forked from phenom/healer-man
Release Healer Man 0.1.23
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@@ -1,4 +1,3 @@
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import { Html } from "@react-three/drei";
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import { useFrame } from "@react-three/fiber";
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import { useRef } from "react";
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import type { Group } from "three";
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@@ -7,6 +6,7 @@ import {
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useWailingEncounterStore,
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wailingDisciplePosition,
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} from "../game/wailingCavernsEncounter";
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import { WorldNpcPrompt } from "./WorldNpcPrompt";
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export function WailingNaralexEvent() {
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const activeDungeonId = useGameStore((state) => state.activeDungeonId);
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@@ -38,7 +38,7 @@ export function WailingNaralexEvent() {
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<sphereGeometry args={[0.3, 12, 8]} />
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<meshStandardMaterial color="#b9d67a" roughness={0.7} />
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</mesh>
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<Html center position={[0, 2.45, 0]} zIndexRange={[8, 0]}>
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<WorldNpcPrompt position={[0, 2.45, 0]}>
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<div className="naralex-event-prompt">
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<strong>Disciple of Naralex</strong>
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{phase === "locked" ? <small>Defeat the four Fanglords</small> : null}
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@@ -56,7 +56,7 @@ export function WailingNaralexEvent() {
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{phase === "cleansing" ? <small>Channeling Serpentine Cleansing…</small> : null}
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{phase === "complete" ? <small>Naralex has awakened</small> : null}
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</div>
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</Html>
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</WorldNpcPrompt>
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</group>
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);
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}
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