||||
readonly now: number;
|
||||
readonly deltaSeconds: number;
|
||||
readonly manaSpiritRegenerationPerSecond?: number;
|
||||
}
|
||||
export function advanceCombatResourcePool(
|
||||
pool: CombatResourcePoolState,
|
||||
rules: CombatResourceAdvanceRules,
|
||||
): CombatResourcePoolState {
|
||||
const delta = Math.max(0, Math.min(1, Number.isFinite(rules.deltaSeconds) ? rules.deltaSeconds : 0));
|
||||
let rate = pool.regenerationPerSecond;
|
||||
if (pool.id === "mana" && rules.now - pool.lastSpentAt < MANA_FIVE_SECOND_RULE_MS) {
|
||||
rate = Math.max(0, rate - Math.max(0, rules.manaSpiritRegenerationPerSecond ?? 0));
|
||||
}
|
||||
if ((pool.id === "rage" || pool.id === "runic-power") && !rules.inCombat) {
|
||||
rate = pool.id === "rage" ? -3 : -2.5;
|
||||
}
|
||||
return Object.freeze({
|
||||
...pool,
|
||||
current: Math.max(0, Math.min(pool.maximum, pool.current + rate * delta)),
|
||||
});
|
||||
}
|
||||
|
||||
export interface RuneCost {
|
||||
readonly blood?: number;
|
||||
readonly frost?: number;
|
||||
readonly unholy?: number;
|
||||
}
|
||||
|
||||
export function availableDeathKnightRunes(
|
||||
runes: readonly DeathKnightRuneState[],
|
||||
now: number,
|
||||
): readonly DeathKnightRuneState[] {
|
||||
return runes.filter((rune) => rune.readyAt <= now);
|
||||
}
|
||||
|
||||
function runeMatches(rune: DeathKnightRuneState, type: Exclude<DeathKnightRuneType, "death">): boolean {
|
||||
return rune.type === type || rune.type === "death";
|
||||
}
|
||||
|
||||
export function spendDeathKnightRunes(
|
||||
runes: readonly DeathKnightRuneState[] | undefined,
|
||||
cost: RuneCost,
|
||||
now: number,
|
||||
rechargeMs = DEATH_KNIGHT_RUNE_RECHARGE_MS,
|
||||
): readonly DeathKnightRuneState[] | null {
|
||||
const current = runes?.length === 6 ? [...runes] : [...createDeathKnightRunes(now)];
|
||||
const spent = new Set<number>();
|
||||
for (const type of ["blood", "frost", "unholy"] as const) {
|
||||
const count = Math.max(0, Math.trunc(cost[type] ?? 0));
|
||||
for (let index = 0; index < count; index += 1) {
|
||||
const candidate = current.find((rune) => (
|
||||
!spent.has(rune.slot) && rune.readyAt <= now && runeMatches(rune, type)
|
||||
));
|
||||
if (!candidate) return null;
|
||||
spent.add(candidate.slot);
|
||||
}
|
||||
}
|
||||
return Object.freeze(current.map((rune) => spent.has(rune.slot)
|
||||
? Object.freeze({ ...rune, readyAt: now + Math.max(1, rechargeMs) })
|
||||
: rune));
|
||||
}
|
||||
|
||||
export function activateDeathKnightRunes(
|
||||
runes: readonly DeathKnightRuneState[],
|
||||
count: number,
|
||||
): readonly DeathKnightRuneState[] {
|
||||
let remaining = Math.max(0, Math.trunc(count));
|
||||
return Object.freeze([...runes]
|
||||
.sort((left, right) => right.readyAt - left.readyAt || left.slot - right.slot)
|
||||
.map((rune) => {
|
||||
if (remaining <= 0 || rune.readyAt <= 0) return rune;
|
||||
remaining -= 1;
|
||||
return Object.freeze({ ...rune, readyAt: 0 });
|
||||
})
|
||||
.sort((left, right) => left.slot - right.slot));
|
||||
}
|
||||
@@ -1,9 +1,14 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { CLASSES, type ClassId } from "../app/characterCatalog";
|
||||
import { COA_ABILITIES_BY_CLASS, COA_CLASS_RESOURCES } from "./coaAbilityCatalog";
|
||||
import {
|
||||
COA_ABILITIES_BY_CLASS,
|
||||
COA_CLASS_RESOURCES,
|
||||
COA_TRIGGERED_ABILITIES_BY_SPELL_ID,
|
||||
} from "./coaAbilityCatalog";
|
||||
import {
|
||||
COA_RUNTIME_ABILITIES_BY_CLASS,
|
||||
COA_RUNTIME_CLASS_RESOURCES,
|
||||
COA_RUNTIME_TRIGGERED_ABILITIES_BY_SPELL_ID,
|
||||
} from "./coaAbilityRuntimeCatalog";
|
||||
import generatedTalentRuntime from "./generated/talentRuntimeCatalog.json";
|
||||
import {
|
||||
@@ -21,6 +26,7 @@ describe("compact combat runtime catalogs", () => {
|
||||
it("preserves every derived COA ability and resource profile", () => {
|
||||
expect(COA_RUNTIME_ABILITIES_BY_CLASS).toEqual(COA_ABILITIES_BY_CLASS);
|
||||
expect(COA_RUNTIME_CLASS_RESOURCES).toEqual(COA_CLASS_RESOURCES);
|
||||
expect(COA_RUNTIME_TRIGGERED_ABILITIES_BY_SPELL_ID).toEqual(COA_TRIGGERED_ABILITIES_BY_SPELL_ID);
|
||||
});
|
||||
|
||||
it("preserves every talent field used by runtime allocation and modifiers", () => {
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
import { afterEach, describe, expect, it } from "vitest";
|
||||
import {
|
||||
combatHasLineOfSight,
|
||||
isPositionInFacingArc,
|
||||
isSourceBehindTarget,
|
||||
projectCombatGroundPoint,
|
||||
registerCombatSpatialProvider,
|
||||
resetCombatSpatialProvider,
|
||||
} from "./combatSpatial";
|
||||
|
||||
describe("renderer-independent combat spatial queries", () => {
|
||||
afterEach(resetCombatSpatialProvider);
|
||||
|
||||
it("validates facing and behind arcs", () => {
|
||||
const actor = { id: "actor", position: [0, 0, 0] as const, yaw: 0 };
|
||||
expect(isPositionInFacingArc(actor, [0, 0, 5])).toBe(true);
|
||||
expect(isPositionInFacingArc(actor, [0, 0, -5])).toBe(false);
|
||||
expect(isSourceBehindTarget([0, 0, -2], actor)).toBe(true);
|
||||
expect(isSourceBehindTarget([0, 0, 2], actor)).toBe(false);
|
||||
});
|
||||
|
||||
it("delegates line of sight and collision-safe ground projection", () => {
|
||||
registerCombatSpatialProvider({
|
||||
actor: () => null,
|
||||
hasLineOfSight: (_source, target) => target[0] >= 0,
|
||||
projectGroundPoint: (requested) => requested[1] > 5 ? null : [requested[0], 0, requested[2]],
|
||||
});
|
||||
expect(combatHasLineOfSight([0, 0, 0], [2, 0, 0])).toBe(true);
|
||||
expect(combatHasLineOfSight([0, 0, 0], [-2, 0, 0])).toBe(false);
|
||||
expect(projectCombatGroundPoint([2, 3, 4], 10)).toEqual([2, 0, 4]);
|
||||
expect(projectCombatGroundPoint([2, 8, 4], 10)).toBeNull();
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,86 @@
|
||||
export type CombatSpatialPosition = readonly [x: number, y: number, z: number];
|
||||
|
||||
export interface CombatSpatialActorSnapshot {
|
||||
readonly id: string;
|
||||
readonly position: CombatSpatialPosition;
|
||||
/** World-space yaw in radians; +Z is forward. */
|
||||
readonly yaw: number;
|
||||
}
|
||||
|
||||
export interface CombatSpatialProvider {
|
||||
readonly actor: (actorId: string) => CombatSpatialActorSnapshot | null;
|
||||
readonly hasLineOfSight: (
|
||||
source: CombatSpatialPosition,
|
||||
target: CombatSpatialPosition,
|
||||
) => boolean;
|
||||
readonly projectGroundPoint: (
|
||||
requested: CombatSpatialPosition,
|
||||
maximumDistance: number,
|
||||
origin?: CombatSpatialPosition,
|
||||
) => CombatSpatialPosition | null;
|
||||
}
|
||||
|
||||
let provider: CombatSpatialProvider | null = null;
|
||||
|
||||
/** Registers the loaded dungeon's read-only spatial query seam. */
|
||||
export function registerCombatSpatialProvider(next: CombatSpatialProvider): () => void {
|
||||
provider = next;
|
||||
return () => {
|
||||
if (provider === next) provider = null;
|
||||
};
|
||||
}
|
||||
|
||||
export function resetCombatSpatialProvider(): void {
|
||||
provider = null;
|
||||
}
|
||||
|
||||
export function combatSpatialActor(actorId: string): CombatSpatialActorSnapshot | null {
|
||||
return provider?.actor(actorId) ?? null;
|
||||
}
|
||||
|
||||
export function combatHasLineOfSight(
|
||||
source: CombatSpatialPosition,
|
||||
target: CombatSpatialPosition,
|
||||
): boolean {
|
||||
return provider?.hasLineOfSight(source, target) ?? true;
|
||||
}
|
||||
|
||||
export function projectCombatGroundPoint(
|
||||
requested: CombatSpatialPosition,
|
||||
maximumDistance: number,
|
||||
origin?: CombatSpatialPosition,
|
||||
): CombatSpatialPosition | null {
|
||||
if (!requested.every(Number.isFinite) || !Number.isFinite(maximumDistance) || maximumDistance < 0) return null;
|
||||
return provider ? provider.projectGroundPoint(requested, maximumDistance, origin) : requested;
|
||||
}
|
||||
|
||||
function normalizedPlanarDirection(
|
||||
from: CombatSpatialPosition,
|
||||
to: CombatSpatialPosition,
|
||||
): readonly [number, number] | null {
|
||||
const dx = to[0] - from[0];
|
||||
const dz = to[2] - from[2];
|
||||
const length = Math.hypot(dx, dz);
|
||||
return length > 1e-5 ? [dx / length, dz / length] : null;
|
||||
}
|
||||
|
||||
export function isPositionInFacingArc(
|
||||
source: CombatSpatialActorSnapshot,
|
||||
target: CombatSpatialPosition,
|
||||
arcRadians = Math.PI,
|
||||
): boolean {
|
||||
const direction = normalizedPlanarDirection(source.position, target);
|
||||
if (!direction) return true;
|
||||
const forwardX = Math.sin(source.yaw);
|
||||
const forwardZ = Math.cos(source.yaw);
|
||||
const cosine = forwardX * direction[0] + forwardZ * direction[1];
|
||||
return cosine >= Math.cos(Math.max(0, Math.min(Math.PI * 2, arcRadians)) / 2);
|
||||
}
|
||||
|
||||
export function isSourceBehindTarget(
|
||||
source: CombatSpatialPosition,
|
||||
target: CombatSpatialActorSnapshot,
|
||||
rearArcRadians = Math.PI,
|
||||
): boolean {
|
||||
return !isPositionInFacingArc(target, source, Math.PI * 2 - rearArcRadians);
|
||||
}
|
||||
@@ -12,6 +12,7 @@ import {
|
||||
EMPTY_CORPSE_DESPAWN_MS,
|
||||
MINIMUM_CORPSE_VISIBLE_MS,
|
||||
MOB_WOUND_ANIMATION_COOLDOWN_MS,
|
||||
PLAYER_AURA_ENTITY_ID,
|
||||
selectedMob,
|
||||
useCombatStore,
|
||||
} from "./combatStore";
|
||||
@@ -90,7 +91,7 @@ describe("combat store", () => {
|
||||
expect(useCombatStore.getState().mobs.ravager.health).toBe(100);
|
||||
useCombatStore.getState().tick(0.1, 2500);
|
||||
expect(useCombatStore.getState().mobs.ravager.health).toBeLessThan(100);
|
||||
expect(useCombatStore.getState().resource).toBe(startingResource - 14);
|
||||
expect(useCombatStore.getState().resource).toBe(startingResource - Math.round(startingResource * 0.14));
|
||||
expect(useCombatStore.getState().activeCast).toBeNull();
|
||||
expect(useCombatStore.getState().mobs.ravager.engaged).toBe(true);
|
||||
});
|
||||
@@ -124,6 +125,20 @@ describe("combat store", () => {
|
||||
expect(useCombatStore.getState().setActionBinding("primary", "face-bottom", abilityId)).toBe(false);
|
||||
});
|
||||
|
||||
it("requires an explicit resurrection action to restore a defeated player", () => {
|
||||
const maxHealth = useCombatStore.getState().maxHealth;
|
||||
useCombatStore.getState().damagePlayer(maxHealth * 10);
|
||||
|
||||
expect(useCombatStore.getState().health).toBe(0);
|
||||
expect(useCombatStore.getState().healPlayer(maxHealth)).toBe(0);
|
||||
expect(useCombatStore.getState().health).toBe(0);
|
||||
|
||||
const restored = useCombatStore.getState().revivePlayer(0.35);
|
||||
expect(restored).toBe(Math.max(1, Math.round(maxHealth * 0.35)));
|
||||
expect(useCombatStore.getState().health).toBe(restored);
|
||||
expect(useCombatStore.getState().revivePlayer(1)).toBe(0);
|
||||
});
|
||||
|
||||
it("starts with attribute-derived pools including racial and automatic class passives", () => {
|
||||
const gnomeMage = deriveCharacterStats("mage", 1, EMPTY_ITEM_STATS, "gnome");
|
||||
useCombatStore.getState().initializeCharacter({ classId: "mage", raceId: "gnome", level: 1 });
|
||||
@@ -936,7 +951,7 @@ describe("combat store", () => {
|
||||
expect(useCombatStore.getState().castSlot(0, undefined, 10_000).ok).toBe(true);
|
||||
const boltCompletion = useCombatStore.getState().activeCast!.completesAt;
|
||||
useCombatStore.getState().tick(0.1, boltCompletion);
|
||||
expect(useCombatStore.getState().resource).toBe(startingMana - 9);
|
||||
expect(useCombatStore.getState().resource).toBe(startingMana - Math.round(startingMana * 0.1 * 0.85));
|
||||
});
|
||||
|
||||
it("routes a cast-time direct heal to the selected living party member", () => {
|
||||
@@ -958,6 +973,154 @@ describe("combat store", () => {
|
||||
expect(useCombatStore.getState().selectedTargetId).toBe("hostile-selection");
|
||||
});
|
||||
|
||||
it("fully heals the selected ally with Lay on Hands and starts its cooldown", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "paladin", level: 10 });
|
||||
usePartyStore.getState().initializeParty("lay-on-hands-test", 10, useCombatStore.getState().health);
|
||||
const memberId = preparePartyMember(0, [10, 0, 0], 1, true);
|
||||
const memberBefore = usePartyStore.getState().members.find((member) => member.id === memberId)!;
|
||||
|
||||
expect(useCombatStore.getState().castAbility(
|
||||
"wow335-paladin-lay-on-hands",
|
||||
[0, 0, 0],
|
||||
1_000,
|
||||
)).toMatchObject({
|
||||
ok: true,
|
||||
healing: memberBefore.maxHealth - 1,
|
||||
});
|
||||
expect(usePartyStore.getState().members.find((member) => member.id === memberId)?.health)
|
||||
.toBe(memberBefore.maxHealth);
|
||||
expect(useCombatStore.getState().cooldowns["wow335-paladin-lay-on-hands"])
|
||||
.toBe(1_201_000);
|
||||
expect(useCombatStore.getState().castAbility(
|
||||
"wow335-paladin-lay-on-hands",
|
||||
[0, 0, 0],
|
||||
2_500,
|
||||
)).toMatchObject({ ok: false, reason: "cooldown" });
|
||||
});
|
||||
|
||||
it("makes the selected ally immune to physical attacks with Hand of Protection", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "paladin", level: 10 });
|
||||
usePartyStore.getState().initializeParty("hand-of-protection-test", 10, useCombatStore.getState().health);
|
||||
const memberId = preparePartyMember(0, [0, 0, 0], 1, true);
|
||||
const memberBefore = usePartyStore.getState().members.find((member) => member.id === memberId)!;
|
||||
|
||||
expect(useCombatStore.getState().castAbility(
|
||||
"wow335-paladin-hand-of-protection",
|
||||
[0, 0, 0],
|
||||
1_000,
|
||||
)).toMatchObject({ ok: true });
|
||||
expect(useCombatStore.getState().auras).toContainEqual(expect.objectContaining({
|
||||
targetId: memberId,
|
||||
expiresAt: 7_000,
|
||||
definition: expect.objectContaining({ name: expect.stringContaining("Hand of Protection") }),
|
||||
}));
|
||||
expect(useCombatStore.getState().cooldowns["wow335-paladin-hand-of-protection"])
|
||||
.toBe(301_000);
|
||||
|
||||
useCombatStore.getState().registerMob("party-victim", {
|
||||
name: "Party victim",
|
||||
maxHealth: 200,
|
||||
xpReward: 0,
|
||||
});
|
||||
setMobPosition("party-victim", [2, 0, 0]);
|
||||
useCombatStore.getState().damageMob("party-victim", 5, 1_000, {
|
||||
actorId: memberId,
|
||||
role: "tank",
|
||||
});
|
||||
|
||||
expect(useCombatStore.getState().advanceMobCombat(1_450)).toBe(0);
|
||||
expect(usePartyStore.getState().members.find((member) => member.id === memberId)?.health)
|
||||
.toBe(memberBefore.health);
|
||||
});
|
||||
|
||||
it("clears roots with Hand of Freedom and replaces mutually exclusive seals", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "paladin", level: 80 });
|
||||
usePartyStore.getState().initializeParty("paladin-aura-test", 80, useCombatStore.getState().health);
|
||||
const memberId = preparePartyMember(0, [0, 0, 0], Number.MAX_SAFE_INTEGER, true);
|
||||
usePartyStore.getState().controlMember(memberId, "root", 30_000);
|
||||
|
||||
expect(useCombatStore.getState().castAbility("wow335-paladin-hand-of-freedom", [0, 0, 0], 1_000).ok).toBe(true);
|
||||
expect(usePartyStore.getState().members.find((member) => member.id === memberId)).toMatchObject({
|
||||
controlledUntil: 0,
|
||||
controlMechanic: null,
|
||||
});
|
||||
|
||||
usePartyStore.getState().selectSelf();
|
||||
expect(useCombatStore.getState().castAbility("wow335-paladin-seal-of-righteousness", [0, 0, 0], 3_000).ok).toBe(true);
|
||||
expect(useCombatStore.getState().castAbility("wow335-paladin-seal-of-wisdom", [0, 0, 0], 5_000).ok).toBe(true);
|
||||
const seals = useCombatStore.getState().auras.filter((aura) => (
|
||||
aura.targetId === PLAYER_AURA_ENTITY_ID && aura.definition.exclusiveGroup === "paladin:seal"
|
||||
));
|
||||
expect(seals).toHaveLength(1);
|
||||
expect(seals[0].definition.name).toContain("Seal of Wisdom");
|
||||
});
|
||||
|
||||
it("redirects Hand of Sacrifice damage to the paladin", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "paladin", level: 80 });
|
||||
usePartyStore.getState().initializeParty("hand-of-sacrifice-test", 80, useCombatStore.getState().health);
|
||||
const memberId = preparePartyMember(0, [0, 0, 0], Number.MAX_SAFE_INTEGER, true);
|
||||
const memberBefore = usePartyStore.getState().members.find((member) => member.id === memberId)!;
|
||||
const playerBefore = useCombatStore.getState().health;
|
||||
|
||||
expect(useCombatStore.getState().castAbility("wow335-paladin-hand-of-sacrifice", [0, 0, 0], 1_000).ok).toBe(true);
|
||||
useCombatStore.getState().registerMob("sacrifice-attacker", { name: "Sacrifice attacker", maxHealth: 200, xpReward: 0 });
|
||||
setMobPosition("sacrifice-attacker", [2, 0, 0]);
|
||||
useCombatStore.getState().damageMob("sacrifice-attacker", 5, 1_000, { actorId: memberId, role: "tank" });
|
||||
expect(useCombatStore.getState().advanceMobCombat(1_450)).toBeGreaterThan(0);
|
||||
|
||||
const memberLoss = memberBefore.health - usePartyStore.getState().members.find((member) => member.id === memberId)!.health;
|
||||
const playerLoss = playerBefore - useCombatStore.getState().health;
|
||||
expect(memberLoss).toBeGreaterThan(0);
|
||||
expect(playerLoss).toBeGreaterThan(0);
|
||||
expect(playerLoss).toBeLessThan(memberLoss);
|
||||
});
|
||||
|
||||
it("taunts up to three attackers off an ally with Righteous Defense", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "paladin", level: 80 });
|
||||
usePartyStore.getState().initializeParty("righteous-defense-test", 80, useCombatStore.getState().health);
|
||||
const memberId = preparePartyMember(0, [0, 0, 0], Number.MAX_SAFE_INTEGER, true);
|
||||
for (const id of ["attacker-a", "attacker-b", "attacker-c", "attacker-d"]) {
|
||||
useCombatStore.getState().registerMob(id, { name: id, maxHealth: 100, xpReward: 0 });
|
||||
setMobPosition(id, [2, 0, 0]);
|
||||
}
|
||||
useCombatStore.setState((state) => ({
|
||||
mobs: Object.fromEntries(Object.entries(state.mobs).map(([id, mob]) => [id, {
|
||||
...mob,
|
||||
engaged: true,
|
||||
targetActorId: memberId,
|
||||
threatByActor: { [memberId]: 10 },
|
||||
}])),
|
||||
}));
|
||||
|
||||
expect(useCombatStore.getState().castAbility("wow335-paladin-righteous-defense", [0, 0, 0], 1_000).ok).toBe(true);
|
||||
expect(Object.values(useCombatStore.getState().mobs).filter((mob) => mob.forcedTarget?.actorId === PLAYER_AURA_ENTITY_ID)).toHaveLength(3);
|
||||
});
|
||||
|
||||
it("channels party-wide classic healing without requiring an enemy target", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 80 });
|
||||
usePartyStore.getState().initializeParty("divine-hymn-test", 80, useCombatStore.getState().health);
|
||||
const memberId = preparePartyMember(0, [4, 0, 0], 1);
|
||||
useCombatStore.getState().damagePlayer(500);
|
||||
const playerBefore = useCombatStore.getState().health;
|
||||
|
||||
expect(useCombatStore.getState().castAbility("wow335-priest-divine-hymn", [0, 0, 0], 1_000).ok).toBe(true);
|
||||
const completion = useCombatStore.getState().activeCast?.completesAt;
|
||||
if (completion) useCombatStore.getState().tick(1, completion);
|
||||
expect(useCombatStore.getState().activeCast).toBeNull();
|
||||
expect(useCombatStore.getState().health).toBeGreaterThan(playerBefore);
|
||||
expect(usePartyStore.getState().members.find((member) => member.id === memberId)!.health).toBeGreaterThan(1);
|
||||
});
|
||||
|
||||
it("executes intentional classic utility spells instead of rejecting them", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "mage", level: 80 });
|
||||
useCombatStore.getState().damagePlayer(500);
|
||||
const before = useCombatStore.getState().health;
|
||||
expect(useCombatStore.getState().castAbility("wow335-mage-conjure-food", [0, 0, 0], 1_000).ok).toBe(true);
|
||||
const completion = useCombatStore.getState().activeCast?.completesAt;
|
||||
if (completion) useCombatStore.getState().tick(1, completion);
|
||||
expect(useCombatStore.getState().health).toBeGreaterThan(before);
|
||||
});
|
||||
|
||||
it("falls back to the player and snapshots an explicit null friendly target", () => {
|
||||
registerTarget("enemy", [10, 0, 0], 100, 0);
|
||||
const memberId = preparePartyMember(0, [8, 0, 0], 1);
|
||||
|
||||
+2820
-195
File diff suppressed because it is too large.
