Release Healer Man 0.1.37

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phenom committed 2026-09-12 21:14:41 -04:00
1 parent 03a4e3f51c
commit 361734bc41
41 files changed
+1714 -110

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@@ -26,6 +26,12 @@ import { abilityAtLevel, resourceProfileForClass, type AbilityTarget } from "../
import type { DungeonId } from "../game/dungeonCatalog";
import { useManastormStore } from "../game/manastormStore";
import { resolveStagePresentation } from "../game/manastormStagePresentation";
import { currentDpsMeterSnapshot } from "../game/dpsMeterStore";
import type { DpsMeterSnapshot } from "../game/dpsMeter";
import { activeUiLayout, useUiLayoutStore } from "../game/uiLayoutStore";
import { normalizeHudPosition } from "../game/hudLayout";
import { resolveDpsMeterDisplay, type HudElementLayout } from "../game/uiLayout";
import { currentDisplayLayout } from "./displayLayout";
export { createDualScreenChannel } from "./dualScreenChannel";
@@ -89,6 +95,12 @@ export interface CompanionPartyObjectiveSnapshot {
}
export interface CompanionGameSnapshot {
dpsMeter: {
values: DpsMeterSnapshot;
layout: HudElementLayout;
display: "main" | "companion";
editing: boolean;
};
gameMode: GameMode;
dungeonId: string;
dungeonTitle: string;
@@ -159,7 +171,8 @@ export type CompanionCommand =
| { name: "cyclePartyMember"; direction: 1 | -1 }
| { name: "setPartyCommand"; command: PartyCommand }
| { name: "recallParty" }
| { name: "resetAtEntrance" };
| { name: "resetAtEntrance" }
| { name: "editDpsMeter"; update: Partial<HudElementLayout> };
export type DualScreenMessage =
| { type: "companion-ready" }
@@ -180,6 +193,7 @@ export function currentCompanionSnapshot(): CompanionSnapshot {
const combat = useCombatStore.getState();
const party = usePartyStore.getState();
const manastorm = useManastormStore.getState();
const uiLayout = activeUiLayout();
const dungeon = requireDungeonDefinition(game.activeDungeonId);
const stagePresentation = resolveStagePresentation(game.gameMode, manastorm.currentEncounter, {
title: dungeon.title,
@@ -251,6 +265,12 @@ export function currentCompanionSnapshot(): CompanionSnapshot {
draft: shell.draft,
notice: shell.notice,
game: {
dpsMeter: {
values: currentDpsMeterSnapshot(),
layout: uiLayout.elements.dps,
display: resolveDpsMeterDisplay(uiLayout, typeof window !== "undefined" && currentDisplayLayout() !== "single"),
editing: game.overlay === "ui-layout",
},
gameMode: game.gameMode,
dungeonId: dungeon.id,
dungeonTitle: stagePresentation.title,
@@ -322,6 +342,17 @@ export function executeCompanionCommand(command: CompanionCommand): void {
const game = useGameStore.getState();
const combat = useCombatStore.getState();
switch (command.name) {
case "editDpsMeter": {
if (game.overlay !== "ui-layout" || !useUiLayoutStore.getState().draft) break;
const update: Partial<HudElementLayout> = {};
if (command.update.position) update.position = normalizeHudPosition(command.update.position, { x: .5, y: .5 });
if (typeof command.update.width === "number" && Number.isFinite(command.update.width)) update.width = Math.round(Math.max(160, Math.min(600, command.update.width)));
useUiLayoutStore.getState().updateDraft((layout) => ({ ...layout, elements: {
...layout.elements, dps: { ...layout.elements.dps, ...update },
} }));
useUiLayoutStore.setState({ selectedElement: "dps" });
break;
}
case "selectCharacter": shell.selectCharacter(command.characterId); break;
case "openCreator": shell.openCreator(); break;
case "cancelCreator": shell.cancelCreator(); break;