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# Hunter Deterrence integration — 2026-10-07
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Hunter Deterrence 19263 is available at level 60 to players and configured
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Hunter companions. It grants its three parent auras and the two linked 67801
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auras to the same caster for five seconds, costs no Mana, preserves the existing
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global cooldown and starts its sourced 90-second cooldown. The selected source
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requires a matching equipped weapon. The existing Training Gear staff satisfies
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that mask; a source Disarm does not remove the matching item, and the pinned
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nonpassive aura-spell exception still permits this cast.
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## Source and ownership
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The pinned Spell.dbc SHA-256 is
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`57011d528fd66cf39f5ab6fb168e389ab9e4cc1b8050f7201a54239d489b415c`;
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AzerothCore is `e822d718322289dd036fb2daf8867ba41283bf9a`. The exact type-2
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`spell_linked_spell` row binds 19263 to 67801. Same-name 65871 and child 67801
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remain unavailable as independent Hunter actions. The older
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[source audit](WOW335_DETERRENCE_SOURCE_2026-10-06.md) records the raw package.
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- `scripts/dungeon-pipeline/export-enemy-damage-types.mjs` owns generated raw
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Attributes0/3/7 (DBC fields 4/7/11). `mobDamageTypes.ts` and
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`enemyAttacks.ts` retain them on normalized, source-identified WoW attacks.
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All 671 existing WoW source rows and RuneWaker mappings are retained. Unknown,
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native and omitted non-damage rows do not acquire invented zero attributes.
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- `wow335AbilityCatalog.ts` supplies a narrow fallback for selected 19263,
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which the generator's class-mask filter omitted despite its Hunter skill-line
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row. Its pinned PreventionType lookup covers all 190 selected Hunter rank IDs
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and the public merged ability aliases.
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- `wow335DeterrenceRuntime.ts` validates the selected ability and all five real
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aura instances: exact behavior, owner, target, application time and lifetime.
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- `combatStore.ts` applies the linked children after accepted parent effects,
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forces this self cast to the caster even when a caller supplies a foreign
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target, synchronizes malformed/expired packages and resolves incoming results.
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- `partyRuntime.ts` selects a learned, ready self defense while a live enemy
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targets the Hunter and health is below its configured defensive threshold
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(default 55%), or a recognized defensive mechanic is imminent. It rejects an
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active cast and respects equipment, cooldown, resources and existing GCD.
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## Defense and attack behavior
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The parent supplies +100 parry percentage points, sourced spell deflection and
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pacify. Linked 67801 supplies ignore-facing and -100 incoming ranged-hit
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percentage points. Simultaneous Hunters keep separate owner-local packages.
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Incomplete, foreign and expired packages cannot lend parry or ranged-hit stats
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to incoming resolution; the shared tick removes their package members.
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Eligible landed, direct WoW Magic/ranged spell packets become an explicit
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`deflect` outcome with zero effective damage. Raw damage remains diagnostic;
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critical/block/resistance mitigation is discarded, no absorb is consumed and
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no landed-hit proc is credited. Earlier miss/full resist remains the actual
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outcome. Ordinary ranged autos use Aura185's miss modifier, and melee uses
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parry. Known source flags are matched against the complete source row tuple
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before applying AlwaysHit, NoActiveDefense, NoAttackMiss or defense exclusions.
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The complete package rejects the front-arc requirement through its linked aura.
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The exact 100% deflect package also suppresses eligible hostile control, aura,
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periodic application, pull and leech-healing riders. Damage retains its real
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roll. Stun is read from the original combat-update snapshot, before a newly
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queued slow changes control state. Source bypasses, stunned defenders, periodic
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ticks, autos and unknown/native source records do not borrow spell deflection.
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Pacify stops owner weapon autos and selected Hunter PACIFY=2 attacks, including
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Arcane Shot and Steady Shot. SILENCE=1 actions such as traps and Mend Pet remain
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eligible under their ordinary prerequisites. This does not pacify the pet.
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## Verification
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The final focused run passes **110/110 checks in 15 files**, including 12
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actual cast/defense integration cases. The exporter Node test and two selected
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catalog/prevention checks pass. Ready-five passes seven Vitest and twenty Python
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checks. Final 8 GB TypeScript, normal prebuild hooks, isolated Vite output,
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precompression and release-bundle verification pass; the isolated output avoids
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the previously observed shared `dist` lock. Build logs and JSON reports are in
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`artifacts/deterrence-continuation-2026-10-07/`. Actual player/NPC fixtures are
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`wow335DeterrenceCast.integration.test.ts` and
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`wow335DeterrenceDefense.integration.test.ts`.
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The required avatar scope also passes **56 checks in 11 files**, following the
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equipped-item requirement change. No character/gear rendering code changed.