Load diff
@@ -24,7 +24,7 @@ describe("death respawn", () => {
|
||||
useCombatStore.getState().selectMob("respawn-pack:a");
|
||||
useCombatStore.getState().damageMob("respawn-pack:a", 1, 1000);
|
||||
expect(useCombatStore.getState().castAbility("priest-psychic-scream", [10, -50, 20], 2000).ok).toBe(true);
|
||||
expect(useCombatStore.getState().resource).toBe(startingResource - 15);
|
||||
expect(useCombatStore.getState().resource).toBe(startingResource - Math.round(startingResource * 0.15));
|
||||
|
||||
const revisionBefore = useGameStore.getState().resetRevision;
|
||||
useWailingEncounterStore.setState({ phase: "mutanus", phaseStartedAt: 5_000 });
|
||||
|
||||
@@ -223,6 +223,23 @@ describe("generated dungeon campaign catalog", () => {
|
||||
.toEqual([-819.8267, 39.4232, -87.3708]);
|
||||
});
|
||||
|
||||
it("keeps Stockades creatures in the package's native world coordinates", () => {
|
||||
const stockades = requireDungeonDefinition("stormwind-stockade");
|
||||
const firstSpawn = stockades.staticSpawns.find(
|
||||
(spawn) => spawn.id === "creature-79035",
|
||||
);
|
||||
const targorr = stockades.staticSpawns.find(
|
||||
(spawn) => spawn.id === "creature-84027",
|
||||
);
|
||||
|
||||
expect(stockades.environmentMode).toBe("global-wmo");
|
||||
expect(stockades.provenance.coordinateTransform)
|
||||
.toBe("three(x,y,z)=draft(x,y,z)");
|
||||
expect(stockades.entrance.footPosition).toEqual([-54.23, -18.34, 0.28]);
|
||||
expect(firstSpawn?.position).toEqual([-82.3245, -26.4396, -10.6106]);
|
||||
expect(targorr?.position).toEqual([-159.582, -25.6062, 1.2531]);
|
||||
});
|
||||
|
||||
it("starts Razorfen Kraul inside the portal and maps its first pack into the WMO", () => {
|
||||
const razorfenKraul = requireDungeonDefinition("razorfen-kraul");
|
||||
const firstPackSpawn = razorfenKraul.staticSpawns.find(
|
||||
|
||||
@@ -0,0 +1,105 @@
|
||||
import { afterEach, beforeEach, describe, expect, it } from "vitest";
|
||||
import { PLAYER_AGGRO_ID } from "./aggro";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { registerCombatSpatialProvider, resetCombatSpatialProvider } from "./combatSpatial";
|
||||
import { clearMobRuntimeRegistry, getMobPosition, setMobPosition } from "./mobRuntimeRegistry";
|
||||
import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
|
||||
function registerTarget(id = "target", position: readonly [number, number, number] = [0, 0, 10]) {
|
||||
useCombatStore.getState().registerMob(id, { name: id, maxHealth: 1_000, xpReward: 0 });
|
||||
setMobPosition(id, position);
|
||||
useCombatStore.getState().selectMob(id);
|
||||
}
|
||||
|
||||
describe("dungeon combat fidelity integration", () => {
|
||||
beforeEach(() => {
|
||||
resetCombatSpatialProvider();
|
||||
clearMobRuntimeRegistry();
|
||||
clearPartyRuntimeRegistry();
|
||||
useCombatStore.getState().initializeCharacter({ classId: "mage", level: 10 });
|
||||
useCombatStore.getState().setPlayerPosition([0, 0, 0]);
|
||||
usePartyStore.getState().initializeParty("fidelity", 10, useCombatStore.getState().health);
|
||||
});
|
||||
afterEach(resetCombatSpatialProvider);
|
||||
|
||||
it("rejects obstructed and rear-arc hostile casts while friendly healing ignores facing", () => {
|
||||
registerTarget();
|
||||
let blocked = true;
|
||||
registerCombatSpatialProvider({
|
||||
actor: (id) => id === PLAYER_AGGRO_ID
|
||||
? { id, position: [0, 0, 0], yaw: Math.PI }
|
||||
: { id, position: getMobPosition(id) ?? [0, 0, 0], yaw: 0 },
|
||||
hasLineOfSight: () => !blocked,
|
||||
projectGroundPoint: (point) => point,
|
||||
});
|
||||
expect(useCombatStore.getState().castAbility("mage-frostbolt", { now: 1_000 })).toMatchObject({ ok: false, reason: "line-of-sight" });
|
||||
blocked = false;
|
||||
expect(useCombatStore.getState().castAbility("mage-frostbolt", { now: 1_000 })).toMatchObject({ ok: false, reason: "not-facing" });
|
||||
|
||||
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 10 });
|
||||
const ally = usePartyStore.getState().members[0];
|
||||
registerPartyRuntimePosition(ally.id, [0, 0, 10]);
|
||||
usePartyStore.getState().selectMember(ally.id);
|
||||
usePartyStore.setState((state) => ({ members: state.members.map((member) => member.id === ally.id ? { ...member, health: 1 } : member) }));
|
||||
const friendlyResult = useCombatStore.getState().castAbility("wow335-priest-lesser-heal", { now: 2_000 });
|
||||
expect(friendlyResult.reason).toBeUndefined();
|
||||
});
|
||||
|
||||
it("applies only the first two direct-damage pushbacks and ignores fully absorbed hits", () => {
|
||||
registerTarget();
|
||||
expect(useCombatStore.getState().castAbility("mage-frostbolt", { now: 1_000 }).ok).toBe(true);
|
||||
const original = useCombatStore.getState().activeCast!.completesAt;
|
||||
useCombatStore.getState().damagePlayer(1);
|
||||
useCombatStore.getState().damagePlayer(1);
|
||||
useCombatStore.getState().damagePlayer(1);
|
||||
expect(useCombatStore.getState().activeCast).toMatchObject({ completesAt: original + 1_000, pushbackHits: 2 });
|
||||
|
||||
useCombatStore.getState().cancelCast();
|
||||
useCombatStore.setState({ globalCooldownEndsAt: 0, shield: 10_000, shieldExpiresAt: Number.MAX_SAFE_INTEGER });
|
||||
expect(useCombatStore.getState().castAbility("mage-frostbolt", { now: 5_000 }).ok).toBe(true);
|
||||
const absorbedOriginal = useCombatStore.getState().activeCast!.completesAt;
|
||||
useCombatStore.getState().damagePlayer(100);
|
||||
expect(useCombatStore.getState().activeCast!.completesAt).toBe(absorbedOriginal);
|
||||
});
|
||||
|
||||
it("creates persistent collision-safe ground effects and dynamically ticks actors in their radius", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "paladin", level: 80 });
|
||||
registerTarget("late-target", [20, 0, 0]);
|
||||
registerCombatSpatialProvider({
|
||||
actor: (id) => ({ id, position: id === PLAYER_AGGRO_ID ? [0, 0, 0] : getMobPosition(id) ?? [0, 0, 0], yaw: 0 }),
|
||||
hasLineOfSight: () => true,
|
||||
projectGroundPoint: (point) => [point[0], 0, point[2]],
|
||||
});
|
||||
const groundResult = useCombatStore.getState().castAbility("paladin-consecration", { now: 1_000, groundPosition: [0, 3, 0] });
|
||||
expect(groundResult.reason).toBeUndefined();
|
||||
expect(useCombatStore.getState().areaEffects).toHaveLength(1);
|
||||
setMobPosition("late-target", [2, 0, 0]);
|
||||
const before = useCombatStore.getState().mobs["late-target"].health;
|
||||
useCombatStore.getState().tick(1, 2_000);
|
||||
expect(useCombatStore.getState().mobs["late-target"].health).toBeLessThan(before);
|
||||
});
|
||||
|
||||
it("spends independent Death Knight runes and exposes every combatant through actor snapshots", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "death-knight", level: 10 });
|
||||
registerTarget("rune-target", [0, 0, 10]);
|
||||
expect(useCombatStore.getState().castAbility("death-knight-icy-touch", { now: 1_000 }).ok).toBe(true);
|
||||
expect(useCombatStore.getState().deathKnightRunes.filter((rune) => rune.readyAt > 1_000)).toHaveLength(1);
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
const actors = useCombatStore.getState().actors;
|
||||
expect(actors[PLAYER_AGGRO_ID].runes).toHaveLength(6);
|
||||
expect(actors["rune-target"].kind).toBe("enemy");
|
||||
for (const member of usePartyStore.getState().members) expect(actors[member.id].kind).toBe("companion");
|
||||
});
|
||||
|
||||
it("emits structured effective damage and healing records", () => {
|
||||
registerTarget("event-target", [0, 0, 10]);
|
||||
useCombatStore.getState().damageMob("event-target", 25, 1_000);
|
||||
useCombatStore.getState().damagePlayer(10);
|
||||
useCombatStore.getState().healPlayer(100);
|
||||
const events = useCombatStore.getState().combatEvents;
|
||||
expect(events.some((event) => event.kind === "damage" && event.targetActorId === "event-target" && event.effectiveAmount > 0)).toBe(true);
|
||||
expect(events.some((event) => event.kind === "healing" && event.overheal >= 0)).toBe(true);
|
||||
expect(events.every((event) => event.rawAmount >= event.effectiveAmount)).toBe(true);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,195 @@
|
||||
import { afterEach, beforeEach, describe, expect, it } from "vitest";
|
||||
import { abilitiesForClass, abilityAtLevel, abilityById, type AbilityDefinition } from "./abilityCatalog";
|
||||
import { PLAYER_AGGRO_ID } from "./aggro";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { registerCombatSpatialProvider, resetCombatSpatialProvider } from "./combatSpatial";
|
||||
import { targetingRulesForAbility } from "./abilityRules";
|
||||
import { clearMobRuntimeRegistry, getMobPosition, setMobPosition } from "./mobRuntimeRegistry";
|
||||
import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
|
||||
function registerMob(id: string, position: readonly [number, number, number], boss = false): void {
|
||||
useCombatStore.getState().registerMob(id, { name: id, maxHealth: 10_000, xpReward: 0, boss });
|
||||
setMobPosition(id, position);
|
||||
}
|
||||
|
||||
describe("extended dungeon combat fidelity", () => {
|
||||
beforeEach(() => {
|
||||
resetCombatSpatialProvider();
|
||||
clearMobRuntimeRegistry();
|
||||
clearPartyRuntimeRegistry();
|
||||
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 80 });
|
||||
useCombatStore.getState().setPlayerPosition([0, 0, 0]);
|
||||
usePartyStore.getState().initializeParty("actor-authority", 80, useCombatStore.getState().health);
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
});
|
||||
|
||||
afterEach(resetCombatSpatialProvider);
|
||||
|
||||
it("keeps companion vitals authoritative when compatibility party records are stale", () => {
|
||||
const member = usePartyStore.getState().members[0];
|
||||
const actor = useCombatStore.getState().actors[member.id];
|
||||
useCombatStore.setState((state) => ({
|
||||
actors: { ...state.actors, [member.id]: { ...actor, health: 7, alive: true } },
|
||||
}));
|
||||
usePartyStore.setState((state) => ({
|
||||
members: state.members.map((candidate) => candidate.id === member.id
|
||||
? { ...candidate, health: candidate.maxHealth }
|
||||
: candidate),
|
||||
}));
|
||||
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
|
||||
expect(useCombatStore.getState().actors[member.id].health).toBe(7);
|
||||
expect(usePartyStore.getState().members.find((candidate) => candidate.id === member.id)?.health).toBe(7);
|
||||
});
|
||||
|
||||
it("binds combo points to the enemy that generated them", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "rogue", level: 20 });
|
||||
registerMob("combo-a", [0, 0, 3]);
|
||||
registerMob("combo-b", [1, 0, 2]);
|
||||
useCombatStore.getState().selectMob("combo-a");
|
||||
expect(useCombatStore.getState().castAbility("rogue-sinister-strike", { now: 1_000 }).ok).toBe(true);
|
||||
expect(useCombatStore.getState()).toMatchObject({ comboPoints: 1, comboTargetId: "combo-a" });
|
||||
|
||||
useCombatStore.setState((state) => ({
|
||||
globalCooldownEndsAt: 0,
|
||||
cooldowns: {},
|
||||
resource: state.maxResource,
|
||||
resourcePools: { ...state.resourcePools, energy: state.maxResource },
|
||||
}));
|
||||
useCombatStore.getState().selectMob("combo-b");
|
||||
const secondStrike = useCombatStore.getState().castAbility("rogue-sinister-strike", { now: 2_000 });
|
||||
expect(secondStrike.ok, secondStrike.reason).toBe(true);
|
||||
expect(useCombatStore.getState()).toMatchObject({ comboPoints: 1, comboTargetId: "combo-b" });
|
||||
});
|
||||
|
||||
it("applies boss control and taunt diminishing returns through immunity", () => {
|
||||
registerMob("dr-boss", [0, 0, 3], true);
|
||||
const durations: number[] = [];
|
||||
for (const now of [1_000, 2_000, 3_000]) {
|
||||
expect(useCombatStore.getState().controlMob("dr-boss", `stun-${now}`, "stun", 8_000, now)).toBe(true);
|
||||
const status = useCombatStore.getState().mobs["dr-boss"].statuses.find((entry) => entry.kind === "stun")!;
|
||||
durations.push(status.endsAt - now);
|
||||
}
|
||||
expect(durations).toEqual([3_000, 1_500, 750]);
|
||||
expect(useCombatStore.getState().controlMob("dr-boss", "stun-immune", "stun", 8_000, 4_000)).toBe(false);
|
||||
|
||||
const tauntDurations: number[] = [];
|
||||
for (const now of [5_000, 6_000, 7_000]) {
|
||||
expect(useCombatStore.getState().tauntMob("dr-boss", { actorId: PLAYER_AGGRO_ID, role: "tank" }, 3_000, now)).toBe(true);
|
||||
tauntDurations.push(useCombatStore.getState().mobs["dr-boss"].forcedTarget!.endsAt - now);
|
||||
}
|
||||
expect(tauntDurations).toEqual([3_000, 1_950, 1_268]);
|
||||
expect(useCombatStore.getState().tauntMob("dr-boss", { actorId: PLAYER_AGGRO_ID, role: "tank" }, 3_000, 8_000)).toBe(false);
|
||||
});
|
||||
|
||||
it("moves and confirms a collision-projected ground reticle", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "mage", level: 80 });
|
||||
const groundAbility = abilitiesForClass("mage")
|
||||
.map((ability) => abilityAtLevel(ability, 80))
|
||||
.find((ability) => targetingRulesForAbility(ability).shape === "ground" && ability.range.max > 1)!;
|
||||
expect(groundAbility).toBeDefined();
|
||||
registerCombatSpatialProvider({
|
||||
actor: (id) => ({ id, position: [0, 0, 0], yaw: 0 }),
|
||||
hasLineOfSight: () => true,
|
||||
projectGroundPoint: (point, maximumDistance, origin = [0, 0, 0]) => {
|
||||
const dx = point[0] - origin[0];
|
||||
const dz = point[2] - origin[2];
|
||||
const distance = Math.hypot(dx, dz);
|
||||
const scale = distance > maximumDistance ? maximumDistance / distance : 1;
|
||||
return [origin[0] + dx * scale, 0, origin[2] + dz * scale];
|
||||
},
|
||||
});
|
||||
expect(useCombatStore.getState().beginGroundTarget(groundAbility.id)).toBe(true);
|
||||
const before = useCombatStore.getState().pendingGroundTarget!;
|
||||
expect(before.valid).toBe(true);
|
||||
useCombatStore.getState().moveGroundTarget(1, 0, 0, 0.1);
|
||||
const moved = useCombatStore.getState().pendingGroundTarget!;
|
||||
expect(moved.position).not.toEqual(before.position);
|
||||
expect(Math.hypot(moved.position[0], moved.position[2])).toBeLessThanOrEqual(moved.maximumRange);
|
||||
expect(useCombatStore.getState().confirmGroundTarget(undefined, 1_000).ok).toBe(true);
|
||||
expect(useCombatStore.getState().pendingGroundTarget).toBeNull();
|
||||
const activeCast = useCombatStore.getState().activeCast;
|
||||
if (activeCast) useCombatStore.getState().tick(0.1, activeCast.completesAt);
|
||||
expect(useCombatStore.getState().areaEffects).toHaveLength(1);
|
||||
});
|
||||
|
||||
it("keeps summons targetable, credits their owner, replaces totems, and expires them", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "rom-warden", raceId: "rom-elf", level: 20 });
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
registerMob("summon-target", [0, 0, 3]);
|
||||
useCombatStore.getState().selectMob("summon-target");
|
||||
expect(useCombatStore.getState().castAbility("rom-warden-primary-1", { now: 1_000 }).ok).toBe(true);
|
||||
useCombatStore.getState().tick(0.1, 5_000);
|
||||
const summon = useCombatStore.getState().summons[0];
|
||||
expect(summon).toBeDefined();
|
||||
expect(useCombatStore.getState().actors[summon.id]).toMatchObject({ kind: "summon", ownerId: PLAYER_AGGRO_ID, alive: true });
|
||||
expect(useCombatStore.getState().selectFriendlyActor(summon.id)).toBe(true);
|
||||
|
||||
const beforeDamage = summon.health;
|
||||
expect(useCombatStore.getState().damageSummon(summon.id, 5)).toBe(5);
|
||||
expect(useCombatStore.getState().actors[summon.id].health).toBe(beforeDamage - 5);
|
||||
expect(useCombatStore.getState().healActor(summon.id, 5, { sourceActorId: PLAYER_AGGRO_ID }).effectiveAmount).toBe(5);
|
||||
|
||||
const baseAbility = abilityById("rom-warden-primary-1")!;
