forked from phenom/healer-man
Update Healer Man server
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@@ -3,6 +3,7 @@ import type { PlayerSession } from "./types";
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import catalog from "../game/generated/dungeonLeaderboardCatalog.generated.json";
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import { normalizeDungeonRunProgress, type DungeonClearFilter, type DungeonLeaderboard,
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type DungeonRunPlacement, type DungeonRunRecord } from "../game/dungeonRunTypes";
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import { isLeaderboardFullClear, leaderboardFinalBossIds } from "../game/dungeonLeaderboardRules";
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const STORAGE_KEY = "healer-man:dungeon-runs:v1";
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const listeners = new Set<() => void>();
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@@ -23,11 +24,12 @@ function localRuns(): DungeonRunRecord[] {
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const progress = normalizeDungeonRunProgress({ ...value, startedAt: value.finishedAt - value.durationMs, timed: true });
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const dungeon = catalog.dungeons.find((entry) => entry.id === progress?.dungeonId);
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const difficulty = dungeon?.difficulties.find((entry) => entry.id === progress?.difficultyId);
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const finalBossIds = difficulty ? leaderboardFinalBossIds(difficulty) : [];
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if (!progress || progress.finishedAt === null || progress.durationMs === null || !dungeon
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|| !difficulty || !progress.killedBossIds.includes(difficulty.finalBossId)
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|| !difficulty || !finalBossIds.some((id) => progress.killedBossIds.includes(id))
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|| progress.killedBossIds.some((id) => !difficulty.bossIds.includes(id))) return [];
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return [{ ...value, ...progress, durationMs: progress.durationMs, finishedAt: progress.finishedAt,
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fullClear: difficulty.bossIds.every((id) => progress.killedBossIds.includes(id)) }];
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fullClear: isLeaderboardFullClear(difficulty, progress.killedBossIds) }];
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});
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} catch { /* In-memory results remain available if storage is disabled. */ }
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return memory;
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