Update Healer Man server

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phenom committed 2026-09-26 22:02:18 -04:00
1 parent 8a98797fcf
commit 11934a3979
44 files changed
+3183 -329

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+15 -4
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@@ -7,6 +7,7 @@ import { type RaceBotSource, type RaceBotTier } from "../app/dungeonRaceBot";
import { dungeonsByCategory, randomizedBiteSizedDungeons } from "../game/dungeonCatalog";
import { dungeonEnabledForQueue } from "../game/dungeonQueuePolicy";
import { formatDungeonDuration } from "../game/dungeonRunTypes";
import { dungeonLeaderboardCatalog as leaderboardCatalog } from "../game/dungeonLeaderboardCatalog";
import { partyRolesForClass, PARTY_ROLE_LABELS, type PartyRole } from "../game/partyStore";
import { specializationById } from "../game/specializationCatalog";
import { BrandMark, FrontSurface } from "./FrontSurface";
@@ -31,6 +32,7 @@ export function DungeonRaceScreen({ onClose }: { readonly onClose: () => void })
const [period, setPeriod] = useState<"30d" | "all">("30d");
const [boardScope, setBoardScope] = useState<"overall" | "dungeon">("overall");
const [boardView, setBoardView] = useState<"wins" | "times">("wins");
const [boardBossId, setBoardBossId] = useState("");
const [board, setBoard] = useState<BoardResponse | null>(null);
const [boardError, setBoardError] = useState("");
useEffect(() => { void refreshPolicy(session); }, [refreshPolicy, session]);
@@ -38,17 +40,22 @@ export function DungeonRaceScreen({ onClose }: { readonly onClose: () => void })
: dungeonsByCategory("bite-sized")).filter((entry) => entry.available && dungeonEnabledForQueue(policy, entry)),
[pool, policy]);
const boardDungeonId = dungeonId || allEntries[0]?.id || "";
const boardDungeon = leaderboardCatalog.dungeons.find((entry) => entry.id === boardDungeonId);
const bossOptions = boardDungeon?.difficulties.find((entry) => entry.id === boardDungeon.defaultDifficultyId)
?.finalBossIds?.map((id) => boardDungeon.bosses.find((boss) => boss.id === id)!) ?? [];
const selectedBoardBossId = bossOptions.find((boss) => boss.id === boardBossId)?.id ?? bossOptions[0]?.id;
useEffect(() => {
const controller = new AbortController();
const query = new URLSearchParams({ view: boardScope === "overall" ? "wins" : boardView,
period, ...(boardScope === "dungeon" && boardDungeonId ? { dungeon: boardDungeonId } : {}) });
period, ...(boardScope === "dungeon" && boardDungeonId ? { dungeon: boardDungeonId,
...(selectedBoardBossId ? { boss: selectedBoardBossId } : {}) } : {}) });
if (boardScope === "dungeon" && !boardDungeonId) { setBoard(null); return; }
void requestOnlineJson<BoardResponse>(`/api/dungeon-races/leaderboard?${query}`, { signal: controller.signal })
.then((value) => { setBoard(value); setBoardError(""); })
.catch((error: unknown) => { if (!controller.signal.aborted) { setBoard(null);
setBoardError(error instanceof Error ? error.message : "Leaderboard unavailable."); } });
return () => controller.abort();
}, [boardDungeonId, boardScope, boardView, period]);
}, [boardDungeonId, boardScope, boardView, period, selectedBoardBossId]);
const specialization = specializationById(character?.specializationId);
const roles = character?.categoryId === "rom" ? partyRolesForClass(character.classId)
: specialization ? [specialization.role] : [];
@@ -80,8 +87,8 @@ export function DungeonRaceScreen({ onClose }: { readonly onClose: () => void })
<button className="front-button" type="button" aria-pressed={pool === "randomized"} disabled={busy}
onClick={() => { setPool("randomized"); setDungeonId(""); }}>Randomized Bite-Sized</button>
</div>
<label>Dungeon<select value={dungeonId} disabled={busy} onChange={(event) => setDungeonId(event.target.value)}>
<option value="">Random eligible dungeon</option>
<label>{pool === "randomized" ? "Creature pool" : "Dungeon"}<select value={dungeonId} disabled={busy} onChange={(event) => setDungeonId(event.target.value)}>
<option value="">{pool === "randomized" ? "Random available creature pool" : "Random eligible dungeon"}</option>
{allEntries.map((entry) => <option key={entry.id} value={entry.id}>{entry.title}</option>)}
</select></label>
<div className="dungeon-race-screen__choices" role="group" aria-label="Your role">
@@ -116,6 +123,10 @@ export function DungeonRaceScreen({ onClose }: { readonly onClose: () => void })
<button className="front-button" type="button" aria-pressed={boardScope === "dungeon"} onClick={() => setBoardScope("dungeon")}>This dungeon</button></div>
{boardScope === "dungeon" && <div className="dungeon-race-screen__choices"><button className="front-button" type="button" aria-pressed={boardView === "wins"} onClick={() => setBoardView("wins")}>Wins &amp; losses</button>
<button className="front-button" type="button" aria-pressed={boardView === "times"} onClick={() => setBoardView("times")}>Fastest clears</button></div>}
{boardScope === "dungeon" && bossOptions.length > 1 && <label>Boss<select value={selectedBoardBossId}
onChange={(event) => setBoardBossId(event.target.value)}>
{bossOptions.map((boss) => <option key={boss.id} value={boss.id}>{boss.name}</option>)}
</select></label>}
<div className="dungeon-race-screen__choices"><button className="front-button" type="button" aria-pressed={period === "30d"} onClick={() => setPeriod("30d")}>Last 30 days</button>
<button className="front-button" type="button" aria-pressed={period === "all"} onClick={() => setPeriod("all")}>All time</button></div>
{boardError && <p role="status">{boardError}</p>}