|
||||
const combatSummonAbility: AbilityDefinition = { ...baseAbility, id: "test-guardian", name: "Test Guardian" };
|
||||
useCombatStore.getState().summonActor(
|
||||
PLAYER_AGGRO_ID,
|
||||
combatSummonAbility,
|
||||
{ kind: "summon", creatureId: 2, coefficient: 0.5, durationMs: 10_000 },
|
||||
[0, 0, 0],
|
||||
"summon-target",
|
||||
6_000,
|
||||
);
|
||||
useCombatStore.getState().tick(1, 7_500);
|
||||
expect(useCombatStore.getState().mobs["summon-target"].threatByActor[PLAYER_AGGRO_ID]).toBeGreaterThan(0);
|
||||
expect(useCombatStore.getState().mobs["summon-target"].threatByActor[summon.id] ?? 0).toBe(0);
|
||||
|
||||
const totemAbility: AbilityDefinition = { ...baseAbility, id: "test-totem", name: "Test Totem" };
|
||||
const totemEffect = { kind: "summon" as const, creatureId: 1, coefficient: 0.2, durationMs: 10_000 };
|
||||
useCombatStore.getState().summonActor(PLAYER_AGGRO_ID, totemAbility, totemEffect, [0, 0, 0], null, 8_000);
|
||||
useCombatStore.getState().summonActor(PLAYER_AGGRO_ID, totemAbility, totemEffect, [1, 0, 0], null, 8_100);
|
||||
expect(useCombatStore.getState().summons.filter((candidate) => candidate.exclusiveGroup === `${PLAYER_AGGRO_ID}:totem`)).toHaveLength(1);
|
||||
|
||||
useCombatStore.getState().tick(0.1, 20_001);
|
||||
expect(useCombatStore.getState().summons.some((candidate) => candidate.id === summon.id)).toBe(false);
|
||||
expect(useCombatStore.getState().actors[summon.id]).toBeUndefined();
|
||||
});
|
||||
|
||||
it("executes damaging abilities from Classic, RuneWaker, and CoA catalogs through one runtime", () => {
|
||||
const cases = [
|
||||
{ classId: "mage" as const, level: 20, source: "classic" },
|
||||
{ classId: "rom-mage" as const, level: 20, source: "runewaker" },
|
||||
{ classId: "stormbringer" as const, level: 60, source: "coa" },
|
||||
];
|
||||
registerCombatSpatialProvider({
|
||||
actor: (id) => ({ id, position: id === PLAYER_AGGRO_ID ? [0, 0, 0] : getMobPosition(id) ?? [0, 0, 0], yaw: 0 }),
|
||||
hasLineOfSight: () => true,
|
||||
projectGroundPoint: (point) => point,
|
||||
});
|
||||
for (const entry of cases) {
|
||||
useCombatStore.getState().initializeCharacter({ classId: entry.classId, level: entry.level });
|
||||
const ability = abilitiesForClass(entry.classId)
|
||||
.map((candidate) => abilityAtLevel(candidate, entry.level))
|
||||
.find((candidate) => (
|
||||
!candidate.passive
|
||||
&& candidate.target === "hostile"
|
||||
&& candidate.talentEntryId === undefined
|
||||
&& candidate.effects.some((effect) => effect.kind === "damage")
|
||||
));
|
||||
expect(ability, `${entry.source} executable damage ability`).toBeDefined();
|
||||
const id = `${entry.source}-target`;
|
||||
const range = Math.max(1, Math.min(10, ability!.range.max));
|
||||
registerMob(id, [0, 0, range]);
|
||||
useCombatStore.getState().selectMob(id);
|
||||
const before = useCombatStore.getState().mobs[id].health;
|
||||
const cast = useCombatStore.getState().castAbility(ability!.id, { now: 1_000 });
|
||||
expect(cast.ok, `${entry.source} cast: ${cast.reason ?? "ok"}`).toBe(true);
|
||||
const activeCast = useCombatStore.getState().activeCast;
|
||||
if (activeCast) useCombatStore.getState().tick(0.1, activeCast.completesAt);
|
||||
expect(useCombatStore.getState().mobs[id].health, `${entry.source} damage`).toBeLessThan(before);
|
||||
clearMobRuntimeRegistry();
|
||||
}
|
||||
});
|
||||
});
|
||||
@@ -8,10 +8,12 @@ import { usePartyStore } from "./partyStore";
|
||||
import { useGameStore, type GameMode } from "./store";
|
||||
import { dungeonCanEnter, dungeonDefinitionById, type DungeonId } from "./dungeonRegistry";
|
||||
import type { WorldSpawn } from "./dungeonTypes";
|
||||
import { useManastormAdminStore } from "./manastormAdminStore";
|
||||
|
||||
export interface DungeonSessionOptions {
|
||||
readonly gameMode?: GameMode;
|
||||
readonly spawn?: WorldSpawn;
|
||||
readonly gmTestMode?: boolean;
|
||||
/** Used by in-game encounter transitions so character progression and inventory survive. */
|
||||
readonly preserveCharacter?: boolean;
|
||||
}
|
||||
@@ -72,7 +74,8 @@ export function activateDungeonSession(
|
||||
}
|
||||
useGameStore.getState().activateDungeon(dungeonId as DungeonId, difficultyId, {
|
||||
gameMode: options.gameMode,
|
||||
spawn: options.spawn,
|
||||
spawn: options.spawn ?? useManastormAdminStore.getState().config.dungeonSpawns[dungeonId],
|
||||
gmTestMode: options.gmTestMode,
|
||||
});
|
||||
useCombatStore.getState().setPlayerPosition(useGameStore.getState().playerPosition);
|
||||
return true;
|
||||
@@ -87,6 +90,7 @@ export function restartActiveDungeonSession(): boolean {
|
||||
return activateDungeonSession(game.activeDungeonId, game.activeDifficultyId, {
|
||||
gameMode: game.gameMode,
|
||||
spawn: game.activeSpawn,
|
||||
gmTestMode: game.gmTestMode,
|
||||
preserveCharacter: true,
|
||||
});
|
||||
}
|
||||
@@ -5,10 +5,13 @@ import { dungeonDefinitionById } from "./dungeonRegistry";
|
||||
import { activateDungeonSession, restartActiveDungeonSession } from "./dungeonSession";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
import { useGameStore } from "./store";
|
||||
import { DEFAULT_MANASTORM_ADMIN_CONFIG } from "./manastormAdminConfig";
|
||||
import { useManastormAdminStore } from "./manastormAdminStore";
|
||||
|
||||
describe("dungeon session asset eviction", () => {
|
||||
afterEach(() => {
|
||||
vi.restoreAllMocks();
|
||||
useManastormAdminStore.setState({ config: DEFAULT_MANASTORM_ADMIN_CONFIG, draft: DEFAULT_MANASTORM_ADMIN_CONFIG, dirty: false });
|
||||
useGameStore.getState().activateDungeon("wailing-caverns");
|
||||
});
|
||||
|
||||
@@ -44,4 +47,13 @@ describe("dungeon session asset eviction", () => {
|
||||
expect(useGameStore.getState().sessionRevision).toBe(revision + 1);
|
||||
expect(usePartyStore.getState().members.map((member) => member.id)).toEqual(members);
|
||||
});
|
||||
|
||||
it("applies the published dungeon group anchor at the session boundary", () => {
|
||||
const spawn = { footPosition: [12, 3, -8] as const, yaw: 1.25 };
|
||||
useManastormAdminStore.setState({
|
||||
config: { ...DEFAULT_MANASTORM_ADMIN_CONFIG, dungeonSpawns: { "wailing-caverns": spawn } },
|
||||
});
|
||||
expect(activateDungeonSession("wailing-caverns")).toBe(true);
|
||||
expect(useGameStore.getState().activeSpawn).toEqual(spawn);
|
||||
});
|
||||
});
|
||||
@@ -15,7 +15,7 @@ export type EnemyDamageSchool =
|
||||
| "shadow"
|
||||
| "holy";
|
||||
|
||||
export type EnemyControlMechanic = "fear" | "sleep" | "root" | "stun";
|
||||
export type EnemyControlMechanic = "fear" | "sleep" | "root" | "stun" | "silence";
|
||||
|
||||
export type EnemyAbilityEffect =
|
||||
| { readonly kind: "damage"; readonly multiplier: number }
|
||||
|
||||
@@ -1 +1 @@
|
||||
{"schemaVersion":1,"abilitiesByClass":{"barbarian":[{"id":"coa-tree-30762","classId":"barbarian","dbcSpellId":500918,"name":"Ancestral Roar","unlockLevel":1,"icon":"/assets/ui/spells/_d3threateningshout.png","sigil":"AR","description":"Ancestral RoarRank 1Instant cast25 sec cooldownRequires Enraged Roar with ancestral fervor, healing you for 100+0+AP*0.5.","target":"friendly","range":{"min":0,"max":0},"radius":0,"castMode":"instant","castTimeMs":0,"cooldownMs":25000,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"heal","coefficient":1.6580645243326824,"basePoints":100,"dieSides":7,"pointsPerLevel":3.200000047683716,"bonusPowerCoefficient":0,"sourceLevel":16,"maxScalingLevel":22},{"kind":"utility","effectType":3,"auraType":0,"miscValue":3,"triggerSpellId":0,"durationMs":0},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":0}],"passive":false,"source":"coa-tree","ranks":[{"rank":1,"spellId":500918,"level":1,"description":"Ancestral RoarRank 1Instant cast25 sec cooldownRequires Enraged Roar with ancestral fervor, healing you for 100+0+AP*0.5.","castMode":"instant","castTimeMs":0,"cooldownMs":25000,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"heal","coefficient":1.6580645243326824,"basePoints":100,"dieSides":7,"pointsPerLevel":3.200000047683716,"bonusPowerCoefficient":0,"sourceLevel":16,"maxScalingLevel":22},{"kind":"utility","effectType":3,"auraType":0,"miscValue":3,"triggerSpellId":0,"durationMs":0},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":0}]}],"talentEntryId":30762},{"id":"coa-12-ancestral-spirit-47-705153","classId":"barbarian","dbcSpellId":705153,"name":"Ancestral Spirit","unlockLevel":1,"icon":"/assets/ui/spells/inv_misc_questionmark.png","sigil":"AS","description":"Ancestral SpiritRank 1Reduces the Energy cost of your Spirit spells and increases the duration of your Shouts by 50%.","target":"self","range":{"min":0,"max":0},"radius":0,"castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"utility","effectType":6,"auraType":108,"miscValue":14,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":6,"auraType":108,"miscValue":1,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":-1}],"passive":true,"source":"coa-progression","ranks":[{"rank":1,"spellId":705153,"level":1,"description":"Ancestral SpiritRank 1Reduces the Energy cost of your Spirit spells and increases the duration of your Shouts by 50%.","castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"utility","effectType":6,"auraType":108,"miscValue":14,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":6,"auraType":108,"miscValue":1,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":-1}]},{"rank":2,"spellId":705154,"level":1,"description":"Ancestral SpiritRank 2Reduces the Energy cost of your Spirit spells and increases the duration of your Shouts by 100%.","castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"utility","effectType":6,"auraType":108,"miscValue":14,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":6,"auraType":108,"miscValue":1,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":-1}]}]},{"id":"coa-tree-34279","classId":"barbarian","dbcSpellId":560456,"name":"Athleticism","unlockLevel":1,"icon":"/assets/ui/spells/5_run_border.png","sigil":"AT","description":"Increases your Energy regeneration by 25%.","target":"self","range":{"min":0,"max":0},"radius":0,"castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"utility","effectType":6,"auraType":110,"miscValue":3,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":-1}],"passive":true,"source":"coa-tree","ranks":[{"rank":1,"spellId":560456,"level":1,"description":"Increases your Energy regeneration by 25%.","castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"utility","effectType":6,"auraType":110,"miscValue":3,"triggerSpellId":0,"durationMs":-1},{"kind":"utility","effectType":0,"auraType":0,"miscValue":0,"triggerSpellId":0,"durationMs":-1}]}],"talentEntryId":34279},{"id":"barbarian-barbaric-strike","classId":"barbarian","dbcSpellId":801787,"name":"Barbaric Strike","unlockLevel":1,"icon":"/assets/ui/spells/warrior_wild_strike.png","sigil":"BS","description":"Barbaric StrikeRank 160 Energy Instant6 sec cooldownRequires Weapon \"Strikes an enemy for Weapon Damage pLine truncated
|
||||
{"schemaVersion":1,"abilitiesByClass":{"barbarian":[{"id":"coa-tree-30762","classId":"barbarian","dbcSpellId":500918,"name":"Ancestral Roar","unlockLevel":1,"icon":"/assets/ui/spells/_d3threateningshout.png","sigil":"AR","description":"Ancestral RoarRank 1Instant cast25 sec cooldownRequires Enraged Roar with ancestral fervor, healing you for 100+0+AP*0.5.","target":"self","range":{"min":0,"max":0},"castMode":"instant","castTimeMs":0,"cooldownMs":25000,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"heal","coefficient":1.6580645243326824,"basePoints":100,"dieSides":7,"pointsPerLevel":3.200000047683716,"bonusPowerCoefficient":0,"sourceLevel":16,"maxScalingLevel":22},{"kind":"utility","action":"class-script","effectType":3,"auraType":0,"miscValue":3,"triggerSpellId":0,"durationMs":0}],"passive":false,"source":"coa-tree","ranks":[{"rank":1,"spellId":500918,"level":1,"description":"Ancestral RoarRank 1Instant cast25 sec cooldownRequires Enraged Roar with ancestral fervor, healing you for 100+0+AP*0.5.","castMode":"instant","castTimeMs":0,"cooldownMs":25000,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"heal","coefficient":1.6580645243326824,"basePoints":100,"dieSides":7,"pointsPerLevel":3.200000047683716,"bonusPowerCoefficient":0,"sourceLevel":16,"maxScalingLevel":22},{"kind":"utility","action":"class-script","effectType":3,"auraType":0,"miscValue":3,"triggerSpellId":0,"durationMs":0}]}],"talentEntryId":30762},{"id":"coa-12-ancestral-spirit-47-705153","classId":"barbarian","dbcSpellId":705153,"name":"Ancestral Spirit","unlockLevel":1,"icon":"/assets/ui/spells/inv_misc_questionmark.png","sigil":"AS","description":"Ancestral SpiritRank 1Reduces the Energy cost of your Spirit spells and increases the duration of your Shouts by 50%.","target":"self","range":{"min":0,"max":0},"castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"apply-aura","aura":{"id":"coa:705153:effect:0:aura:108","name":"Ancestral Spirit (Aura 108)","disposition":"buff","durationMs":null,"maxStacks":1,"stackBehavior":"refresh","modifiers":[{"kind":"stat","stat":"ranged-attack-power","operation":"percent","value":-0.5}]},"recipient":"caster","sourceEffectType":6,"sourceAuraType":108,"miscValue":14,"triggerSpellId":0},{"kind":"apply-aura","aura":{"id":"coa:705153:effect:1:aura:108","name":"Ancestral Spirit (Aura 108)","disposition":"buff","durationMs":null,"maxStacks":1,"stackBehavior":"refresh","modifiers":[{"kind":"stat","stat":"ranged-attack-power","operation":"percent","value":0.5}]},"recipient":"caster","sourceEffectType":6,"sourceAuraType":108,"miscValue":1,"triggerSpellId":0}],"passive":true,"source":"coa-progression","ranks":[{"rank":1,"spellId":705153,"level":1,"description":"Ancestral SpiritRank 1Reduces the Energy cost of your Spirit spells and increases the duration of your Shouts by 50%.","castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"apply-aura","aura":{"id":"coa:705153:effect:0:aura:108","name":"Ancestral Spirit (Aura 108)","disposition":"buff","durationMs":null,"maxStacks":1,"stackBehavior":"refresh","modifiers":[{"kind":"stat","stat":"ranged-attack-power","operation":"percent","value":-0.5}]},"recipient":"caster","sourceEffectType":6,"sourceAuraType":108,"miscValue":14,"triggerSpellId":0},{"kind":"apply-aura","aura":{"id":"coa:705153:effect:1:aura:108","name":"Ancestral Spirit (Aura 108)","disposition":"buff","durationMs":null,"maxStacks":1,"stackBehavior":"refresh","modifiers":[{"kind":"stat","stat":"ranged-attack-power","operation":"percent","value":0.5}]},"recipient":"caster","sourceEffectType":6,"sourceAuraType":108,"miscValue":1,"triggerSpellId":0}]},{"rank":2,"spellId":705154,"level":1,"description":"Ancestral SpiritRank 2Reduces the Energy cost of your Spirit spells and increases the duration of your Shouts by 100%.","castMode":"instant","castTimeMs":0,"cooldownMs":0,"gcdMs":1500,"cost":{"resource":"energy","amount":0},"effects":[{"kind":"apply-aura","aura":{"id":"coa:705154:effect:0:aura:108","name":"Ancestral Spirit (Aura 108)","disposition":"buff","durationMs":null,"maxStacks":1,"stackBehavior":"refresh","modifiers":[{"kind":"stat","stat":"ranged-attack-power","operation":"percent","value":-1}]},"recipient":"caster","sourceEffectType":6,"sourceAuraType":108,"miscValue":14,"triggerSpellId":0},{"kind":"apply-aura","aura":{"id":"coa:705154:effect:1:aura:108","name":"Ancestral Spirit (Aura 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|
||||
@@ -0,0 +1 @@
|
||||
{"schemaVersion":1,"spells":[{"id":500917,"name":"Add Carnage","rankText":"","description":"Being torn to 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|
||||
@@ -1,2 +1,2 @@
|
||||
// Generated by npm run dungeon:catalog. Do not edit.
