Update Healer Man server

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phenom committed 2026-09-26 17:51:56 -04:00
1 parent 9c5fb4c614
commit bd073fb00f
113 files changed
+4902 -273

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@@ -51,7 +51,7 @@ import {
} from "./originalCombatMeshRuntime";
import { combatEffectTargetVisualSize, updateCombatEffectAnchorPosition } from "./combatEffectAnchorRegistry";
import {
projectileTravelDurationMs, risingTideImpactPlacement, shouldUseGeneratedOriginalFallback,
combatEffectVisualTuning, projectileTravelDurationMs, risingTideImpactPlacement, shouldUseGeneratedOriginalFallback,
} from "./combatEffectRuntime";
import { OriginalWowModel } from "./OriginalWowModel";
import { OriginalParticleGeometry } from "./OriginalParticleGeometry";
@@ -329,6 +329,7 @@ export const OriginalParticleEmitter = memo(function OriginalParticleEmitter({
modelGraph,
sourceTextures,
timelineRef,
opacity = 1,
}: {
readonly graph: OriginalCombatEffectGraph;
readonly particle: OriginalCombatEffectParticle;
@@ -341,6 +342,7 @@ export const OriginalParticleEmitter = memo(function OriginalParticleEmitter({
readonly modelGraph?: OriginalWowModelGraph;
readonly sourceTextures?: ReadonlyMap<string, Texture>;
readonly timelineRef?: MutableRefObject<number>;
readonly opacity?: number;
}) {
const elapsedRef = useRef(0);
const sourcePose = useMemo(() => ({
@@ -485,7 +487,7 @@ export const OriginalParticleEmitter = memo(function OriginalParticleEmitter({
const scaleVariation = 1 + (sourceRandom(cycleSeed + 8) * 2 - 1)
* (particle.scaleVariation[0] + particle.scaleVariation[1]) * 0.5;
colors.setXYZ(index, color[0] / 255, color[1] / 255, color[2] / 255);
alphas.setX(index, Math.min(1, Math.max(0, alpha / 32_767)));
alphas.setX(index, Math.min(1, Math.max(0, alpha / 32_767)) * opacity);
sizes.setX(index, Math.max(0.002, (scale[0] + scale[1]) * 0.5 * Math.max(0.05, scaleVariation)));
const frameSamples = particle.samples.headCell.length
? particle.samples.headCell
@@ -729,6 +731,7 @@ function LoadedOriginalCombatEffect({
? event.origin
: event.targetPosition ?? event.origin;
const loopTimeline = event.phase === "cast-start" || event.phase === "aura-start";
const tuning = combatEffectVisualTuning(event);
useFrame((_state, delta) => {
if (!active || doneRef.current) return;
@@ -796,7 +799,7 @@ function LoadedOriginalCombatEffect({
&& item.asset.model?.toLowerCase() === "model/fx/skill/ice/act_riptide_t_freeze_hit.ros"
? risingTideImpactPlacement(event, combatEffectTargetVisualSize(event.targetActorId))
: null;
const scale = effectScale(item.asset) * (risingTideTarget?.scale ?? 1);
const scale = effectScale(item.asset) * (risingTideTarget?.scale ?? 1) * tuning.scale;
return (
<group
key={`${item.asset.effectGraphUrl}:${item.asset.model ?? "model"}`}
@@ -806,7 +809,7 @@ function LoadedOriginalCombatEffect({
scale={scale}
>
{graph.kind === "wow-m2-model" && <OriginalWowModel graph={graph} textures={item.textures}
active={active} playbackRef={staticMeshPlaybackRef} loop={loopTimeline} />}
active={active} playbackRef={staticMeshPlaybackRef} loop={loopTimeline} opacity={tuning.opacity} />}
{graph.kind === "runewaker-ros-particle-archive" ? (
<RunewakerParticleEffect graph={graph} textures={item.sourceTextures}
phase={event.phase} quality={quality} active={active} eventId={event.id}
@@ -835,6 +838,7 @@ function LoadedOriginalCombatEffect({
eventId={event.id}
emitterIndex={loadedIndex * 4_096 + particleIndex}
loopTimeline={loopTimeline}
opacity={tuning.opacity}
/>
) : null;
})}