Release Healer Man 0.1.5

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phenom committed 2026-08-18 16:22:19 -04:00
1 parent f4c9cf356c
commit 55cfd43d66
62 files changed
+3030 -153

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@@ -1,5 +1,6 @@
import { lazy, Suspense } from "react";
import { lazy, Suspense, useEffect } from "react";
import { useShellStore } from "./app/shellStore";
import { useManastormAdminStore } from "./game/manastormAdminStore";
import { useAuthoritativeDualScreenSync, useForcedThorDisplays } from "./platform/useThorDualScreen";
import { LoginScreen } from "./ui/LoginScreen";
@@ -10,6 +11,7 @@ const ClassHallScreen = lazy(() => import("./ui/ClassHallScreen").then((module)
const DungeonSelectScreen = lazy(() => import("./ui/DungeonSelectScreen").then((module) => ({ default: module.DungeonSelectScreen })));
const MainMenuScreen = lazy(() => import("./ui/MainMenuScreen").then((module) => ({ default: module.MainMenuScreen })));
const ManastormSelectScreen = lazy(() => import("./ui/ManastormSelectScreen").then((module) => ({ default: module.ManastormSelectScreen })));
const GmAdminScreen = lazy(() => import("./ui/GmAdminScreen").then((module) => ({ default: module.GmAdminScreen })));
function ShellTransition() {
return <div className="world-transition"><span>HM</span><strong>Opening expedition</strong><small>Preparing the next screen...</small></div>;
@@ -19,6 +21,12 @@ export default function App() {
useForcedThorDisplays();
useAuthoritativeDualScreenSync();
const phase = useShellStore((state) => state.phase);
const sessionOwnerId = useShellStore((state) => state.session?.ownerId ?? null);
const refreshManastormConfig = useManastormAdminStore((state) => state.refresh);
useEffect(() => {
void refreshManastormConfig();
}, [refreshManastormConfig, sessionOwnerId]);
if (phase === "login") return <LoginScreen />;
if (phase === "characters") return <Suspense fallback={<ShellTransition />}><CharacterSelectScreen /></Suspense>;
@@ -27,6 +35,7 @@ export default function App() {
if (phase === "class-hall") return <Suspense fallback={<ShellTransition />}><ClassHallScreen /></Suspense>;
if (phase === "dungeons") return <Suspense fallback={<ShellTransition />}><DungeonSelectScreen /></Suspense>;
if (phase === "manastorms") return <Suspense fallback={<ShellTransition />}><ManastormSelectScreen /></Suspense>;
if (phase === "gm-admin") return <Suspense fallback={<ShellTransition />}><GmAdminScreen /></Suspense>;
if (phase !== "game") return null;
return (
<Suspense fallback={<ShellTransition />}>