|
||||
export default "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
Line truncated
|
||||
export default "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
Line truncated
|
||||
@@ -1 +1 @@
|
||||
{"schemaVersion":1,"source":{"campaignManifest":"dungeon-pipeline/dungeon-campaign.json","environmentPackages":["src/game/generated/fivePlayerDungeonImports.json","src/game/generated/manastormAssetPackages.json (temporary fallback)"],"encounterCatalog":"src/game/generated/manastormRuntimeCatalog.json","azerothCoreCommit":"4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3","azerothCoreSourceLock":"src/game/generated/azerothCoreSourceLock.json","spellCatalog":{"ascension":"../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Spell.dbc","epoch":"../HealerMan-Storage/pipeline-work/dungeons/epoch-client/DBFilesClient/Spell.dbc"}},"coverage":[{"dungeonId":"shadowfang-keep","mapId":33,"encounters":7,"entities":31,"staticSpawns":109,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"stormwind-stockade","mapId":34,"encounters":5,"entities":11,"staticSpawns":93,"roamingPacks":0,"source":"azerothcore"},{"dungeonId":"deadmines","mapId":36,"encounters":7,"entities":22,"staticSpawns":179,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"wailing-caverns","mapId":43,"encounters":8,"entities":20,"staticSpawns":252,"roamingPacks":7,"source":"azerothcore"},{"dungeonId":"razorfen-kraul","mapId":47,"encounters":7,"entities":38,"staticSpawns":179,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"blackfathom-deeps","mapId":48,"encounters":6,"entities":27,"staticSpawns":201,"roamingPacks":10,"source":"azerothcore"},{"dungeonId":"uldaman","mapId":70,"encounters":7,"entities":38,"staticSpawns":302,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"gnomeregan","mapId":90,"encounters":4,"entities":31,"staticSpawns":371,"roamingPacks":31,"source":"azerothcore"},{"dungeonId":"sunken-temple","mapId":109,"encounters":4,"entities":33,"staticSpawns":245,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"razorfen-downs","mapId":129,"encounters":6,"entities":25,"staticSpawns":194,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"scarlet-monastery","mapId":189,"encounters":5,"entities":37,"staticSpawns":310,"roamingPacks":16,"source":"azerothcore"},{"dungeonId":"zulfarrak","mapId":209,"encounters":5,"entities":21,"staticSpawns":252,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"blackrock-spire","mapId":229,"encounters":15,"entities":78,"staticSpawns":566,"roamingPacks":22,"source":"azerothcore"},{"dungeonId":"blackrock-depths","mapId":230,"encounters":13,"entities":61,"staticSpawns":1040,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"scholomance","mapId":289,"encounters":8,"entities":38,"staticSpawns":326,"roamingPacks":16,"source":"azerothcore"},{"dungeonId":"stratholme","mapId":329,"encounters":9,"entities":50,"staticSpawns":431,"roamingPacks":29,"source":"azerothcore"},{"dungeonId":"maraudon","mapId":349,"encounters":8,"entities":33,"staticSpawns":525,"roamingPacks":20,"source":"azerothcore"},{"dungeonId":"ragefire-chasm","mapId":389,"encounters":4,"entities":11,"staticSpawns":127,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"dire-maul","mapId":429,"encounters":12,"entities":75,"staticSpawns":756,"roamingPacks":59,"source":"azerothcore"},{"dungeonId":"shattered-halls","mapId":540,"encounters":3,"entities":32,"staticSpawns":198,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"blood-furnace","mapId":542,"encounters":3,"entities":17,"staticSpawns":139,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"hellfire-ramparts","mapId":543,"encounters":2,"entities":12,"staticSpawns":85,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"steamvault","mapId":545,"encounters":3,"entities":17,"staticSpawns":127,"roamingPacks":17,"source":"azerothcore"},{"dungeonId":"underbog","mapId":546,"encounters":4,"entities":22,"staticSpawns":161,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"slave-pens","mapId":547,"encounters":3,"entities":21,"staticSpawns":122,"roamingPacks":32,"source":"azerothcore"},{"dungeonId":"arcatraz","mapId":552,"encounters":4,"entities":29,"staticSpawns":85,"roamingPacks":9,"source":"azerothcore"},{"dungeonId":"botanica","mapId":553,"encounters":5,"entities":29,"staticSpawns":169,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"mechanar","mapId":554,"encounters":3,"entities":17,"staticSpawns":84,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"shadow-labyrinth","mapId":555,"encounters":4,"entities":22,"staticSpawns":189,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"sethekk-halls","mapId":556,"encounters":2,"entities":16,"staticSpawns":104,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"mana-tombs","mapId":557,"encounters":3,"entities":14,"staticSpawns":119,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"auchenai-crypts","mapId":558,"encounters":2,"entities":14,"staticSpawns":93,"roamingPacks":37,"source":"azerothcore"},{"dungeonId":"magisters-terrace","mapId":585,"encounters":3,"entities":18,"staticSpawns":145,"roamingPacks":8,"source":"azerothcore"},{"dungeonId":"black-morass","mapId":269,"encounters":3,"entitiesLine truncated
|
||||
{"schemaVersion":1,"source":{"campaignManifest":"dungeon-pipeline/dungeon-campaign.json","environmentPackages":["src/game/generated/fivePlayerDungeonImports.json","src/game/generated/manastormAssetPackages.json (temporary fallback)"],"encounterCatalog":"src/game/generated/manastormRuntimeCatalog.json","azerothCoreCommit":"4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3","azerothCoreSourceLock":"src/game/generated/azerothCoreSourceLock.json","spellCatalog":{"ascension":"../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Spell.dbc","epoch":"../HealerMan-Storage/pipeline-work/dungeons/epoch-client/DBFilesClient/Spell.dbc"}},"coverage":[{"dungeonId":"shadowfang-keep","mapId":33,"encounters":7,"entities":31,"staticSpawns":109,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"stormwind-stockade","mapId":34,"encounters":5,"entities":11,"staticSpawns":93,"roamingPacks":0,"source":"azerothcore"},{"dungeonId":"deadmines","mapId":36,"encounters":7,"entities":22,"staticSpawns":179,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"wailing-caverns","mapId":43,"encounters":8,"entities":20,"staticSpawns":252,"roamingPacks":7,"source":"azerothcore"},{"dungeonId":"razorfen-kraul","mapId":47,"encounters":7,"entities":38,"staticSpawns":179,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"blackfathom-deeps","mapId":48,"encounters":6,"entities":27,"staticSpawns":201,"roamingPacks":10,"source":"azerothcore"},{"dungeonId":"uldaman","mapId":70,"encounters":7,"entities":38,"staticSpawns":302,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"gnomeregan","mapId":90,"encounters":4,"entities":31,"staticSpawns":371,"roamingPacks":31,"source":"azerothcore"},{"dungeonId":"sunken-temple","mapId":109,"encounters":4,"entities":33,"staticSpawns":245,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"razorfen-downs","mapId":129,"encounters":6,"entities":25,"staticSpawns":194,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"scarlet-monastery","mapId":189,"encounters":5,"entities":37,"staticSpawns":310,"roamingPacks":16,"source":"azerothcore"},{"dungeonId":"zulfarrak","mapId":209,"encounters":5,"entities":21,"staticSpawns":252,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"blackrock-spire","mapId":229,"encounters":15,"entities":78,"staticSpawns":566,"roamingPacks":22,"source":"azerothcore"},{"dungeonId":"blackrock-depths","mapId":230,"encounters":13,"entities":61,"staticSpawns":1040,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"scholomance","mapId":289,"encounters":8,"entities":38,"staticSpawns":326,"roamingPacks":16,"source":"azerothcore"},{"dungeonId":"stratholme","mapId":329,"encounters":9,"entities":50,"staticSpawns":431,"roamingPacks":29,"source":"azerothcore"},{"dungeonId":"maraudon","mapId":349,"encounters":8,"entities":33,"staticSpawns":525,"roamingPacks":20,"source":"azerothcore"},{"dungeonId":"ragefire-chasm","mapId":389,"encounters":4,"entities":11,"staticSpawns":127,"roamingPacks":4,"source":"azerothcore"},{"dungeonId":"dire-maul","mapId":429,"encounters":12,"entities":75,"staticSpawns":756,"roamingPacks":59,"source":"azerothcore"},{"dungeonId":"shattered-halls","mapId":540,"encounters":3,"entities":32,"staticSpawns":198,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"blood-furnace","mapId":542,"encounters":3,"entities":17,"staticSpawns":139,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"hellfire-ramparts","mapId":543,"encounters":2,"entities":12,"staticSpawns":85,"roamingPacks":12,"source":"azerothcore"},{"dungeonId":"steamvault","mapId":545,"encounters":3,"entities":17,"staticSpawns":127,"roamingPacks":17,"source":"azerothcore"},{"dungeonId":"underbog","mapId":546,"encounters":4,"entities":22,"staticSpawns":161,"roamingPacks":23,"source":"azerothcore"},{"dungeonId":"slave-pens","mapId":547,"encounters":3,"entities":21,"staticSpawns":122,"roamingPacks":32,"source":"azerothcore"},{"dungeonId":"arcatraz","mapId":552,"encounters":4,"entities":29,"staticSpawns":85,"roamingPacks":9,"source":"azerothcore"},{"dungeonId":"botanica","mapId":553,"encounters":5,"entities":29,"staticSpawns":169,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"mechanar","mapId":554,"encounters":3,"entities":17,"staticSpawns":84,"roamingPacks":14,"source":"azerothcore"},{"dungeonId":"shadow-labyrinth","mapId":555,"encounters":4,"entities":22,"staticSpawns":189,"roamingPacks":13,"source":"azerothcore"},{"dungeonId":"sethekk-halls","mapId":556,"encounters":2,"entities":16,"staticSpawns":104,"roamingPacks":24,"source":"azerothcore"},{"dungeonId":"mana-tombs","mapId":557,"encounters":3,"entities":14,"staticSpawns":119,"roamingPacks":15,"source":"azerothcore"},{"dungeonId":"auchenai-crypts","mapId":558,"encounters":2,"entities":14,"staticSpawns":93,"roamingPacks":37,"source":"azerothcore"},{"dungeonId":"magisters-terrace","mapId":585,"encounters":3,"entities":18,"staticSpawns":145,"roamingPacks":8,"source":"azerothcore"},{"dungeonId":"black-morass","mapId":269,"encounters":3,"entitiesLine truncated
|
||||
@@ -48,6 +48,9 @@ function inputActionSpies(blocked = false): InputActions {
|
||||
setPartyCommand: vi.fn(),
|
||||
recallParty: vi.fn(),
|
||||
clearTarget: vi.fn(),
|
||||
groundTargetActive: vi.fn(() => false),
|
||||
confirmGroundTarget: vi.fn(),
|
||||
cancelGroundTarget: vi.fn(),
|
||||
gameplayActionsBlocked: vi.fn(() => blocked),
|
||||
setCameraLookActive: vi.fn(),
|
||||
setInputMode: vi.fn(),
|
||||
@@ -90,6 +93,24 @@ describe("gameplay input bindings", () => {
|
||||
dispose();
|
||||
});
|
||||
|
||||
it("confirms and cancels an active ground reticle before face-button casts", () => {
|
||||
stubInputEventTargets();
|
||||
const nextActions = inputActionSpies();
|
||||
(nextActions.groundTargetActive as ReturnType<typeof vi.fn>).mockReturnValue(true);
|
||||
const dispose = installInput(nextActions);
|
||||
|
||||
emitControllerToken({ token: "Button0", repeat: false, pressed: true });
|
||||
emitControllerToken({ token: "Button0", repeat: false, pressed: false });
|
||||
emitControllerToken({ token: "Button1", repeat: false, pressed: true });
|
||||
|
||||
expect(nextActions.confirmGroundTarget).toHaveBeenCalledTimes(1);
|
||||
expect(nextActions.cancelGroundTarget).toHaveBeenCalledTimes(1);
|
||||
expect(nextActions.lootActiveBoss).not.toHaveBeenCalled();
|
||||
expect(nextActions.castActionBinding).not.toHaveBeenCalled();
|
||||
|
||||
dispose();
|
||||
});
|
||||
|
||||
it("maps Thor controls without stealing Select from display routing", () => {
|
||||
expect(controllerCommandForToken("Button9")).toBe("pause");
|
||||
expect(controllerCommandForToken("Button11")).toBe("target-next");
|
||||
|
||||
@@ -34,6 +34,9 @@ export interface InputActions {
|
||||
setPartyCommand: (command: PartyCommand) => void;
|
||||
recallParty: () => void;
|
||||
clearTarget: () => void;
|
||||
groundTargetActive: () => boolean;
|
||||
confirmGroundTarget: () => void;
|
||||
cancelGroundTarget: () => void;
|
||||
gameplayActionsBlocked: () => boolean;
|
||||
setCameraLookActive: (active: boolean) => void;
|
||||
setInputMode: (mode: "keyboard" | "gamepad") => void;
|
||||
@@ -246,6 +249,16 @@ export function installInput(nextActions: InputActions): () => void {
|
||||
if (!isPressed) return;
|
||||
nextActions.setInputMode("gamepad");
|
||||
if (repeat) return;
|
||||
if (nextActions.groundTargetActive()) {
|
||||
if (token === "Button0") {
|
||||
nextActions.confirmGroundTarget();
|
||||
return;
|
||||
}
|
||||
if (token === "Button1" || token === CONTROLLER_SYSTEM_BACK_TOKEN) {
|
||||
nextActions.cancelGroundTarget();
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (
|
||||
token === "Button0"
|
||||
&& !nextActions.gameplayActionsBlocked()
|
||||
@@ -292,6 +305,13 @@ export function installInput(nextActions: InputActions): () => void {
|
||||
actions?.setInputMode("keyboard");
|
||||
}
|
||||
if (event.repeat) return;
|
||||
if (nextActions.groundTargetActive() && (event.code === "Escape" || event.code === "Enter")) {
|
||||
event.preventDefault();
|
||||
nextActions.setInputMode("keyboard");
|
||||
if (event.code === "Enter") nextActions.confirmGroundTarget();
|
||||
else nextActions.cancelGroundTarget();
|
||||
return;
|
||||
}
|
||||
const actionControl = actionControlForKeyboardCode(event.code);
|
||||
if (actionControl) {
|
||||
if (nextActions.gameplayActionsBlocked()) return;
|
||||
|
||||
@@ -10,6 +10,7 @@ import {
|
||||
manastormCheckpointForLevel,
|
||||
manastormModeForCharacterLevel,
|
||||
manastormExperienceReward,
|
||||
manastormAffixes,
|
||||
manastormScaling,
|
||||
setManastormCatalog,
|
||||
shuffleManastormEncounterIds,
|
||||
@@ -155,6 +156,32 @@ describe("Manastorm rules", () => {
|
||||
.toBe(fullGroup.encounter.id);
|
||||
});
|
||||
|
||||
it("does not restore fallback content when a published Ready pool is empty", () => {
|
||||
const emptyPublishedCatalog: ManastormCatalogLike = { stages: [], fallbackPolicy: "none" };
|
||||
expect(() => drawManastormStage(1, 1, [], null, () => 0, emptyPublishedCatalog))
|
||||
.toThrow("no unlocked encounter");
|
||||
});
|
||||
|
||||
it("uses the standard pool at milestone levels when forced milestones are disabled", () => {
|
||||
const catalog: ManastormCatalogLike = {
|
||||
stages: [
|
||||
stage("standard", { unlockLevel: 1 }),
|
||||
stage("milestone", { unlockLevel: 5, stageKind: "milestone", milestoneLevel: 5 }),
|
||||
],
|
||||
runtimeOptions: { milestoneEncountersEnabled: false },
|
||||
};
|
||||
expect(drawManastormStage(5, 1, [], null, () => 0, catalog).encounter.id).toBe("standard");
|
||||
});
|
||||
|
||||
it("disables both explicit and modifier-derived affixes", () => {
|
||||
const catalog: ManastormCatalogLike = {
|
||||
affixes: [{ id: "explicit", name: "Explicit", description: "Fixture", unlockLevel: 1 }],
|
||||
modifiers: [{ id: "fallback", modeId: 0, level: 1, rawFlag: 7, tuning: [] }],
|
||||
runtimeOptions: { affixesEnabled: false },
|
||||
};
|
||||
expect(manastormAffixes(1, catalog, 0)).toEqual([]);
|
||||
});
|
||||
|
||||
it("keeps leveling and end-game encounter pools separate by character state", () => {
|
||||
const catalog: ManastormCatalogLike = {
|
||||
id: "split-mode-fixture",
|
||||
|
||||
+22
-4
@@ -32,6 +32,7 @@ export type ManastormPhase =
|
||||
|
||||
export interface ManastormEncounterDefinition {
|
||||
readonly id: string;
|
||||
readonly encounterId?: number;
|
||||
readonly dungeonId: DungeonId;
|
||||
/** Authoritative package map identity; dungeonId may only select fallback scene geometry. */
|
||||
readonly mapId?: number;
|
||||
@@ -42,9 +43,12 @@ export interface ManastormEncounterDefinition {
|
||||
readonly bossEntityId: string;
|
||||
readonly bossName: string;
|
||||
readonly bossPosition: MobVector3;
|
||||
readonly bossYaw?: number;
|
||||
readonly playerSpawn: WorldSpawn;
|
||||
readonly portalPosition: MobVector3;
|
||||
readonly trashRuntimeIds?: readonly string[];
|
||||
readonly requiredGuardianKills?: number;
|
||||
readonly chaoticLinkEnabled?: boolean;
|
||||
readonly modeIds?: readonly number[];
|
||||
readonly stageKind?: ManastormStageKind;
|
||||
readonly unlockLevel?: number;
|
||||
@@ -186,9 +190,12 @@ export interface ManastormCatalogEncounterLike {
|
||||
readonly bossEntityId?: string;
|
||||
readonly bossName?: string;
|
||||
readonly bossPosition?: MobVector3;
|
||||
readonly bossYaw?: number;
|
||||
readonly playerSpawn?: WorldSpawn;
|
||||
readonly portalPosition?: MobVector3;
|
||||
readonly trashRuntimeIds?: readonly string[];
|
||||
readonly requiredGuardianKills?: number;
|
||||
readonly chaoticLinkEnabled?: boolean;
|
||||
readonly stageKind?: ManastormStageKind;
|
||||
readonly unlockLevel?: number;
|
||||
readonly milestoneLevel?: ManastormSpecialLevel;
|
||||
@@ -299,6 +306,15 @@ export interface ManastormCatalogLike {
|
||||
readonly rewards?: readonly ManastormCatalogRewardLike[];
|
||||
readonly loadouts?: readonly ManastormCatalogLoadoutLike[];
|
||||
readonly defaultLoadoutId?: string;
|
||||
readonly fallbackPolicy?: "legacy" | "none";
|
||||
readonly runtimeOptions?: {
|
||||
readonly enabled?: boolean;
|
||||
readonly levelingEnabled?: boolean;
|
||||
readonly endgameEnabled?: boolean;
|
||||
readonly affixesEnabled?: boolean;
|
||||
readonly chaoticLinkEnabled?: boolean;
|
||||
readonly milestoneEncountersEnabled?: boolean;
|
||||
};
|
||||
readonly scaling?: {
|
||||
readonly perLevel?: number;
|
||||
readonly bonusLootPerLevel?: number;
|
||||
@@ -583,7 +599,7 @@ export function runtimeStages(catalog: ManastormCatalogLike = getManastormCatalo
|
||||
minimumPartySize: normalizeManastormPartySize(stage.minimumPartySize ?? 1),
|
||||
maximumPartySize: normalizeManastormPartySize(stage.maximumPartySize ?? 5),
|
||||
}));
|
||||
return stages.length ? stages : MANASTORM_ENCOUNTERS;
|
||||
return stages.length || catalog.fallbackPolicy === "none" ? stages : MANASTORM_ENCOUNTERS;
|
||||
}
|
||||
|
||||
export function drawManastormStage(
|
||||
@@ -609,7 +625,8 @@ export function drawManastormStage(
|
||||
&& (stage.minimumPartySize ?? 1) <= safePartySize
|
||||
&& (stage.maximumPartySize ?? 5) >= safePartySize
|
||||
));
|
||||