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The fixtures prove actual player and NPC Frostbolt deflection, no newly applied
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slow on a deflected spell, existing stun exclusion, melee parry, periodic and
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AlwaysHit exclusions, source-bound cast requirements, linked expiry and
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simultaneous owners. Source ranged spell 2643 truthfully misses under Aura185;
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the helper separately verifies its eligible deflect branch for a landed input.
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Arcane/Steady casts reject while Freezing Trap succeeds under pacify. A torn
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Aura185 package matches the same-seed auto baseline; regular tick cleanup leaves
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the second Hunter's valid package intact. Native/unknown source rejection is
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helper evidence, not a new native live encounter.
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The final frozen build contains 5,967 files / 118,501,108 bytes; aggregate SHA-256
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`a30787cafc7e1421e872cb37f883147177981b6627dc4238bf89f46ffb850ec2`.
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Fresh content `content-151109efcb20cc00` has manifest SHA-256
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`40d5c9e16d8045b8c240d57ca52017aaf95e423c44f96507aceb02285dca693c`;
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all 27,587 referenced objects / 6,554,643,247 bytes verify against that captured
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manifest before entry. The isolated snapshot is
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`artifacts/deterrence-continuation-2026-10-07/frozen-20261007-161003375/`.
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One ordinary Cellblock Rush run, `20261007-161404213`, selects **Hamhock 1717**
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(`creature-79098`) and clears native **1/1 in 03:13.6**, with no deaths. The
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isolated UI-created Discipline Priest enters at level 30 with four asserted
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Ready companions; normal progression finishes the Priest at 32 and companions
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at 31. Six attributed Lesser Heal events supply **1,952 effective healing**,
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zero overheal. No live combat-state seeding or Boss Testing is used.
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Root independently verifies the unchanged frozen build/manifest, all seven
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loaded chunks and 2,124 served manifest objects / 77,019,550 bytes with zero
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integrity failures. Event coverage is **745 consecutive IDs 9–753**, with no
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gaps, discarded events or recorder errors. There are zero page exceptions;
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the only console error is the existing favicon 404. The audit matches immutable
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local bytes to captured successful response URLs/status and manifest references;
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raw response bodies are not retained or independently hashed.
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Root inspects the actual roster, equipped entrance, route-50 and results PNGs
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under `playtest-artifacts/stockade-weapon-utilities/20261007-161404213/campaign/`.
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Bodies and visible equipment render; entrance overlap and partly offscreen
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companions limit certification of every gear/race silhouette. The file named
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`bite-sized-stormwind-stockade-boss-arrival.png` shows the native results overlay.
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No camera-drag proof or level-60 live Deterrence claim is credited. This is the
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one selected boss slice, despite the results screen's generic full-clear label.
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The harness cleans up its browser/helper/server. No gameplay change or second
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live run follows the freeze.
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The independent Luna extra-high evidence review confirms those fingerprints,
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event coverage and native result without launching another run or rehashing
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content. Native completion ends traversal at checkpoint 75/86 before the
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dedicated boss handler (`bossClearAttempted:false`); observed boss death and
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persisted kill progress prove the clear. Do not claim a completed scripted boss
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handler or every route checkpoint. Its report is
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`artifacts/deterrence-continuation-2026-10-07/luna-evidence-review.md`.
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Final release hygiene passes all 101 changed paths, including untracked files;
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the user Git index remains empty.
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## Remaining boundaries
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The underlying miss/resist/armor formulas remain the existing simulator model,
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not a complete AzerothCore hit table or RNG reproduction. The exported enemy
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table excludes unsupported/non-damage rows, so general shout/utility deflection
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remains unproven. Ordinary miss/resist control riders without this exact
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Deterrence package retain their earlier behavior. Same-update controls use the
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original-frame simultaneous policy; source server event ordering is not claimed.
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The always-equipped Training Gear fixture does not exercise a truly empty
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matching-equipment branch. Unknown/custom/native rates and equipment remain
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separate source gaps.
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The routine level-30 Ready-only live party does not unlock level-60 Deterrence;
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its player/NPC behavior is actual store-fixture evidence. Cellblock Rush proves
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only the selected one-boss route and regression behavior. Level cap 80, saved
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stat/profile compatibility, loot wiring and readiness policy remain intact.
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No full suite, expanded balance sweep, staging, commit or deployment is part of
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this continuation. All subprocesses use GPT-6 Luna extra-high.
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Related: [catalog](DETERRENCE_CATALOG_2026-10-07.md),
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[runtime contract](DETERRENCE_RUNTIME_CONTRACT_2026-10-07.md),
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[hit source inputs](ENEMY_HIT_SOURCE_INPUTS_2026-10-07.md).
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