Update Healer Man server

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phenom committed 2026-09-23 21:14:46 -04:00
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import { describe, expect, it, vi } from "vitest";
import { createDefaultAppearance } from "./characterCatalog";
import type { CharacterProfile, PlayerSession } from "./types";
import type { OnlineGroup } from "./onlineGroupTypes";
import { dungeonById } from "../game/dungeonCatalog";
import { dungeonContentPackId } from "../game/dungeonContentSource";
import { queueRandomDungeon, type RandomDungeonQueueOptions } from "./randomDungeonQueue";
const character: CharacterProfile = {
id: "character-1", ownerId: "player-1", name: "Remedy", raceId: "human", classId: "priest",
specializationId: "priest:holy", categoryId: "wow", gender: "female",
appearance: createDefaultAppearance(), level: 1, experience: 0, talentRanks: {},
actionBindings: {}, inventory: [], equipment: {}, location: "", createdAt: 1, lastPlayedAt: 1,
};
const offlineSession: PlayerSession = { kind: "offline", ownerId: "player-1", displayName: "Offline" };
const accountSession: PlayerSession = { kind: "account", ownerId: "player-1", displayName: "Remedy", accessToken: "test-token" };
const group: OnlineGroup = {
id: "group-1", leaderAccountId: "player-1", members: [], activity: null,
activityRevision: 0, createdAt: 1, updatedAt: 1,
};
function queueOptions(overrides: Partial<RandomDungeonQueueOptions> = {}): RandomDungeonQueueOptions {
return {
mode: "regular", role: "healer", character, session: offlineSession, group: null,
includeBetaSpecs: false, fillWithAi: true, onProgress: vi.fn(),
enterDungeon: vi.fn(() => true), updateOnlineMember: vi.fn(async () => true),
startOnlineActivity: vi.fn(async () => true), failureNotice: () => "",
...overrides,
};
}
describe("random dungeon queue", () => {
it("downloads a rolled full dungeon before entering a fresh local run", async () => {
let installed = false;
const installPack = vi.fn(async () => { installed = true; });
const installDungeonRuntime = vi.fn(async () => undefined);
const options = queueOptions();
const result = await queueRandomDungeon(options, {
random: () => 0,
contentIsUsable: () => installed,
installPack,
installDungeonRuntime,
});
expect(result.status).toBe("entered");
const dungeonId = vi.mocked(options.enterDungeon).mock.calls[0][0];
expect(["wow", "rom"]).toContain(dungeonById(dungeonId)?.category);
expect(installPack).toHaveBeenCalledWith(dungeonContentPackId(dungeonId));
expect(installPack.mock.invocationCallOrder[0]).toBeLessThan(installDungeonRuntime.mock.invocationCallOrder[0]);
expect(installDungeonRuntime.mock.invocationCallOrder[0])
.toBeLessThan(vi.mocked(options.enterDungeon).mock.invocationCallOrder[0]);
expect(options.enterDungeon).toHaveBeenCalledWith(dungeonId, "healer", expect.objectContaining({ freshRun: true }));
expect(options.onProgress).toHaveBeenCalledWith("downloading", expect.objectContaining({ id: dungeonId }));
});
it("keeps regular Bite-Sized separate from the creature-randomized mode", async () => {
const installPack = vi.fn(async () => undefined);
const options = queueOptions({ mode: "bite-sized" });
await expect(queueRandomDungeon(options, {
random: () => 0,
contentIsUsable: () => true,
installPack,
installDungeonRuntime: vi.fn(async () => undefined),
})).resolves.toMatchObject({ status: "entered" });
expect(options.enterDungeon).toHaveBeenCalledWith("bite-sized-stormwind-stockade", "healer", expect.any(Object));
expect(installPack).not.toHaveBeenCalled();
});
it("does not enter when the downloaded pack cannot be verified", async () => {
const options = queueOptions();
const result = await queueRandomDungeon(options, {
random: () => 0,
contentIsUsable: () => false,
installPack: vi.fn(async () => undefined),
installDungeonRuntime: vi.fn(async () => undefined),
});
expect(result).toMatchObject({ status: "error", message: expect.stringMatching(/verified/i) });
expect(options.enterDungeon).not.toHaveBeenCalled();
});
it("publishes the rolled dungeon for the online leader after installation", async () => {
let installed = false;
const options = queueOptions({ session: accountSession, group });
const result = await queueRandomDungeon(options, {
random: () => 0,
contentIsUsable: () => installed,
installPack: vi.fn(async () => { installed = true; }),
installDungeonRuntime: vi.fn(async () => undefined),
});
expect(result.status).toBe("started");
expect(options.updateOnlineMember).toHaveBeenCalledWith(accountSession, character, "healer");
expect(options.startOnlineActivity).toHaveBeenCalledWith(accountSession, expect.objectContaining({
type: "dungeon", partySize: 5, fillWithAi: true,
}));
expect(options.enterDungeon).not.toHaveBeenCalled();
});
it("marks a group member ready and waits for the leader's roll", async () => {
const options = queueOptions({ session: accountSession, group: { ...group, leaderAccountId: "player-2" } });
const installPack = vi.fn(async () => undefined);
await expect(queueRandomDungeon(options, {
random: () => 0,
contentIsUsable: () => false,
installPack,
installDungeonRuntime: vi.fn(async () => undefined),
})).resolves.toMatchObject({ status: "waiting" });
expect(installPack).not.toHaveBeenCalled();
expect(options.startOnlineActivity).not.toHaveBeenCalled();
});
});