const special = isManastormSpecialLevel(safeLevel);
|
||||
const special = catalog.runtimeOptions?.milestoneEncountersEnabled !== false
|
||||
&& isManastormSpecialLevel(safeLevel);
|
||||
const milestoneStages = unlocked.filter((stage) => stage.milestoneLevel === safeLevel);
|
||||
const milestonePool = unlocked.filter((stage) => (
|
||||
stage.stageKind === "milestone" || stage.milestoneLevel !== undefined
|
||||
@@ -621,7 +638,7 @@ export function drawManastormStage(
|
||||
let eligible = special
|
||||
? (milestoneStages.length ? milestoneStages : milestonePool)
|
||||
: standardStages;
|
||||
if (!eligible.length) {
|
||||
if (!eligible.length && catalog.fallbackPolicy !== "none") {
|
||||
eligible = MANASTORM_ENCOUNTERS.filter((stage) => (
|
||||
(stage.unlockLevel ?? 1) <= safeLevel
|
||||
&& (special
|
||||
@@ -629,7 +646,7 @@ export function drawManastormStage(
|
||||
: stage.stageKind !== "milestone" && !stage.milestoneLevel)
|
||||
));
|
||||
}
|
||||
if (!eligible.length) eligible = [MANASTORM_ENCOUNTERS[0]];
|
||||
if (!eligible.length && catalog.fallbackPolicy !== "none") eligible = [MANASTORM_ENCOUNTERS[0]];
|
||||
|
||||
const byId = new Map(eligible.map((stage) => [stage.id, stage]));
|
||||
let available = bag.filter((id) => byId.has(id));
|
||||
@@ -839,6 +856,7 @@ export function manastormAffixes(
|
||||
modeId = manastormModeId(catalog),
|
||||
unlockedThroughLevel = level,
|
||||
): readonly ManastormAffixState[] {
|
||||
if (catalog.runtimeOptions?.affixesEnabled === false) return [];
|
||||
const safeLevel = Math.max(1, Math.trunc(Number.isFinite(level) ? level : 1));
|
||||
const safeUnlockedThroughLevel = Math.max(
|
||||
safeLevel,
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import { runtimeStages } from "./manastorm";
|
||||
import {
|
||||
DEFAULT_MANASTORM_ADMIN_CONFIG,
|
||||
UNIFIED_MANASTORM_BOSS_CATALOG,
|
||||
authoredStageConfigForBoss,
|
||||
bossAdminRecordForStatus,
|
||||
derivePartySpawnSlots,
|
||||
effectiveManastormCatalog,
|
||||
isGameMasterSession,
|
||||
resolveBossAdminEntry,
|
||||
resolvedBossAdminCatalog,
|
||||
type ManastormAdminConfig,
|
||||
} from "./manastormAdminConfig";
|
||||
|
||||
function configWithBoss(key: string, record: ManastormAdminConfig["bosses"][string]): ManastormAdminConfig {
|
||||
return {
|
||||
...DEFAULT_MANASTORM_ADMIN_CONFIG,
|
||||
bosses: { [key]: record },
|
||||
};
|
||||
}
|
||||
|
||||
describe("Manastorm GM catalog", () => {
|
||||
it("deduplicates map/name records and defaults every boss to Needs tested", () => {
|
||||
const identities = UNIFIED_MANASTORM_BOSS_CATALOG.map((entry) => `${entry.mapId}:${entry.name.toLowerCase()}`);
|
||||
expect(new Set(identities).size).toBe(identities.length);
|
||||
expect(UNIFIED_MANASTORM_BOSS_CATALOG.length).toBeGreaterThan(0);
|
||||
expect(resolvedBossAdminCatalog(DEFAULT_MANASTORM_ADMIN_CONFIG).every((entry) => (
|
||||
entry.status === "needs-tested" && !entry.inPublicPool
|
||||
))).toBe(true);
|
||||
const crossMode = UNIFIED_MANASTORM_BOSS_CATALOG.find((entry) => entry.name === "Burning Felguard");
|
||||
expect(crossMode?.baseStage?.modeIds).toEqual(expect.arrayContaining([0, 2]));
|
||||
});
|
||||
|
||||
it("publishes only runnable Ready bosses and never restores the legacy pool", () => {
|
||||
const candidate = UNIFIED_MANASTORM_BOSS_CATALOG.find((entry) => (
|
||||
resolveBossAdminEntry(entry, configWithBoss(entry.key, { status: "ready" })).runnable
|
||||
));
|
||||
expect(candidate).toBeTruthy();
|
||||
const config = configWithBoss(candidate!.key, { status: "ready" });
|
||||
const effective = effectiveManastormCatalog(config);
|
||||
expect(effective.fallbackPolicy).toBe("none");
|
||||
expect(runtimeStages(effective)).toHaveLength(1);
|
||||
expect(runtimeStages(effective)[0].bossName).toBe(candidate!.name);
|
||||
|
||||
const empty = effectiveManastormCatalog(DEFAULT_MANASTORM_ADMIN_CONFIG);
|
||||
expect(empty.fallbackPolicy).toBe("none");
|
||||
expect(runtimeStages(empty)).toEqual([]);
|
||||
});
|
||||
|
||||
it("materializes an inherited imported stage when a runnable boss becomes Ready", () => {
|
||||
const candidate = UNIFIED_MANASTORM_BOSS_CATALOG.find((entry) => entry.baseStage);
|
||||
expect(candidate).toBeTruthy();
|
||||
const record = bossAdminRecordForStatus(candidate!, DEFAULT_MANASTORM_ADMIN_CONFIG, "ready");
|
||||
expect(record.status).toBe("ready");
|
||||
expect(record.stage).toMatchObject({
|
||||
dungeonId: candidate!.baseStage!.dungeonId,
|
||||
bossRuntimeId: candidate!.baseStage!.bossRuntimeId,
|
||||
bossPosition: candidate!.baseStage!.bossPosition,
|
||||
});
|
||||
});
|
||||
|
||||
it("rejects stale exact-mob IDs and bounds required kills", () => {
|
||||
const candidate = UNIFIED_MANASTORM_BOSS_CATALOG.find((entry) => authoredStageConfigForBoss(entry, DEFAULT_MANASTORM_ADMIN_CONFIG));
|
||||
expect(candidate).toBeTruthy();
|
||||
const stage = authoredStageConfigForBoss(candidate!, DEFAULT_MANASTORM_ADMIN_CONFIG)!;
|
||||
const stale = configWithBoss(candidate!.key, {
|
||||
status: "ready",
|
||||
stage: {
|
||||
...stage,
|
||||
linkedMobRuntimeIds: ["missing:runtime-id"],
|
||||
requiredKillCount: 1,
|
||||
},
|
||||
});
|
||||
const resolved = resolveBossAdminEntry(candidate!, stale);
|
||||
expect(resolved.runnable).toBe(false);
|
||||
expect(resolved.validationIssues.join(" ")).toContain("missing:runtime-id");
|
||||
});
|
||||
|
||||
it("derives a stable five-person formation from one anchor and yaw", () => {
|
||||
const slots = derivePartySpawnSlots({ footPosition: [10, 2, 20], yaw: Math.PI / 2 }, 5);
|
||||
expect(slots).toHaveLength(5);
|
||||
expect(slots[0]).toEqual({ footPosition: [10, 2, 20], yaw: Math.PI / 2 });
|
||||
expect(new Set(slots.map((slot) => slot.footPosition.join(","))).size).toBe(5);
|
||||
expect(slots.every((slot) => slot.yaw === Math.PI / 2)).toBe(true);
|
||||
});
|
||||
|
||||
it("never grants GM UI authority to offline or local-only sessions", () => {
|
||||
expect(isGameMasterSession({ kind: "offline", roles: ["gm"] })).toBe(false);
|
||||
expect(isGameMasterSession({ kind: "account", roles: ["gm"] })).toBe(false);
|
||||
expect(isGameMasterSession({ kind: "account", accessToken: "server-token", roles: ["gm"] })).toBe(true);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,425 @@
|
||||
import { DUNGEON_DEFINITIONS, dungeonDefinitionById } from "./dungeonRegistry";
|
||||
import type { DungeonBossObjective, Vector3Tuple, WorldSpawn } from "./dungeonTypes";
|
||||
import {
|
||||
runtimeStages,
|
||||
type ManastormCatalogLike,
|
||||
type ManastormEncounterDefinition,
|
||||
} from "./manastorm";
|
||||
import { INSTALLED_MANASTORM_RUNTIME_CATALOG } from "./manastormInstalledCatalog";
|
||||
|
||||
export const MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION = 1;
|
||||
export const MANASTORM_ADMIN_CACHE_KEY = "healer-man.manastorm-admin-config.v1";
|
||||
|
||||
export type ManastormBossStatus = "ready" | "needs-tested" | "not-ready";
|
||||
|
||||
export interface ManastormGlobalOptions {
|
||||
readonly enabled: boolean;
|
||||
readonly levelingEnabled: boolean;
|
||||
readonly endgameEnabled: boolean;
|
||||
readonly affixesEnabled: boolean;
|
||||
readonly chaoticLinkEnabled: boolean;
|
||||
readonly milestoneEncountersEnabled: boolean;
|
||||
}
|
||||
|
||||
export interface ManastormAdminStageConfig {
|
||||
readonly dungeonId: string;
|
||||
readonly mapId: number;
|
||||
readonly baseStageId?: string;
|
||||
readonly assetPackageId?: string;
|
||||
readonly bossRuntimeId: string;
|
||||
readonly bossEntityId: string;
|
||||
readonly bossName: string;
|
||||
readonly bossPosition: Vector3Tuple;
|
||||
readonly bossYaw: number;
|
||||
readonly groupSpawn: WorldSpawn;
|
||||
readonly portalPosition: Vector3Tuple;
|
||||
readonly linkedMobRuntimeIds: readonly string[];
|
||||
readonly requiredKillCount: number;
|
||||
}
|
||||
|
||||
export interface ManastormBossAdminRecord {
|
||||
readonly status: ManastormBossStatus;
|
||||
readonly stage?: ManastormAdminStageConfig;
|
||||
}
|
||||
|
||||
export interface ManastormAdminConfig {
|
||||
readonly schemaVersion: typeof MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION;
|
||||
readonly global: ManastormGlobalOptions;
|
||||
readonly dungeonSpawns: Readonly<Record<string, WorldSpawn>>;
|
||||
readonly bosses: Readonly<Record<string, ManastormBossAdminRecord>>;
|
||||
}
|
||||
|
||||
export interface PublishedManastormAdminConfig {
|
||||
readonly revision: number;
|
||||
readonly updatedAt: number | null;
|
||||
readonly config: ManastormAdminConfig;
|
||||
}
|
||||
|
||||
export interface UnifiedBossCatalogEntry {
|
||||
readonly key: string;
|
||||
readonly name: string;
|
||||
readonly dungeonId: string | null;
|
||||
readonly dungeonTitle: string;
|
||||
readonly mapId: number;
|
||||
readonly bossRuntimeId: string;
|
||||
readonly bossEntityId: string;
|
||||
readonly source: readonly ("dungeon" | "installed-manastorm")[];
|
||||
readonly sourceIds: readonly string[];
|
||||
readonly baseStage: ManastormEncounterDefinition | null;
|
||||
readonly objective: DungeonBossObjective | null;
|
||||
}
|
||||
|
||||
export interface ResolvedBossAdminEntry extends UnifiedBossCatalogEntry {
|
||||
readonly status: ManastormBossStatus;
|
||||
readonly stage: ManastormEncounterDefinition | null;
|
||||
readonly runnable: boolean;
|
||||
readonly validationIssues: readonly string[];
|
||||
readonly inPublicPool: boolean;
|
||||
}
|
||||
|
||||
export const DEFAULT_MANASTORM_ADMIN_CONFIG: ManastormAdminConfig = Object.freeze({
|
||||
schemaVersion: MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION,
|
||||
global: Object.freeze({
|
||||
enabled: true,
|
||||
levelingEnabled: true,
|
||||
endgameEnabled: true,
|
||||
affixesEnabled: true,
|
||||
chaoticLinkEnabled: true,
|
||||
milestoneEncountersEnabled: true,
|
||||
}),
|
||||
dungeonSpawns: Object.freeze({}),
|
||||
bosses: Object.freeze({}),
|
||||
});
|
||||
|
||||
function normalizedName(value: string): string {
|
||||
return value.normalize("NFKD").replace(/[\u0300-\u036f]/g, "").toLowerCase().replace(/[^a-z0-9]+/g, "-").replace(/^-|-$/g, "");
|
||||
}
|
||||
|
||||
function finiteVector(value: unknown): value is Vector3Tuple {
|
||||
return Array.isArray(value) && value.length === 3 && value.every((coordinate) => typeof coordinate === "number" && Number.isFinite(coordinate));
|
||||
}
|
||||
|
||||
function normalizedSpawn(value: unknown): WorldSpawn | null {
|
||||
if (!value || typeof value !== "object") return null;
|
||||
const input = value as Partial<WorldSpawn>;
|
||||
if (!finiteVector(input.footPosition) || typeof input.yaw !== "number" || !Number.isFinite(input.yaw)) return null;
|
||||
return { footPosition: [...input.footPosition] as Vector3Tuple, yaw: input.yaw };
|
||||
}
|
||||
|
||||
function normalizedStage(value: unknown): ManastormAdminStageConfig | null {
|
||||
if (!value || typeof value !== "object") return null;
|
||||
const input = value as Partial<ManastormAdminStageConfig>;
|
||||
if (
|
||||
typeof input.dungeonId !== "string"
|
||||
|| !Number.isInteger(input.mapId)
|
||||
|| typeof input.bossRuntimeId !== "string"
|
||||
|| typeof input.bossEntityId !== "string"
|
||||
|| typeof input.bossName !== "string"
|
||||
|| !finiteVector(input.bossPosition)
|
||||
|| typeof input.bossYaw !== "number"
|
||||
|| !Number.isFinite(input.bossYaw)
|
||||
|| !finiteVector(input.portalPosition)
|
||||
|| !Array.isArray(input.linkedMobRuntimeIds)
|
||||
|| !input.linkedMobRuntimeIds.every((id) => typeof id === "string" && Boolean(id))
|
||||
|| !Number.isInteger(input.requiredKillCount)
|
||||
) return null;
|
||||
const groupSpawn = normalizedSpawn(input.groupSpawn);
|
||||
const linkedMobRuntimeIds = [...new Set(input.linkedMobRuntimeIds)];
|
||||
if (!groupSpawn || input.requiredKillCount! < 0 || input.requiredKillCount! > linkedMobRuntimeIds.length) return null;
|
||||
return {
|
||||
dungeonId: input.dungeonId,
|
||||
mapId: input.mapId!,
|
||||
...(typeof input.baseStageId === "string" && input.baseStageId ? { baseStageId: input.baseStageId } : {}),
|
||||
...(typeof input.assetPackageId === "string" && input.assetPackageId ? { assetPackageId: input.assetPackageId } : {}),
|
||||
bossRuntimeId: input.bossRuntimeId,
|
||||
bossEntityId: input.bossEntityId,
|
||||
bossName: input.bossName,
|
||||
bossPosition: [...input.bossPosition] as Vector3Tuple,
|
||||
bossYaw: input.bossYaw,
|
||||
groupSpawn,
|
||||
portalPosition: [...input.portalPosition] as Vector3Tuple,
|
||||
linkedMobRuntimeIds,
|
||||
requiredKillCount: input.requiredKillCount!,
|
||||
};
|
||||
}
|
||||
|
||||
export function normalizeManastormAdminConfig(value: unknown): ManastormAdminConfig {
|
||||
if (!value || typeof value !== "object") return DEFAULT_MANASTORM_ADMIN_CONFIG;
|
||||
const input = value as Partial<ManastormAdminConfig>;
|
||||
if (input.schemaVersion !== MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION) return DEFAULT_MANASTORM_ADMIN_CONFIG;
|
||||
const globalInput = input.global as Partial<ManastormGlobalOptions> | undefined;
|
||||
const global: ManastormGlobalOptions = {
|
||||
enabled: globalInput?.enabled !== false,
|
||||
levelingEnabled: globalInput?.levelingEnabled !== false,
|
||||
endgameEnabled: globalInput?.endgameEnabled !== false,
|
||||
affixesEnabled: globalInput?.affixesEnabled !== false,
|
||||
chaoticLinkEnabled: globalInput?.chaoticLinkEnabled !== false,
|
||||
milestoneEncountersEnabled: globalInput?.milestoneEncountersEnabled !== false,
|
||||
};
|
||||
const dungeonSpawns = Object.fromEntries(Object.entries(input.dungeonSpawns ?? {}).flatMap(([id, value]) => {
|
||||
const spawn = normalizedSpawn(value);
|
||||
return id && spawn ? [[id, spawn]] : [];
|
||||
}));
|
||||
const bosses = Object.fromEntries(Object.entries(input.bosses ?? {}).flatMap(([key, value]) => {
|
||||
if (!key || !value || typeof value !== "object") return [];
|
||||
const candidate = value as Partial<ManastormBossAdminRecord>;
|
||||
const status: ManastormBossStatus = candidate.status === "ready" || candidate.status === "not-ready" ? candidate.status : "needs-tested";
|
||||
const stage = normalizedStage(candidate.stage);
|
||||
return [[key, { status, ...(stage ? { stage } : {}) }]];
|
||||
}));
|
||||
return { schemaVersion: MANASTORM_ADMIN_CONFIG_SCHEMA_VERSION, global, dungeonSpawns, bosses };
|
||||
}
|
||||
|
||||
function dungeonBossEntityId(dungeonId: string, objectiveId: string): string {
|
||||
const dungeon = dungeonDefinitionById(dungeonId);
|
||||
const staticSpawn = dungeon?.staticSpawns.find((spawn) => spawn.id === objectiveId);
|
||||
if (staticSpawn) return staticSpawn.entityId;
|
||||
for (const pack of dungeon?.roamingPacks ?? []) {
|
||||
const member = pack.members.find((candidate) => `${pack.id}:${candidate.id}` === objectiveId);
|
||||
if (member) return member.entityId;
|
||||
}
|
||||
return objectiveId;
|
||||
}
|
||||
|
||||
function entryMergeKey(mapId: number, name: string): string {
|
||||
return `${mapId}:${normalizedName(name)}`;
|
||||
}
|
||||
|
||||
export function buildUnifiedBossCatalog(): readonly UnifiedBossCatalogEntry[] {
|
||||
const entries = new Map<string, UnifiedBossCatalogEntry>();
|
||||
for (const dungeon of DUNGEON_DEFINITIONS) {
|
||||
for (const objective of dungeon.bosses) {
|
||||
const mergeKey = entryMergeKey(dungeon.mapId, objective.name);
|
||||
entries.set(mergeKey, {
|
||||
key: `dungeon:${dungeon.id}:boss:${objective.id}`,
|
||||
name: objective.name,
|
||||
dungeonId: dungeon.id,
|
||||
dungeonTitle: dungeon.title,
|
||||
mapId: dungeon.mapId,
|
||||
bossRuntimeId: objective.id,
|
||||
bossEntityId: dungeonBossEntityId(dungeon.id, objective.id),
|
||||
source: ["dungeon"],
|
||||
sourceIds: [objective.id],
|
||||
baseStage: null,
|
||||
objective,
|
||||
});
|
||||
}
|
||||
}
|
||||
for (const stage of runtimeStages(INSTALLED_MANASTORM_RUNTIME_CATALOG)) {
|
||||
const mapId = stage.mapId ?? dungeonDefinitionById(stage.dungeonId)?.mapId ?? 0;
|
||||
const mergeKey = entryMergeKey(mapId, stage.bossName);
|
||||
const matchingDungeon = DUNGEON_DEFINITIONS.find((dungeon) => dungeon.mapId === mapId) ?? null;
|
||||
const existing = entries.get(mergeKey);
|
||||
const mergedStage = existing?.baseStage
|
||||
? {
|
||||
...stage,
|
||||
modeIds: [...new Set([...(existing.baseStage.modeIds ?? []), ...(stage.modeIds ?? [])])],
|
||||
}
|
||||
: stage;
|
||||
const key = stage.encounterId !== undefined
|
||||
? `map:${mapId}:encounter:${stage.encounterId}`
|
||||
: existing?.key ?? `manastorm:${stage.id}`;
|
||||
entries.set(mergeKey, {
|
||||
key,
|
||||
name: stage.bossName,
|
||||
dungeonId: matchingDungeon?.id ?? existing?.dungeonId ?? null,
|
||||
dungeonTitle: matchingDungeon?.title ?? stage.location ?? existing?.dungeonTitle ?? `Map ${mapId}`,
|
||||
mapId,
|
||||
bossRuntimeId: existing?.bossRuntimeId ?? stage.bossRuntimeId,
|
||||
bossEntityId: existing?.bossEntityId ?? stage.bossEntityId,
|
||||
source: [...new Set([...(existing?.source ?? []), "installed-manastorm" as const])],
|
||||
sourceIds: [...new Set([...(existing?.sourceIds ?? []), stage.id])],
|
||||
baseStage: mergedStage,
|
||||
objective: existing?.objective ?? null,
|
||||
});
|
||||
}
|
||||
return Object.freeze([...entries.values()].sort((left, right) => (
|
||||
left.dungeonTitle.localeCompare(right.dungeonTitle) || left.name.localeCompare(right.name)
|
||||
)));
|
||||
}
|
||||
|
||||
export const UNIFIED_MANASTORM_BOSS_CATALOG = buildUnifiedBossCatalog();
|
||||
|
||||
function knownMobRuntimeIds(entry: UnifiedBossCatalogEntry): ReadonlySet<string> {
|
||||
const ids = new Set<string>(entry.baseStage?.trashRuntimeIds ?? []);
|
||||
const dungeon = entry.dungeonId ? dungeonDefinitionById(entry.dungeonId) : null;
|
||||
for (const spawn of dungeon?.staticSpawns ?? []) ids.add(spawn.id);
|
||||
for (const pack of dungeon?.roamingPacks ?? []) {
|
||||
for (const member of pack.members) ids.add(`${pack.id}:${member.id}`);
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
export function configuredStageForBoss(
|
||||
entry: UnifiedBossCatalogEntry,
|
||||
config: ManastormAdminConfig,
|
||||
): ManastormEncounterDefinition | null {
|
||||
const override = config.bosses[entry.key]?.stage;
|
||||
const base = entry.baseStage;
|
