forked from phenom/healer-man
Update Healer Man server
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@@ -149,6 +149,9 @@ function damageMechanic(entityId, spell) {
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delivery: spatial.delivery,
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target: spatial.target,
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school: runtime.school,
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damageOrigin: "runewaker",
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attackKind: runtime.attackKind,
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runewakerEffectType: runtime.runewakerEffectType,
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animation: runtime.animation,
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castTimeMs,
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range: Math.max(runtime.range, spatial.radius ?? 0),
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