forked from phenom/healer-man
Update Healer Man server
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@@ -133,8 +133,10 @@ export function createBiteSizedStockadesDefinition(
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roamingPacks: [],
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bosses: [boss],
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objectiveOrder: [boss],
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navigationLinks: source.navigationLinks.filter((link) => link.id === "entrance-to-central-stairs"),
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traversalRamps: source.traversalRamps?.filter((ramp) => ramp.id === "entrance-stair-ramp"),
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// Keep the complete reviewed Stockades navigation graph connected. The
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// physical branch walls, not navmesh pruning, close the unused wings.
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navigationLinks: source.navigationLinks,
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traversalRamps: source.traversalRamps,
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encounters: [{
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id: `${BITE_SIZED_STOCKADES_DUNGEON_ID}:boss-progression`,
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dungeonId: BITE_SIZED_STOCKADES_DUNGEON_ID,
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@@ -147,8 +149,8 @@ export function createBiteSizedStockadesDefinition(
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files: ["src/game/dungeons/biteSizedStockades.ts"],
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reviewedBehavior: "A single seeded Stockades boss completes the bite-sized run in the first boss room.",
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adaptations: [
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"Each seeded run retains the selected source boss objective ID so saves, loot, guides, and leaderboards report the correct variant.",
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"The two side-wing stairs are permanently sealed and omitted from party navigation.",
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"Each seeded run retains the selected source boss objective ID so saves, loot, guides, and leaderboards report the correct variant.",
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"The side-wing stairs retain their navigation bridges so the central route stays on the retained navmesh component; physical walls seal both unused wings.",
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],
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remainingGaps: [],
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},
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