||||
if (!override && !base) return null;
|
||||
const dungeonId = override?.dungeonId ?? entry.dungeonId ?? base?.dungeonId;
|
||||
if (!dungeonId) return null;
|
||||
return {
|
||||
...(base ?? {}),
|
||||
id: base?.id ?? `gm:stage:${entry.key}`,
|
||||
dungeonId,
|
||||
mapId: override?.mapId ?? base?.mapId ?? entry.mapId,
|
||||
location: base?.location ?? entry.dungeonTitle,
|
||||
...(override?.assetPackageId || base?.assetPackageId
|
||||
? { assetPackageId: override?.assetPackageId ?? base?.assetPackageId }
|
||||
: {}),
|
||||
bossRuntimeId: override?.bossRuntimeId ?? base?.bossRuntimeId ?? entry.bossRuntimeId,
|
||||
bossEntityId: override?.bossEntityId ?? base?.bossEntityId ?? entry.bossEntityId,
|
||||
bossName: override?.bossName ?? base?.bossName ?? entry.name,
|
||||
bossPosition: override?.bossPosition ?? base?.bossPosition ?? entry.objective?.position ?? [0, 0, 0],
|
||||
bossYaw: override?.bossYaw ?? base?.bossYaw ?? 0,
|
||||
playerSpawn: override?.groupSpawn ?? base?.playerSpawn ?? config.dungeonSpawns[dungeonId] ?? dungeonDefinitionById(dungeonId)?.entrance ?? { footPosition: [0, 0, 0], yaw: 0 },
|
||||
portalPosition: override?.portalPosition ?? base?.portalPosition ?? config.dungeonSpawns[dungeonId]?.footPosition ?? dungeonDefinitionById(dungeonId)?.entrance.footPosition ?? [0, 0, 0],
|
||||
trashRuntimeIds: override?.linkedMobRuntimeIds ?? base?.trashRuntimeIds ?? [],
|
||||
requiredGuardianKills: override?.requiredKillCount ?? base?.requiredGuardianKills,
|
||||
modeIds: base?.modeIds ?? [0, 2],
|
||||
stageKind: base?.stageKind ?? "standard",
|
||||
unlockLevel: base?.unlockLevel ?? 1,
|
||||
minimumPartySize: base?.minimumPartySize ?? 1,
|
||||
maximumPartySize: base?.maximumPartySize ?? 5,
|
||||
};
|
||||
}
|
||||
|
||||
/** Produces the complete persisted override edited by GM tooling. */
|
||||
export function authoredStageConfigForBoss(
|
||||
entry: UnifiedBossCatalogEntry,
|
||||
config: ManastormAdminConfig,
|
||||
): ManastormAdminStageConfig | null {
|
||||
const stage = configuredStageForBoss(entry, config);
|
||||
if (!stage) {
|
||||
if (!entry.dungeonId || !entry.objective) return null;
|
||||
const dungeon = dungeonDefinitionById(entry.dungeonId);
|
||||
if (!dungeon) return null;
|
||||
const groupSpawn = config.dungeonSpawns[entry.dungeonId] ?? dungeon.entrance;
|
||||
const staticBoss = dungeon.staticSpawns.find((spawn) => spawn.id === entry.bossRuntimeId);
|
||||
return {
|
||||
dungeonId: entry.dungeonId,
|
||||
mapId: entry.mapId,
|
||||
bossRuntimeId: entry.bossRuntimeId,
|
||||
bossEntityId: entry.bossEntityId,
|
||||
bossName: entry.name,
|
||||
bossPosition: [...entry.objective.position] as Vector3Tuple,
|
||||
bossYaw: staticBoss?.yaw ?? 0,
|
||||
groupSpawn: { footPosition: [...groupSpawn.footPosition] as Vector3Tuple, yaw: groupSpawn.yaw },
|
||||
portalPosition: [...groupSpawn.footPosition] as Vector3Tuple,
|
||||
linkedMobRuntimeIds: [],
|
||||
requiredKillCount: 0,
|
||||
};
|
||||
}
|
||||
return {
|
||||
dungeonId: stage.dungeonId,
|
||||
mapId: stage.mapId ?? entry.mapId,
|
||||
baseStageId: stage.id,
|
||||
...(stage.assetPackageId ? { assetPackageId: stage.assetPackageId } : {}),
|
||||
bossRuntimeId: stage.bossRuntimeId,
|
||||
bossEntityId: stage.bossEntityId,
|
||||
bossName: stage.bossName,
|
||||
bossPosition: [...stage.bossPosition] as Vector3Tuple,
|
||||
bossYaw: stage.bossYaw ?? 0,
|
||||
groupSpawn: {
|
||||
footPosition: [...stage.playerSpawn.footPosition] as Vector3Tuple,
|
||||
yaw: stage.playerSpawn.yaw,
|
||||
},
|
||||
portalPosition: [...stage.portalPosition] as Vector3Tuple,
|
||||
linkedMobRuntimeIds: [...(stage.trashRuntimeIds ?? [])],
|
||||
requiredKillCount: Math.max(
|
||||
0,
|
||||
Math.min(stage.trashRuntimeIds?.length ?? 0, stage.requiredGuardianKills ?? Math.ceil((stage.trashRuntimeIds?.length ?? 0) / 2)),
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
/** Materializes inherited stage data when a catalog boss is promoted to Ready. */
|
||||
export function bossAdminRecordForStatus(
|
||||
entry: UnifiedBossCatalogEntry,
|
||||
config: ManastormAdminConfig,
|
||||
status: ManastormBossStatus,
|
||||
): ManastormBossAdminRecord {
|
||||
const existing = config.bosses[entry.key];
|
||||
const stage = status === "ready"
|
||||
? (existing?.stage ?? authoredStageConfigForBoss(entry, config) ?? undefined)
|
||||
: existing?.stage;
|
||||
return { ...existing, status, ...(stage ? { stage } : {}) };
|
||||
}
|
||||
|
||||
export function resolveBossAdminEntry(
|
||||
entry: UnifiedBossCatalogEntry,
|
||||
config: ManastormAdminConfig,
|
||||
): ResolvedBossAdminEntry {
|
||||
const status = config.bosses[entry.key]?.status ?? "needs-tested";
|
||||
const stage = configuredStageForBoss(entry, config);
|
||||
const issues: string[] = [];
|
||||
if (!stage) issues.push("No runnable Manastorm stage has been configured.");
|
||||
if (stage && !dungeonDefinitionById(stage.dungeonId)) issues.push("The configured dungeon is not installed.");
|
||||
if (stage) {
|
||||
const dungeon = dungeonDefinitionById(stage.dungeonId);
|
||||
if (entry.dungeonId && stage.dungeonId !== entry.dungeonId) issues.push("The stage references a different dungeon than its boss record.");
|
||||
if (dungeon && stage.mapId !== dungeon.mapId) issues.push("The stage map does not match its dungeon.");
|
||||
const knownIds = knownMobRuntimeIds(entry);
|
||||
const missingIds = (stage.trashRuntimeIds ?? []).filter((id) => !knownIds.has(id));
|
||||
if (missingIds.length) issues.push(`Missing linked mobs: ${missingIds.join(", ")}.`);
|
||||
const required = stage.requiredGuardianKills ?? Math.ceil((stage.trashRuntimeIds?.length ?? 0) / 2);
|
||||
if (required < 0 || required > (stage.trashRuntimeIds?.length ?? 0)) issues.push("The required kill count is outside the linked mob set.");
|
||||
}
|
||||
const runnable = Boolean(stage && issues.length === 0);
|
||||
return {
|
||||
...entry,
|
||||
status,
|
||||
stage,
|
||||
runnable,
|
||||
validationIssues: Object.freeze(issues),
|
||||
inPublicPool: status === "ready" && runnable,
|
||||
};
|
||||
}
|
||||
|
||||
export function resolvedBossAdminCatalog(config: ManastormAdminConfig): readonly ResolvedBossAdminEntry[] {
|
||||
return UNIFIED_MANASTORM_BOSS_CATALOG.map((entry) => resolveBossAdminEntry(entry, config));
|
||||
}
|
||||
|
||||
export function effectiveManastormCatalog(
|
||||
config: ManastormAdminConfig,
|
||||
base: ManastormCatalogLike = INSTALLED_MANASTORM_RUNTIME_CATALOG,
|
||||
): ManastormCatalogLike {
|
||||
const stages = resolvedBossAdminCatalog(config)
|
||||
.filter((entry) => entry.inPublicPool)
|
||||
.flatMap((entry) => entry.stage ? [entry.stage] : []);
|
||||
return Object.freeze({
|
||||
...base,
|
||||
stages: Object.freeze(stages.map((stage) => Object.freeze({
|
||||
...stage,
|
||||
chaoticLinkEnabled: config.global.chaoticLinkEnabled,
|
||||
}))),
|
||||
fallbackPolicy: "none" as const,
|
||||
runtimeOptions: Object.freeze({ ...config.global }),
|
||||
});
|
||||
}
|
||||
|
||||
export function isGameMasterSession(session: { readonly kind: string; readonly accessToken?: string; readonly roles?: readonly string[] } | null): boolean {
|
||||
return Boolean(session?.kind === "account" && session.accessToken && session.roles?.includes("gm"));
|
||||
}
|
||||
|
||||
export function derivePartySpawnSlots(spawn: WorldSpawn, partySize = 5): readonly WorldSpawn[] {
|
||||
const size = Math.max(1, Math.min(5, Math.trunc(partySize)));
|
||||
const offsets = [
|
||||
[0, 0],
|
||||
[-1.65, -1.8],
|
||||
[1.65, -1.8],
|
||||
[-3.05, -3.5],
|
||||
[3.05, -3.5],
|
||||
] as const;
|
||||
const sin = Math.sin(spawn.yaw);
|
||||
const cos = Math.cos(spawn.yaw);
|
||||
return Object.freeze(offsets.slice(0, size).map(([lateral, forward]) => ({
|
||||
footPosition: [
|
||||
spawn.footPosition[0] + lateral * cos + forward * sin,
|
||||
spawn.footPosition[1],
|
||||
spawn.footPosition[2] - lateral * sin + forward * cos,
|
||||
] as const,
|
||||
yaw: spawn.yaw,
|
||||
})));
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
import { create } from "zustand";
|
||||
import type { PlayerSession } from "../app/types";
|
||||
import { requestOnlineJson } from "../app/onlineAccountClient";
|
||||
import {
|
||||
DEFAULT_MANASTORM_ADMIN_CONFIG,
|
||||
MANASTORM_ADMIN_CACHE_KEY,
|
||||
normalizeManastormAdminConfig,
|
||||
resolvedBossAdminCatalog,
|
||||
type ManastormAdminConfig,
|
||||
type PublishedManastormAdminConfig,
|
||||
} from "./manastormAdminConfig";
|
||||
|
||||
interface CachedPayload extends PublishedManastormAdminConfig {}
|
||||
|
||||
function readCache(): CachedPayload {
|
||||
try {
|
||||
const raw = typeof window !== "undefined" ? window.localStorage.getItem(MANASTORM_ADMIN_CACHE_KEY) : null;
|
||||
const parsed = raw ? JSON.parse(raw) as Partial<CachedPayload> : null;
|
||||
if (!parsed || !Number.isInteger(parsed.revision) || (parsed.revision ?? -1) < 0) throw new Error("missing cache");
|
||||
return {
|
||||
revision: parsed.revision!,
|
||||
updatedAt: typeof parsed.updatedAt === "number" ? parsed.updatedAt : null,
|
||||
config: normalizeManastormAdminConfig(parsed.config),
|
||||
};
|
||||
} catch {
|
||||
return { revision: 0, updatedAt: null, config: DEFAULT_MANASTORM_ADMIN_CONFIG };
|
||||
}
|
||||
}
|
||||
|
||||
function writeCache(payload: PublishedManastormAdminConfig): void {
|
||||
try {
|
||||
window.localStorage.setItem(MANASTORM_ADMIN_CACHE_KEY, JSON.stringify(payload));
|
||||
} catch {
|
||||
// Private browsing and storage quotas must not prevent play.
|
||||
}
|
||||
}
|
||||
|
||||
export interface ManastormAdminState extends PublishedManastormAdminConfig {
|
||||
readonly draft: ManastormAdminConfig;
|
||||
readonly loading: boolean;
|
||||
readonly saving: boolean;
|
||||
readonly error: string | null;
|
||||
readonly editingBossKey: string | null;
|
||||
readonly dirty: boolean;
|
||||
refresh: () => Promise<void>;
|
||||
replaceDraft: (config: ManastormAdminConfig) => void;
|
||||
resetDraft: () => void;
|
||||
publish: (session: PlayerSession | null) => Promise<boolean>;
|
||||
setEditingBossKey: (key: string | null) => void;
|
||||
}
|
||||
|
||||
const cached = readCache();
|
||||
|
||||
export const useManastormAdminStore = create<ManastormAdminState>((set, get) => ({
|
||||
...cached,
|
||||
draft: cached.config,
|
||||
loading: false,
|
||||
saving: false,
|
||||
error: null,
|
||||
editingBossKey: null,
|
||||
dirty: false,
|
||||
refresh: async () => {
|
||||
set({ loading: true, error: null });
|
||||
try {
|
||||
const payload = await requestOnlineJson<PublishedManastormAdminConfig>("/api/manastorm-config");
|
||||
const normalized = { ...payload, config: normalizeManastormAdminConfig(payload.config) };
|
||||
writeCache(normalized);
|
||||
set({ ...normalized, draft: normalized.config, dirty: false, loading: false });
|
||||
} catch (error) {
|
||||
set({ loading: false, error: error instanceof Error ? error.message : "Could not refresh Manastorm configuration." });
|
||||
}
|
||||
},
|
||||
replaceDraft: (draft) => set({ draft: normalizeManastormAdminConfig(draft), dirty: true, error: null }),
|
||||
resetDraft: () => set((state) => ({ draft: state.config, dirty: false, error: null })),
|
||||
publish: async (session) => {
|
||||
if (!session?.accessToken || !session.roles?.includes("gm")) {
|
||||
set({ error: "Game Master access is required." });
|
||||
return false;
|
||||
}
|
||||
const invalidReadyBoss = resolvedBossAdminCatalog(get().draft).find((entry) => entry.status === "ready" && !entry.runnable);
|
||||
if (invalidReadyBoss) {
|
||||
set({ error: `${invalidReadyBoss.name} cannot be published as Ready: ${invalidReadyBoss.validationIssues.join(" ")}` });
|
||||
return false;
|
||||
}
|
||||
set({ saving: true, error: null });
|
||||
try {
|
||||
const payload = await requestOnlineJson<PublishedManastormAdminConfig>("/api/gm/manastorm-config", {
|
||||
method: "PUT",
|
||||
body: JSON.stringify({ expectedRevision: get().revision, config: get().draft }),
|
||||
}, session.accessToken);
|
||||
const normalized = { ...payload, config: normalizeManastormAdminConfig(payload.config) };
|
||||
writeCache(normalized);
|
||||
set({ ...normalized, draft: normalized.config, dirty: false, saving: false });
|
||||
return true;
|
||||
} catch (error) {
|
||||
set({ saving: false, error: error instanceof Error ? error.message : "Could not publish Manastorm configuration." });
|
||||
return false;
|
||||
}
|
||||
},
|
||||
setEditingBossKey: (editingBossKey) => set({ editingBossKey }),
|
||||
}));
|
||||
@@ -77,4 +77,20 @@ describe("Manastorm Chaotic Link", () => {
|
||||
expect(manastormChaoticLinkRuntimeIds(encounter, "boss")).toEqual(expected);
|
||||
expect(manastormChaoticLinkRuntimeIds(encounter, "next")).toEqual([]);
|
||||
});
|
||||
|
||||
it("uses an authored exact requirement and disables empowerment with the global switch", () => {
|
||||
expect(manastormChaoticLinkState({ ...encounter, requiredGuardianKills: 1 }, {})).toMatchObject({
|
||||
requiredGuardianKills: 1,
|
||||
activeStacks: 1,
|
||||
broken: false,
|
||||
});
|
||||
expect(manastormChaoticLinkState({ ...encounter, requiredGuardianKills: 5, chaoticLinkEnabled: false }, {})).toMatchObject({
|
||||
guardianCount: 5,
|
||||
requiredGuardianKills: 0,
|
||||
activeStacks: 0,
|
||||
broken: true,
|
||||
bossHealthMultiplier: 1,
|
||||
bossDamageMultiplier: 1,
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -44,7 +44,15 @@ export function manastormChaoticLinkState(
|
||||
const defeatedGuardians = guardianIds.filter(
|
||||
(runtimeId) => mobs[runtimeId]?.dead === true,
|
||||
).length;
|
||||
const requiredGuardianKills = Math.ceil(guardianCount / 2);
|
||||
const requiredGuardianKills = encounter.chaoticLinkEnabled === false
|
||||
? 0
|
||||
: Math.max(
|
||||
0,
|
||||
Math.min(
|
||||
guardianCount,
|
||||
Math.trunc(encounter.requiredGuardianKills ?? Math.ceil(guardianCount / 2)),
|
||||
),
|
||||
);
|
||||
const activeStacks = Math.max(0, requiredGuardianKills - defeatedGuardians);
|
||||
return Object.freeze({
|
||||
guardianCount,
|
||||
|
||||
@@ -3,6 +3,7 @@ import { LOOT_CATALOG, rollBossLoot } from "./lootCatalog";
|
||||
import { useManastormStore } from "./manastormStore";
|
||||
import { useGameStore } from "./store";
|
||||
import { getManastormCatalog, manastormScaling } from "./manastorm";
|
||||
import { requestOnlineInteraction } from "./onlineSessionRuntime";
|
||||
|
||||
/** Shared keyboard, controller, touch, and HUD interaction for the active corpse. */
|
||||
export function lootCurrentManastormBoss(now = Date.now()): boolean {
|
||||
@@ -11,6 +12,7 @@ export function lootCurrentManastormBoss(now = Date.now()): boolean {
|
||||
if (game.gameMode !== "manastorm" || manastorm.status !== "awaiting-loot") return false;
|
||||
const bossId = manastorm.currentEncounter?.bossRuntimeId;
|
||||
if (!bossId) return false;
|
||||
if (requestOnlineInteraction("loot", bossId)) return true;
|
||||
return useCombatStore.getState().lootMob(bossId, now);
|
||||
}
|
||||
|
||||
|
||||
@@ -173,7 +173,7 @@ describe("Manastorm encounter sessions", () => {
|
||||
expect(useManastormStore.getState().status).toBe("failed");
|
||||
});
|
||||
|
||||
it("spends a remaining charge instead of failing a full-party down event", () => {
|
||||
it("waits for an explicit shared resurrection when the full party is down", () => {
|
||||
useCombatStore.setState({ health: 0 });
|
||||
const companions = usePartyStore.getState().members;
|
||||
for (const companion of companions) {
|
||||
@@ -184,13 +184,17 @@ describe("Manastorm encounter sessions", () => {
|
||||
expect(resolveManastormActorDown({
|
||||
kind: "companion",
|
||||
memberId: companion.id,
|
||||
})).toBe("revived");
|
||||
expect(usePartyStore.getState().members.at(-1)!.health).toBe(companion.maxHealth);
|
||||
})).toBe("downed");
|
||||
expect(usePartyStore.getState().members.at(-1)!.health).toBe(0);
|
||||
expect(useCombatStore.getState().health).toBe(0);
|
||||
expect(useManastormStore.getState()).toMatchObject({
|
||||
status: "entering",
|
||||
resurrectionCharges: 4,
|
||||
resurrectionCharges: 5,
|
||||
});
|
||||
|
||||
expect(resurrectManastormSession({ kind: "player" })).toBe(true);
|
||||
expect(useCombatStore.getState().health).toBe(useCombatStore.getState().maxHealth);
|
||||
expect(useManastormStore.getState().resurrectionCharges).toBe(4);
|
||||
});
|
||||
|
||||
it("drives real trash, boss, loot, portal, and next-stage state end to end", () => {
|
||||
|
||||
@@ -3,6 +3,7 @@ import { useCombatStore } from "./combatStore";
|
||||
import { synchronizeManastormAffixes } from "./manastormAffixRuntime";
|
||||
import { useManastormStore } from "./manastormStore";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
import { useGameStore } from "./store";
|
||||
import {
|
||||
manastormChaoticLinkState,
|
||||
type ManastormChaoticLinkState,
|
||||
@@ -153,7 +154,12 @@ export function synchronizeManastormPartySize(): void {
|
||||
function activateCurrentStage(preserveCharacter: boolean): boolean {
|
||||
const encounter = useManastormStore.getState().currentEncounter;
|
||||
if (!encounter) return false;
|
||||
const result = activateManastormStage(encounter, undefined, preserveCharacter);
|
||||
const result = activateManastormStage(
|
||||
encounter,
|
||||
undefined,
|
||||
preserveCharacter,
|
||||
useGameStore.getState().gmTestMode,
|
||||
);
|
||||
if (result.activated) synchronizeManastormPartySize();
|
||||
return result.activated;
|
||||
}
|
||||
@@ -234,7 +240,7 @@ function reviveTarget(target: ManastormResurrectionTarget): boolean {
|
||||
if (target.kind === "player") {
|
||||
const combat = useCombatStore.getState();
|
||||
if (combat.health > 0 || combat.maxHealth <= 0) return false;
|
||||
combat.healPlayer(combat.maxHealth);
|
||||
combat.revivePlayer(1);
|
||||
return useCombatStore.getState().health > 0;
|
||||
}
|
||||
|
||||
@@ -277,16 +283,16 @@ export function manastormPartyIsDefeated(): boolean {
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolves a newly downed actor without resetting the floor. An actor remains
|
||||
* down when the shared pool is empty while an ally is still standing. Only a
|
||||
* full-party defeat with no valid charge-backed revive fails the run.
