forked from phenom/healer-man
Release Healer Man 0.1.50
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@@ -3545,3 +3545,19 @@ Vite's existing large-chunk advisory remains informational.
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errors; all five bodies and their equipped weapon/staff silhouettes rendered
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intact. Evidence is in
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`playtest-artifacts/dungeon-health-scaling/stockades-level-three.png`.
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## Balance Lab healing done and received analytics (2026-09-17)
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- Raw Balance Lab member metrics now attribute effective healing to both the
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caster and the party target. Party and suite reports expose healing done and
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received per active second plus absolute totals; self-heals count on both
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sides of the attribution.
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- The GM overview adds separate **Healing done by class/spec** and **Healing
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received by class/spec** graphs. The class/spec table can display and sort
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both rates and totals. Older saved reports remain readable but show no target
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healing until they are rerun.
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- All six Python controller tests and the production build passed. A live
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one-seed, 15-second Eck the Ferocious run recorded the Holy Paladin's 867
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effective healing as 57.8 HPS done and the Blood Death Knight's same 867 as
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57.8 HPS received. A matching automatic-suite run verified the new JSON and
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CSV fields under `playtest-artifacts/balance-lab-healing-suite/`.
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