Release Healer Man 0.1.50

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phenom committed 2026-09-17 13:33:55 -04:00
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@@ -3545,3 +3545,19 @@ Vite's existing large-chunk advisory remains informational.
errors; all five bodies and their equipped weapon/staff silhouettes rendered
intact. Evidence is in
`playtest-artifacts/dungeon-health-scaling/stockades-level-three.png`.
## Balance Lab healing done and received analytics (2026-09-17)
- Raw Balance Lab member metrics now attribute effective healing to both the
caster and the party target. Party and suite reports expose healing done and
received per active second plus absolute totals; self-heals count on both
sides of the attribution.
- The GM overview adds separate **Healing done by class/spec** and **Healing
received by class/spec** graphs. The class/spec table can display and sort
both rates and totals. Older saved reports remain readable but show no target
healing until they are rerun.
- All six Python controller tests and the production build passed. A live
one-seed, 15-second Eck the Ferocious run recorded the Holy Paladin's 867
effective healing as 57.8 HPS done and the Blood Death Knight's same 867 as
57.8 HPS received. A matching automatic-suite run verified the new JSON and
CSV fields under `playtest-artifacts/balance-lab-healing-suite/`.