|
||||
* Resolves a newly downed actor without spending a shared resurrection on the
|
||||
* player's behalf. A charge can be used explicitly from the defeated prompt;
|
||||
* only a full-party defeat with no remaining charge fails the run.
|
||||
*/
|
||||
export function resolveManastormActorDown(
|
||||
target: ManastormResurrectionTarget,
|
||||
): ManastormDownResolution {
|
||||
if (!targetIsFallen(target)) return "ignored";
|
||||
if (resurrectManastormSession(target)) return "revived";
|
||||
if (!manastormPartyIsDefeated()) return "downed";
|
||||
if (useManastormStore.getState().resurrectionCharges > 0) return "downed";
|
||||
useManastormStore.getState().failRun();
|
||||
return "failed";
|
||||
}
|
||||
|
||||
@@ -67,6 +67,7 @@ export function activateManastormStage(
|
||||
stage: ManastormLoadableStage,
|
||||
loader: ManastormStageLoader = defaultLoader,
|
||||
preserveCharacter = true,
|
||||
gmTestMode = false,
|
||||
): ManastormStageLoadResult {
|
||||
const nextPackage = stage.assetPackageId
|
||||
? manastormStageAssetPackageById(stage.assetPackageId)
|
||||
@@ -76,6 +77,7 @@ export function activateManastormStage(
|
||||
gameMode: "manastorm",
|
||||
spawn: stage.playerSpawn,
|
||||
preserveCharacter,
|
||||
gmTestMode,
|
||||
});
|
||||
if (!activated) {
|
||||
return {
|
||||
|
||||
@@ -11,6 +11,7 @@ import {
|
||||
} from "./manastormInstalledStages";
|
||||
import {
|
||||
manastormStagePopulation,
|
||||
manastormStageRoamingPacks,
|
||||
registerManastormStageBindingResolver,
|
||||
} from "./manastormStagePopulation";
|
||||
|
||||
@@ -82,4 +83,23 @@ describe("installed Manastorm stage population", () => {
|
||||
.toBeGreaterThan(1);
|
||||
expect(presentations.every((visual) => visual && !visual.model)).toBe(true);
|
||||
});
|
||||
|
||||
it("removes a configured roaming boss from its patrol so its fixed spawn is authoritative", () => {
|
||||
const packs = [{
|
||||
id: "boss-patrol",
|
||||
name: "Boss patrol",
|
||||
speed: 1,
|
||||
formationSource: "database-solo" as const,
|
||||
waypoints: [[0, 0, 0], [2, 0, 0]] as const,
|
||||
members: [
|
||||
{ id: "boss", entityId: "boss-entity", role: "leader" as const, formationOffset: [0, 0, 0] as const },
|
||||
{ id: "guard", entityId: "guard-entity", role: "follower" as const, formationOffset: [1, 0, 1] as const },
|
||||
],
|
||||
}];
|
||||
const filtered = manastormStageRoamingPacks(packs, {
|
||||
...stages[0]!,
|
||||
bossRuntimeId: "boss-patrol:boss",
|
||||
});
|
||||
expect(filtered[0].members.map((member) => member.id)).toEqual(["guard"]);
|
||||
});
|
||||
});
|
||||
@@ -2,6 +2,7 @@ import type { ManastormEncounterDefinition } from "./manastorm";
|
||||
import type {
|
||||
BossDefinition,
|
||||
MobDefinition,
|
||||
MobPackDefinition,
|
||||
PopulationDefinitionMap,
|
||||
StaticMobSpawnDefinition,
|
||||
} from "./mobPopulation";
|
||||
@@ -12,6 +13,19 @@ export interface ManastormStagePopulation {
|
||||
readonly staticSpawns: readonly StaticMobSpawnDefinition[];
|
||||
}
|
||||
|
||||
/** Removes a dungeon-native roaming boss from its patrol when a fixed authored spawn replaces it. */
|
||||
export function manastormStageRoamingPacks(
|
||||
packs: readonly MobPackDefinition[],
|
||||
encounter: ManastormEncounterDefinition | null,
|
||||
): readonly MobPackDefinition[] {
|
||||
if (!encounter) return packs;
|
||||
return packs.flatMap((pack) => {
|
||||
const members = pack.members.filter((member) => `${pack.id}:${member.id}` !== encounter.bossRuntimeId);
|
||||
if (!members.length) return [];
|
||||
return members.length === pack.members.length ? [pack] : [{ ...pack, members }];
|
||||
});
|
||||
}
|
||||
|
||||
type ManastormStageBindingResolver = (
|
||||
stageId: string,
|
||||
) => ManastormInstalledStageBinding | null;
|
||||
@@ -111,7 +125,16 @@ export function manastormStagePopulation(
|
||||
const existingEntity = baseEntities[encounter.bossEntityId];
|
||||
const existingSpawn = baseStaticSpawns.find((spawn) => spawn.id === encounter.bossRuntimeId);
|
||||
if (existingEntity && existingSpawn) {
|
||||
return { entities: baseEntities, staticSpawns: baseStaticSpawns };
|
||||
return {
|
||||
entities: baseEntities,
|
||||
staticSpawns: baseStaticSpawns.map((spawn) => spawn.id === encounter.bossRuntimeId
|
||||
? {
|
||||
...spawn,
|
||||
position: encounter.bossPosition,
|
||||
...(Number.isFinite(encounter.bossYaw) ? { yaw: encounter.bossYaw } : {}),
|
||||
}
|
||||
: spawn),
|
||||
};
|
||||
}
|
||||
|
||||
const exactNameVisual = Object.values(baseEntities).find(
|
||||
@@ -145,6 +168,7 @@ export function manastormStagePopulation(
|
||||
id: encounter.bossRuntimeId,
|
||||
entityId: encounter.bossEntityId,
|
||||
position: encounter.bossPosition,
|
||||
...(Number.isFinite(encounter.bossYaw) ? { yaw: encounter.bossYaw } : {}),
|
||||
spawnMask: 1,
|
||||
},
|
||||
],
|
||||
|
||||
@@ -2,6 +2,7 @@ import { beforeEach, describe, expect, it } from "vitest";
|
||||
import {
|
||||
clearMobRuntimeRegistry,
|
||||
getMobPosition,
|
||||
getMobRuntimeTransform,
|
||||
nearbyMobRuntimeIds,
|
||||
readMobRuntimePosition,
|
||||
registerMobRuntime,
|
||||
@@ -14,12 +15,13 @@ describe("mob runtime position registry", () => {
|
||||
beforeEach(clearMobRuntimeRegistry);
|
||||
|
||||
it("supports allocation-free frame updates and snapshot reads", () => {
|
||||
const unregister = registerMobRuntime("mob-a", [1, 2, 3]);
|
||||
const unregister = registerMobRuntime("mob-a", [1, 2, 3], 0.4);
|
||||
const out: [number, number, number] = [0, 0, 0];
|
||||
expect(readMobRuntimePosition("mob-a", out)).toBe(true);
|
||||
expect(out).toEqual([1, 2, 3]);
|
||||
updateMobRuntimePosition("mob-a", 4, 5, 6);
|
||||
updateMobRuntimePosition("mob-a", 4, 5, 6, 1.2);
|
||||
expect(getMobPosition("mob-a")).toEqual([4, 5, 6]);
|
||||
expect(getMobRuntimeTransform("mob-a")).toEqual({ position: [4, 5, 6], yaw: 1.2 });
|
||||
unregister();
|
||||
expect(getMobPosition("mob-a")).toBeNull();
|
||||
});
|
||||
|
||||
@@ -3,6 +3,7 @@ export type MutableCombatPosition = [x: number, y: number, z: number];
|
||||
|
||||
interface RuntimeMobPosition {
|
||||
readonly value: MutableCombatPosition;
|
||||
yaw: number;
|
||||
mounted: boolean;
|
||||
}
|
||||
|
||||
@@ -12,9 +13,10 @@ function finite(value: number): number {
|
||||
return Number.isFinite(value) ? value : 0;
|
||||
}
|
||||
|
||||
export function registerMobRuntime(id: string, initial: CombatPosition = [0, 0, 0]): () => void {
|
||||
export function registerMobRuntime(id: string, initial: CombatPosition = [0, 0, 0], yaw = 0): () => void {
|
||||
const record: RuntimeMobPosition = {
|
||||
value: [finite(initial[0]), finite(initial[1]), finite(initial[2])],
|
||||
yaw: finite(yaw),
|
||||
mounted: true,
|
||||
};
|
||||
runtimePositions.set(id, record);
|
||||
@@ -24,16 +26,17 @@ export function registerMobRuntime(id: string, initial: CombatPosition = [0, 0,
|
||||
}
|
||||
|
||||
/** Allocation-free update intended for roaming-pack useFrame callbacks. */
|
||||
export function updateMobRuntimePosition(id: string, x: number, y: number, z: number): void {
|
||||
export function updateMobRuntimePosition(id: string, x: number, y: number, z: number, yaw?: number): void {
|
||||
const record = runtimePositions.get(id);
|
||||
if (record) {
|
||||
record.value[0] = finite(x);
|
||||
record.value[1] = finite(y);
|
||||
record.value[2] = finite(z);
|
||||
if (yaw !== undefined) record.yaw = finite(yaw);
|
||||
record.mounted = true;
|
||||
return;
|
||||
}
|
||||
runtimePositions.set(id, { value: [finite(x), finite(y), finite(z)], mounted: true });
|
||||
runtimePositions.set(id, { value: [finite(x), finite(y), finite(z)], yaw: finite(yaw ?? 0), mounted: true });
|
||||
}
|
||||
|
||||
export function unregisterMobRuntime(id: string): void {
|
||||
@@ -56,6 +59,11 @@ export function getMobRuntimePosition(id: string): CombatPosition | null {
|
||||
return record?.mounted ? [...record.value] as MutableCombatPosition : null;
|
||||
}
|
||||
|
||||
export function getMobRuntimeTransform(id: string): { readonly position: CombatPosition; readonly yaw: number } | null {
|
||||
const record = runtimePositions.get(id);
|
||||
return record?.mounted ? { position: [...record.value] as MutableCombatPosition, yaw: record.yaw } : null;
|
||||
}
|
||||
|
||||
export function mobRuntimeDistanceSquared(id: string, origin: CombatPosition): number {
|
||||
const record = runtimePositions.get(id);
|
||||
if (!record?.mounted) return Number.POSITIVE_INFINITY;
|
||||
|
||||
@@ -0,0 +1,102 @@
|
||||
import { afterEach, beforeEach, describe, expect, it } from "vitest";
|
||||
import type { OnlineSessionPlayer } from "../app/onlineSessionTypes";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { clearMobRuntimeRegistry, registerMobRuntime } from "./mobRuntimeRegistry";
|
||||
import {
|
||||
configureOnlineSessionRuntime,
|
||||
onlinePlayerActorId,
|
||||
} from "./onlineSessionRuntime";
|
||||
import {
|
||||
clearPartyRuntimeRegistry,
|
||||
registerPartyRuntimePosition,
|
||||
} from "./partyRuntimeRegistry";
|
||||
import { usePartyStore } from "./partyStore";
|
||||
|
||||
function remotePlayer(health = 1): OnlineSessionPlayer {
|
||||
return {
|
||||
accountId: "remote",
|
||||
username: "Remote",
|
||||
character: {
|
||||
id: "remote-character",
|
||||
name: "Bulwarka",
|
||||
classId: "warrior",
|
||||
categoryId: "wow",
|
||||
raceId: "human",
|
||||
gender: "female",
|
||||
level: 20,
|
||||
},
|
||||
role: "tank",
|
||||
position: [8, 0, 0],
|
||||
yaw: 0,
|
||||
grounded: true,
|
||||
health,
|
||||
maxHealth: 1_000,
|
||||
resource: 0,
|
||||
maxResource: 100,
|
||||
resourceName: "Rage",
|
||||
selectedTargetId: null,
|
||||
activeCast: null,
|
||||
animationEvent: null,
|
||||
equipment: [],
|
||||
updatedAt: 1,
|
||||
};
|
||||
}
|
||||
|
||||
beforeEach(() => {
|
||||
clearMobRuntimeRegistry();
|
||||
clearPartyRuntimeRegistry();
|
||||
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 20 });
|
||||
useCombatStore.getState().resetEncounter();
|
||||
usePartyStore.setState({ members: [], selectedMemberId: null, selfSelected: false });
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
configureOnlineSessionRuntime({ active: false, authority: true, localAccountId: null });
|
||||
clearMobRuntimeRegistry();
|
||||
clearPartyRuntimeRegistry();
|
||||
});
|
||||
|
||||
describe("shared online combat actors", () => {
|
||||
it("casts a normal player heal on a remote online player", () => {
|
||||
const player = remotePlayer();
|
||||
const actorId = onlinePlayerActorId(player.accountId);
|
||||
configureOnlineSessionRuntime({
|
||||
active: true,
|
||||
authority: true,
|
||||
localAccountId: "local",
|
||||
players: [player],
|
||||
});
|
||||
registerPartyRuntimePosition(actorId, player.position);
|
||||
useCombatStore.getState().synchronizeActors();
|
||||
expect(useCombatStore.getState().selectFriendlyActor(actorId)).toBe(true);
|
||||
expect(useCombatStore.getState().castAbility("wow335-priest-lesser-heal", [0, 0, 0], 1_000).ok).toBe(true);
|
||||
const completion = useCombatStore.getState().activeCast?.completesAt ?? 1_000;
|
||||
useCombatStore.getState().tick(0.1, completion);
|
||||
expect(useCombatStore.getState().actors[actorId]?.health).toBeGreaterThan(1);
|
||||
expect(useCombatStore.getState().combatEvents).toContainEqual(
|
||||
expect.objectContaining({ kind: "healing", targetActorId: actorId }),
|
||||
);
|
||||
});
|
||||
|
||||
it("lets the leader's enemies acquire a nearby remote player", () => {
|
||||
const player = { ...remotePlayer(1_000), position: [1, 0, 0] as const };
|
||||
const actorId = onlinePlayerActorId(player.accountId);
|
||||
configureOnlineSessionRuntime({
|
||||
active: true,
|
||||
authority: true,
|
||||
localAccountId: "local",
|
||||
players: [player],
|
||||
});
|
||||
registerPartyRuntimePosition(actorId, player.position);
|
||||
registerMobRuntime("shared-enemy", [0, 0, 0]);
|
||||
useCombatStore.getState().setPlayerPosition([100, 0, 100]);
|
||||
useCombatStore.getState().registerMob("shared-enemy", {
|
||||
name: "Shared enemy",
|
||||
maxHealth: 100,
|
||||
aggroRange: 5,
|
||||
leashRange: 20,
|
||||
});
|
||||
expect(useCombatStore.getState().engageNearbyMobs(1_000)).toBe(1);
|
||||
expect(useCombatStore.getState().mobs["shared-enemy"].targetActorId).toBe(actorId);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,78 @@
|
||||
import { afterEach, describe, expect, it } from "vitest";
|
||||
import type { OnlineSessionPlayer } from "../app/onlineSessionTypes";
|
||||
import {
|
||||
configureOnlineSessionRuntime,
|
||||
drainOnlineInteractions,
|
||||
onlinePlayerActorId,
|
||||
onlinePlayerRuntimeActor,
|
||||
onlineSessionIsActive,
|
||||
onlineSessionOwnsWorldSimulation,
|
||||
onlineSynchronizedMobTransform,
|
||||
requestOnlineInteraction,
|
||||
} from "./onlineSessionRuntime";
|
||||
|
||||
const remotePlayer: OnlineSessionPlayer = {
|
||||
accountId: "remote",
|
||||
username: "Remote",
|
||||
character: {
|
||||
id: "remote-character",
|
||||
name: "Mendara",
|
||||
classId: "priest",
|
||||
categoryId: "wow",
|
||||
raceId: "human",
|
||||
gender: "female",
|
||||
level: 20,
|
||||
},
|
||||
role: "healer",
|
||||
position: [4, 0, 6],
|
||||
yaw: 1,
|
||||
grounded: true,
|
||||
health: 800,
|
||||
maxHealth: 1_000,
|
||||
resource: 400,
|
||||
maxResource: 500,
|
||||
resourceName: "Mana",
|
||||
selectedTargetId: null,
|
||||
activeCast: null,
|
||||
animationEvent: null,
|
||||
equipment: [],
|
||||
updatedAt: 1,
|
||||
};
|
||||
|
||||
afterEach(() => configureOnlineSessionRuntime({
|
||||
active: false,
|
||||
authority: true,
|
||||
localAccountId: null,
|
||||
}));
|
||||
|
||||
describe("online session runtime", () => {
|
||||
it("exposes remote players as live combat actors", () => {
|
||||
configureOnlineSessionRuntime({
|
||||
active: true,
|
||||
authority: true,
|
||||
localAccountId: "local",
|
||||
players: [remotePlayer],
|
||||
});
|
||||
const actor = onlinePlayerRuntimeActor(onlinePlayerActorId("remote"));
|
||||
expect(actor).toMatchObject({ health: 800, maxHealth: 1_000, alive: true, kind: "companion" });
|
||||
expect(onlineSessionIsActive()).toBe(true);
|
||||
expect(onlineSessionOwnsWorldSimulation()).toBe(true);
|
||||
});
|
||||
|
||||
it("uses leader transforms and queues follower interactions", () => {
|
||||
configureOnlineSessionRuntime({
|
||||
active: true,
|
||||
authority: false,
|
||||
localAccountId: "local",
|
||||
players: [remotePlayer],
|
||||
mobTransforms: { boss: { position: [7, 0, 9], yaw: 0.75 } },
|
||||
});
|
||||
expect(onlineSessionOwnsWorldSimulation()).toBe(false);
|
||||
expect(onlineSynchronizedMobTransform("boss")?.position).toEqual([7, 0, 9]);
|
||||
expect(requestOnlineInteraction("loot", "boss")).toBe(true);
|
||||
expect(drainOnlineInteractions()).toEqual([
|
||||
expect.objectContaining({ kind: "loot", targetActorId: "boss", sourceActorId: onlinePlayerActorId("local") }),
|
||||
]);
|
||||
expect(drainOnlineInteractions()).toEqual([]);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,137 @@
|
||||
import type { ClassId } from "../app/characterCatalog";
|
||||
import type {
|
||||
OnlineMobTransform,
|
||||
OnlineRelayEventInput,
|
||||
OnlineSessionPlayer,
|
||||
} from "../app/onlineSessionTypes";
|
||||
import {
|
||||
normalizeActorResourcePool,
|
||||
type CombatActorState,
|
||||
} from "./combatActors";
|
||||
|
||||
const ONLINE_PLAYER_PREFIX = "online-player:";
|
||||
let active = false;
|
||||
let authority = true;
|
||||
let localAccountId: string | null = null;
|
||||
let playerActors = new Map<string, CombatActorState>();
|
||||
let players = new Map<string, OnlineSessionPlayer>();
|
||||
let mobTransforms = new Map<string, OnlineMobTransform>();
|
||||
let interactionSequence = 0;
|
||||
let interactions: OnlineRelayEventInput[] = [];
|
||||
|
||||
export function onlinePlayerActorId(accountId: string): string {
|
||||
return `${ONLINE_PLAYER_PREFIX}${accountId}`;
|
||||
}
|
||||
|
||||
export function onlineAccountIdFromActor(actorId: string): string | null {
|
||||
return actorId.startsWith(ONLINE_PLAYER_PREFIX)
|
||||
? actorId.slice(ONLINE_PLAYER_PREFIX.length)
|
||||
: null;
|
||||
}
|
||||
|
||||
export function isOnlinePlayerActorId(actorId: string): boolean {
|
||||
return actorId.startsWith(ONLINE_PLAYER_PREFIX);
|
||||
}
|
||||
|
||||
export function configureOnlineSessionRuntime(input: {
|
||||
readonly active: boolean;
|
||||
readonly authority: boolean;
|
||||
readonly localAccountId: string | null;
|
||||
readonly players?: readonly OnlineSessionPlayer[];
|
||||
readonly mobTransforms?: Readonly<Record<string, OnlineMobTransform>>;
|
||||
}): void {
|
||||
active = input.active;
|
||||
authority = !input.active || input.authority;
|
||||
localAccountId = input.localAccountId;
|
||||
players = new Map((input.players ?? []).map((player) => [player.accountId, player]));
|
||||
mobTransforms = new Map(Object.entries(input.mobTransforms ?? {}));
|
||||
const nextActors = new Map<string, CombatActorState>();
|
||||
for (const player of input.players ?? []) {
|
||||
if (player.accountId === input.localAccountId || !player.character) continue;
|
||||
const id = onlinePlayerActorId(player.accountId);
|
||||
const maximum = Math.max(0, player.maxResource);
|
||||
const resourceId = player.resourceName.toLowerCase() || "resource";
|
||||
nextActors.set(id, {
|
||||
id,
|
||||
threatActorId: id,
|
||||
kind: "companion",
|
||||
ownerId: player.accountId,
|
||||
classId: player.character.classId as ClassId,
|
||||
level: player.character.level,
|
||||
health: player.health,
|
||||
maxHealth: player.maxHealth,
|
||||
absorb: 0,
|
||||
resources: maximum > 0
|
||||
? { [resourceId]: normalizeActorResourcePool(resourceId, player.resource, maximum) }
|
||||
: {},
|
||||
cooldowns: {},
|
||||
globalCooldownEndsAt: 0,
|
||||
cast: player.activeCast ? {
|
||||
abilityId: player.activeCast.abilityId,
|
||||
school: player.activeCast.school,
|
||||
mode: player.activeCast.mode,
|
||||
startedAt: player.activeCast.startedAt,
|
||||
completesAt: player.activeCast.completesAt,
|
||||
originalDurationMs: player.activeCast.originalDurationMs,
|
||||
pushbackHits: player.activeCast.pushbackHits,
|
||||
origin: player.activeCast.origin,
|
||||
targetId: player.activeCast.targetId,
|
||||
} : null,
|
||||
controlledUntil: 0,
|
||||
schoolLockedUntil: {},
|
||||
comboPoints: 0,
|
||||
comboTargetId: null,
|
||||
runes: [],
|
||||
alive: player.health > 0,
|
||||
});
|
||||
}
|
||||
playerActors = nextActors;
|
||||
if (!input.active) interactions = [];
|
||||
}
|
||||
|
||||
export function onlineSessionIsActive(): boolean {
|
||||
return active;
|
||||
}
|
||||
|
||||
export function onlineSessionOwnsWorldSimulation(): boolean {
|
||||
return !active || authority;
|
||||
}
|
||||
|
||||
export function onlineSessionLocalAccountId(): string | null {
|
||||
return localAccountId;
|
||||
}
|
||||
|
||||
export function onlinePlayerRuntimeActors(): readonly CombatActorState[] {
|
||||
return [...playerActors.values()];
|
||||
}
|
||||
|
||||
export function onlinePlayerRuntimeActor(actorId: string): CombatActorState | null {
|
||||
return playerActors.get(actorId) ?? null;
|
||||
}
|
||||
|
||||
export function onlineSessionPlayer(accountId: string): OnlineSessionPlayer | null {
|
||||
return players.get(accountId) ?? null;
|
||||
}
|
||||
|
||||
export function onlineSynchronizedMobTransform(id: string): OnlineMobTransform | null {
|
||||
return active && !authority ? mobTransforms.get(id) ?? null : null;
|
||||
}
|
||||
|
||||
export function requestOnlineInteraction(kind: "loot" | "portal", targetActorId = ""): boolean {
|
||||
if (!active || authority) return false;
|
||||
interactionSequence += 1;
|
||||
interactions.push({
|
||||
clientEventId: `interaction:${kind}:${Date.now()}:${interactionSequence}`,
|
||||
kind,
|
||||
sourceActorId: localAccountId ? onlinePlayerActorId(localAccountId) : "",
|
||||
targetActorId,
|
||||
occurredAt: Date.now(),
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
export function drainOnlineInteractions(): readonly OnlineRelayEventInput[] {
|
||||
const pending = interactions;
|
||||
interactions = [];
|
||||
return pending;
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
import { beforeEach, describe, expect, it } from "vitest";
|
||||
import { abilitiesForClass, abilityAtLevel, resourceProfileForClass } from "./abilityCatalog";
|
||||
import { aiHintsForAbility } from "./abilityRules";
|
||||
import { useCombatStore } from "./combatStore";
|
||||
import { commitPartyAbilityUse, choosePartyAbility, partyAbilityIsReady } from "./partyAbilityAi";
|
||||
import { usePartyStore, type PartyMember } from "./partyStore";
|
||||
|
||||
function memberFor(classId: PartyMember["classId"], role: PartyMember["role"]): PartyMember {
|
||||
const base = usePartyStore.getState().members[0];
|
||||
const profile = resourceProfileForClass(classId);
|
||||
return {
|
||||
...base,
|
||||
classId,
|
||||
role,
|
||||
level: 80,
|
||||
resourceType: profile.type,
|
||||
resourceName: profile.name,
|
||||
resource: profile.maximum,
|
||||
maxResource: profile.maximum,
|
||||
resourcePools: { [profile.type]: profile.maximum },
|
||||
cooldowns: {},
|
||||
globalCooldownEndsAt: 0,
|
||||
nextActionAt: 0,
|
||||
tauntReadyAt: 0,
|
||||
};
|
||||
}
|
||||
|
||||
describe("catalog-driven party rotations", () => {
|
||||
beforeEach(() => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "priest", level: 80 });
|
||||
usePartyStore.getState().initializeParty("party-ai", 80, useCombatStore.getState().health);
|
||||
useCombatStore.getState().registerMob("caster", { name: "Caster", maxHealth: 1_000, xpReward: 0 });
|
||||
useCombatStore.setState((state) => ({
|
||||
mobs: {
|
||||
...state.mobs,
|
||||
caster: {
|
||||
...state.mobs.caster,
|
||||
activeCast: {
|
||||
attackId: "test-cast",
|
||||
name: "Test Cast",
|
||||
school: "shadow",
|
||||
interruptible: true,
|
||||
targetActorId: "__player__",
|
||||
startedAt: 1_000,
|
||||
completesAt: 5_000,
|
||||
},
|
||||
},
|
||||
},
|
||||
}));
|
||||
});
|
||||
|
||||
it("prioritizes an interrupt over ordinary damage deterministically", () => {
|
||||
const member = memberFor("rogue", "damage");
|
||||
const context = { now: 2_000, target: useCombatStore.getState().mobs.caster };
|
||||
const first = choosePartyAbility(member, context);
|
||||
const second = choosePartyAbility(member, context);
|
||||
expect(first?.id).toBe(second?.id);
|
||||
expect(first && aiHintsForAbility(first).categories).toContain("interrupt");
|
||||
});
|
||||
|
||||
it("selects a real healer catalog spell and spends its resource/GCD", () => {
|
||||
const member = memberFor("priest", "healer");
|
||||
const ability = choosePartyAbility(member, {
|
||||
now: 2_000,
|
||||
target: null,
|
||||
injuredAllies: 1,
|
||||
lowestHealthFraction: 0.2,
|
||||
});
|
||||
expect(ability && aiHintsForAbility(ability).categories).toContain("heal");
|
||||
const committed = commitPartyAbilityUse(member, ability!, 2_000)!;
|
||||
expect(committed.resource).toBeLessThan(member.resource);
|
||||
expect(committed.globalCooldownEndsAt).toBeGreaterThan(2_000);
|
||||
});
|
||||
|
||||
it("will not cast a mana spell after mana exhaustion", () => {
|
||||
const member = { ...memberFor("priest", "healer"), resource: 0, resourcePools: { mana: 0 } };
|
||||
const heal = abilitiesForClass("priest")
|
||||
.map((ability) => abilityAtLevel(ability, 80))
|
||||
.find((ability) => aiHintsForAbility(ability).categories.includes("heal") && ability.cost.amount > 0)!;
|
||||
expect(partyAbilityIsReady(member, heal, 2_000)).toBe(false);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,150 @@
|
||||
import {
|
||||
abilitiesForClass,
|
||||
abilityAtLevel,
|
||||
isAbilityUnlocked,
|
||||
type AbilityDefinition,
|
||||
type AbilityEffect,
|
||||
type ResourceType,
|
||||
} from "./abilityCatalog";
|
||||
import { aiHintsForAbility, runeCostForAbility } from "./abilityRules";
|
||||
import { spendDeathKnightRunes } from "./combatResources";
|
||||
import type { MobCombatState } from "./combatStore";
|
||||
import type { PartyMember } from "./partyStore";
|
||||
|
||||
export interface PartyAbilityContext {
|
||||
readonly now: number;
|
||||
readonly target: MobCombatState | null;
|
||||
readonly targetIsLoose?: boolean;
|
||||
readonly requiredControl?: boolean;
|
||||
readonly allyNeedsDispel?: boolean;
|
||||
readonly fallenAlly?: boolean;
|
||||
readonly injuredAllies?: number;
|
||||
readonly lowestHealthFraction?: number;
|
||||
}
|
||||
|
||||
function currentResource(member: PartyMember, type: ResourceType): number {
|
||||
return member.resourcePools[type] ?? (type === member.resourceType ? member.resource : 0);
|
||||
}
|
||||
|
||||
function abilityCosts(ability: AbilityDefinition): readonly { resource: ResourceType; amount: number }[] {
|
||||
return (ability.costs?.length ? ability.costs : [ability.cost]).map((cost) => ({
|
||||
resource: cost.resource,
|
||||
amount: cost.percentage ? cost.amount / 100 : cost.amount,
|
||||
}));
|
||||
}
|
||||
|
||||
export function partyAbilityIsReady(member: PartyMember, ability: AbilityDefinition, now: number): boolean {
|
||||
if (ability.passive || !isAbilityUnlocked(ability, member.level)) return false;
|
||||
if (member.globalCooldownEndsAt > now || (member.cooldowns[ability.id] ?? 0) > now) return false;
|
||||
if ((member.schoolLockedUntil[ability.castRules?.school ?? "physical"] ?? 0) > now) return false;
|
||||
if (aiHintsForAbility(ability).categories.includes("taunt") && member.tauntReadyAt > now) return false;
|
||||
if (abilityCosts(ability).some((cost) => {
|
||||
const amount = cost.amount <= 1 && ability.cost.percentage
|
||||
? (cost.resource === member.resourceType ? member.maxResource : 100) * cost.amount
|
||||
: cost.amount;
|
||||
return currentResource(member, cost.resource) < amount;
|
||||
})) return false;
|
||||
const runeCost = member.classId === "death-knight" ? runeCostForAbility(ability) : null;
|
||||
return !runeCost || spendDeathKnightRunes(member.runes, runeCost, now) !== null;
|
||||
}
|
||||
|
||||
function candidateAbilities(member: PartyMember, now: number): readonly AbilityDefinition[] {
|
||||
return abilitiesForClass(member.classId)
|
||||
.filter((ability) => partyAbilityIsReady(member, abilityAtLevel(ability, member.level), now))
|
||||
.map((ability) => abilityAtLevel(ability, member.level));
|
||||
}
|
||||
|
||||
function scoreAbility(member: PartyMember, ability: AbilityDefinition, context: PartyAbilityContext): number {
|
||||
const categories = new Set(aiHintsForAbility(ability).categories);
|
||||
let score = ability.ai?.priority ?? 0;
|
||||
if (member.role === "tank") {
|
||||
if (context.target?.activeCast && categories.has("interrupt")) score += 1_000;
|
||||
if (context.targetIsLoose && categories.has("taunt")) score += 900;
|
||||
if (categories.has("mitigation") && member.health / member.maxHealth < 0.55) score += 760;
|
||||
if (categories.has("control") && context.requiredControl) score += 700;
|
||||
if (categories.has("debuff")) score += 300;
|
||||
if (categories.has("damage")) score += 180;
|
||||
} else if (member.role === "healer") {
|
||||
if (context.fallenAlly && categories.has("resurrection")) score += 1_200;
|
||||
if (context.allyNeedsDispel && categories.has("dispel")) score += 1_050;
|
||||
if ((context.lowestHealthFraction ?? 1) < 0.3 && categories.has("emergency-heal")) score += 950;
|
||||
if ((context.injuredAllies ?? 0) >= 3 && categories.has("area-heal")) score += 850;
|
||||
if ((context.lowestHealthFraction ?? 1) < 0.9 && categories.has("heal")) score += 600;
|
||||
if (categories.has("mitigation")) score += 350;
|
||||
if (context.target?.activeCast && categories.has("interrupt")) score += 250;
|
||||
if (categories.has("damage")) score += 80;
|
||||
} else {
|
||||
if (context.target?.activeCast && categories.has("interrupt")) score += 1_000;
|
||||
if (context.requiredControl && categories.has("control")) score += 900;
|
||||
if ((context.target?.health ?? 1) / Math.max(1, context.target?.maxHealth ?? 1) <= 0.2 && categories.has("execute")) score += 800;
|
||||
if (categories.has("debuff")) score += 520;
|
||||
if (categories.has("damage")) score += 300;
|
||||
}
|
||||
if (ability.castTimeMs > 0 && context.target?.activeCast && categories.has("interrupt")) score -= 800;
|
||||
return score;
|
||||
}
|
||||
|
||||
export function choosePartyAbility(
|
||||
member: PartyMember,
|
||||
context: PartyAbilityContext,
|
||||
): AbilityDefinition | null {
|
||||
return candidateAbilities(member, context.now)
|
||||
.map((ability) => ({ ability, score: scoreAbility(member, ability, context) }))
|
||||
.filter((candidate) => candidate.score > 0)
|
||||
.sort((left, right) => right.score - left.score
|
||||
|| left.ability.cooldownMs - right.ability.cooldownMs
|
||||
|| left.ability.id.localeCompare(right.ability.id))[0]?.ability ?? null;
|
||||
}
|
||||
|
||||
export function commitPartyAbilityUse(
|
||||
member: PartyMember,
|
||||
ability: AbilityDefinition,
|
||||
now: number,
|
||||
): PartyMember | null {
|
||||
if (!partyAbilityIsReady(member, ability, now)) return null;
|
||||
const resourcePools = { ...member.resourcePools };
|
||||
const lastResourceSpentAt = { ...member.lastResourceSpentAt };
|
||||
let resource = member.resource;
|
||||
for (const cost of abilityCosts(ability)) {
|
||||
const maximum = cost.resource === member.resourceType ? member.maxResource : 100;
|
||||
const amount = cost.amount <= 1 && ability.cost.percentage ? maximum * cost.amount : cost.amount;
|
||||
const current = currentResource(member, cost.resource);
|
||||
resourcePools[cost.resource] = Math.max(0, current - amount);
|
||||
if (amount > 0) lastResourceSpentAt[cost.resource] = now;
|
||||
if (cost.resource === member.resourceType) resource = resourcePools[cost.resource] ?? resource;
|
||||
}
|
||||
const runeCost = member.classId === "death-knight" ? runeCostForAbility(ability) : null;
|
||||
const runes = runeCost ? spendDeathKnightRunes(member.runes, runeCost, now) : member.runes;
|
||||
if (!runes) return null;
|
||||
return {
|
||||
...member,
|
||||
resource,
|
||||
resourcePools,
|
||||
lastResourceSpentAt,
|
||||
runes,
|
||||
cooldowns: ability.cooldownMs > 0
|
||||
? { ...member.cooldowns, [ability.id]: now + ability.cooldownMs }
|
||||
: member.cooldowns,
|
||||
globalCooldownEndsAt: now + ability.gcdMs,
|
||||
tauntReadyAt: aiHintsForAbility(ability).categories.includes("taunt")
|
||||
? now + Math.max(8_000, ability.cooldownMs)
|
||||
: member.tauntReadyAt,
|
||||
};
|
||||
}
|
||||
|
||||
export function partyAbilityAmount(
|
||||
member: PartyMember,
|
||||
ability: AbilityDefinition,
|
||||
effect: AbilityEffect,
|
||||
): number {
|
||||
const coefficient = "coefficient" in effect
|
||||
? effect.coefficient
|
||||
: effect.kind === "finisher-damage"
|
||||
? effect.baseCoefficient + effect.perComboCoefficient * 5
|
||||
: 0;
|
||||
const power = member.level * 4
|
||||
+ member.gearStats.spellPower
|
||||
+ member.gearStats.attackPower * 0.35
|
||||
+ member.gearStats.rangedAttackPower * 0.35;
|
||||
return Math.max(1, Math.round(Math.max(0.1, coefficient) * Math.max(8, power)));
|
||||
}
|
||||
@@ -75,6 +75,20 @@ describe("party combat runtime", () => {
|
||||
expect(usePartyStore.getState().members.map((member) => member.nextActionAt)).toEqual(actionRevisions);
|
||||
});
|
||||
|
||||
it("keeps living companions in the fight while the player waits for resurrection", () => {
|
||||
registerEngagedMob();
|
||||
for (const member of usePartyStore.getState().members) {
|
||||
registerPartyRuntimePosition(member.id, [0, 0, 0]);
|
||||
}
|
||||
useCombatStore.getState().damagePlayer(useCombatStore.getState().maxHealth * 10);
|
||||
const beforeMobHealth = useCombatStore.getState().mobs["pack:a"].health;
|
||||
|
||||
advanceDungeonPartyCombat(1_000);
|
||||
|
||||
expect(useCombatStore.getState().health).toBe(0);
|
||||
expect(useCombatStore.getState().mobs["pack:a"].health).toBeLessThan(beforeMobHealth);
|
||||
});
|
||||
|
||||
it("assigns the tank to a loose mob attacking the healer before one attacking DPS", () => {
|
||||
const party = usePartyStore.getState();
|
||||
const tank = party.members.find((member) => member.role === "tank")!;
|
||||
@@ -177,6 +191,31 @@ describe("party combat runtime", () => {
|
||||
expect(coolingDown.targetId).toBeNull();
|
||||
});
|
||||
|
||||
it("uses an unlocked party resurrection instead of treating a defeated player as a heal target", () => {
|
||||
usePartyStore.getState().initializeParty("resurrection-runtime", 80, 100, "damage");
|
||||
const support = applyHealerSupport(usePartyStore.getState().members, 0, 100, 1_000);
|
||||
|
||||
expect(support).toMatchObject({
|
||||
action: "resurrection",
|
||||
targetId: "__player__",
|
||||
playerHealing: 0,
|
||||
});
|
||||
expect(support.playerResurrectionPercent).toBeGreaterThan(0);
|
||||
expect(support.presentation?.name.toLowerCase()).toMatch(/rebirth|redemption|resurrect|ancestral|revive/);
|
||||
});
|
||||
|
||||
it("lets the party raise the player in place while combat remains active", () => {
|
||||
useCombatStore.getState().initializeCharacter({ classId: "mage", level: 80 });
|
||||
usePartyStore.getState().initializeParty("resurrection-runtime", 80, useCombatStore.getState().health, "damage");
|
||||
useCombatStore.getState().damagePlayer(useCombatStore.getState().maxHealth * 10);
|
||||
expect(useCombatStore.getState().health).toBe(0);
|
||||
|
||||
advanceDungeonPartyCombat(1_000);
|
||||
|
||||
expect(useCombatStore.getState().health).toBeGreaterThan(0);
|
||||
expect(useCombatStore.getState().feedback?.message).toContain("Resurrected");
|
||||
});
|
||||
|
||||
it("classifies ranged classes and elemental shaman into a stand-off range band", () => {
|
||||
const ranged = [
|
||||
{ classId: "hunter", specialization: "Marksmanship", role: "damage" },
|
||||
|
||||
+845
-128
File diff suppressed because it is too large.
Load diff
@@ -108,6 +108,11 @@ export function updatePartyRuntimePosition(
|
||||
}
|
||||
}
|
||||
|
||||
export function removePartyRuntimePosition(id: string): void {
|
||||
positions.delete(id);
|
||||
targetVisibility.delete(id);
|
||||
}
|
||||
|
||||
export function getPartyRuntimePosition(id: string): PartyWorldPosition | null {
|
||||
const position = positions.get(id);
|
||||
return position ? [...position] as MutablePartyWorldPosition : null;
|
||||
|
||||
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